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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/animation/animation.h" | 5 #include "cc/animation/animation.h" |
| 6 | 6 |
| 7 #include <cmath> | 7 #include <cmath> |
| 8 | 8 |
| 9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
| 10 #include "base/strings/string_util.h" | 10 #include "base/strings/string_util.h" |
| (...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 57 Animation::Animation(scoped_ptr<AnimationCurve> curve, | 57 Animation::Animation(scoped_ptr<AnimationCurve> curve, |
| 58 int animation_id, | 58 int animation_id, |
| 59 int group_id, | 59 int group_id, |
| 60 TargetProperty target_property) | 60 TargetProperty target_property) |
| 61 : curve_(curve.Pass()), | 61 : curve_(curve.Pass()), |
| 62 id_(animation_id), | 62 id_(animation_id), |
| 63 group_(group_id), | 63 group_(group_id), |
| 64 target_property_(target_property), | 64 target_property_(target_property), |
| 65 run_state_(WaitingForTargetAvailability), | 65 run_state_(WaitingForTargetAvailability), |
| 66 iterations_(1), | 66 iterations_(1), |
| 67 start_time_(0), | |
| 68 direction_(Normal), | 67 direction_(Normal), |
| 69 time_offset_(0), | |
| 70 needs_synchronized_start_time_(false), | 68 needs_synchronized_start_time_(false), |
| 71 received_finished_event_(false), | 69 received_finished_event_(false), |
| 72 suspended_(false), | 70 suspended_(false), |
| 73 pause_time_(0), | |
| 74 total_paused_time_(0), | |
| 75 is_controlling_instance_(false), | 71 is_controlling_instance_(false), |
| 76 is_impl_only_(false), | 72 is_impl_only_(false), |
| 77 affects_active_observers_(true), | 73 affects_active_observers_(true), |
| 78 affects_pending_observers_(true) { | 74 affects_pending_observers_(true) { |
| 79 } | 75 } |
| 80 | 76 |
| 81 Animation::~Animation() { | 77 Animation::~Animation() { |
| 82 if (run_state_ == Running || run_state_ == Paused) | 78 if (run_state_ == Running || run_state_ == Paused) |
| 83 SetRunState(Aborted, 0); | 79 SetRunState(Aborted, base::TimeTicks()); |
| 84 } | 80 } |
| 85 | 81 |
| 86 void Animation::SetRunState(RunState run_state, double monotonic_time) { | 82 void Animation::SetRunState(RunState run_state, |
| 83 base::TimeTicks monotonic_time) { | |
| 87 if (suspended_) | 84 if (suspended_) |
| 88 return; | 85 return; |
| 89 | 86 |
| 90 char name_buffer[256]; | 87 char name_buffer[256]; |
| 91 base::snprintf(name_buffer, | 88 base::snprintf(name_buffer, |
| 92 sizeof(name_buffer), | 89 sizeof(name_buffer), |
| 93 "%s-%d%s", | 90 "%s-%d%s", |
| 94 s_targetPropertyNames[target_property_], | 91 s_targetPropertyNames[target_property_], |
| 95 group_, | 92 group_, |
| 96 is_controlling_instance_ ? "(impl)" : ""); | 93 is_controlling_instance_ ? "(impl)" : ""); |
| 97 | 94 |
| 98 bool is_waiting_to_start = run_state_ == WaitingForTargetAvailability || | 95 bool is_waiting_to_start = run_state_ == WaitingForTargetAvailability || |
| 99 run_state_ == Starting; | 96 run_state_ == Starting; |
| 100 | 97 |
| 101 if (is_waiting_to_start && run_state == Running) { | 98 if (is_waiting_to_start && run_state == Running) { |
| 102 TRACE_EVENT_ASYNC_BEGIN1( | 99 TRACE_EVENT_ASYNC_BEGIN1( |
| 103 "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer)); | 100 "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer)); |
| 104 } | 101 } |
| 105 | 102 |
| 106 bool was_finished = is_finished(); | 103 bool was_finished = is_finished(); |
| 107 | 104 |
| 108 const char* old_run_state_name = s_runStateNames[run_state_]; | 105 const char* old_run_state_name = s_runStateNames[run_state_]; |
| 109 | 106 |
| 110 if (run_state == Running && run_state_ == Paused) | 107 if (run_state == Running && run_state_ == Paused) |
| 111 total_paused_time_ += monotonic_time - pause_time_; | 108 total_paused_time_ += (monotonic_time - pause_time_); |
| 112 else if (run_state == Paused) | 109 else if (run_state == Paused) |
| 113 pause_time_ = monotonic_time; | 110 pause_time_ = monotonic_time; |
| 114 run_state_ = run_state; | 111 run_state_ = run_state; |
| 115 | 112 |
| 116 const char* new_run_state_name = s_runStateNames[run_state]; | 113 const char* new_run_state_name = s_runStateNames[run_state]; |
| 117 | 114 |
| 118 if (!was_finished && is_finished()) | 115 if (!was_finished && is_finished()) |
| 119 TRACE_EVENT_ASYNC_END0("cc", "Animation", this); | 116 TRACE_EVENT_ASYNC_END0("cc", "Animation", this); |
| 120 | 117 |
| 121 char state_buffer[256]; | 118 char state_buffer[256]; |
| 122 base::snprintf(state_buffer, | 119 base::snprintf(state_buffer, |
| 123 sizeof(state_buffer), | 120 sizeof(state_buffer), |
| 124 "%s->%s", | 121 "%s->%s", |
| 125 old_run_state_name, | 122 old_run_state_name, |
| 126 new_run_state_name); | 123 new_run_state_name); |
| 127 | 124 |
| 128 TRACE_EVENT_INSTANT2("cc", | 125 TRACE_EVENT_INSTANT2("cc", |
| 129 "LayerAnimationController::SetRunState", | 126 "LayerAnimationController::SetRunState", |
| 130 TRACE_EVENT_SCOPE_THREAD, | 127 TRACE_EVENT_SCOPE_THREAD, |
| 131 "Name", | 128 "Name", |
| 132 TRACE_STR_COPY(name_buffer), | 129 TRACE_STR_COPY(name_buffer), |
| 133 "State", | 130 "State", |
| 134 TRACE_STR_COPY(state_buffer)); | 131 TRACE_STR_COPY(state_buffer)); |
| 135 } | 132 } |
| 136 | 133 |
| 137 void Animation::Suspend(double monotonic_time) { | 134 void Animation::Suspend(base::TimeTicks monotonic_time) { |
| 138 SetRunState(Paused, monotonic_time); | 135 SetRunState(Paused, monotonic_time); |
| 139 suspended_ = true; | 136 suspended_ = true; |
| 140 } | 137 } |
| 141 | 138 |
| 142 void Animation::Resume(double monotonic_time) { | 139 void Animation::Resume(base::TimeTicks monotonic_time) { |
| 143 suspended_ = false; | 140 suspended_ = false; |
| 144 SetRunState(Running, monotonic_time); | 141 SetRunState(Running, monotonic_time); |
| 145 } | 142 } |
| 146 | 143 |
| 147 bool Animation::IsFinishedAt(double monotonic_time) const { | 144 bool Animation::IsFinishedAt(base::TimeTicks monotonic_time) const { |
| 148 if (is_finished()) | 145 if (is_finished()) |
| 149 return true; | 146 return true; |
| 150 | 147 |
| 151 if (needs_synchronized_start_time_) | 148 if (needs_synchronized_start_time_) |
| 152 return false; | 149 return false; |
| 153 | 150 |
| 154 return run_state_ == Running && | 151 return run_state_ == Running && iterations_ >= 0 && |
| 155 iterations_ >= 0 && | 152 iterations_ * curve_->Duration() <= |
| 156 iterations_ * curve_->Duration() <= (monotonic_time - | 153 (monotonic_time + time_offset_ - start_time_ - total_paused_time_) |
| 157 start_time() - | 154 .InSecondsF(); |
| 158 total_paused_time_ + | |
| 159 time_offset_); | |
| 160 } | 155 } |
| 161 | 156 |
| 162 double Animation::TrimTimeToCurrentIteration(double monotonic_time) const { | 157 double Animation::TrimTimeToCurrentIteration( |
|
mithro-old
2014/05/13 09:25:30
Why does this function still return a double? Are
Sikugu_
2014/05/14 14:23:18
I would like to change this once we convert the an
| |
| 163 double trimmed = monotonic_time + time_offset_; | 158 base::TimeTicks monotonic_time) const { |
| 159 base::TimeTicks trimmed = monotonic_time + time_offset_; | |
| 164 | 160 |
| 165 // If we're paused, time is 'stuck' at the pause time. | 161 // If we're paused, time is 'stuck' at the pause time. |
| 166 if (run_state_ == Paused) | 162 if (run_state_ == Paused) |
| 167 trimmed = pause_time_; | 163 trimmed = pause_time_; |
| 168 | 164 |
| 169 // Returned time should always be relative to the start time and should | 165 // Returned time should always be relative to the start time and should |
| 170 // subtract all time spent paused. | 166 // subtract all time spent paused. |
| 171 trimmed -= start_time_ + total_paused_time_; | 167 trimmed -= (start_time_ - base::TimeTicks()) + total_paused_time_; |
|
mithro-old
2014/05/13 09:25:30
I don't think you need the "- base::TimeTicks()" h
Sikugu_
2014/05/14 14:23:18
We can just add or delete TimeDeltas from TimeTick
| |
| 172 | 168 |
| 173 // If we're just starting or we're waiting on receiving a start time, | 169 // If we're just starting or we're waiting on receiving a start time, |
| 174 // time is 'stuck' at the initial state. | 170 // time is 'stuck' at the initial state. |
| 175 if ((run_state_ == Starting && !has_set_start_time()) || | 171 if ((run_state_ == Starting && !has_set_start_time()) || |
| 176 needs_synchronized_start_time()) | 172 needs_synchronized_start_time()) |
| 177 trimmed = time_offset_; | 173 trimmed = base::TimeTicks() + time_offset_; |
| 174 | |
| 175 double trimmed_in_seconds = (trimmed - base::TimeTicks()).InSecondsF(); | |
|
mithro-old
2014/05/13 09:25:30
I don't see why you need to convert to seconds in
Sikugu_
2014/05/14 14:23:18
fmod and division won't work well with TimeTicks.
| |
| 178 | 176 |
| 179 // Return 0 if we are before the start of the animation | 177 // Return 0 if we are before the start of the animation |
| 180 if (trimmed < 0) | 178 if (trimmed_in_seconds < 0) |
| 181 return 0; | 179 return 0; |
| 182 | 180 |
| 183 // Always return zero if we have no iterations. | 181 // Always return zero if we have no iterations. |
| 184 if (!iterations_) | 182 if (!iterations_) |
| 185 return 0; | 183 return 0; |
| 186 | 184 |
| 187 // Don't attempt to trim if we have no duration. | 185 // Don't attempt to trim if we have no duration. |
| 188 if (curve_->Duration() <= 0) | 186 if (curve_->Duration() <= 0) |
| 189 return 0; | 187 return 0; |
| 190 | 188 |
| 191 // check if we are past active interval | 189 // check if we are past active interval |
| 192 bool is_past_total_duration = | 190 bool is_past_total_duration = |
| 193 (iterations_ > 0 && trimmed >= curve_->Duration() * iterations_); | 191 (iterations_ > 0 && |
| 192 trimmed_in_seconds >= curve_->Duration() * iterations_); | |
| 194 | 193 |
| 195 // We need to know the current iteration if we're alternating. | 194 // We need to know the current iteration if we're alternating. |
| 196 int iteration = 0; | 195 int iteration = 0; |
| 197 | 196 |
| 198 // If we are past the active interval, return iteration duration. | 197 // If we are past the active interval, return iteration duration. |
| 199 if (is_past_total_duration) { | 198 if (is_past_total_duration) { |
| 200 iteration = iterations_ - 1; | 199 iteration = iterations_ - 1; |
| 201 trimmed = curve_->Duration(); | 200 trimmed_in_seconds = curve_->Duration(); |
| 202 } else { | 201 } else { |
| 203 iteration = static_cast<int>(trimmed / curve_->Duration()); | 202 iteration = static_cast<int>(trimmed_in_seconds / curve_->Duration()); |
| 204 // Calculate x where trimmed = x + n * curve_->Duration() for some positive | 203 // Calculate x where trimmed = x + n * curve_->Duration() for some positive |
| 205 // integer n. | 204 // integer n. |
| 206 trimmed = fmod(trimmed, curve_->Duration()); | 205 trimmed_in_seconds = fmod(trimmed_in_seconds, curve_->Duration()); |
| 207 } | 206 } |
| 208 | 207 |
| 209 // check if we are running the animation in reverse direction for the current | 208 // check if we are running the animation in reverse direction for the current |
| 210 // iteration | 209 // iteration |
| 211 bool reverse = (direction_ == Reverse) || | 210 bool reverse = (direction_ == Reverse) || |
| 212 (direction_ == Alternate && iteration % 2 == 1) || | 211 (direction_ == Alternate && iteration % 2 == 1) || |
| 213 (direction_ == AlternateReverse && iteration % 2 == 0); | 212 (direction_ == AlternateReverse && iteration % 2 == 0); |
| 214 | 213 |
| 215 // if we are running the animation in reverse direction, reverse the result | 214 // if we are running the animation in reverse direction, reverse the result |
| 216 if (reverse) | 215 if (reverse) |
| 217 return curve_->Duration() - trimmed; | 216 return curve_->Duration() - trimmed_in_seconds; |
| 218 | 217 |
| 219 return trimmed; | 218 return trimmed_in_seconds; |
| 220 } | 219 } |
| 221 | 220 |
| 222 scoped_ptr<Animation> Animation::CloneAndInitialize( | 221 scoped_ptr<Animation> Animation::CloneAndInitialize( |
| 223 RunState initial_run_state) const { | 222 RunState initial_run_state) const { |
| 224 scoped_ptr<Animation> to_return( | 223 scoped_ptr<Animation> to_return( |
| 225 new Animation(curve_->Clone(), id_, group_, target_property_)); | 224 new Animation(curve_->Clone(), id_, group_, target_property_)); |
| 226 to_return->run_state_ = initial_run_state; | 225 to_return->run_state_ = initial_run_state; |
| 227 to_return->iterations_ = iterations_; | 226 to_return->iterations_ = iterations_; |
| 228 to_return->start_time_ = start_time_; | 227 to_return->start_time_ = start_time_; |
| 229 to_return->pause_time_ = pause_time_; | 228 to_return->pause_time_ = pause_time_; |
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| 240 // the main thread. | 239 // the main thread. |
| 241 if (run_state_ == Animation::Paused || | 240 if (run_state_ == Animation::Paused || |
| 242 other->run_state_ == Animation::Paused) { | 241 other->run_state_ == Animation::Paused) { |
| 243 other->run_state_ = run_state_; | 242 other->run_state_ = run_state_; |
| 244 other->pause_time_ = pause_time_; | 243 other->pause_time_ = pause_time_; |
| 245 other->total_paused_time_ = total_paused_time_; | 244 other->total_paused_time_ = total_paused_time_; |
| 246 } | 245 } |
| 247 } | 246 } |
| 248 | 247 |
| 249 } // namespace cc | 248 } // namespace cc |
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