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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/animation/animation.h" | 5 #include "cc/animation/animation.h" |
6 | 6 |
7 #include <cmath> | 7 #include <cmath> |
8 | 8 |
9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
10 #include "base/strings/string_util.h" | 10 #include "base/strings/string_util.h" |
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57 Animation::Animation(scoped_ptr<AnimationCurve> curve, | 57 Animation::Animation(scoped_ptr<AnimationCurve> curve, |
58 int animation_id, | 58 int animation_id, |
59 int group_id, | 59 int group_id, |
60 TargetProperty target_property) | 60 TargetProperty target_property) |
61 : curve_(curve.Pass()), | 61 : curve_(curve.Pass()), |
62 id_(animation_id), | 62 id_(animation_id), |
63 group_(group_id), | 63 group_(group_id), |
64 target_property_(target_property), | 64 target_property_(target_property), |
65 run_state_(WaitingForTargetAvailability), | 65 run_state_(WaitingForTargetAvailability), |
66 iterations_(1), | 66 iterations_(1), |
67 start_time_(0), | 67 start_time_(), |
ajuma
2014/05/07 17:04:42
This line isn't needed (the default constructor wi
Sikugu_
2014/05/12 16:01:53
Done.
| |
68 direction_(Normal), | 68 direction_(Normal), |
69 time_offset_(0), | 69 time_offset_(), |
ajuma
2014/05/07 17:04:42
Not needed.
Sikugu_
2014/05/12 16:01:53
Done.
| |
70 needs_synchronized_start_time_(false), | 70 needs_synchronized_start_time_(false), |
71 received_finished_event_(false), | 71 received_finished_event_(false), |
72 suspended_(false), | 72 suspended_(false), |
73 pause_time_(0), | 73 pause_time_(), |
ajuma
2014/05/07 17:04:42
Not needed.
Sikugu_
2014/05/12 16:01:53
Done.
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74 total_paused_time_(0), | 74 total_paused_time_(), |
ajuma
2014/05/07 17:04:42
Not needed.
Sikugu_
2014/05/12 16:01:53
Done.
| |
75 is_controlling_instance_(false), | 75 is_controlling_instance_(false), |
76 is_impl_only_(false), | 76 is_impl_only_(false), |
77 affects_active_observers_(true), | 77 affects_active_observers_(true), |
78 affects_pending_observers_(true) { | 78 affects_pending_observers_(true) { |
79 } | 79 } |
80 | 80 |
81 Animation::~Animation() { | 81 Animation::~Animation() { |
82 if (run_state_ == Running || run_state_ == Paused) | 82 if (run_state_ == Running || run_state_ == Paused) |
83 SetRunState(Aborted, 0); | 83 SetRunState(Aborted, base::TimeTicks()); |
84 } | 84 } |
85 | 85 |
86 void Animation::SetRunState(RunState run_state, double monotonic_time) { | 86 void Animation::SetRunState(RunState run_state, |
87 base::TimeTicks monotonic_time) { | |
87 if (suspended_) | 88 if (suspended_) |
88 return; | 89 return; |
89 | 90 |
90 char name_buffer[256]; | 91 char name_buffer[256]; |
91 base::snprintf(name_buffer, | 92 base::snprintf(name_buffer, |
92 sizeof(name_buffer), | 93 sizeof(name_buffer), |
93 "%s-%d%s", | 94 "%s-%d%s", |
94 s_targetPropertyNames[target_property_], | 95 s_targetPropertyNames[target_property_], |
95 group_, | 96 group_, |
96 is_controlling_instance_ ? "(impl)" : ""); | 97 is_controlling_instance_ ? "(impl)" : ""); |
97 | 98 |
98 bool is_waiting_to_start = run_state_ == WaitingForTargetAvailability || | 99 bool is_waiting_to_start = run_state_ == WaitingForTargetAvailability || |
99 run_state_ == Starting; | 100 run_state_ == Starting; |
100 | 101 |
101 if (is_waiting_to_start && run_state == Running) { | 102 if (is_waiting_to_start && run_state == Running) { |
102 TRACE_EVENT_ASYNC_BEGIN1( | 103 TRACE_EVENT_ASYNC_BEGIN1( |
103 "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer)); | 104 "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer)); |
104 } | 105 } |
105 | 106 |
106 bool was_finished = is_finished(); | 107 bool was_finished = is_finished(); |
107 | 108 |
108 const char* old_run_state_name = s_runStateNames[run_state_]; | 109 const char* old_run_state_name = s_runStateNames[run_state_]; |
109 | 110 |
110 if (run_state == Running && run_state_ == Paused) | 111 if (run_state == Running && run_state_ == Paused) |
111 total_paused_time_ += monotonic_time - pause_time_; | 112 total_paused_time_ += (monotonic_time - pause_time_); |
112 else if (run_state == Paused) | 113 else if (run_state == Paused) |
113 pause_time_ = monotonic_time; | 114 pause_time_ = monotonic_time; |
114 run_state_ = run_state; | 115 run_state_ = run_state; |
115 | 116 |
116 const char* new_run_state_name = s_runStateNames[run_state]; | 117 const char* new_run_state_name = s_runStateNames[run_state]; |
117 | 118 |
118 if (!was_finished && is_finished()) | 119 if (!was_finished && is_finished()) |
119 TRACE_EVENT_ASYNC_END0("cc", "Animation", this); | 120 TRACE_EVENT_ASYNC_END0("cc", "Animation", this); |
120 | 121 |
121 char state_buffer[256]; | 122 char state_buffer[256]; |
122 base::snprintf(state_buffer, | 123 base::snprintf(state_buffer, |
123 sizeof(state_buffer), | 124 sizeof(state_buffer), |
124 "%s->%s", | 125 "%s->%s", |
125 old_run_state_name, | 126 old_run_state_name, |
126 new_run_state_name); | 127 new_run_state_name); |
127 | 128 |
128 TRACE_EVENT_INSTANT2("cc", | 129 TRACE_EVENT_INSTANT2("cc", |
129 "LayerAnimationController::SetRunState", | 130 "LayerAnimationController::SetRunState", |
130 TRACE_EVENT_SCOPE_THREAD, | 131 TRACE_EVENT_SCOPE_THREAD, |
131 "Name", | 132 "Name", |
132 TRACE_STR_COPY(name_buffer), | 133 TRACE_STR_COPY(name_buffer), |
133 "State", | 134 "State", |
134 TRACE_STR_COPY(state_buffer)); | 135 TRACE_STR_COPY(state_buffer)); |
135 } | 136 } |
136 | 137 |
137 void Animation::Suspend(double monotonic_time) { | 138 void Animation::Suspend(base::TimeTicks monotonic_time) { |
138 SetRunState(Paused, monotonic_time); | 139 SetRunState(Paused, monotonic_time); |
139 suspended_ = true; | 140 suspended_ = true; |
140 } | 141 } |
141 | 142 |
142 void Animation::Resume(double monotonic_time) { | 143 void Animation::Resume(base::TimeTicks monotonic_time) { |
143 suspended_ = false; | 144 suspended_ = false; |
144 SetRunState(Running, monotonic_time); | 145 SetRunState(Running, monotonic_time); |
145 } | 146 } |
146 | 147 |
147 bool Animation::IsFinishedAt(double monotonic_time) const { | 148 bool Animation::IsFinishedAt(base::TimeTicks monotonic_time) const { |
148 if (is_finished()) | 149 if (is_finished()) |
149 return true; | 150 return true; |
150 | 151 |
151 if (needs_synchronized_start_time_) | 152 if (needs_synchronized_start_time_) |
152 return false; | 153 return false; |
153 | 154 |
154 return run_state_ == Running && | 155 return run_state_ == Running && iterations_ >= 0 && |
155 iterations_ >= 0 && | 156 iterations_ * curve_->Duration() <= |
156 iterations_ * curve_->Duration() <= (monotonic_time - | 157 (monotonic_time + time_offset_ - start_time_ - total_paused_time_) |
157 start_time() - | 158 .InSecondsF(); |
158 total_paused_time_ + | |
159 time_offset_); | |
160 } | 159 } |
161 | 160 |
162 double Animation::TrimTimeToCurrentIteration(double monotonic_time) const { | 161 double Animation::TrimTimeToCurrentIteration( |
163 double trimmed = monotonic_time + time_offset_; | 162 base::TimeTicks monotonic_time) const { |
163 base::TimeTicks trimmed = monotonic_time + time_offset_; | |
164 | 164 |
165 // If we're paused, time is 'stuck' at the pause time. | 165 // If we're paused, time is 'stuck' at the pause time. |
166 if (run_state_ == Paused) | 166 if (run_state_ == Paused) |
167 trimmed = pause_time_; | 167 trimmed = pause_time_; |
168 | 168 |
169 // Returned time should always be relative to the start time and should | 169 // Returned time should always be relative to the start time and should |
170 // subtract all time spent paused. | 170 // subtract all time spent paused. |
171 trimmed -= start_time_ + total_paused_time_; | 171 trimmed -= start_time_ + total_paused_time_ - base::TimeTicks(); |
ajuma
2014/05/07 17:04:42
trimmed -= (start_time_ - base::TimeTicks()) + tot
Sikugu_
2014/05/12 16:01:53
Done.
| |
172 | 172 |
173 // If we're just starting or we're waiting on receiving a start time, | 173 // If we're just starting or we're waiting on receiving a start time, |
174 // time is 'stuck' at the initial state. | 174 // time is 'stuck' at the initial state. |
175 if ((run_state_ == Starting && !has_set_start_time()) || | 175 if ((run_state_ == Starting && !has_set_start_time()) || |
176 needs_synchronized_start_time()) | 176 needs_synchronized_start_time()) |
177 trimmed = time_offset_; | 177 trimmed = base::TimeTicks() + time_offset_; |
178 | |
179 double trimmed_in_seconds = (trimmed - base::TimeTicks()).InSecondsF(); | |
178 | 180 |
179 // Return 0 if we are before the start of the animation | 181 // Return 0 if we are before the start of the animation |
180 if (trimmed < 0) | 182 if (trimmed_in_seconds < 0) |
181 return 0; | 183 return 0; |
182 | 184 |
183 // Always return zero if we have no iterations. | 185 // Always return zero if we have no iterations. |
184 if (!iterations_) | 186 if (!iterations_) |
185 return 0; | 187 return 0; |
186 | 188 |
187 // Don't attempt to trim if we have no duration. | 189 // Don't attempt to trim if we have no duration. |
188 if (curve_->Duration() <= 0) | 190 if (curve_->Duration() <= 0) |
189 return 0; | 191 return 0; |
190 | 192 |
191 // check if we are past active interval | 193 // check if we are past active interval |
192 bool is_past_total_duration = | 194 bool is_past_total_duration = |
193 (iterations_ > 0 && trimmed >= curve_->Duration() * iterations_); | 195 (iterations_ > 0 && |
196 trimmed_in_seconds >= curve_->Duration() * iterations_); | |
194 | 197 |
195 // We need to know the current iteration if we're alternating. | 198 // We need to know the current iteration if we're alternating. |
196 int iteration = 0; | 199 int iteration = 0; |
197 | 200 |
198 // If we are past the active interval, return iteration duration. | 201 // If we are past the active interval, return iteration duration. |
199 if (is_past_total_duration) { | 202 if (is_past_total_duration) { |
200 iteration = iterations_ - 1; | 203 iteration = iterations_ - 1; |
201 trimmed = curve_->Duration(); | 204 trimmed_in_seconds = curve_->Duration(); |
202 } else { | 205 } else { |
203 iteration = static_cast<int>(trimmed / curve_->Duration()); | 206 iteration = static_cast<int>(trimmed_in_seconds / curve_->Duration()); |
204 // Calculate x where trimmed = x + n * curve_->Duration() for some positive | 207 // Calculate x where trimmed = x + n * curve_->Duration() for some positive |
205 // integer n. | 208 // integer n. |
206 trimmed = fmod(trimmed, curve_->Duration()); | 209 trimmed_in_seconds = fmod(trimmed_in_seconds, curve_->Duration()); |
207 } | 210 } |
208 | 211 |
209 // check if we are running the animation in reverse direction for the current | 212 // check if we are running the animation in reverse direction for the current |
210 // iteration | 213 // iteration |
211 bool reverse = (direction_ == Reverse) || | 214 bool reverse = (direction_ == Reverse) || |
212 (direction_ == Alternate && iteration % 2 == 1) || | 215 (direction_ == Alternate && iteration % 2 == 1) || |
213 (direction_ == AlternateReverse && iteration % 2 == 0); | 216 (direction_ == AlternateReverse && iteration % 2 == 0); |
214 | 217 |
215 // if we are running the animation in reverse direction, reverse the result | 218 // if we are running the animation in reverse direction, reverse the result |
216 if (reverse) | 219 if (reverse) |
217 return curve_->Duration() - trimmed; | 220 return curve_->Duration() - trimmed_in_seconds; |
218 | 221 |
219 return trimmed; | 222 return trimmed_in_seconds; |
220 } | 223 } |
221 | 224 |
222 scoped_ptr<Animation> Animation::CloneAndInitialize( | 225 scoped_ptr<Animation> Animation::CloneAndInitialize( |
223 RunState initial_run_state) const { | 226 RunState initial_run_state) const { |
224 scoped_ptr<Animation> to_return( | 227 scoped_ptr<Animation> to_return( |
225 new Animation(curve_->Clone(), id_, group_, target_property_)); | 228 new Animation(curve_->Clone(), id_, group_, target_property_)); |
226 to_return->run_state_ = initial_run_state; | 229 to_return->run_state_ = initial_run_state; |
227 to_return->iterations_ = iterations_; | 230 to_return->iterations_ = iterations_; |
228 to_return->start_time_ = start_time_; | 231 to_return->start_time_ = start_time_; |
229 to_return->pause_time_ = pause_time_; | 232 to_return->pause_time_ = pause_time_; |
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240 // the main thread. | 243 // the main thread. |
241 if (run_state_ == Animation::Paused || | 244 if (run_state_ == Animation::Paused || |
242 other->run_state_ == Animation::Paused) { | 245 other->run_state_ == Animation::Paused) { |
243 other->run_state_ = run_state_; | 246 other->run_state_ = run_state_; |
244 other->pause_time_ = pause_time_; | 247 other->pause_time_ = pause_time_; |
245 other->total_paused_time_ = total_paused_time_; | 248 other->total_paused_time_ = total_paused_time_; |
246 } | 249 } |
247 } | 250 } |
248 | 251 |
249 } // namespace cc | 252 } // namespace cc |
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