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Side by Side Diff: cc/animation/scroll_offset_animation_curve.cc

Issue 231133002: CC::Animations should use TimeTicks & TimeDelta to represent time (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Self review changes. Created 6 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/animation/scroll_offset_animation_curve.h" 5 #include "cc/animation/scroll_offset_animation_curve.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <cmath> 8 #include <cmath>
9 9
10 #include "base/logging.h" 10 #include "base/logging.h"
11 #include "cc/animation/timing_function.h" 11 #include "cc/animation/timing_function.h"
12 #include "ui/gfx/animation/tween.h" 12 #include "ui/gfx/animation/tween.h"
13 13
14 const double kDurationDivisor = 60.0; 14 const double kDurationDivisor = 60.0;
15 15
16 namespace cc { 16 namespace cc {
17 17
18 scoped_ptr<ScrollOffsetAnimationCurve> ScrollOffsetAnimationCurve::Create( 18 scoped_ptr<ScrollOffsetAnimationCurve> ScrollOffsetAnimationCurve::Create(
19 const gfx::Vector2dF& target_value, 19 const gfx::Vector2dF& target_value,
20 scoped_ptr<TimingFunction> timing_function) { 20 scoped_ptr<TimingFunction> timing_function) {
21 return make_scoped_ptr( 21 return make_scoped_ptr(
22 new ScrollOffsetAnimationCurve(target_value, timing_function.Pass())); 22 new ScrollOffsetAnimationCurve(target_value, timing_function.Pass()));
23 } 23 }
24 24
25 ScrollOffsetAnimationCurve::ScrollOffsetAnimationCurve( 25 ScrollOffsetAnimationCurve::ScrollOffsetAnimationCurve(
26 const gfx::Vector2dF& target_value, 26 const gfx::Vector2dF& target_value,
27 scoped_ptr<TimingFunction> timing_function) 27 scoped_ptr<TimingFunction> timing_function)
28 : target_value_(target_value), 28 : target_value_(target_value),
29 duration_(0.0), 29 duration_(),
30 timing_function_(timing_function.Pass()) {} 30 timing_function_(timing_function.Pass()) {
31 }
31 32
32 ScrollOffsetAnimationCurve::~ScrollOffsetAnimationCurve() {} 33 ScrollOffsetAnimationCurve::~ScrollOffsetAnimationCurve() {}
33 34
34 void ScrollOffsetAnimationCurve::SetInitialValue( 35 void ScrollOffsetAnimationCurve::SetInitialValue(
35 const gfx::Vector2dF& initial_value) { 36 const gfx::Vector2dF& initial_value) {
36 initial_value_ = initial_value; 37 initial_value_ = initial_value;
37 38
38 // The duration of a scroll animation depends on the size of the scroll. 39 // The duration of a scroll animation depends on the size of the scroll.
39 // The exact relationship between the size and the duration isn't specified 40 // The exact relationship between the size and the duration isn't specified
40 // by the CSSOM View smooth scroll spec and is instead left up to user agents 41 // by the CSSOM View smooth scroll spec and is instead left up to user agents
41 // to decide. The calculation performed here will very likely be further 42 // to decide. The calculation performed here will very likely be further
42 // tweaked before the smooth scroll API ships. 43 // tweaked before the smooth scroll API ships.
43 float delta_x = std::abs(target_value_.x() - initial_value_.x()); 44 float delta_x = std::abs(target_value_.x() - initial_value_.x());
44 float delta_y = std::abs(target_value_.y() - initial_value_.y()); 45 float delta_y = std::abs(target_value_.y() - initial_value_.y());
45 float max_delta = std::max(delta_x, delta_y); 46 float max_delta = std::max(delta_x, delta_y);
46 duration_ = std::sqrt(max_delta)/kDurationDivisor; 47 duration_ = base::TimeDelta::FromMicroseconds(
48 (std::sqrt(max_delta) / kDurationDivisor) *
49 base::Time::kMicrosecondsPerSecond);
47 } 50 }
48 51
49 gfx::Vector2dF ScrollOffsetAnimationCurve::GetValue(double t) const { 52 gfx::Vector2dF ScrollOffsetAnimationCurve::GetValue(double t) const {
53 double duration = duration_.InSecondsF();
54
50 if (t <= 0) 55 if (t <= 0)
51 return initial_value_; 56 return initial_value_;
52 57
53 if (t >= duration_) 58 if (t >= duration)
54 return target_value_; 59 return target_value_;
55 60
56 double progress = timing_function_->GetValue(t / duration_); 61 double progress = (timing_function_->GetValue(t / duration));
57 return gfx::Vector2dF(gfx::Tween::FloatValueBetween( 62 return gfx::Vector2dF(gfx::Tween::FloatValueBetween(
58 progress, initial_value_.x(), target_value_.x()), 63 progress, initial_value_.x(), target_value_.x()),
59 gfx::Tween::FloatValueBetween( 64 gfx::Tween::FloatValueBetween(
60 progress, initial_value_.y(), target_value_.y())); 65 progress, initial_value_.y(), target_value_.y()));
61 } 66 }
62 67
63 double ScrollOffsetAnimationCurve::Duration() const { 68 double ScrollOffsetAnimationCurve::Duration() const {
64 return duration_; 69 return duration_.InSecondsF();
65 } 70 }
66 71
67 AnimationCurve::CurveType ScrollOffsetAnimationCurve::Type() const { 72 AnimationCurve::CurveType ScrollOffsetAnimationCurve::Type() const {
68 return ScrollOffset; 73 return ScrollOffset;
69 } 74 }
70 75
71 scoped_ptr<AnimationCurve> ScrollOffsetAnimationCurve::Clone() const { 76 scoped_ptr<AnimationCurve> ScrollOffsetAnimationCurve::Clone() const {
72 scoped_ptr<TimingFunction> timing_function( 77 scoped_ptr<TimingFunction> timing_function(
73 static_cast<TimingFunction*>(timing_function_->Clone().release())); 78 static_cast<TimingFunction*>(timing_function_->Clone().release()));
74 scoped_ptr<ScrollOffsetAnimationCurve> curve_clone = 79 scoped_ptr<ScrollOffsetAnimationCurve> curve_clone =
75 Create(target_value_, timing_function.Pass()); 80 Create(target_value_, timing_function.Pass());
76 curve_clone->initial_value_ = initial_value_; 81 curve_clone->initial_value_ = initial_value_;
77 curve_clone->duration_ = duration_; 82 curve_clone->duration_ = duration_;
78 return curve_clone.PassAs<AnimationCurve>(); 83 return curve_clone.PassAs<AnimationCurve>();
79 } 84 }
80 85
81 } // namespace cc 86 } // namespace cc
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