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Side by Side Diff: cc/animation/layer_animation_controller_unittest.cc

Issue 231133002: CC::Animations should use TimeTicks & TimeDelta to represent time (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 8 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/animation/layer_animation_controller.h" 5 #include "cc/animation/layer_animation_controller.h"
6 6
7 #include "cc/animation/animation.h" 7 #include "cc/animation/animation.h"
8 #include "cc/animation/animation_curve.h" 8 #include "cc/animation/animation_curve.h"
9 #include "cc/animation/animation_delegate.h" 9 #include "cc/animation/animation_delegate.h"
10 #include "cc/animation/animation_registrar.h" 10 #include "cc/animation/animation_registrar.h"
11 #include "cc/animation/keyframed_animation_curve.h" 11 #include "cc/animation/keyframed_animation_curve.h"
12 #include "cc/animation/scroll_offset_animation_curve.h" 12 #include "cc/animation/scroll_offset_animation_curve.h"
13 #include "cc/animation/transform_operations.h" 13 #include "cc/animation/transform_operations.h"
14 #include "cc/test/animation_test_common.h" 14 #include "cc/test/animation_test_common.h"
15 #include "testing/gmock/include/gmock/gmock.h" 15 #include "testing/gmock/include/gmock/gmock.h"
16 #include "testing/gtest/include/gtest/gtest.h" 16 #include "testing/gtest/include/gtest/gtest.h"
17 #include "ui/gfx/box_f.h" 17 #include "ui/gfx/box_f.h"
18 #include "ui/gfx/transform.h" 18 #include "ui/gfx/transform.h"
19 19
20 namespace cc { 20 namespace cc {
21 namespace { 21 namespace {
22 22
23 // A LayerAnimationController cannot be ticked at 0.0, since an animation 23 // A LayerAnimationController cannot be ticked at 0.0, since an animation
24 // with start time 0.0 is treated as an animation whose start time has 24 // with start time 0.0 is treated as an animation whose start time has
25 // not yet been set. 25 // not yet been set.
26 const double kInitialTickTime = 1.0; 26 const double kInitialTickTime = 1.0;
danakj 2014/04/09 16:33:03 why not change this to a TimeTicks? we should avo
ajuma 2014/04/09 17:37:39 +1, please change this to TimeTicks. Note that we
Sikugu_ 2014/04/10 14:04:57 Done.
Sikugu_ 2014/04/10 14:04:57 Few calls of animation functions still use double.
27 base::TimeTicks GetTimeTicks(double time) {
danakj 2014/04/09 16:33:03 blank line above method definition.
Sikugu_ 2014/04/10 14:04:57 Done.
28 return base::TimeTicks::FromInternalValue(time *
29 base::Time::kMicrosecondsPerSecond);
30 }
27 31
28 scoped_ptr<Animation> CreateAnimation(scoped_ptr<AnimationCurve> curve, 32 scoped_ptr<Animation> CreateAnimation(scoped_ptr<AnimationCurve> curve,
29 int id, 33 int id,
30 Animation::TargetProperty property) { 34 Animation::TargetProperty property) {
31 return Animation::Create(curve.Pass(), 0, id, property); 35 return Animation::Create(curve.Pass(), 0, id, property);
32 } 36 }
33 37
34 TEST(LayerAnimationControllerTest, SyncNewAnimation) { 38 TEST(LayerAnimationControllerTest, SyncNewAnimation) {
35 FakeLayerAnimationValueObserver dummy_impl; 39 FakeLayerAnimationValueObserver dummy_impl;
36 scoped_refptr<LayerAnimationController> controller_impl( 40 scoped_refptr<LayerAnimationController> controller_impl(
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
72 int group_id = controller->GetAnimation(Animation::Opacity)->group(); 76 int group_id = controller->GetAnimation(Animation::Opacity)->group();
73 77
74 controller->PushAnimationUpdatesTo(controller_impl.get()); 78 controller->PushAnimationUpdatesTo(controller_impl.get());
75 79
76 EXPECT_TRUE(controller_impl->GetAnimation(group_id, Animation::Opacity)); 80 EXPECT_TRUE(controller_impl->GetAnimation(group_id, Animation::Opacity));
77 EXPECT_EQ(Animation::WaitingForTargetAvailability, 81 EXPECT_EQ(Animation::WaitingForTargetAvailability,
78 controller_impl->GetAnimation(group_id, 82 controller_impl->GetAnimation(group_id,
79 Animation::Opacity)->run_state()); 83 Animation::Opacity)->run_state());
80 84
81 AnimationEventsVector events; 85 AnimationEventsVector events;
82 controller_impl->Animate(kInitialTickTime); 86 controller_impl->Animate(GetTimeTicks(kInitialTickTime));
83 controller_impl->UpdateState(true, &events); 87 controller_impl->UpdateState(true, &events);
84 88
85 // Synchronize the start times. 89 // Synchronize the start times.
86 EXPECT_EQ(1u, events.size()); 90 EXPECT_EQ(1u, events.size());
87 controller->NotifyAnimationStarted(events[0]); 91 controller->NotifyAnimationStarted(events[0]);
88 EXPECT_EQ(controller->GetAnimation(group_id, 92 EXPECT_EQ(controller->GetAnimation(group_id,
89 Animation::Opacity)->start_time(), 93 Animation::Opacity)->start_time(),
90 controller_impl->GetAnimation(group_id, 94 controller_impl->GetAnimation(group_id,
91 Animation::Opacity)->start_time()); 95 Animation::Opacity)->start_time());
92 96
93 // Start the animation on the main thread. Should not affect the start time. 97 // Start the animation on the main thread. Should not affect the start time.
94 controller->Animate(kInitialTickTime + 0.5); 98 controller->Animate(GetTimeTicks(kInitialTickTime + 0.5));
95 controller->UpdateState(true, NULL); 99 controller->UpdateState(true, NULL);
96 EXPECT_EQ(controller->GetAnimation(group_id, 100 EXPECT_EQ(controller->GetAnimation(group_id,
97 Animation::Opacity)->start_time(), 101 Animation::Opacity)->start_time(),
98 controller_impl->GetAnimation(group_id, 102 controller_impl->GetAnimation(group_id,
99 Animation::Opacity)->start_time()); 103 Animation::Opacity)->start_time());
100 } 104 }
101 105
102 TEST(LayerAnimationControllerTest, UseSpecifiedStartTimes) { 106 TEST(LayerAnimationControllerTest, UseSpecifiedStartTimes) {
103 FakeLayerAnimationValueObserver dummy_impl; 107 FakeLayerAnimationValueObserver dummy_impl;
104 scoped_refptr<LayerAnimationController> controller_impl( 108 scoped_refptr<LayerAnimationController> controller_impl(
(...skipping 11 matching lines...) Expand all
116 controller->GetAnimation(Animation::Opacity)->set_start_time(start_time); 120 controller->GetAnimation(Animation::Opacity)->set_start_time(start_time);
117 121
118 controller->PushAnimationUpdatesTo(controller_impl.get()); 122 controller->PushAnimationUpdatesTo(controller_impl.get());
119 123
120 EXPECT_TRUE(controller_impl->GetAnimation(group_id, Animation::Opacity)); 124 EXPECT_TRUE(controller_impl->GetAnimation(group_id, Animation::Opacity));
121 EXPECT_EQ(Animation::WaitingForTargetAvailability, 125 EXPECT_EQ(Animation::WaitingForTargetAvailability,
122 controller_impl->GetAnimation(group_id, 126 controller_impl->GetAnimation(group_id,
123 Animation::Opacity)->run_state()); 127 Animation::Opacity)->run_state());
124 128
125 AnimationEventsVector events; 129 AnimationEventsVector events;
126 controller_impl->Animate(kInitialTickTime); 130 controller_impl->Animate(GetTimeTicks(kInitialTickTime));
127 controller_impl->UpdateState(true, &events); 131 controller_impl->UpdateState(true, &events);
128 132
129 // Synchronize the start times. 133 // Synchronize the start times.
130 EXPECT_EQ(1u, events.size()); 134 EXPECT_EQ(1u, events.size());
131 controller->NotifyAnimationStarted(events[0]); 135 controller->NotifyAnimationStarted(events[0]);
132 136
133 EXPECT_EQ(start_time, 137 EXPECT_EQ(start_time,
134 controller->GetAnimation(group_id, 138 controller->GetAnimation(group_id,
135 Animation::Opacity)->start_time()); 139 Animation::Opacity)->start_time());
136 EXPECT_EQ(controller->GetAnimation(group_id, 140 EXPECT_EQ(controller->GetAnimation(group_id,
137 Animation::Opacity)->start_time(), 141 Animation::Opacity)->start_time(),
138 controller_impl->GetAnimation(group_id, 142 controller_impl->GetAnimation(group_id,
139 Animation::Opacity)->start_time()); 143 Animation::Opacity)->start_time());
140 144
141 // Start the animation on the main thread. Should not affect the start time. 145 // Start the animation on the main thread. Should not affect the start time.
142 controller->Animate(kInitialTickTime + 0.5); 146 controller->Animate(GetTimeTicks(kInitialTickTime + 0.5));
ajuma 2014/04/09 17:37:39 Offsets (like 0.5 above) should be TimeDeltas.
Sikugu_ 2014/04/10 14:04:57 Done.
143 controller->UpdateState(true, NULL); 147 controller->UpdateState(true, NULL);
144 EXPECT_EQ(start_time, 148 EXPECT_EQ(start_time,
145 controller->GetAnimation(group_id, 149 controller->GetAnimation(group_id,
146 Animation::Opacity)->start_time()); 150 Animation::Opacity)->start_time());
147 EXPECT_EQ(controller->GetAnimation(group_id, 151 EXPECT_EQ(controller->GetAnimation(group_id,
148 Animation::Opacity)->start_time(), 152 Animation::Opacity)->start_time(),
149 controller_impl->GetAnimation(group_id, 153 controller_impl->GetAnimation(group_id,
150 Animation::Opacity)->start_time()); 154 Animation::Opacity)->start_time());
151 } 155 }
152 156
(...skipping 24 matching lines...) Expand all
177 181
178 AddOpacityTransitionToController(controller.get(), 1, 0, 1, false); 182 AddOpacityTransitionToController(controller.get(), 1, 0, 1, false);
179 // The main thread controller should now be active. 183 // The main thread controller should now be active.
180 EXPECT_EQ(1u, registrar->active_animation_controllers().size()); 184 EXPECT_EQ(1u, registrar->active_animation_controllers().size());
181 185
182 controller->PushAnimationUpdatesTo(controller_impl.get()); 186 controller->PushAnimationUpdatesTo(controller_impl.get());
183 // Both controllers should now be active. 187 // Both controllers should now be active.
184 EXPECT_EQ(1u, registrar->active_animation_controllers().size()); 188 EXPECT_EQ(1u, registrar->active_animation_controllers().size());
185 EXPECT_EQ(1u, registrar_impl->active_animation_controllers().size()); 189 EXPECT_EQ(1u, registrar_impl->active_animation_controllers().size());
186 190
187 controller_impl->Animate(kInitialTickTime); 191 controller_impl->Animate(GetTimeTicks(kInitialTickTime));
188 controller_impl->UpdateState(true, events.get()); 192 controller_impl->UpdateState(true, events.get());
189 EXPECT_EQ(1u, events->size()); 193 EXPECT_EQ(1u, events->size());
190 controller->NotifyAnimationStarted((*events)[0]); 194 controller->NotifyAnimationStarted((*events)[0]);
191 195
192 EXPECT_EQ(1u, registrar->active_animation_controllers().size()); 196 EXPECT_EQ(1u, registrar->active_animation_controllers().size());
193 EXPECT_EQ(1u, registrar_impl->active_animation_controllers().size()); 197 EXPECT_EQ(1u, registrar_impl->active_animation_controllers().size());
194 198
195 controller->Animate(kInitialTickTime + 0.5); 199 controller->Animate(GetTimeTicks(kInitialTickTime + 0.5));
196 controller->UpdateState(true, NULL); 200 controller->UpdateState(true, NULL);
197 EXPECT_EQ(1u, registrar->active_animation_controllers().size()); 201 EXPECT_EQ(1u, registrar->active_animation_controllers().size());
198 202
199 controller->Animate(kInitialTickTime + 1.0); 203 controller->Animate(GetTimeTicks(kInitialTickTime + 1.0));
200 controller->UpdateState(true, NULL); 204 controller->UpdateState(true, NULL);
201 EXPECT_EQ(Animation::Finished, 205 EXPECT_EQ(Animation::Finished,
202 controller->GetAnimation(Animation::Opacity)->run_state()); 206 controller->GetAnimation(Animation::Opacity)->run_state());
203 EXPECT_EQ(1u, registrar->active_animation_controllers().size()); 207 EXPECT_EQ(1u, registrar->active_animation_controllers().size());
204 208
205 events.reset(new AnimationEventsVector); 209 events.reset(new AnimationEventsVector);
206 controller_impl->Animate(kInitialTickTime + 1.5); 210 controller_impl->Animate(GetTimeTicks(kInitialTickTime + 1.5));
207 controller_impl->UpdateState(true, events.get()); 211 controller_impl->UpdateState(true, events.get());
208 212
209 EXPECT_EQ(Animation::WaitingForDeletion, 213 EXPECT_EQ(Animation::WaitingForDeletion,
210 controller_impl->GetAnimation(Animation::Opacity)->run_state()); 214 controller_impl->GetAnimation(Animation::Opacity)->run_state());
211 // The impl thread controller should have de-activated. 215 // The impl thread controller should have de-activated.
212 EXPECT_EQ(0u, registrar_impl->active_animation_controllers().size()); 216 EXPECT_EQ(0u, registrar_impl->active_animation_controllers().size());
213 217
214 EXPECT_EQ(1u, events->size()); 218 EXPECT_EQ(1u, events->size());
215 controller->NotifyAnimationFinished((*events)[0]); 219 controller->NotifyAnimationFinished((*events)[0]);
216 controller->Animate(kInitialTickTime + 1.5); 220 controller->Animate(GetTimeTicks(kInitialTickTime + 1.5));
217 controller->UpdateState(true, NULL); 221 controller->UpdateState(true, NULL);
218 222
219 EXPECT_EQ(Animation::WaitingForDeletion, 223 EXPECT_EQ(Animation::WaitingForDeletion,
220 controller->GetAnimation(Animation::Opacity)->run_state()); 224 controller->GetAnimation(Animation::Opacity)->run_state());
221 // The main thread controller should have de-activated. 225 // The main thread controller should have de-activated.
222 EXPECT_EQ(0u, registrar->active_animation_controllers().size()); 226 EXPECT_EQ(0u, registrar->active_animation_controllers().size());
223 227
224 controller->PushAnimationUpdatesTo(controller_impl.get()); 228 controller->PushAnimationUpdatesTo(controller_impl.get());
225 EXPECT_FALSE(controller->has_any_animation()); 229 EXPECT_FALSE(controller->has_any_animation());
226 EXPECT_FALSE(controller_impl->has_any_animation()); 230 EXPECT_FALSE(controller_impl->has_any_animation());
(...skipping 22 matching lines...) Expand all
249 253
250 controller->PushAnimationUpdatesTo(controller_impl.get()); 254 controller->PushAnimationUpdatesTo(controller_impl.get());
251 255
252 EXPECT_TRUE(controller_impl->GetAnimation(group_id, Animation::Opacity)); 256 EXPECT_TRUE(controller_impl->GetAnimation(group_id, Animation::Opacity));
253 EXPECT_EQ(Animation::WaitingForTargetAvailability, 257 EXPECT_EQ(Animation::WaitingForTargetAvailability,
254 controller_impl->GetAnimation(group_id, 258 controller_impl->GetAnimation(group_id,
255 Animation::Opacity)->run_state()); 259 Animation::Opacity)->run_state());
256 260
257 // Start the animations on each controller. 261 // Start the animations on each controller.
258 AnimationEventsVector events; 262 AnimationEventsVector events;
259 controller_impl->Animate(kInitialTickTime); 263 controller_impl->Animate(GetTimeTicks(kInitialTickTime));
260 controller_impl->UpdateState(true, &events); 264 controller_impl->UpdateState(true, &events);
261 controller->Animate(kInitialTickTime); 265 controller->Animate(GetTimeTicks(kInitialTickTime));
262 controller->UpdateState(true, NULL); 266 controller->UpdateState(true, NULL);
263 EXPECT_EQ(Animation::Running, 267 EXPECT_EQ(Animation::Running,
264 controller_impl->GetAnimation(group_id, 268 controller_impl->GetAnimation(group_id,
265 Animation::Opacity)->run_state()); 269 Animation::Opacity)->run_state());
266 EXPECT_EQ(Animation::Running, 270 EXPECT_EQ(Animation::Running,
267 controller->GetAnimation(group_id, 271 controller->GetAnimation(group_id,
268 Animation::Opacity)->run_state()); 272 Animation::Opacity)->run_state());
269 273
270 // Pause the main-thread animation. 274 // Pause the main-thread animation.
271 controller->PauseAnimation(animation_id, kInitialTickTime + 1.0); 275 controller->PauseAnimation(animation_id,
276 GetTimeTicks(kInitialTickTime + 1.0));
272 EXPECT_EQ(Animation::Paused, 277 EXPECT_EQ(Animation::Paused,
273 controller->GetAnimation(group_id, 278 controller->GetAnimation(group_id,
274 Animation::Opacity)->run_state()); 279 Animation::Opacity)->run_state());
275 280
276 // The pause run state change should make it to the impl thread controller. 281 // The pause run state change should make it to the impl thread controller.
277 controller->PushAnimationUpdatesTo(controller_impl.get()); 282 controller->PushAnimationUpdatesTo(controller_impl.get());
278 EXPECT_EQ(Animation::Paused, 283 EXPECT_EQ(Animation::Paused,
279 controller_impl->GetAnimation(group_id, 284 controller_impl->GetAnimation(group_id,
280 Animation::Opacity)->run_state()); 285 Animation::Opacity)->run_state());
281 } 286 }
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
331 scoped_ptr<AnimationEventsVector> events( 336 scoped_ptr<AnimationEventsVector> events(
332 make_scoped_ptr(new AnimationEventsVector)); 337 make_scoped_ptr(new AnimationEventsVector));
333 scoped_refptr<LayerAnimationController> controller( 338 scoped_refptr<LayerAnimationController> controller(
334 LayerAnimationController::Create(0)); 339 LayerAnimationController::Create(0));
335 scoped_refptr<LayerAnimationController> controller_impl( 340 scoped_refptr<LayerAnimationController> controller_impl(
336 LayerAnimationController::Create(0)); 341 LayerAnimationController::Create(0));
337 controller->AddValueObserver(&dummy); 342 controller->AddValueObserver(&dummy);
338 controller_impl->AddValueObserver(&dummy_impl); 343 controller_impl->AddValueObserver(&dummy_impl);
339 344
340 AddOpacityTransitionToController(controller.get(), 1.0, 0.0f, 1.0f, false); 345 AddOpacityTransitionToController(controller.get(), 1.0, 0.0f, 1.0f, false);
341 controller->Animate(kInitialTickTime); 346 controller->Animate(GetTimeTicks(kInitialTickTime));
342 controller->UpdateState(true, NULL); 347 controller->UpdateState(true, NULL);
343 controller->PushAnimationUpdatesTo(controller_impl.get()); 348 controller->PushAnimationUpdatesTo(controller_impl.get());
344 349
345 controller_impl->Animate(kInitialTickTime + 0.5); 350 controller_impl->Animate(GetTimeTicks(kInitialTickTime + 0.5));
346 controller_impl->UpdateState(true, events.get()); 351 controller_impl->UpdateState(true, events.get());
347 352
348 // There should be a Started event for the animation. 353 // There should be a Started event for the animation.
349 EXPECT_EQ(1u, events->size()); 354 EXPECT_EQ(1u, events->size());
350 EXPECT_EQ(AnimationEvent::Started, (*events)[0].type); 355 EXPECT_EQ(AnimationEvent::Started, (*events)[0].type);
351 controller->NotifyAnimationStarted((*events)[0]); 356 controller->NotifyAnimationStarted((*events)[0]);
352 357
353 controller->Animate(kInitialTickTime + 1.0); 358 controller->Animate(GetTimeTicks(kInitialTickTime + 1.0));
354 controller->UpdateState(true, NULL); 359 controller->UpdateState(true, NULL);
355 360
356 EXPECT_FALSE(dummy.animation_waiting_for_deletion()); 361 EXPECT_FALSE(dummy.animation_waiting_for_deletion());
357 EXPECT_FALSE(dummy_impl.animation_waiting_for_deletion()); 362 EXPECT_FALSE(dummy_impl.animation_waiting_for_deletion());
358 363
359 events.reset(new AnimationEventsVector); 364 events.reset(new AnimationEventsVector);
360 controller_impl->Animate(kInitialTickTime + 2.0); 365 controller_impl->Animate(GetTimeTicks(kInitialTickTime + 2.0));
361 controller_impl->UpdateState(true, events.get()); 366 controller_impl->UpdateState(true, events.get());
362 367
363 EXPECT_TRUE(dummy_impl.animation_waiting_for_deletion()); 368 EXPECT_TRUE(dummy_impl.animation_waiting_for_deletion());
364 369
365 // There should be a Finished event for the animation. 370 // There should be a Finished event for the animation.
366 EXPECT_EQ(1u, events->size()); 371 EXPECT_EQ(1u, events->size());
367 EXPECT_EQ(AnimationEvent::Finished, (*events)[0].type); 372 EXPECT_EQ(AnimationEvent::Finished, (*events)[0].type);
368 373
369 // Neither controller should have deleted the animation yet. 374 // Neither controller should have deleted the animation yet.
370 EXPECT_TRUE(controller->GetAnimation(Animation::Opacity)); 375 EXPECT_TRUE(controller->GetAnimation(Animation::Opacity));
371 EXPECT_TRUE(controller_impl->GetAnimation(Animation::Opacity)); 376 EXPECT_TRUE(controller_impl->GetAnimation(Animation::Opacity));
372 377
373 controller->NotifyAnimationFinished((*events)[0]); 378 controller->NotifyAnimationFinished((*events)[0]);
374 379
375 controller->Animate(kInitialTickTime + 3.0); 380 controller->Animate(GetTimeTicks(kInitialTickTime + 3.0));
376 controller->UpdateState(true, NULL); 381 controller->UpdateState(true, NULL);
377 EXPECT_TRUE(dummy.animation_waiting_for_deletion()); 382 EXPECT_TRUE(dummy.animation_waiting_for_deletion());
378 383
379 controller->PushAnimationUpdatesTo(controller_impl.get()); 384 controller->PushAnimationUpdatesTo(controller_impl.get());
380 385
381 // Both controllers should now have deleted the animation. 386 // Both controllers should now have deleted the animation.
382 EXPECT_FALSE(controller->has_any_animation()); 387 EXPECT_FALSE(controller->has_any_animation());
383 EXPECT_FALSE(controller_impl->has_any_animation()); 388 EXPECT_FALSE(controller_impl->has_any_animation());
384 } 389 }
385 390
(...skipping 16 matching lines...) Expand all
402 scoped_refptr<LayerAnimationController> controller( 407 scoped_refptr<LayerAnimationController> controller(
403 LayerAnimationController::Create(0)); 408 LayerAnimationController::Create(0));
404 controller->AddValueObserver(&dummy); 409 controller->AddValueObserver(&dummy);
405 410
406 scoped_ptr<Animation> to_add(CreateAnimation( 411 scoped_ptr<Animation> to_add(CreateAnimation(
407 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), 412 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
408 1, 413 1,
409 Animation::Opacity)); 414 Animation::Opacity));
410 415
411 controller->AddAnimation(to_add.Pass()); 416 controller->AddAnimation(to_add.Pass());
412 controller->Animate(kInitialTickTime); 417 controller->Animate(GetTimeTicks(kInitialTickTime));
413 controller->UpdateState(true, events.get()); 418 controller->UpdateState(true, events.get());
414 EXPECT_TRUE(controller->HasActiveAnimation()); 419 EXPECT_TRUE(controller->HasActiveAnimation());
415 EXPECT_EQ(0.f, dummy.opacity()); 420 EXPECT_EQ(0.f, dummy.opacity());
416 // A non-impl-only animation should not generate property updates. 421 // A non-impl-only animation should not generate property updates.
417 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); 422 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get());
418 EXPECT_FALSE(event); 423 EXPECT_FALSE(event);
419 controller->Animate(kInitialTickTime + 1.0); 424 controller->Animate(GetTimeTicks(kInitialTickTime + 1.0));
420 controller->UpdateState(true, events.get()); 425 controller->UpdateState(true, events.get());
421 EXPECT_EQ(1.f, dummy.opacity()); 426 EXPECT_EQ(1.f, dummy.opacity());
422 EXPECT_FALSE(controller->HasActiveAnimation()); 427 EXPECT_FALSE(controller->HasActiveAnimation());
423 event = GetMostRecentPropertyUpdateEvent(events.get()); 428 event = GetMostRecentPropertyUpdateEvent(events.get());
424 EXPECT_FALSE(event); 429 EXPECT_FALSE(event);
425 } 430 }
426 431
427 TEST(LayerAnimationControllerTest, TrivialTransitionOnImpl) { 432 TEST(LayerAnimationControllerTest, TrivialTransitionOnImpl) {
428 scoped_ptr<AnimationEventsVector> events( 433 scoped_ptr<AnimationEventsVector> events(
429 make_scoped_ptr(new AnimationEventsVector)); 434 make_scoped_ptr(new AnimationEventsVector));
430 FakeLayerAnimationValueObserver dummy_impl; 435 FakeLayerAnimationValueObserver dummy_impl;
431 scoped_refptr<LayerAnimationController> controller_impl( 436 scoped_refptr<LayerAnimationController> controller_impl(
432 LayerAnimationController::Create(0)); 437 LayerAnimationController::Create(0));
433 controller_impl->AddValueObserver(&dummy_impl); 438 controller_impl->AddValueObserver(&dummy_impl);
434 439
435 scoped_ptr<Animation> to_add(CreateAnimation( 440 scoped_ptr<Animation> to_add(CreateAnimation(
436 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), 441 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
437 1, 442 1,
438 Animation::Opacity)); 443 Animation::Opacity));
439 to_add->set_is_impl_only(true); 444 to_add->set_is_impl_only(true);
440 445
441 controller_impl->AddAnimation(to_add.Pass()); 446 controller_impl->AddAnimation(to_add.Pass());
442 controller_impl->Animate(kInitialTickTime); 447 controller_impl->Animate(GetTimeTicks(kInitialTickTime));
443 controller_impl->UpdateState(true, events.get()); 448 controller_impl->UpdateState(true, events.get());
444 EXPECT_TRUE(controller_impl->HasActiveAnimation()); 449 EXPECT_TRUE(controller_impl->HasActiveAnimation());
445 EXPECT_EQ(0.f, dummy_impl.opacity()); 450 EXPECT_EQ(0.f, dummy_impl.opacity());
446 EXPECT_EQ(2u, events->size()); 451 EXPECT_EQ(2u, events->size());
447 const AnimationEvent* start_opacity_event = 452 const AnimationEvent* start_opacity_event =
448 GetMostRecentPropertyUpdateEvent(events.get()); 453 GetMostRecentPropertyUpdateEvent(events.get());
449 EXPECT_EQ(0.f, start_opacity_event->opacity); 454 EXPECT_EQ(0.f, start_opacity_event->opacity);
450 455
451 controller_impl->Animate(kInitialTickTime + 1.0); 456 controller_impl->Animate(GetTimeTicks(kInitialTickTime + 1.0));
452 controller_impl->UpdateState(true, events.get()); 457 controller_impl->UpdateState(true, events.get());
453 EXPECT_EQ(1.f, dummy_impl.opacity()); 458 EXPECT_EQ(1.f, dummy_impl.opacity());
454 EXPECT_FALSE(controller_impl->HasActiveAnimation()); 459 EXPECT_FALSE(controller_impl->HasActiveAnimation());
455 EXPECT_EQ(4u, events->size()); 460 EXPECT_EQ(4u, events->size());
456 const AnimationEvent* end_opacity_event = 461 const AnimationEvent* end_opacity_event =
457 GetMostRecentPropertyUpdateEvent(events.get()); 462 GetMostRecentPropertyUpdateEvent(events.get());
458 EXPECT_EQ(1.f, end_opacity_event->opacity); 463 EXPECT_EQ(1.f, end_opacity_event->opacity);
459 } 464 }
460 465
461 TEST(LayerAnimationControllerTest, TrivialTransformOnImpl) { 466 TEST(LayerAnimationControllerTest, TrivialTransformOnImpl) {
(...skipping 19 matching lines...) Expand all
481 operations.AppendTranslate(delta_x, delta_y, 0); 486 operations.AppendTranslate(delta_x, delta_y, 0);
482 curve->AddKeyframe( 487 curve->AddKeyframe(
483 TransformKeyframe::Create(1, operations, scoped_ptr<TimingFunction>())); 488 TransformKeyframe::Create(1, operations, scoped_ptr<TimingFunction>()));
484 489
485 scoped_ptr<Animation> animation(Animation::Create( 490 scoped_ptr<Animation> animation(Animation::Create(
486 curve.PassAs<AnimationCurve>(), 1, 0, Animation::Transform)); 491 curve.PassAs<AnimationCurve>(), 1, 0, Animation::Transform));
487 animation->set_is_impl_only(true); 492 animation->set_is_impl_only(true);
488 controller_impl->AddAnimation(animation.Pass()); 493 controller_impl->AddAnimation(animation.Pass());
489 494
490 // Run animation. 495 // Run animation.
491 controller_impl->Animate(kInitialTickTime); 496 controller_impl->Animate(GetTimeTicks(kInitialTickTime));
492 controller_impl->UpdateState(true, events.get()); 497 controller_impl->UpdateState(true, events.get());
493 EXPECT_TRUE(controller_impl->HasActiveAnimation()); 498 EXPECT_TRUE(controller_impl->HasActiveAnimation());
494 EXPECT_EQ(gfx::Transform(), dummy_impl.transform()); 499 EXPECT_EQ(gfx::Transform(), dummy_impl.transform());
495 EXPECT_EQ(2u, events->size()); 500 EXPECT_EQ(2u, events->size());
496 const AnimationEvent* start_transform_event = 501 const AnimationEvent* start_transform_event =
497 GetMostRecentPropertyUpdateEvent(events.get()); 502 GetMostRecentPropertyUpdateEvent(events.get());
498 ASSERT_TRUE(start_transform_event); 503 ASSERT_TRUE(start_transform_event);
499 EXPECT_EQ(gfx::Transform(), start_transform_event->transform); 504 EXPECT_EQ(gfx::Transform(), start_transform_event->transform);
500 EXPECT_TRUE(start_transform_event->is_impl_only); 505 EXPECT_TRUE(start_transform_event->is_impl_only);
501 506
502 gfx::Transform expected_transform; 507 gfx::Transform expected_transform;
503 expected_transform.Translate(delta_x, delta_y); 508 expected_transform.Translate(delta_x, delta_y);
504 509
505 controller_impl->Animate(kInitialTickTime + 1.0); 510 controller_impl->Animate(GetTimeTicks(kInitialTickTime + 1.0));
506 controller_impl->UpdateState(true, events.get()); 511 controller_impl->UpdateState(true, events.get());
507 EXPECT_EQ(expected_transform, dummy_impl.transform()); 512 EXPECT_EQ(expected_transform, dummy_impl.transform());
508 EXPECT_FALSE(controller_impl->HasActiveAnimation()); 513 EXPECT_FALSE(controller_impl->HasActiveAnimation());
509 EXPECT_EQ(4u, events->size()); 514 EXPECT_EQ(4u, events->size());
510 const AnimationEvent* end_transform_event = 515 const AnimationEvent* end_transform_event =
511 GetMostRecentPropertyUpdateEvent(events.get()); 516 GetMostRecentPropertyUpdateEvent(events.get());
512 EXPECT_EQ(expected_transform, end_transform_event->transform); 517 EXPECT_EQ(expected_transform, end_transform_event->transform);
513 EXPECT_TRUE(end_transform_event->is_impl_only); 518 EXPECT_TRUE(end_transform_event->is_impl_only);
514 } 519 }
515 520
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530 FilterKeyframe::Create(0, start_filters, scoped_ptr<TimingFunction>())); 535 FilterKeyframe::Create(0, start_filters, scoped_ptr<TimingFunction>()));
531 FilterOperations end_filters; 536 FilterOperations end_filters;
532 end_filters.Append(FilterOperation::CreateBrightnessFilter(2.f)); 537 end_filters.Append(FilterOperation::CreateBrightnessFilter(2.f));
533 curve->AddKeyframe( 538 curve->AddKeyframe(
534 FilterKeyframe::Create(1, end_filters, scoped_ptr<TimingFunction>())); 539 FilterKeyframe::Create(1, end_filters, scoped_ptr<TimingFunction>()));
535 540
536 scoped_ptr<Animation> animation(Animation::Create( 541 scoped_ptr<Animation> animation(Animation::Create(
537 curve.PassAs<AnimationCurve>(), 1, 0, Animation::Filter)); 542 curve.PassAs<AnimationCurve>(), 1, 0, Animation::Filter));
538 controller->AddAnimation(animation.Pass()); 543 controller->AddAnimation(animation.Pass());
539 544
540 controller->Animate(kInitialTickTime); 545 controller->Animate(GetTimeTicks(kInitialTickTime));
541 controller->UpdateState(true, events.get()); 546 controller->UpdateState(true, events.get());
542 EXPECT_TRUE(controller->HasActiveAnimation()); 547 EXPECT_TRUE(controller->HasActiveAnimation());
543 EXPECT_EQ(start_filters, dummy.filters()); 548 EXPECT_EQ(start_filters, dummy.filters());
544 // A non-impl-only animation should not generate property updates. 549 // A non-impl-only animation should not generate property updates.
545 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); 550 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get());
546 EXPECT_FALSE(event); 551 EXPECT_FALSE(event);
547 552
548 controller->Animate(kInitialTickTime + 0.5); 553 controller->Animate(GetTimeTicks(kInitialTickTime + 0.5));
549 controller->UpdateState(true, events.get()); 554 controller->UpdateState(true, events.get());
550 EXPECT_EQ(1u, dummy.filters().size()); 555 EXPECT_EQ(1u, dummy.filters().size());
551 EXPECT_EQ(FilterOperation::CreateBrightnessFilter(1.5f), 556 EXPECT_EQ(FilterOperation::CreateBrightnessFilter(1.5f),
552 dummy.filters().at(0)); 557 dummy.filters().at(0));
553 event = GetMostRecentPropertyUpdateEvent(events.get()); 558 event = GetMostRecentPropertyUpdateEvent(events.get());
554 EXPECT_FALSE(event); 559 EXPECT_FALSE(event);
555 560
556 controller->Animate(kInitialTickTime + 1.0); 561 controller->Animate(GetTimeTicks(kInitialTickTime + 1.0));
557 controller->UpdateState(true, events.get()); 562 controller->UpdateState(true, events.get());
558 EXPECT_EQ(end_filters, dummy.filters()); 563 EXPECT_EQ(end_filters, dummy.filters());
559 EXPECT_FALSE(controller->HasActiveAnimation()); 564 EXPECT_FALSE(controller->HasActiveAnimation());
560 event = GetMostRecentPropertyUpdateEvent(events.get()); 565 event = GetMostRecentPropertyUpdateEvent(events.get());
561 EXPECT_FALSE(event); 566 EXPECT_FALSE(event);
562 } 567 }
563 568
564 TEST(LayerAnimationControllerTest, FilterTransitionOnImplOnly) { 569 TEST(LayerAnimationControllerTest, FilterTransitionOnImplOnly) {
565 scoped_ptr<AnimationEventsVector> events( 570 scoped_ptr<AnimationEventsVector> events(
566 make_scoped_ptr(new AnimationEventsVector)); 571 make_scoped_ptr(new AnimationEventsVector));
(...skipping 14 matching lines...) Expand all
581 end_filters.Append(FilterOperation::CreateBrightnessFilter(2.f)); 586 end_filters.Append(FilterOperation::CreateBrightnessFilter(2.f));
582 curve->AddKeyframe( 587 curve->AddKeyframe(
583 FilterKeyframe::Create(1, end_filters, scoped_ptr<TimingFunction>())); 588 FilterKeyframe::Create(1, end_filters, scoped_ptr<TimingFunction>()));
584 589
585 scoped_ptr<Animation> animation(Animation::Create( 590 scoped_ptr<Animation> animation(Animation::Create(
586 curve.PassAs<AnimationCurve>(), 1, 0, Animation::Filter)); 591 curve.PassAs<AnimationCurve>(), 1, 0, Animation::Filter));
587 animation->set_is_impl_only(true); 592 animation->set_is_impl_only(true);
588 controller_impl->AddAnimation(animation.Pass()); 593 controller_impl->AddAnimation(animation.Pass());
589 594
590 // Run animation. 595 // Run animation.
591 controller_impl->Animate(kInitialTickTime); 596 controller_impl->Animate(GetTimeTicks(kInitialTickTime));
592 controller_impl->UpdateState(true, events.get()); 597 controller_impl->UpdateState(true, events.get());
593 EXPECT_TRUE(controller_impl->HasActiveAnimation()); 598 EXPECT_TRUE(controller_impl->HasActiveAnimation());
594 EXPECT_EQ(start_filters, dummy_impl.filters()); 599 EXPECT_EQ(start_filters, dummy_impl.filters());
595 EXPECT_EQ(2u, events->size()); 600 EXPECT_EQ(2u, events->size());
596 const AnimationEvent* start_filter_event = 601 const AnimationEvent* start_filter_event =
597 GetMostRecentPropertyUpdateEvent(events.get()); 602 GetMostRecentPropertyUpdateEvent(events.get());
598 EXPECT_TRUE(start_filter_event); 603 EXPECT_TRUE(start_filter_event);
599 EXPECT_EQ(start_filters, start_filter_event->filters); 604 EXPECT_EQ(start_filters, start_filter_event->filters);
600 EXPECT_TRUE(start_filter_event->is_impl_only); 605 EXPECT_TRUE(start_filter_event->is_impl_only);
601 606
602 controller_impl->Animate(kInitialTickTime + 1.0); 607 controller_impl->Animate(GetTimeTicks(kInitialTickTime + 1.0));
603 controller_impl->UpdateState(true, events.get()); 608 controller_impl->UpdateState(true, events.get());
604 EXPECT_EQ(end_filters, dummy_impl.filters()); 609 EXPECT_EQ(end_filters, dummy_impl.filters());
605 EXPECT_FALSE(controller_impl->HasActiveAnimation()); 610 EXPECT_FALSE(controller_impl->HasActiveAnimation());
606 EXPECT_EQ(4u, events->size()); 611 EXPECT_EQ(4u, events->size());
607 const AnimationEvent* end_filter_event = 612 const AnimationEvent* end_filter_event =
608 GetMostRecentPropertyUpdateEvent(events.get()); 613 GetMostRecentPropertyUpdateEvent(events.get());
609 EXPECT_TRUE(end_filter_event); 614 EXPECT_TRUE(end_filter_event);
610 EXPECT_EQ(end_filters, end_filter_event->filters); 615 EXPECT_EQ(end_filters, end_filter_event->filters);
611 EXPECT_TRUE(end_filter_event->is_impl_only); 616 EXPECT_TRUE(end_filter_event->is_impl_only);
612 } 617 }
(...skipping 29 matching lines...) Expand all
642 dummy_provider_impl.set_scroll_offset(initial_value); 647 dummy_provider_impl.set_scroll_offset(initial_value);
643 controller->PushAnimationUpdatesTo(controller_impl.get()); 648 controller->PushAnimationUpdatesTo(controller_impl.get());
644 EXPECT_TRUE(controller_impl->GetAnimation(Animation::ScrollOffset)); 649 EXPECT_TRUE(controller_impl->GetAnimation(Animation::ScrollOffset));
645 double duration = controller_impl->GetAnimation( 650 double duration = controller_impl->GetAnimation(
646 Animation::ScrollOffset)->curve()->Duration(); 651 Animation::ScrollOffset)->curve()->Duration();
647 652
648 EXPECT_EQ( 653 EXPECT_EQ(
649 duration, 654 duration,
650 controller->GetAnimation(Animation::ScrollOffset)->curve()->Duration()); 655 controller->GetAnimation(Animation::ScrollOffset)->curve()->Duration());
651 656
652 controller->Animate(kInitialTickTime); 657 controller->Animate(GetTimeTicks(kInitialTickTime));
653 controller->UpdateState(true, NULL); 658 controller->UpdateState(true, NULL);
654 EXPECT_TRUE(controller->HasActiveAnimation()); 659 EXPECT_TRUE(controller->HasActiveAnimation());
655 EXPECT_EQ(initial_value, dummy.scroll_offset()); 660 EXPECT_EQ(initial_value, dummy.scroll_offset());
656 661
657 controller_impl->Animate(kInitialTickTime); 662 controller_impl->Animate(GetTimeTicks(kInitialTickTime));
658 controller_impl->UpdateState(true, events.get()); 663 controller_impl->UpdateState(true, events.get());
659 EXPECT_TRUE(controller_impl->HasActiveAnimation()); 664 EXPECT_TRUE(controller_impl->HasActiveAnimation());
660 EXPECT_EQ(initial_value, dummy_impl.scroll_offset()); 665 EXPECT_EQ(initial_value, dummy_impl.scroll_offset());
661 // Scroll offset animations should not generate property updates. 666 // Scroll offset animations should not generate property updates.
662 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); 667 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get());
663 EXPECT_FALSE(event); 668 EXPECT_FALSE(event);
664 669
665 controller->NotifyAnimationStarted((*events)[0]); 670 controller->NotifyAnimationStarted((*events)[0]);
666 controller->Animate(kInitialTickTime + duration/2.0); 671 controller->Animate(GetTimeTicks(kInitialTickTime + duration / 2.0));
667 controller->UpdateState(true, NULL); 672 controller->UpdateState(true, NULL);
668 EXPECT_TRUE(controller->HasActiveAnimation()); 673 EXPECT_TRUE(controller->HasActiveAnimation());
669 EXPECT_VECTOR2DF_EQ(gfx::Vector2dF(200.f, 250.f), dummy.scroll_offset()); 674 EXPECT_VECTOR2DF_EQ(gfx::Vector2dF(200.f, 250.f), dummy.scroll_offset());
670 675
671 controller_impl->Animate(kInitialTickTime + duration/2.0); 676 controller_impl->Animate(GetTimeTicks(kInitialTickTime + duration / 2.0));
672 controller_impl->UpdateState(true, events.get()); 677 controller_impl->UpdateState(true, events.get());
673 EXPECT_VECTOR2DF_EQ(gfx::Vector2dF(200.f, 250.f), 678 EXPECT_VECTOR2DF_EQ(gfx::Vector2dF(200.f, 250.f),
674 dummy_impl.scroll_offset()); 679 dummy_impl.scroll_offset());
675 event = GetMostRecentPropertyUpdateEvent(events.get()); 680 event = GetMostRecentPropertyUpdateEvent(events.get());
676 EXPECT_FALSE(event); 681 EXPECT_FALSE(event);
677 682
678 controller_impl->Animate(kInitialTickTime + duration); 683 controller_impl->Animate(GetTimeTicks(kInitialTickTime + duration));
679 controller_impl->UpdateState(true, events.get()); 684 controller_impl->UpdateState(true, events.get());
680 EXPECT_VECTOR2DF_EQ(target_value, dummy_impl.scroll_offset()); 685 EXPECT_VECTOR2DF_EQ(target_value, dummy_impl.scroll_offset());
681 EXPECT_FALSE(controller_impl->HasActiveAnimation()); 686 EXPECT_FALSE(controller_impl->HasActiveAnimation());
682 event = GetMostRecentPropertyUpdateEvent(events.get()); 687 event = GetMostRecentPropertyUpdateEvent(events.get());
683 EXPECT_FALSE(event); 688 EXPECT_FALSE(event);
684 689
685 controller->Animate(kInitialTickTime + duration); 690 controller->Animate(GetTimeTicks(kInitialTickTime + duration));
686 controller->UpdateState(true, NULL); 691 controller->UpdateState(true, NULL);
687 EXPECT_VECTOR2DF_EQ(target_value, dummy.scroll_offset()); 692 EXPECT_VECTOR2DF_EQ(target_value, dummy.scroll_offset());
688 EXPECT_FALSE(controller->HasActiveAnimation()); 693 EXPECT_FALSE(controller->HasActiveAnimation());
689 } 694 }
690 695
691 // Ensure that when the impl controller doesn't have a value provider, 696 // Ensure that when the impl controller doesn't have a value provider,
692 // the main-thread controller's value provider is used to obtain the intial 697 // the main-thread controller's value provider is used to obtain the intial
693 // scroll offset. 698 // scroll offset.
694 TEST(LayerAnimationControllerTest, ScrollOffsetTransitionNoImplProvider) { 699 TEST(LayerAnimationControllerTest, ScrollOffsetTransitionNoImplProvider) {
695 FakeLayerAnimationValueObserver dummy_impl; 700 FakeLayerAnimationValueObserver dummy_impl;
(...skipping 24 matching lines...) Expand all
720 dummy_provider.set_scroll_offset(initial_value); 725 dummy_provider.set_scroll_offset(initial_value);
721 controller->PushAnimationUpdatesTo(controller_impl.get()); 726 controller->PushAnimationUpdatesTo(controller_impl.get());
722 EXPECT_TRUE(controller_impl->GetAnimation(Animation::ScrollOffset)); 727 EXPECT_TRUE(controller_impl->GetAnimation(Animation::ScrollOffset));
723 double duration = controller_impl->GetAnimation( 728 double duration = controller_impl->GetAnimation(
724 Animation::ScrollOffset)->curve()->Duration(); 729 Animation::ScrollOffset)->curve()->Duration();
725 730
726 EXPECT_EQ( 731 EXPECT_EQ(
727 duration, 732 duration,
728 controller->GetAnimation(Animation::ScrollOffset)->curve()->Duration()); 733 controller->GetAnimation(Animation::ScrollOffset)->curve()->Duration());
729 734
730 controller->Animate(kInitialTickTime); 735 controller->Animate(GetTimeTicks(kInitialTickTime));
731 controller->UpdateState(true, NULL); 736 controller->UpdateState(true, NULL);
732 EXPECT_TRUE(controller->HasActiveAnimation()); 737 EXPECT_TRUE(controller->HasActiveAnimation());
733 EXPECT_EQ(initial_value, dummy.scroll_offset()); 738 EXPECT_EQ(initial_value, dummy.scroll_offset());
734 739
735 controller_impl->Animate(kInitialTickTime); 740 controller_impl->Animate(GetTimeTicks(kInitialTickTime));
736 controller_impl->UpdateState(true, events.get()); 741 controller_impl->UpdateState(true, events.get());
737 EXPECT_TRUE(controller_impl->HasActiveAnimation()); 742 EXPECT_TRUE(controller_impl->HasActiveAnimation());
738 EXPECT_EQ(initial_value, dummy_impl.scroll_offset()); 743 EXPECT_EQ(initial_value, dummy_impl.scroll_offset());
739 // Scroll offset animations should not generate property updates. 744 // Scroll offset animations should not generate property updates.
740 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); 745 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get());
741 EXPECT_FALSE(event); 746 EXPECT_FALSE(event);
742 747
743 controller->NotifyAnimationStarted((*events)[0]); 748 controller->NotifyAnimationStarted((*events)[0]);
744 controller->Animate(kInitialTickTime + duration/2.0); 749 controller->Animate(GetTimeTicks(kInitialTickTime + duration / 2.0));
745 controller->UpdateState(true, NULL); 750 controller->UpdateState(true, NULL);
746 EXPECT_TRUE(controller->HasActiveAnimation()); 751 EXPECT_TRUE(controller->HasActiveAnimation());
747 EXPECT_VECTOR2DF_EQ(gfx::Vector2dF(400.f, 150.f), dummy.scroll_offset()); 752 EXPECT_VECTOR2DF_EQ(gfx::Vector2dF(400.f, 150.f), dummy.scroll_offset());
748 753
749 controller_impl->Animate(kInitialTickTime + duration/2.0); 754 controller_impl->Animate(GetTimeTicks(kInitialTickTime + duration / 2.0));
750 controller_impl->UpdateState(true, events.get()); 755 controller_impl->UpdateState(true, events.get());
751 EXPECT_VECTOR2DF_EQ(gfx::Vector2dF(400.f, 150.f), 756 EXPECT_VECTOR2DF_EQ(gfx::Vector2dF(400.f, 150.f),
752 dummy_impl.scroll_offset()); 757 dummy_impl.scroll_offset());
753 event = GetMostRecentPropertyUpdateEvent(events.get()); 758 event = GetMostRecentPropertyUpdateEvent(events.get());
754 EXPECT_FALSE(event); 759 EXPECT_FALSE(event);
755 760
756 controller_impl->Animate(kInitialTickTime + duration); 761 controller_impl->Animate(GetTimeTicks(kInitialTickTime + duration));
757 controller_impl->UpdateState(true, events.get()); 762 controller_impl->UpdateState(true, events.get());
758 EXPECT_VECTOR2DF_EQ(target_value, dummy_impl.scroll_offset()); 763 EXPECT_VECTOR2DF_EQ(target_value, dummy_impl.scroll_offset());
759 EXPECT_FALSE(controller_impl->HasActiveAnimation()); 764 EXPECT_FALSE(controller_impl->HasActiveAnimation());
760 event = GetMostRecentPropertyUpdateEvent(events.get()); 765 event = GetMostRecentPropertyUpdateEvent(events.get());
761 EXPECT_FALSE(event); 766 EXPECT_FALSE(event);
762 767
763 controller->Animate(kInitialTickTime + duration); 768 controller->Animate(GetTimeTicks(kInitialTickTime + duration));
764 controller->UpdateState(true, NULL); 769 controller->UpdateState(true, NULL);
765 EXPECT_VECTOR2DF_EQ(target_value, dummy.scroll_offset()); 770 EXPECT_VECTOR2DF_EQ(target_value, dummy.scroll_offset());
766 EXPECT_FALSE(controller->HasActiveAnimation()); 771 EXPECT_FALSE(controller->HasActiveAnimation());
767 } 772 }
768 773
769 TEST(LayerAnimationControllerTest, ScrollOffsetTransitionOnImplOnly) { 774 TEST(LayerAnimationControllerTest, ScrollOffsetTransitionOnImplOnly) {
770 FakeLayerAnimationValueObserver dummy_impl; 775 FakeLayerAnimationValueObserver dummy_impl;
771 scoped_refptr<LayerAnimationController> controller_impl( 776 scoped_refptr<LayerAnimationController> controller_impl(
772 LayerAnimationController::Create(0)); 777 LayerAnimationController::Create(0));
773 controller_impl->AddValueObserver(&dummy_impl); 778 controller_impl->AddValueObserver(&dummy_impl);
774 scoped_ptr<AnimationEventsVector> events( 779 scoped_ptr<AnimationEventsVector> events(
775 make_scoped_ptr(new AnimationEventsVector)); 780 make_scoped_ptr(new AnimationEventsVector));
776 781
777 gfx::Vector2dF initial_value(100.f, 300.f); 782 gfx::Vector2dF initial_value(100.f, 300.f);
778 gfx::Vector2dF target_value(300.f, 200.f); 783 gfx::Vector2dF target_value(300.f, 200.f);
779 scoped_ptr<ScrollOffsetAnimationCurve> curve( 784 scoped_ptr<ScrollOffsetAnimationCurve> curve(
780 ScrollOffsetAnimationCurve::Create( 785 ScrollOffsetAnimationCurve::Create(
781 target_value, 786 target_value,
782 EaseInOutTimingFunction::Create().Pass())); 787 EaseInOutTimingFunction::Create().Pass()));
783 curve->SetInitialValue(initial_value); 788 curve->SetInitialValue(initial_value);
784 double duration = curve->Duration(); 789 double duration = curve->Duration();
785 790
786 scoped_ptr<Animation> animation(Animation::Create( 791 scoped_ptr<Animation> animation(Animation::Create(
787 curve.PassAs<AnimationCurve>(), 1, 0, Animation::ScrollOffset)); 792 curve.PassAs<AnimationCurve>(), 1, 0, Animation::ScrollOffset));
788 animation->set_is_impl_only(true); 793 animation->set_is_impl_only(true);
789 controller_impl->AddAnimation(animation.Pass()); 794 controller_impl->AddAnimation(animation.Pass());
790 795
791 controller_impl->Animate(kInitialTickTime); 796 controller_impl->Animate(GetTimeTicks(kInitialTickTime));
792 controller_impl->UpdateState(true, events.get()); 797 controller_impl->UpdateState(true, events.get());
793 EXPECT_TRUE(controller_impl->HasActiveAnimation()); 798 EXPECT_TRUE(controller_impl->HasActiveAnimation());
794 EXPECT_EQ(initial_value, dummy_impl.scroll_offset()); 799 EXPECT_EQ(initial_value, dummy_impl.scroll_offset());
795 // Scroll offset animations should not generate property updates. 800 // Scroll offset animations should not generate property updates.
796 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); 801 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get());
797 EXPECT_FALSE(event); 802 EXPECT_FALSE(event);
798 803
799 controller_impl->Animate(kInitialTickTime + duration/2.0); 804 controller_impl->Animate(GetTimeTicks(kInitialTickTime + duration / 2.0));
800 controller_impl->UpdateState(true, events.get()); 805 controller_impl->UpdateState(true, events.get());
801 EXPECT_VECTOR2DF_EQ(gfx::Vector2dF(200.f, 250.f), 806 EXPECT_VECTOR2DF_EQ(gfx::Vector2dF(200.f, 250.f),
802 dummy_impl.scroll_offset()); 807 dummy_impl.scroll_offset());
803 event = GetMostRecentPropertyUpdateEvent(events.get()); 808 event = GetMostRecentPropertyUpdateEvent(events.get());
804 EXPECT_FALSE(event); 809 EXPECT_FALSE(event);
805 810
806 controller_impl->Animate(kInitialTickTime + duration); 811 controller_impl->Animate(GetTimeTicks(kInitialTickTime + duration));
807 controller_impl->UpdateState(true, events.get()); 812 controller_impl->UpdateState(true, events.get());
808 EXPECT_VECTOR2DF_EQ(target_value, dummy_impl.scroll_offset()); 813 EXPECT_VECTOR2DF_EQ(target_value, dummy_impl.scroll_offset());
809 EXPECT_FALSE(controller_impl->HasActiveAnimation()); 814 EXPECT_FALSE(controller_impl->HasActiveAnimation());
810 event = GetMostRecentPropertyUpdateEvent(events.get()); 815 event = GetMostRecentPropertyUpdateEvent(events.get());
811 EXPECT_FALSE(event); 816 EXPECT_FALSE(event);
812 } 817 }
813 818
814 class FakeAnimationDelegate : public AnimationDelegate { 819 class FakeAnimationDelegate : public AnimationDelegate {
815 public: 820 public:
816 FakeAnimationDelegate() 821 FakeAnimationDelegate()
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
855 FakeAnimationDelegate delegate; 860 FakeAnimationDelegate delegate;
856 controller->set_layer_animation_delegate(&delegate); 861 controller->set_layer_animation_delegate(&delegate);
857 862
858 scoped_ptr<Animation> to_add(CreateAnimation( 863 scoped_ptr<Animation> to_add(CreateAnimation(
859 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), 864 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
860 1, 865 1,
861 Animation::Opacity)); 866 Animation::Opacity));
862 to_add->set_is_impl_only(true); 867 to_add->set_is_impl_only(true);
863 controller_impl->AddAnimation(to_add.Pass()); 868 controller_impl->AddAnimation(to_add.Pass());
864 869
865 controller_impl->Animate(kInitialTickTime); 870 controller_impl->Animate(GetTimeTicks(kInitialTickTime));
866 controller_impl->UpdateState(true, events.get()); 871 controller_impl->UpdateState(true, events.get());
867 872
868 // We should receive 2 events (a started notification and a property update). 873 // We should receive 2 events (a started notification and a property update).
869 EXPECT_EQ(2u, events->size()); 874 EXPECT_EQ(2u, events->size());
870 EXPECT_EQ(AnimationEvent::Started, (*events)[0].type); 875 EXPECT_EQ(AnimationEvent::Started, (*events)[0].type);
871 EXPECT_TRUE((*events)[0].is_impl_only); 876 EXPECT_TRUE((*events)[0].is_impl_only);
872 EXPECT_EQ(AnimationEvent::PropertyUpdate, (*events)[1].type); 877 EXPECT_EQ(AnimationEvent::PropertyUpdate, (*events)[1].type);
873 EXPECT_TRUE((*events)[1].is_impl_only); 878 EXPECT_TRUE((*events)[1].is_impl_only);
874 879
875 // Passing on the start event to the main thread controller should cause the 880 // Passing on the start event to the main thread controller should cause the
876 // delegate to get notified. 881 // delegate to get notified.
877 EXPECT_FALSE(delegate.started()); 882 EXPECT_FALSE(delegate.started());
878 controller->NotifyAnimationStarted((*events)[0]); 883 controller->NotifyAnimationStarted((*events)[0]);
879 EXPECT_TRUE(delegate.started()); 884 EXPECT_TRUE(delegate.started());
880 885
881 events.reset(new AnimationEventsVector); 886 events.reset(new AnimationEventsVector);
882 controller_impl->Animate(kInitialTickTime + 1.0); 887 controller_impl->Animate(GetTimeTicks(kInitialTickTime + 1.0));
883 controller_impl->UpdateState(true, events.get()); 888 controller_impl->UpdateState(true, events.get());
884 889
885 // We should receive 2 events (a finished notification and a property update). 890 // We should receive 2 events (a finished notification and a property update).
886 EXPECT_EQ(2u, events->size()); 891 EXPECT_EQ(2u, events->size());
887 EXPECT_EQ(AnimationEvent::Finished, (*events)[0].type); 892 EXPECT_EQ(AnimationEvent::Finished, (*events)[0].type);
888 EXPECT_TRUE((*events)[0].is_impl_only); 893 EXPECT_TRUE((*events)[0].is_impl_only);
889 EXPECT_EQ(AnimationEvent::PropertyUpdate, (*events)[1].type); 894 EXPECT_EQ(AnimationEvent::PropertyUpdate, (*events)[1].type);
890 EXPECT_TRUE((*events)[1].is_impl_only); 895 EXPECT_TRUE((*events)[1].is_impl_only);
891 896
892 // Passing on the finished event to the main thread controller should cause 897 // Passing on the finished event to the main thread controller should cause
(...skipping 16 matching lines...) Expand all
909 914
910 scoped_ptr<Animation> to_add(CreateAnimation( 915 scoped_ptr<Animation> to_add(CreateAnimation(
911 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), 916 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
912 1, 917 1,
913 Animation::Opacity)); 918 Animation::Opacity));
914 to_add->set_needs_synchronized_start_time(true); 919 to_add->set_needs_synchronized_start_time(true);
915 920
916 // We should pause at the first keyframe indefinitely waiting for that 921 // We should pause at the first keyframe indefinitely waiting for that
917 // animation to start. 922 // animation to start.
918 controller->AddAnimation(to_add.Pass()); 923 controller->AddAnimation(to_add.Pass());
919 controller->Animate(kInitialTickTime); 924 controller->Animate(GetTimeTicks(kInitialTickTime));
920 controller->UpdateState(true, events.get()); 925 controller->UpdateState(true, events.get());
921 EXPECT_TRUE(controller->HasActiveAnimation()); 926 EXPECT_TRUE(controller->HasActiveAnimation());
922 EXPECT_EQ(0.f, dummy.opacity()); 927 EXPECT_EQ(0.f, dummy.opacity());
923 controller->Animate(kInitialTickTime + 1.0); 928 controller->Animate(GetTimeTicks(kInitialTickTime + 1.0));
924 controller->UpdateState(true, events.get()); 929 controller->UpdateState(true, events.get());
925 EXPECT_TRUE(controller->HasActiveAnimation()); 930 EXPECT_TRUE(controller->HasActiveAnimation());
926 EXPECT_EQ(0.f, dummy.opacity()); 931 EXPECT_EQ(0.f, dummy.opacity());
927 controller->Animate(kInitialTickTime + 2.0); 932 controller->Animate(GetTimeTicks(kInitialTickTime + 2.0));
928 controller->UpdateState(true, events.get()); 933 controller->UpdateState(true, events.get());
929 EXPECT_TRUE(controller->HasActiveAnimation()); 934 EXPECT_TRUE(controller->HasActiveAnimation());
930 EXPECT_EQ(0.f, dummy.opacity()); 935 EXPECT_EQ(0.f, dummy.opacity());
931 936
932 // Send the synchronized start time. 937 // Send the synchronized start time.
933 controller->NotifyAnimationStarted(AnimationEvent( 938 controller->NotifyAnimationStarted(AnimationEvent(
934 AnimationEvent::Started, 0, 1, Animation::Opacity, kInitialTickTime + 2)); 939 AnimationEvent::Started, 0, 1, Animation::Opacity, kInitialTickTime + 2));
935 controller->Animate(kInitialTickTime + 5.0); 940 controller->Animate(GetTimeTicks(kInitialTickTime + 5.0));
936 controller->UpdateState(true, events.get()); 941 controller->UpdateState(true, events.get());
937 EXPECT_EQ(1.f, dummy.opacity()); 942 EXPECT_EQ(1.f, dummy.opacity());
938 EXPECT_FALSE(controller->HasActiveAnimation()); 943 EXPECT_FALSE(controller->HasActiveAnimation());
939 } 944 }
940 945
941 // Tests that two queued animations affecting the same property run in sequence. 946 // Tests that two queued animations affecting the same property run in sequence.
942 TEST(LayerAnimationControllerTest, TrivialQueuing) { 947 TEST(LayerAnimationControllerTest, TrivialQueuing) {
943 scoped_ptr<AnimationEventsVector> events( 948 scoped_ptr<AnimationEventsVector> events(
944 make_scoped_ptr(new AnimationEventsVector)); 949 make_scoped_ptr(new AnimationEventsVector));
945 FakeLayerAnimationValueObserver dummy; 950 FakeLayerAnimationValueObserver dummy;
946 scoped_refptr<LayerAnimationController> controller( 951 scoped_refptr<LayerAnimationController> controller(
947 LayerAnimationController::Create(0)); 952 LayerAnimationController::Create(0));
948 controller->AddValueObserver(&dummy); 953 controller->AddValueObserver(&dummy);
949 954
950 controller->AddAnimation(CreateAnimation( 955 controller->AddAnimation(CreateAnimation(
951 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), 956 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
952 1, 957 1,
953 Animation::Opacity)); 958 Animation::Opacity));
954 controller->AddAnimation(CreateAnimation( 959 controller->AddAnimation(CreateAnimation(
955 scoped_ptr<AnimationCurve>( 960 scoped_ptr<AnimationCurve>(
956 new FakeFloatTransition(1.0, 1.f, 0.5f)).Pass(), 961 new FakeFloatTransition(1.0, 1.f, 0.5f)).Pass(),
957 2, 962 2,
958 Animation::Opacity)); 963 Animation::Opacity));
959 964
960 controller->Animate(kInitialTickTime); 965 controller->Animate(GetTimeTicks(kInitialTickTime));
961 controller->UpdateState(true, events.get()); 966 controller->UpdateState(true, events.get());
962 EXPECT_TRUE(controller->HasActiveAnimation()); 967 EXPECT_TRUE(controller->HasActiveAnimation());
963 EXPECT_EQ(0.f, dummy.opacity()); 968 EXPECT_EQ(0.f, dummy.opacity());
964 controller->Animate(kInitialTickTime + 1.0); 969 controller->Animate(GetTimeTicks(kInitialTickTime + 1.0));
965 controller->UpdateState(true, events.get()); 970 controller->UpdateState(true, events.get());
966 EXPECT_TRUE(controller->HasActiveAnimation()); 971 EXPECT_TRUE(controller->HasActiveAnimation());
967 EXPECT_EQ(1.f, dummy.opacity()); 972 EXPECT_EQ(1.f, dummy.opacity());
968 controller->Animate(kInitialTickTime + 2.0); 973 controller->Animate(GetTimeTicks(kInitialTickTime + 2.0));
969 controller->UpdateState(true, events.get()); 974 controller->UpdateState(true, events.get());
970 EXPECT_EQ(0.5f, dummy.opacity()); 975 EXPECT_EQ(0.5f, dummy.opacity());
971 EXPECT_FALSE(controller->HasActiveAnimation()); 976 EXPECT_FALSE(controller->HasActiveAnimation());
972 } 977 }
973 978
974 // Tests interrupting a transition with another transition. 979 // Tests interrupting a transition with another transition.
975 TEST(LayerAnimationControllerTest, Interrupt) { 980 TEST(LayerAnimationControllerTest, Interrupt) {
976 scoped_ptr<AnimationEventsVector> events( 981 scoped_ptr<AnimationEventsVector> events(
977 make_scoped_ptr(new AnimationEventsVector)); 982 make_scoped_ptr(new AnimationEventsVector));
978 FakeLayerAnimationValueObserver dummy; 983 FakeLayerAnimationValueObserver dummy;
979 scoped_refptr<LayerAnimationController> controller( 984 scoped_refptr<LayerAnimationController> controller(
980 LayerAnimationController::Create(0)); 985 LayerAnimationController::Create(0));
981 controller->AddValueObserver(&dummy); 986 controller->AddValueObserver(&dummy);
982 controller->AddAnimation(CreateAnimation( 987 controller->AddAnimation(CreateAnimation(
983 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), 988 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
984 1, 989 1,
985 Animation::Opacity)); 990 Animation::Opacity));
986 controller->Animate(kInitialTickTime); 991 controller->Animate(GetTimeTicks(kInitialTickTime));
987 controller->UpdateState(true, events.get()); 992 controller->UpdateState(true, events.get());
988 EXPECT_TRUE(controller->HasActiveAnimation()); 993 EXPECT_TRUE(controller->HasActiveAnimation());
989 EXPECT_EQ(0.f, dummy.opacity()); 994 EXPECT_EQ(0.f, dummy.opacity());
990 995
991 scoped_ptr<Animation> to_add(CreateAnimation( 996 scoped_ptr<Animation> to_add(CreateAnimation(
992 scoped_ptr<AnimationCurve>( 997 scoped_ptr<AnimationCurve>(
993 new FakeFloatTransition(1.0, 1.f, 0.5f)).Pass(), 998 new FakeFloatTransition(1.0, 1.f, 0.5f)).Pass(),
994 2, 999 2,
995 Animation::Opacity)); 1000 Animation::Opacity));
996 controller->AbortAnimations(Animation::Opacity); 1001 controller->AbortAnimations(Animation::Opacity);
997 controller->AddAnimation(to_add.Pass()); 1002 controller->AddAnimation(to_add.Pass());
998 1003
999 // Since the previous animation was aborted, the new animation should start 1004 // Since the previous animation was aborted, the new animation should start
1000 // right in this call to animate. 1005 // right in this call to animate.
1001 controller->Animate(kInitialTickTime + 0.5); 1006 controller->Animate(GetTimeTicks(kInitialTickTime + 0.5));
1002 controller->UpdateState(true, events.get()); 1007 controller->UpdateState(true, events.get());
1003 EXPECT_TRUE(controller->HasActiveAnimation()); 1008 EXPECT_TRUE(controller->HasActiveAnimation());
1004 EXPECT_EQ(1.f, dummy.opacity()); 1009 EXPECT_EQ(1.f, dummy.opacity());
1005 controller->Animate(kInitialTickTime + 1.5); 1010 controller->Animate(GetTimeTicks(kInitialTickTime + 1.5));
1006 controller->UpdateState(true, events.get()); 1011 controller->UpdateState(true, events.get());
1007 EXPECT_EQ(0.5f, dummy.opacity()); 1012 EXPECT_EQ(0.5f, dummy.opacity());
1008 EXPECT_FALSE(controller->HasActiveAnimation()); 1013 EXPECT_FALSE(controller->HasActiveAnimation());
1009 } 1014 }
1010 1015
1011 // Tests scheduling two animations to run together when only one property is 1016 // Tests scheduling two animations to run together when only one property is
1012 // free. 1017 // free.
1013 TEST(LayerAnimationControllerTest, ScheduleTogetherWhenAPropertyIsBlocked) { 1018 TEST(LayerAnimationControllerTest, ScheduleTogetherWhenAPropertyIsBlocked) {
1014 scoped_ptr<AnimationEventsVector> events( 1019 scoped_ptr<AnimationEventsVector> events(
1015 make_scoped_ptr(new AnimationEventsVector)); 1020 make_scoped_ptr(new AnimationEventsVector));
1016 FakeLayerAnimationValueObserver dummy; 1021 FakeLayerAnimationValueObserver dummy;
1017 scoped_refptr<LayerAnimationController> controller( 1022 scoped_refptr<LayerAnimationController> controller(
1018 LayerAnimationController::Create(0)); 1023 LayerAnimationController::Create(0));
1019 controller->AddValueObserver(&dummy); 1024 controller->AddValueObserver(&dummy);
1020 1025
1021 controller->AddAnimation(CreateAnimation( 1026 controller->AddAnimation(CreateAnimation(
1022 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), 1027 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(),
1023 1, 1028 1,
1024 Animation::Transform)); 1029 Animation::Transform));
1025 controller->AddAnimation(CreateAnimation( 1030 controller->AddAnimation(CreateAnimation(
1026 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), 1031 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(),
1027 2, 1032 2,
1028 Animation::Transform)); 1033 Animation::Transform));
1029 controller->AddAnimation(CreateAnimation( 1034 controller->AddAnimation(CreateAnimation(
1030 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), 1035 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
1031 2, 1036 2,
1032 Animation::Opacity)); 1037 Animation::Opacity));
1033 1038
1034 controller->Animate(kInitialTickTime); 1039 controller->Animate(GetTimeTicks(kInitialTickTime));
1035 controller->UpdateState(true, events.get()); 1040 controller->UpdateState(true, events.get());
1036 EXPECT_EQ(0.f, dummy.opacity()); 1041 EXPECT_EQ(0.f, dummy.opacity());
1037 EXPECT_TRUE(controller->HasActiveAnimation()); 1042 EXPECT_TRUE(controller->HasActiveAnimation());
1038 controller->Animate(kInitialTickTime + 1.0); 1043 controller->Animate(GetTimeTicks(kInitialTickTime + 1.0));
1039 controller->UpdateState(true, events.get()); 1044 controller->UpdateState(true, events.get());
1040 // Should not have started the float transition yet. 1045 // Should not have started the float transition yet.
1041 EXPECT_TRUE(controller->HasActiveAnimation()); 1046 EXPECT_TRUE(controller->HasActiveAnimation());
1042 EXPECT_EQ(0.f, dummy.opacity()); 1047 EXPECT_EQ(0.f, dummy.opacity());
1043 // The float animation should have started at time 1 and should be done. 1048 // The float animation should have started at time 1 and should be done.
1044 controller->Animate(kInitialTickTime + 2.0); 1049 controller->Animate(GetTimeTicks(kInitialTickTime + 2.0));
1045 controller->UpdateState(true, events.get()); 1050 controller->UpdateState(true, events.get());
1046 EXPECT_EQ(1.f, dummy.opacity()); 1051 EXPECT_EQ(1.f, dummy.opacity());
1047 EXPECT_FALSE(controller->HasActiveAnimation()); 1052 EXPECT_FALSE(controller->HasActiveAnimation());
1048 } 1053 }
1049 1054
1050 // Tests scheduling two animations to run together with different lengths and 1055 // Tests scheduling two animations to run together with different lengths and
1051 // another animation queued to start when the shorter animation finishes (should 1056 // another animation queued to start when the shorter animation finishes (should
1052 // wait for both to finish). 1057 // wait for both to finish).
1053 TEST(LayerAnimationControllerTest, ScheduleTogetherWithAnAnimWaiting) { 1058 TEST(LayerAnimationControllerTest, ScheduleTogetherWithAnAnimWaiting) {
1054 scoped_ptr<AnimationEventsVector> events( 1059 scoped_ptr<AnimationEventsVector> events(
(...skipping 11 matching lines...) Expand all
1066 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), 1071 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
1067 1, 1072 1,
1068 Animation::Opacity)); 1073 Animation::Opacity));
1069 controller->AddAnimation(CreateAnimation( 1074 controller->AddAnimation(CreateAnimation(
1070 scoped_ptr<AnimationCurve>( 1075 scoped_ptr<AnimationCurve>(
1071 new FakeFloatTransition(1.0, 1.f, 0.5f)).Pass(), 1076 new FakeFloatTransition(1.0, 1.f, 0.5f)).Pass(),
1072 2, 1077 2,
1073 Animation::Opacity)); 1078 Animation::Opacity));
1074 1079
1075 // Animations with id 1 should both start now. 1080 // Animations with id 1 should both start now.
1076 controller->Animate(kInitialTickTime); 1081 controller->Animate(GetTimeTicks(kInitialTickTime));
1077 controller->UpdateState(true, events.get()); 1082 controller->UpdateState(true, events.get());
1078 EXPECT_TRUE(controller->HasActiveAnimation()); 1083 EXPECT_TRUE(controller->HasActiveAnimation());
1079 EXPECT_EQ(0.f, dummy.opacity()); 1084 EXPECT_EQ(0.f, dummy.opacity());
1080 // The opacity animation should have finished at time 1, but the group 1085 // The opacity animation should have finished at time 1, but the group
1081 // of animations with id 1 don't finish until time 2 because of the length 1086 // of animations with id 1 don't finish until time 2 because of the length
1082 // of the transform animation. 1087 // of the transform animation.
1083 controller->Animate(kInitialTickTime + 2.0); 1088 controller->Animate(GetTimeTicks(kInitialTickTime + 2.0));
1084 controller->UpdateState(true, events.get()); 1089 controller->UpdateState(true, events.get());
1085 // Should not have started the float transition yet. 1090 // Should not have started the float transition yet.
1086 EXPECT_TRUE(controller->HasActiveAnimation()); 1091 EXPECT_TRUE(controller->HasActiveAnimation());
1087 EXPECT_EQ(1.f, dummy.opacity()); 1092 EXPECT_EQ(1.f, dummy.opacity());
1088 1093
1089 // The second opacity animation should start at time 2 and should be done by 1094 // The second opacity animation should start at time 2 and should be done by
1090 // time 3. 1095 // time 3.
1091 controller->Animate(kInitialTickTime + 3.0); 1096 controller->Animate(GetTimeTicks(kInitialTickTime + 3.0));
1092 controller->UpdateState(true, events.get()); 1097 controller->UpdateState(true, events.get());
1093 EXPECT_EQ(0.5f, dummy.opacity()); 1098 EXPECT_EQ(0.5f, dummy.opacity());
1094 EXPECT_FALSE(controller->HasActiveAnimation()); 1099 EXPECT_FALSE(controller->HasActiveAnimation());
1095 } 1100 }
1096 1101
1097 // Test that a looping animation loops and for the correct number of iterations. 1102 // Test that a looping animation loops and for the correct number of iterations.
1098 TEST(LayerAnimationControllerTest, TrivialLooping) { 1103 TEST(LayerAnimationControllerTest, TrivialLooping) {
1099 scoped_ptr<AnimationEventsVector> events( 1104 scoped_ptr<AnimationEventsVector> events(
1100 make_scoped_ptr(new AnimationEventsVector)); 1105 make_scoped_ptr(new AnimationEventsVector));
1101 FakeLayerAnimationValueObserver dummy; 1106 FakeLayerAnimationValueObserver dummy;
1102 scoped_refptr<LayerAnimationController> controller( 1107 scoped_refptr<LayerAnimationController> controller(
1103 LayerAnimationController::Create(0)); 1108 LayerAnimationController::Create(0));
1104 controller->AddValueObserver(&dummy); 1109 controller->AddValueObserver(&dummy);
1105 1110
1106 scoped_ptr<Animation> to_add(CreateAnimation( 1111 scoped_ptr<Animation> to_add(CreateAnimation(
1107 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), 1112 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
1108 1, 1113 1,
1109 Animation::Opacity)); 1114 Animation::Opacity));
1110 to_add->set_iterations(3); 1115 to_add->set_iterations(3);
1111 controller->AddAnimation(to_add.Pass()); 1116 controller->AddAnimation(to_add.Pass());
1112 1117
1113 controller->Animate(kInitialTickTime); 1118 controller->Animate(GetTimeTicks(kInitialTickTime));
1114 controller->UpdateState(true, events.get()); 1119 controller->UpdateState(true, events.get());
1115 EXPECT_TRUE(controller->HasActiveAnimation()); 1120 EXPECT_TRUE(controller->HasActiveAnimation());
1116 EXPECT_EQ(0.f, dummy.opacity()); 1121 EXPECT_EQ(0.f, dummy.opacity());
1117 controller->Animate(kInitialTickTime + 1.25); 1122 controller->Animate(GetTimeTicks(kInitialTickTime + 1.25));
1118 controller->UpdateState(true, events.get()); 1123 controller->UpdateState(true, events.get());
1119 EXPECT_TRUE(controller->HasActiveAnimation()); 1124 EXPECT_TRUE(controller->HasActiveAnimation());
1120 EXPECT_EQ(0.25f, dummy.opacity()); 1125 EXPECT_EQ(0.25f, dummy.opacity());
1121 controller->Animate(kInitialTickTime + 1.75); 1126 controller->Animate(GetTimeTicks(kInitialTickTime + 1.75));
1122 controller->UpdateState(true, events.get()); 1127 controller->UpdateState(true, events.get());
1123 EXPECT_TRUE(controller->HasActiveAnimation()); 1128 EXPECT_TRUE(controller->HasActiveAnimation());
1124 EXPECT_EQ(0.75f, dummy.opacity()); 1129 EXPECT_EQ(0.75f, dummy.opacity());
1125 controller->Animate(kInitialTickTime + 2.25); 1130 controller->Animate(GetTimeTicks(kInitialTickTime + 2.25));
1126 controller->UpdateState(true, events.get()); 1131 controller->UpdateState(true, events.get());
1127 EXPECT_TRUE(controller->HasActiveAnimation()); 1132 EXPECT_TRUE(controller->HasActiveAnimation());
1128 EXPECT_EQ(0.25f, dummy.opacity()); 1133 EXPECT_EQ(0.25f, dummy.opacity());
1129 controller->Animate(kInitialTickTime + 2.75); 1134 controller->Animate(GetTimeTicks(kInitialTickTime + 2.75));
1130 controller->UpdateState(true, events.get()); 1135 controller->UpdateState(true, events.get());
1131 EXPECT_TRUE(controller->HasActiveAnimation()); 1136 EXPECT_TRUE(controller->HasActiveAnimation());
1132 EXPECT_EQ(0.75f, dummy.opacity()); 1137 EXPECT_EQ(0.75f, dummy.opacity());
1133 controller->Animate(kInitialTickTime + 3.0); 1138 controller->Animate(GetTimeTicks(kInitialTickTime + 3.0));
1134 controller->UpdateState(true, events.get()); 1139 controller->UpdateState(true, events.get());
1135 EXPECT_FALSE(controller->HasActiveAnimation()); 1140 EXPECT_FALSE(controller->HasActiveAnimation());
1136 EXPECT_EQ(1.f, dummy.opacity()); 1141 EXPECT_EQ(1.f, dummy.opacity());
1137 1142
1138 // Just be extra sure. 1143 // Just be extra sure.
1139 controller->Animate(kInitialTickTime + 4.0); 1144 controller->Animate(GetTimeTicks(kInitialTickTime + 4.0));
1140 controller->UpdateState(true, events.get()); 1145 controller->UpdateState(true, events.get());
1141 EXPECT_EQ(1.f, dummy.opacity()); 1146 EXPECT_EQ(1.f, dummy.opacity());
1142 } 1147 }
1143 1148
1144 // Test that an infinitely looping animation does indeed go until aborted. 1149 // Test that an infinitely looping animation does indeed go until aborted.
1145 TEST(LayerAnimationControllerTest, InfiniteLooping) { 1150 TEST(LayerAnimationControllerTest, InfiniteLooping) {
1146 scoped_ptr<AnimationEventsVector> events( 1151 scoped_ptr<AnimationEventsVector> events(
1147 make_scoped_ptr(new AnimationEventsVector)); 1152 make_scoped_ptr(new AnimationEventsVector));
1148 FakeLayerAnimationValueObserver dummy; 1153 FakeLayerAnimationValueObserver dummy;
1149 scoped_refptr<LayerAnimationController> controller( 1154 scoped_refptr<LayerAnimationController> controller(
1150 LayerAnimationController::Create(0)); 1155 LayerAnimationController::Create(0));
1151 controller->AddValueObserver(&dummy); 1156 controller->AddValueObserver(&dummy);
1152 1157
1153 const int id = 1; 1158 const int id = 1;
1154 scoped_ptr<Animation> to_add(CreateAnimation( 1159 scoped_ptr<Animation> to_add(CreateAnimation(
1155 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), 1160 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
1156 id, 1161 id,
1157 Animation::Opacity)); 1162 Animation::Opacity));
1158 to_add->set_iterations(-1); 1163 to_add->set_iterations(-1);
1159 controller->AddAnimation(to_add.Pass()); 1164 controller->AddAnimation(to_add.Pass());
1160 1165
1161 controller->Animate(kInitialTickTime); 1166 controller->Animate(GetTimeTicks(kInitialTickTime));
1162 controller->UpdateState(true, events.get()); 1167 controller->UpdateState(true, events.get());
1163 EXPECT_TRUE(controller->HasActiveAnimation()); 1168 EXPECT_TRUE(controller->HasActiveAnimation());
1164 EXPECT_EQ(0.f, dummy.opacity()); 1169 EXPECT_EQ(0.f, dummy.opacity());
1165 controller->Animate(kInitialTickTime + 1.25); 1170 controller->Animate(GetTimeTicks(kInitialTickTime + 1.25));
1166 controller->UpdateState(true, events.get()); 1171 controller->UpdateState(true, events.get());
1167 EXPECT_TRUE(controller->HasActiveAnimation()); 1172 EXPECT_TRUE(controller->HasActiveAnimation());
1168 EXPECT_EQ(0.25f, dummy.opacity()); 1173 EXPECT_EQ(0.25f, dummy.opacity());
1169 controller->Animate(kInitialTickTime + 1.75); 1174 controller->Animate(GetTimeTicks(kInitialTickTime + 1.75));
1170 controller->UpdateState(true, events.get()); 1175 controller->UpdateState(true, events.get());
1171 EXPECT_TRUE(controller->HasActiveAnimation()); 1176 EXPECT_TRUE(controller->HasActiveAnimation());
1172 EXPECT_EQ(0.75f, dummy.opacity()); 1177 EXPECT_EQ(0.75f, dummy.opacity());
1173 1178
1174 controller->Animate(kInitialTickTime + 1073741824.25); 1179 controller->Animate(GetTimeTicks(kInitialTickTime + 1073741824.25));
1175 controller->UpdateState(true, events.get()); 1180 controller->UpdateState(true, events.get());
1176 EXPECT_TRUE(controller->HasActiveAnimation()); 1181 EXPECT_TRUE(controller->HasActiveAnimation());
1177 EXPECT_EQ(0.25f, dummy.opacity()); 1182 EXPECT_EQ(0.25f, dummy.opacity());
1178 controller->Animate(kInitialTickTime + 1073741824.75); 1183 controller->Animate(GetTimeTicks(kInitialTickTime + 1073741824.75));
1179 controller->UpdateState(true, events.get()); 1184 controller->UpdateState(true, events.get());
1180 EXPECT_TRUE(controller->HasActiveAnimation()); 1185 EXPECT_TRUE(controller->HasActiveAnimation());
1181 EXPECT_EQ(0.75f, dummy.opacity()); 1186 EXPECT_EQ(0.75f, dummy.opacity());
1182 1187
1183 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity)); 1188 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity));
1184 controller->GetAnimation(id, Animation::Opacity)->SetRunState( 1189 controller->GetAnimation(id, Animation::Opacity)->SetRunState(
1185 Animation::Aborted, kInitialTickTime + 0.75); 1190 Animation::Aborted, kInitialTickTime + 0.75);
1186 EXPECT_FALSE(controller->HasActiveAnimation()); 1191 EXPECT_FALSE(controller->HasActiveAnimation());
1187 EXPECT_EQ(0.75f, dummy.opacity()); 1192 EXPECT_EQ(0.75f, dummy.opacity());
1188 } 1193 }
1189 1194
1190 // Test that pausing and resuming work as expected. 1195 // Test that pausing and resuming work as expected.
1191 TEST(LayerAnimationControllerTest, PauseResume) { 1196 TEST(LayerAnimationControllerTest, PauseResume) {
1192 scoped_ptr<AnimationEventsVector> events( 1197 scoped_ptr<AnimationEventsVector> events(
1193 make_scoped_ptr(new AnimationEventsVector)); 1198 make_scoped_ptr(new AnimationEventsVector));
1194 FakeLayerAnimationValueObserver dummy; 1199 FakeLayerAnimationValueObserver dummy;
1195 scoped_refptr<LayerAnimationController> controller( 1200 scoped_refptr<LayerAnimationController> controller(
1196 LayerAnimationController::Create(0)); 1201 LayerAnimationController::Create(0));
1197 controller->AddValueObserver(&dummy); 1202 controller->AddValueObserver(&dummy);
1198 1203
1199 const int id = 1; 1204 const int id = 1;
1200 controller->AddAnimation(CreateAnimation( 1205 controller->AddAnimation(CreateAnimation(
1201 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), 1206 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
1202 id, 1207 id,
1203 Animation::Opacity)); 1208 Animation::Opacity));
1204 1209
1205 controller->Animate(kInitialTickTime); 1210 controller->Animate(GetTimeTicks(kInitialTickTime));
1206 controller->UpdateState(true, events.get()); 1211 controller->UpdateState(true, events.get());
1207 EXPECT_TRUE(controller->HasActiveAnimation()); 1212 EXPECT_TRUE(controller->HasActiveAnimation());
1208 EXPECT_EQ(0.f, dummy.opacity()); 1213 EXPECT_EQ(0.f, dummy.opacity());
1209 controller->Animate(kInitialTickTime + 0.5); 1214 controller->Animate(GetTimeTicks(kInitialTickTime + 0.5));
1210 controller->UpdateState(true, events.get()); 1215 controller->UpdateState(true, events.get());
1211 EXPECT_TRUE(controller->HasActiveAnimation()); 1216 EXPECT_TRUE(controller->HasActiveAnimation());
1212 EXPECT_EQ(0.5f, dummy.opacity()); 1217 EXPECT_EQ(0.5f, dummy.opacity());
1213 1218
1214 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity)); 1219 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity));
1215 controller->GetAnimation(id, Animation::Opacity)->SetRunState( 1220 controller->GetAnimation(id, Animation::Opacity)->SetRunState(
1216 Animation::Paused, kInitialTickTime + 0.5); 1221 Animation::Paused, kInitialTickTime + 0.5);
1217 1222
1218 controller->Animate(kInitialTickTime + 1024.0); 1223 controller->Animate(GetTimeTicks(kInitialTickTime + 1024.0));
1219 controller->UpdateState(true, events.get()); 1224 controller->UpdateState(true, events.get());
1220 EXPECT_TRUE(controller->HasActiveAnimation()); 1225 EXPECT_TRUE(controller->HasActiveAnimation());
1221 EXPECT_EQ(0.5f, dummy.opacity()); 1226 EXPECT_EQ(0.5f, dummy.opacity());
1222 1227
1223 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity)); 1228 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity));
1224 controller->GetAnimation(id, Animation::Opacity)->SetRunState( 1229 controller->GetAnimation(id, Animation::Opacity)->SetRunState(
1225 Animation::Running, kInitialTickTime + 1024); 1230 Animation::Running, kInitialTickTime + 1024);
1226 1231
1227 controller->Animate(kInitialTickTime + 1024.25); 1232 controller->Animate(GetTimeTicks(kInitialTickTime + 1024.25));
1228 controller->UpdateState(true, events.get()); 1233 controller->UpdateState(true, events.get());
1229 EXPECT_TRUE(controller->HasActiveAnimation()); 1234 EXPECT_TRUE(controller->HasActiveAnimation());
1230 EXPECT_EQ(0.75f, dummy.opacity()); 1235 EXPECT_EQ(0.75f, dummy.opacity());
1231 controller->Animate(kInitialTickTime + 1024.5); 1236 controller->Animate(GetTimeTicks(kInitialTickTime + 1024.5));
1232 controller->UpdateState(true, events.get()); 1237 controller->UpdateState(true, events.get());
1233 EXPECT_FALSE(controller->HasActiveAnimation()); 1238 EXPECT_FALSE(controller->HasActiveAnimation());
1234 EXPECT_EQ(1.f, dummy.opacity()); 1239 EXPECT_EQ(1.f, dummy.opacity());
1235 } 1240 }
1236 1241
1237 TEST(LayerAnimationControllerTest, AbortAGroupedAnimation) { 1242 TEST(LayerAnimationControllerTest, AbortAGroupedAnimation) {
1238 scoped_ptr<AnimationEventsVector> events( 1243 scoped_ptr<AnimationEventsVector> events(
1239 make_scoped_ptr(new AnimationEventsVector)); 1244 make_scoped_ptr(new AnimationEventsVector));
1240 FakeLayerAnimationValueObserver dummy; 1245 FakeLayerAnimationValueObserver dummy;
1241 scoped_refptr<LayerAnimationController> controller( 1246 scoped_refptr<LayerAnimationController> controller(
1242 LayerAnimationController::Create(0)); 1247 LayerAnimationController::Create(0));
1243 controller->AddValueObserver(&dummy); 1248 controller->AddValueObserver(&dummy);
1244 1249
1245 const int id = 1; 1250 const int id = 1;
1246 controller->AddAnimation(CreateAnimation( 1251 controller->AddAnimation(CreateAnimation(
1247 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), 1252 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(),
1248 id, 1253 id,
1249 Animation::Transform)); 1254 Animation::Transform));
1250 controller->AddAnimation(CreateAnimation( 1255 controller->AddAnimation(CreateAnimation(
1251 scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(), 1256 scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(),
1252 id, 1257 id,
1253 Animation::Opacity)); 1258 Animation::Opacity));
1254 controller->AddAnimation(CreateAnimation( 1259 controller->AddAnimation(CreateAnimation(
1255 scoped_ptr<AnimationCurve>( 1260 scoped_ptr<AnimationCurve>(
1256 new FakeFloatTransition(1.0, 1.f, 0.75f)).Pass(), 1261 new FakeFloatTransition(1.0, 1.f, 0.75f)).Pass(),
1257 2, 1262 2,
1258 Animation::Opacity)); 1263 Animation::Opacity));
1259 1264
1260 controller->Animate(kInitialTickTime); 1265 controller->Animate(GetTimeTicks(kInitialTickTime));
1261 controller->UpdateState(true, events.get()); 1266 controller->UpdateState(true, events.get());
1262 EXPECT_TRUE(controller->HasActiveAnimation()); 1267 EXPECT_TRUE(controller->HasActiveAnimation());
1263 EXPECT_EQ(0.f, dummy.opacity()); 1268 EXPECT_EQ(0.f, dummy.opacity());
1264 controller->Animate(kInitialTickTime + 1.0); 1269 controller->Animate(GetTimeTicks(kInitialTickTime + 1.0));
1265 controller->UpdateState(true, events.get()); 1270 controller->UpdateState(true, events.get());
1266 EXPECT_TRUE(controller->HasActiveAnimation()); 1271 EXPECT_TRUE(controller->HasActiveAnimation());
1267 EXPECT_EQ(0.5f, dummy.opacity()); 1272 EXPECT_EQ(0.5f, dummy.opacity());
1268 1273
1269 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity)); 1274 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity));
1270 controller->GetAnimation(id, Animation::Opacity)->SetRunState( 1275 controller->GetAnimation(id, Animation::Opacity)->SetRunState(
1271 Animation::Aborted, kInitialTickTime + 1.0); 1276 Animation::Aborted, kInitialTickTime + 1.0);
1272 controller->Animate(kInitialTickTime + 1.0); 1277 controller->Animate(GetTimeTicks(kInitialTickTime + 1.0));
1273 controller->UpdateState(true, events.get()); 1278 controller->UpdateState(true, events.get());
1274 EXPECT_TRUE(controller->HasActiveAnimation()); 1279 EXPECT_TRUE(controller->HasActiveAnimation());
1275 EXPECT_EQ(1.f, dummy.opacity()); 1280 EXPECT_EQ(1.f, dummy.opacity());
1276 controller->Animate(kInitialTickTime + 2.0); 1281 controller->Animate(GetTimeTicks(kInitialTickTime + 2.0));
1277 controller->UpdateState(true, events.get()); 1282 controller->UpdateState(true, events.get());
1278 EXPECT_TRUE(!controller->HasActiveAnimation()); 1283 EXPECT_TRUE(!controller->HasActiveAnimation());
1279 EXPECT_EQ(0.75f, dummy.opacity()); 1284 EXPECT_EQ(0.75f, dummy.opacity());
1280 } 1285 }
1281 1286
1282 TEST(LayerAnimationControllerTest, PushUpdatesWhenSynchronizedStartTimeNeeded) { 1287 TEST(LayerAnimationControllerTest, PushUpdatesWhenSynchronizedStartTimeNeeded) {
1283 FakeLayerAnimationValueObserver dummy_impl; 1288 FakeLayerAnimationValueObserver dummy_impl;
1284 scoped_refptr<LayerAnimationController> controller_impl( 1289 scoped_refptr<LayerAnimationController> controller_impl(
1285 LayerAnimationController::Create(0)); 1290 LayerAnimationController::Create(0));
1286 controller_impl->AddValueObserver(&dummy_impl); 1291 controller_impl->AddValueObserver(&dummy_impl);
1287 scoped_ptr<AnimationEventsVector> events( 1292 scoped_ptr<AnimationEventsVector> events(
1288 make_scoped_ptr(new AnimationEventsVector)); 1293 make_scoped_ptr(new AnimationEventsVector));
1289 FakeLayerAnimationValueObserver dummy; 1294 FakeLayerAnimationValueObserver dummy;
1290 scoped_refptr<LayerAnimationController> controller( 1295 scoped_refptr<LayerAnimationController> controller(
1291 LayerAnimationController::Create(0)); 1296 LayerAnimationController::Create(0));
1292 controller->AddValueObserver(&dummy); 1297 controller->AddValueObserver(&dummy);
1293 1298
1294 scoped_ptr<Animation> to_add(CreateAnimation( 1299 scoped_ptr<Animation> to_add(CreateAnimation(
1295 scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(), 1300 scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(),
1296 0, 1301 0,
1297 Animation::Opacity)); 1302 Animation::Opacity));
1298 to_add->set_needs_synchronized_start_time(true); 1303 to_add->set_needs_synchronized_start_time(true);
1299 controller->AddAnimation(to_add.Pass()); 1304 controller->AddAnimation(to_add.Pass());
1300 1305
1301 controller->Animate(kInitialTickTime); 1306 controller->Animate(GetTimeTicks(kInitialTickTime));
1302 controller->UpdateState(true, events.get()); 1307 controller->UpdateState(true, events.get());
1303 EXPECT_TRUE(controller->HasActiveAnimation()); 1308 EXPECT_TRUE(controller->HasActiveAnimation());
1304 Animation* active_animation = controller->GetAnimation(0, Animation::Opacity); 1309 Animation* active_animation = controller->GetAnimation(0, Animation::Opacity);
1305 EXPECT_TRUE(active_animation); 1310 EXPECT_TRUE(active_animation);
1306 EXPECT_TRUE(active_animation->needs_synchronized_start_time()); 1311 EXPECT_TRUE(active_animation->needs_synchronized_start_time());
1307 1312
1308 controller->PushAnimationUpdatesTo(controller_impl.get()); 1313 controller->PushAnimationUpdatesTo(controller_impl.get());
1309 1314
1310 active_animation = controller_impl->GetAnimation(0, Animation::Opacity); 1315 active_animation = controller_impl->GetAnimation(0, Animation::Opacity);
1311 EXPECT_TRUE(active_animation); 1316 EXPECT_TRUE(active_animation);
1312 EXPECT_EQ(Animation::WaitingForTargetAvailability, 1317 EXPECT_EQ(Animation::WaitingForTargetAvailability,
1313 active_animation->run_state()); 1318 active_animation->run_state());
1314 } 1319 }
1315 1320
1316 // Tests that skipping a call to UpdateState works as expected. 1321 // Tests that skipping a call to UpdateState works as expected.
1317 TEST(LayerAnimationControllerTest, SkipUpdateState) { 1322 TEST(LayerAnimationControllerTest, SkipUpdateState) {
1318 scoped_ptr<AnimationEventsVector> events( 1323 scoped_ptr<AnimationEventsVector> events(
1319 make_scoped_ptr(new AnimationEventsVector)); 1324 make_scoped_ptr(new AnimationEventsVector));
1320 FakeLayerAnimationValueObserver dummy; 1325 FakeLayerAnimationValueObserver dummy;
1321 scoped_refptr<LayerAnimationController> controller( 1326 scoped_refptr<LayerAnimationController> controller(
1322 LayerAnimationController::Create(0)); 1327 LayerAnimationController::Create(0));
1323 controller->AddValueObserver(&dummy); 1328 controller->AddValueObserver(&dummy);
1324 1329
1325 controller->AddAnimation(CreateAnimation( 1330 controller->AddAnimation(CreateAnimation(
1326 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), 1331 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(),
1327 1, 1332 1,
1328 Animation::Transform)); 1333 Animation::Transform));
1329 1334
1330 controller->Animate(kInitialTickTime); 1335 controller->Animate(GetTimeTicks(kInitialTickTime));
1331 controller->UpdateState(true, events.get()); 1336 controller->UpdateState(true, events.get());
1332 1337
1333 controller->AddAnimation(CreateAnimation( 1338 controller->AddAnimation(CreateAnimation(
1334 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), 1339 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
1335 2, 1340 2,
1336 Animation::Opacity)); 1341 Animation::Opacity));
1337 1342
1338 // Animate but don't UpdateState. 1343 // Animate but don't UpdateState.
1339 controller->Animate(kInitialTickTime + 1.0); 1344 controller->Animate(GetTimeTicks(kInitialTickTime + 1.0));
1340 1345
1341 controller->Animate(kInitialTickTime + 2.0); 1346 controller->Animate(GetTimeTicks(kInitialTickTime + 2.0));
1342 events.reset(new AnimationEventsVector); 1347 events.reset(new AnimationEventsVector);
1343 controller->UpdateState(true, events.get()); 1348 controller->UpdateState(true, events.get());
1344 1349
1345 // Should have one Started event and one Finished event. 1350 // Should have one Started event and one Finished event.
1346 EXPECT_EQ(2u, events->size()); 1351 EXPECT_EQ(2u, events->size());
1347 EXPECT_NE((*events)[0].type, (*events)[1].type); 1352 EXPECT_NE((*events)[0].type, (*events)[1].type);
1348 1353
1349 // The float transition should still be at its starting point. 1354 // The float transition should still be at its starting point.
1350 EXPECT_TRUE(controller->HasActiveAnimation()); 1355 EXPECT_TRUE(controller->HasActiveAnimation());
1351 EXPECT_EQ(0.f, dummy.opacity()); 1356 EXPECT_EQ(0.f, dummy.opacity());
1352 1357
1353 controller->Animate(kInitialTickTime + 3.0); 1358 controller->Animate(GetTimeTicks(kInitialTickTime + 3.0));
1354 controller->UpdateState(true, events.get()); 1359 controller->UpdateState(true, events.get());
1355 1360
1356 // The float tranisition should now be done. 1361 // The float tranisition should now be done.
1357 EXPECT_EQ(1.f, dummy.opacity()); 1362 EXPECT_EQ(1.f, dummy.opacity());
1358 EXPECT_FALSE(controller->HasActiveAnimation()); 1363 EXPECT_FALSE(controller->HasActiveAnimation());
1359 } 1364 }
1360 1365
1361 // Tests that an animation controller with only an inactive observer gets ticked 1366 // Tests that an animation controller with only an inactive observer gets ticked
1362 // but doesn't progress animations past the Starting state. 1367 // but doesn't progress animations past the Starting state.
1363 TEST(LayerAnimationControllerTest, InactiveObserverGetsTicked) { 1368 TEST(LayerAnimationControllerTest, InactiveObserverGetsTicked) {
1364 scoped_ptr<AnimationEventsVector> events( 1369 scoped_ptr<AnimationEventsVector> events(
1365 make_scoped_ptr(new AnimationEventsVector)); 1370 make_scoped_ptr(new AnimationEventsVector));
1366 FakeLayerAnimationValueObserver dummy; 1371 FakeLayerAnimationValueObserver dummy;
1367 FakeInactiveLayerAnimationValueObserver inactive_dummy; 1372 FakeInactiveLayerAnimationValueObserver inactive_dummy;
1368 scoped_refptr<LayerAnimationController> controller( 1373 scoped_refptr<LayerAnimationController> controller(
1369 LayerAnimationController::Create(0)); 1374 LayerAnimationController::Create(0));
1370 1375
1371 const int id = 1; 1376 const int id = 1;
1372 controller->AddAnimation(CreateAnimation(scoped_ptr<AnimationCurve>( 1377 controller->AddAnimation(CreateAnimation(scoped_ptr<AnimationCurve>(
1373 new FakeFloatTransition(1.0, 0.5f, 1.f)).Pass(), 1378 new FakeFloatTransition(1.0, 0.5f, 1.f)).Pass(),
1374 id, 1379 id,
1375 Animation::Opacity)); 1380 Animation::Opacity));
1376 1381
1377 // Without an observer, the animation shouldn't progress to the Starting 1382 // Without an observer, the animation shouldn't progress to the Starting
1378 // state. 1383 // state.
1379 controller->Animate(kInitialTickTime); 1384 controller->Animate(GetTimeTicks(kInitialTickTime));
1380 controller->UpdateState(true, events.get()); 1385 controller->UpdateState(true, events.get());
1381 EXPECT_EQ(0u, events->size()); 1386 EXPECT_EQ(0u, events->size());
1382 EXPECT_EQ(Animation::WaitingForTargetAvailability, 1387 EXPECT_EQ(Animation::WaitingForTargetAvailability,
1383 controller->GetAnimation(id, Animation::Opacity)->run_state()); 1388 controller->GetAnimation(id, Animation::Opacity)->run_state());
1384 1389
1385 controller->AddValueObserver(&inactive_dummy); 1390 controller->AddValueObserver(&inactive_dummy);
1386 1391
1387 // With only an inactive observer, the animation should progress to the 1392 // With only an inactive observer, the animation should progress to the
1388 // Starting state and get ticked at its starting point, but should not 1393 // Starting state and get ticked at its starting point, but should not
1389 // progress to Running. 1394 // progress to Running.
1390 controller->Animate(kInitialTickTime + 1.0); 1395 controller->Animate(GetTimeTicks(kInitialTickTime + 1.0));
1391 controller->UpdateState(true, events.get()); 1396 controller->UpdateState(true, events.get());
1392 EXPECT_EQ(0u, events->size()); 1397 EXPECT_EQ(0u, events->size());
1393 EXPECT_EQ(Animation::Starting, 1398 EXPECT_EQ(Animation::Starting,
1394 controller->GetAnimation(id, Animation::Opacity)->run_state()); 1399 controller->GetAnimation(id, Animation::Opacity)->run_state());
1395 EXPECT_EQ(0.5f, inactive_dummy.opacity()); 1400 EXPECT_EQ(0.5f, inactive_dummy.opacity());
1396 1401
1397 // Even when already in the Starting state, the animation should stay 1402 // Even when already in the Starting state, the animation should stay
1398 // there, and shouldn't be ticked past its starting point. 1403 // there, and shouldn't be ticked past its starting point.
1399 controller->Animate(kInitialTickTime + 2.0); 1404 controller->Animate(GetTimeTicks(kInitialTickTime + 2.0));
1400 controller->UpdateState(true, events.get()); 1405 controller->UpdateState(true, events.get());
1401 EXPECT_EQ(0u, events->size()); 1406 EXPECT_EQ(0u, events->size());
1402 EXPECT_EQ(Animation::Starting, 1407 EXPECT_EQ(Animation::Starting,
1403 controller->GetAnimation(id, Animation::Opacity)->run_state()); 1408 controller->GetAnimation(id, Animation::Opacity)->run_state());
1404 EXPECT_EQ(0.5f, inactive_dummy.opacity()); 1409 EXPECT_EQ(0.5f, inactive_dummy.opacity());
1405 1410
1406 controller->AddValueObserver(&dummy); 1411 controller->AddValueObserver(&dummy);
1407 1412
1408 // Now that an active observer has been added, the animation should still 1413 // Now that an active observer has been added, the animation should still
1409 // initially tick at its starting point, but should now progress to Running. 1414 // initially tick at its starting point, but should now progress to Running.
1410 controller->Animate(kInitialTickTime + 3.0); 1415 controller->Animate(GetTimeTicks(kInitialTickTime + 3.0));
1411 controller->UpdateState(true, events.get()); 1416 controller->UpdateState(true, events.get());
1412 EXPECT_EQ(1u, events->size()); 1417 EXPECT_EQ(1u, events->size());
1413 EXPECT_EQ(Animation::Running, 1418 EXPECT_EQ(Animation::Running,
1414 controller->GetAnimation(id, Animation::Opacity)->run_state()); 1419 controller->GetAnimation(id, Animation::Opacity)->run_state());
1415 EXPECT_EQ(0.5f, inactive_dummy.opacity()); 1420 EXPECT_EQ(0.5f, inactive_dummy.opacity());
1416 EXPECT_EQ(0.5f, dummy.opacity()); 1421 EXPECT_EQ(0.5f, dummy.opacity());
1417 1422
1418 // The animation should now tick past its starting point. 1423 // The animation should now tick past its starting point.
1419 controller->Animate(kInitialTickTime + 3.5); 1424 controller->Animate(GetTimeTicks(kInitialTickTime + 3.5));
1420 EXPECT_NE(0.5f, inactive_dummy.opacity()); 1425 EXPECT_NE(0.5f, inactive_dummy.opacity());
1421 EXPECT_NE(0.5f, dummy.opacity()); 1426 EXPECT_NE(0.5f, dummy.opacity());
1422 } 1427 }
1423 1428
1424 TEST(LayerAnimationControllerTest, TransformAnimationBounds) { 1429 TEST(LayerAnimationControllerTest, TransformAnimationBounds) {
1425 scoped_refptr<LayerAnimationController> controller_impl( 1430 scoped_refptr<LayerAnimationController> controller_impl(
1426 LayerAnimationController::Create(0)); 1431 LayerAnimationController::Create(0));
1427 1432
1428 scoped_ptr<KeyframedTransformAnimationCurve> curve1( 1433 scoped_ptr<KeyframedTransformAnimationCurve> curve1(
1429 KeyframedTransformAnimationCurve::Create()); 1434 KeyframedTransformAnimationCurve::Create());
(...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after
1515 Animation::Transform)); 1520 Animation::Transform));
1516 controller->AddAnimation(CreateAnimation( 1521 controller->AddAnimation(CreateAnimation(
1517 scoped_ptr<AnimationCurve>(new FakeTransformTransition(2.0)).Pass(), 1522 scoped_ptr<AnimationCurve>(new FakeTransformTransition(2.0)).Pass(),
1518 4, 1523 4,
1519 Animation::Transform)); 1524 Animation::Transform));
1520 controller->AddAnimation(CreateAnimation( 1525 controller->AddAnimation(CreateAnimation(
1521 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), 1526 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
1522 5, 1527 5,
1523 Animation::Opacity)); 1528 Animation::Opacity));
1524 1529
1525 controller->Animate(kInitialTickTime); 1530 controller->Animate(GetTimeTicks(kInitialTickTime));
1526 controller->UpdateState(true, NULL); 1531 controller->UpdateState(true, NULL);
1527 controller->Animate(kInitialTickTime + 1.0); 1532 controller->Animate(GetTimeTicks(kInitialTickTime + 1.0));
1528 controller->UpdateState(true, NULL); 1533 controller->UpdateState(true, NULL);
1529 1534
1530 EXPECT_EQ(Animation::Finished, 1535 EXPECT_EQ(Animation::Finished,
1531 controller->GetAnimation(1, Animation::Transform)->run_state()); 1536 controller->GetAnimation(1, Animation::Transform)->run_state());
1532 EXPECT_EQ(Animation::Finished, 1537 EXPECT_EQ(Animation::Finished,
1533 controller->GetAnimation(2, Animation::Opacity)->run_state()); 1538 controller->GetAnimation(2, Animation::Opacity)->run_state());
1534 EXPECT_EQ(Animation::Running, 1539 EXPECT_EQ(Animation::Running,
1535 controller->GetAnimation(3, Animation::Transform)->run_state()); 1540 controller->GetAnimation(3, Animation::Transform)->run_state());
1536 EXPECT_EQ(Animation::WaitingForTargetAvailability, 1541 EXPECT_EQ(Animation::WaitingForTargetAvailability,
1537 controller->GetAnimation(4, Animation::Transform)->run_state()); 1542 controller->GetAnimation(4, Animation::Transform)->run_state());
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
1569 1574
1570 controller->PushAnimationUpdatesTo(controller_impl.get()); 1575 controller->PushAnimationUpdatesTo(controller_impl.get());
1571 EXPECT_TRUE(controller_impl->GetAnimation(group_id, Animation::Opacity)); 1576 EXPECT_TRUE(controller_impl->GetAnimation(group_id, Animation::Opacity));
1572 1577
1573 controller->AbortAnimations(Animation::Opacity); 1578 controller->AbortAnimations(Animation::Opacity);
1574 EXPECT_EQ(Animation::Aborted, 1579 EXPECT_EQ(Animation::Aborted,
1575 controller->GetAnimation(Animation::Opacity)->run_state()); 1580 controller->GetAnimation(Animation::Opacity)->run_state());
1576 EXPECT_FALSE(dummy.animation_waiting_for_deletion()); 1581 EXPECT_FALSE(dummy.animation_waiting_for_deletion());
1577 EXPECT_FALSE(dummy_impl.animation_waiting_for_deletion()); 1582 EXPECT_FALSE(dummy_impl.animation_waiting_for_deletion());
1578 1583
1579 controller->Animate(kInitialTickTime); 1584 controller->Animate(GetTimeTicks(kInitialTickTime));
1580 controller->UpdateState(true, NULL); 1585 controller->UpdateState(true, NULL);
1581 EXPECT_TRUE(dummy.animation_waiting_for_deletion()); 1586 EXPECT_TRUE(dummy.animation_waiting_for_deletion());
1582 EXPECT_EQ(Animation::WaitingForDeletion, 1587 EXPECT_EQ(Animation::WaitingForDeletion,
1583 controller->GetAnimation(Animation::Opacity)->run_state()); 1588 controller->GetAnimation(Animation::Opacity)->run_state());
1584 1589
1585 controller->PushAnimationUpdatesTo(controller_impl.get()); 1590 controller->PushAnimationUpdatesTo(controller_impl.get());
1586 EXPECT_FALSE(controller->GetAnimation(group_id, Animation::Opacity)); 1591 EXPECT_FALSE(controller->GetAnimation(group_id, Animation::Opacity));
1587 EXPECT_FALSE(controller_impl->GetAnimation(group_id, Animation::Opacity)); 1592 EXPECT_FALSE(controller_impl->GetAnimation(group_id, Animation::Opacity));
1588 } 1593 }
1589 1594
(...skipping 14 matching lines...) Expand all
1604 controller->PushAnimationUpdatesTo(controller_impl.get()); 1609 controller->PushAnimationUpdatesTo(controller_impl.get());
1605 EXPECT_TRUE(controller_impl->GetAnimation(group_id, Animation::Opacity)); 1610 EXPECT_TRUE(controller_impl->GetAnimation(group_id, Animation::Opacity));
1606 1611
1607 controller_impl->AbortAnimations(Animation::Opacity); 1612 controller_impl->AbortAnimations(Animation::Opacity);
1608 EXPECT_EQ(Animation::Aborted, 1613 EXPECT_EQ(Animation::Aborted,
1609 controller_impl->GetAnimation(Animation::Opacity)->run_state()); 1614 controller_impl->GetAnimation(Animation::Opacity)->run_state());
1610 EXPECT_FALSE(dummy.animation_waiting_for_deletion()); 1615 EXPECT_FALSE(dummy.animation_waiting_for_deletion());
1611 EXPECT_FALSE(dummy_impl.animation_waiting_for_deletion()); 1616 EXPECT_FALSE(dummy_impl.animation_waiting_for_deletion());
1612 1617
1613 AnimationEventsVector events; 1618 AnimationEventsVector events;
1614 controller_impl->Animate(kInitialTickTime); 1619 controller_impl->Animate(GetTimeTicks(kInitialTickTime));
1615 controller_impl->UpdateState(true, &events); 1620 controller_impl->UpdateState(true, &events);
1616 EXPECT_TRUE(dummy_impl.animation_waiting_for_deletion()); 1621 EXPECT_TRUE(dummy_impl.animation_waiting_for_deletion());
1617 EXPECT_EQ(1u, events.size()); 1622 EXPECT_EQ(1u, events.size());
1618 EXPECT_EQ(AnimationEvent::Aborted, events[0].type); 1623 EXPECT_EQ(AnimationEvent::Aborted, events[0].type);
1619 EXPECT_EQ(Animation::WaitingForDeletion, 1624 EXPECT_EQ(Animation::WaitingForDeletion,
1620 controller_impl->GetAnimation(Animation::Opacity)->run_state()); 1625 controller_impl->GetAnimation(Animation::Opacity)->run_state());
1621 1626
1622 controller->NotifyAnimationAborted(events[0]); 1627 controller->NotifyAnimationAborted(events[0]);
1623 EXPECT_EQ(Animation::Aborted, 1628 EXPECT_EQ(Animation::Aborted,
1624 controller->GetAnimation(Animation::Opacity)->run_state()); 1629 controller->GetAnimation(Animation::Opacity)->run_state());
1625 1630
1626 controller->Animate(kInitialTickTime + 0.5); 1631 controller->Animate(GetTimeTicks(kInitialTickTime + 0.5));
1627 controller->UpdateState(true, NULL); 1632 controller->UpdateState(true, NULL);
1628 EXPECT_TRUE(dummy.animation_waiting_for_deletion()); 1633 EXPECT_TRUE(dummy.animation_waiting_for_deletion());
1629 EXPECT_EQ(Animation::WaitingForDeletion, 1634 EXPECT_EQ(Animation::WaitingForDeletion,
1630 controller->GetAnimation(Animation::Opacity)->run_state()); 1635 controller->GetAnimation(Animation::Opacity)->run_state());
1631 1636
1632 controller->PushAnimationUpdatesTo(controller_impl.get()); 1637 controller->PushAnimationUpdatesTo(controller_impl.get());
1633 EXPECT_FALSE(controller->GetAnimation(group_id, Animation::Opacity)); 1638 EXPECT_FALSE(controller->GetAnimation(group_id, Animation::Opacity));
1634 EXPECT_FALSE(controller_impl->GetAnimation(group_id, Animation::Opacity)); 1639 EXPECT_FALSE(controller_impl->GetAnimation(group_id, Animation::Opacity));
1635 } 1640 }
1636 1641
(...skipping 10 matching lines...) Expand all
1647 // Add two animations with the same group id but different durations. 1652 // Add two animations with the same group id but different durations.
1648 controller_impl->AddAnimation(CreateAnimation( 1653 controller_impl->AddAnimation(CreateAnimation(
1649 scoped_ptr<AnimationCurve>(new FakeTransformTransition(2.0)).Pass(), 1654 scoped_ptr<AnimationCurve>(new FakeTransformTransition(2.0)).Pass(),
1650 1, 1655 1,
1651 Animation::Transform)); 1656 Animation::Transform));
1652 controller_impl->AddAnimation(CreateAnimation( 1657 controller_impl->AddAnimation(CreateAnimation(
1653 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), 1658 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
1654 1, 1659 1,
1655 Animation::Opacity)); 1660 Animation::Opacity));
1656 1661
1657 controller_impl->Animate(kInitialTickTime); 1662 controller_impl->Animate(GetTimeTicks(kInitialTickTime));
1658 controller_impl->UpdateState(true, events.get()); 1663 controller_impl->UpdateState(true, events.get());
1659 1664
1660 // Both animations should have started. 1665 // Both animations should have started.
1661 EXPECT_EQ(2u, events->size()); 1666 EXPECT_EQ(2u, events->size());
1662 EXPECT_EQ(AnimationEvent::Started, (*events)[0].type); 1667 EXPECT_EQ(AnimationEvent::Started, (*events)[0].type);
1663 EXPECT_EQ(AnimationEvent::Started, (*events)[1].type); 1668 EXPECT_EQ(AnimationEvent::Started, (*events)[1].type);
1664 1669
1665 events.reset(new AnimationEventsVector); 1670 events.reset(new AnimationEventsVector);
1666 controller_impl->Animate(kInitialTickTime + 1.0); 1671 controller_impl->Animate(GetTimeTicks(kInitialTickTime + 1.0));
1667 controller_impl->UpdateState(true, events.get()); 1672 controller_impl->UpdateState(true, events.get());
1668 1673
1669 // The opacity animation should be finished, but should not have generated 1674 // The opacity animation should be finished, but should not have generated
1670 // a Finished event yet. 1675 // a Finished event yet.
1671 EXPECT_EQ(0u, events->size()); 1676 EXPECT_EQ(0u, events->size());
1672 EXPECT_EQ(Animation::Finished, 1677 EXPECT_EQ(Animation::Finished,
1673 controller_impl->GetAnimation(1, Animation::Opacity)->run_state()); 1678 controller_impl->GetAnimation(1, Animation::Opacity)->run_state());
1674 EXPECT_EQ(Animation::Running, 1679 EXPECT_EQ(Animation::Running,
1675 controller_impl->GetAnimation(1, 1680 controller_impl->GetAnimation(1,
1676 Animation::Transform)->run_state()); 1681 Animation::Transform)->run_state());
1677 1682
1678 controller_impl->Animate(kInitialTickTime + 2.0); 1683 controller_impl->Animate(GetTimeTicks(kInitialTickTime + 2.0));
1679 controller_impl->UpdateState(true, events.get()); 1684 controller_impl->UpdateState(true, events.get());
1680 1685
1681 // Both animations should have generated Finished events. 1686 // Both animations should have generated Finished events.
1682 EXPECT_EQ(2u, events->size()); 1687 EXPECT_EQ(2u, events->size());
1683 EXPECT_EQ(AnimationEvent::Finished, (*events)[0].type); 1688 EXPECT_EQ(AnimationEvent::Finished, (*events)[0].type);
1684 EXPECT_EQ(AnimationEvent::Finished, (*events)[1].type); 1689 EXPECT_EQ(AnimationEvent::Finished, (*events)[1].type);
1685 } 1690 }
1686 1691
1687 // Ensure that when a group has a mix of aborted and finished animations, 1692 // Ensure that when a group has a mix of aborted and finished animations,
1688 // we generate a Finished event for the finished animation and an Aborted 1693 // we generate a Finished event for the finished animation and an Aborted
1689 // event for the aborted animation. 1694 // event for the aborted animation.
1690 TEST(LayerAnimationControllerTest, FinishedAndAbortedEventsForGroup) { 1695 TEST(LayerAnimationControllerTest, FinishedAndAbortedEventsForGroup) {
1691 scoped_ptr<AnimationEventsVector> events( 1696 scoped_ptr<AnimationEventsVector> events(
1692 make_scoped_ptr(new AnimationEventsVector)); 1697 make_scoped_ptr(new AnimationEventsVector));
1693 FakeLayerAnimationValueObserver dummy_impl; 1698 FakeLayerAnimationValueObserver dummy_impl;
1694 scoped_refptr<LayerAnimationController> controller_impl( 1699 scoped_refptr<LayerAnimationController> controller_impl(
1695 LayerAnimationController::Create(0)); 1700 LayerAnimationController::Create(0));
1696 controller_impl->AddValueObserver(&dummy_impl); 1701 controller_impl->AddValueObserver(&dummy_impl);
1697 1702
1698 // Add two animations with the same group id. 1703 // Add two animations with the same group id.
1699 controller_impl->AddAnimation(CreateAnimation( 1704 controller_impl->AddAnimation(CreateAnimation(
1700 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1.0)).Pass(), 1705 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1.0)).Pass(),
1701 1, 1706 1,
1702 Animation::Transform)); 1707 Animation::Transform));
1703 controller_impl->AddAnimation(CreateAnimation( 1708 controller_impl->AddAnimation(CreateAnimation(
1704 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), 1709 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
1705 1, 1710 1,
1706 Animation::Opacity)); 1711 Animation::Opacity));
1707 1712
1708 controller_impl->Animate(kInitialTickTime); 1713 controller_impl->Animate(GetTimeTicks(kInitialTickTime));
1709 controller_impl->UpdateState(true, events.get()); 1714 controller_impl->UpdateState(true, events.get());
1710 1715
1711 // Both animations should have started. 1716 // Both animations should have started.
1712 EXPECT_EQ(2u, events->size()); 1717 EXPECT_EQ(2u, events->size());
1713 EXPECT_EQ(AnimationEvent::Started, (*events)[0].type); 1718 EXPECT_EQ(AnimationEvent::Started, (*events)[0].type);
1714 EXPECT_EQ(AnimationEvent::Started, (*events)[1].type); 1719 EXPECT_EQ(AnimationEvent::Started, (*events)[1].type);
1715 1720
1716 controller_impl->AbortAnimations(Animation::Opacity); 1721 controller_impl->AbortAnimations(Animation::Opacity);
1717 1722
1718 events.reset(new AnimationEventsVector); 1723 events.reset(new AnimationEventsVector);
1719 controller_impl->Animate(kInitialTickTime + 1.0); 1724 controller_impl->Animate(GetTimeTicks(kInitialTickTime + 1.0));
1720 controller_impl->UpdateState(true, events.get()); 1725 controller_impl->UpdateState(true, events.get());
1721 1726
1722 // We should have exactly 2 events: a Finished event for the tranform 1727 // We should have exactly 2 events: a Finished event for the tranform
1723 // animation, and an Aborted event for the opacity animation. 1728 // animation, and an Aborted event for the opacity animation.
1724 EXPECT_EQ(2u, events->size()); 1729 EXPECT_EQ(2u, events->size());
1725 EXPECT_EQ(AnimationEvent::Finished, (*events)[0].type); 1730 EXPECT_EQ(AnimationEvent::Finished, (*events)[0].type);
1726 EXPECT_EQ(Animation::Transform, (*events)[0].target_property); 1731 EXPECT_EQ(Animation::Transform, (*events)[0].target_property);
1727 EXPECT_EQ(AnimationEvent::Aborted, (*events)[1].type); 1732 EXPECT_EQ(AnimationEvent::Aborted, (*events)[1].type);
1728 EXPECT_EQ(Animation::Opacity, (*events)[1].target_property); 1733 EXPECT_EQ(Animation::Opacity, (*events)[1].target_property);
1729 } 1734 }
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1903 ->SetRunState(Animation::Finished, 0.0); 1908 ->SetRunState(Animation::Finished, 0.0);
1904 1909
1905 // Only unfinished animations should be considered by 1910 // Only unfinished animations should be considered by
1906 // MaximumScale. 1911 // MaximumScale.
1907 EXPECT_TRUE(controller_impl->MaximumScale(&max_scale)); 1912 EXPECT_TRUE(controller_impl->MaximumScale(&max_scale));
1908 EXPECT_EQ(4.f, max_scale); 1913 EXPECT_EQ(4.f, max_scale);
1909 } 1914 }
1910 1915
1911 } // namespace 1916 } // namespace
1912 } // namespace cc 1917 } // namespace cc
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