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Issue 231093002: Do div-by-zero check for all gpus in ellipse/rr effects. (Closed)

Created:
6 years, 8 months ago by bsalomon
Modified:
6 years, 8 months ago
Reviewers:
jvanverth1
CC:
skia-review_googlegroups.com
Visibility:
Public.

Description

Do div-by-zero check for all gpus in ellipse/rr effects. Committed: http://code.google.com/p/skia/source/detail?r=14110

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+8 lines, -16 lines) Patch
M src/gpu/GrOvalRenderer.cpp View 2 chunks +4 lines, -10 lines 0 comments Download
M src/gpu/effects/GrOvalEffect.cpp View 1 chunk +2 lines, -3 lines 0 comments Download
M src/gpu/effects/GrRRectEffect.cpp View 1 chunk +2 lines, -3 lines 0 comments Download

Messages

Total messages: 5 (0 generated)
bsalomon
I wasn't sure if a similar change should be made for the distance field effect.
6 years, 8 months ago (2014-04-09 15:48:22 UTC) #1
jvanverth1
lgtm
6 years, 8 months ago (2014-04-09 16:48:50 UTC) #2
bsalomon
The CQ bit was checked by bsalomon@google.com
6 years, 8 months ago (2014-04-09 16:50:18 UTC) #3
commit-bot: I haz the power
CQ is trying da patch. Follow status at https://skia-tree-status.appspot.com/cq/bsalomon@google.com/231093002/1
6 years, 8 months ago (2014-04-09 16:50:20 UTC) #4
commit-bot: I haz the power
6 years, 8 months ago (2014-04-09 17:11:11 UTC) #5
Message was sent while issue was closed.
Change committed as 14110

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