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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
xhwang
2016/09/24 00:50:53
I was debating whether this file should be here or
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2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 module media.mojom; | |
6 | |
7 interface RemoterFactory { | |
8 // Create a new Remoter associated with the given RemotingSource and bind it | |
9 // to the given interface request. The RemotingSource will be notified when | |
10 // the Remoter becomes available for use (or becomes unavailable). | |
11 Create(RemotingSource source, Remoter& remoter); | |
12 }; | |
13 | |
14 // Interface used by the source to control when media bitstream data is read | |
15 // from a data pipe and then sent to the remote endpoint. There is one | |
16 // RemotingDataStreamSender per data pipe. | |
17 interface RemotingDataStreamSender { | |
18 // Consumes |size| bytes of data from the data pipe, which is a chunk of the | |
19 // next frame's data payload starting at the given byte |offset|. | |
20 // |total_payload_size| indicates the size of the entire data payload for the | |
21 // frame. Before this is called, |size| bytes of data must have been written | |
22 // into the data pipe. | |
23 // | |
24 // Normally, a frame's entire data payload can be pushed through the data pipe | |
25 // in one chunk. However, there can be situations where the size of the | |
26 // payload exceeds the capacity of the data pipe; and so this API supports | |
27 // feeding the frame data through the pipe in multiple chunks. | |
28 ConsumeDataChunk(uint32 offset, uint32 size, uint32 total_payload_size); | |
29 | |
30 // Enqueues another frame for transmission to the remote endpoint. Before this | |
31 // is called, ConsumeDataChunk() must have been called one or more times to | |
32 // provide all of the frame's data. | |
33 SendFrame(); | |
34 | |
35 // Cancel the transmission of all in-flight data to the remote, up to and | |
36 // including the last SendFrame() call; and also discard any data chunks | |
37 // that were consumed from the data pipe for the next frame. This is used to | |
38 // optimize seeking, when it is known that any in-flight data is no longer | |
39 // needed by the remote. There is no guarantee as to how much of the in-flight | |
40 // data will actually reach the remote before the cancellation takes effect. | |
41 CancelInFlightData(); | |
42 }; | |
43 | |
44 enum RemotingStopReason { | |
45 ROUTE_TERMINATED, // User-initiated disconnect, etc. | |
46 LOCAL_PLAYBACK, // Media switched back to local playback. | |
47 SOURCE_GONE, // RemotingSource has been destroyed. | |
48 MESSAGE_SEND_FAILED, // Failed to send a message to the sink. | |
49 DATA_SEND_FAILED, // Failed to consume from a data pipe or send to the sink. | |
50 UNEXPECTED_FAILURE, // Unexpected failure or inconsistent state encountered. | |
51 }; | |
52 | |
53 // Interface used by the source to start/stop remoting and send data to the | |
54 // sink. | |
55 interface Remoter { | |
56 // Start a remoting session (once the sink has been reported to be available; | |
57 // see RemotingSource). Either RemotingSource.OnStarted() or OnStartFailed() | |
58 // will be called to indicate success or failure. Once OnStarted() has been | |
59 // invoked, the source may then make calls to SendMessageToSink() and expect | |
60 // messages from the remote via RemotingSource.OnMessageFromSink(). | |
61 Start(); | |
62 | |
63 // Start remoting the media data streams. This is called after Start() to | |
64 // provide data pipes from which the audio/video bitstream data is consumed | |
65 // and then transported to the remote device. RemotingDataStreamSenders are | |
66 // used by the source to control when data should be consumed from the data | |
67 // pipes and sent. One or both pipes (and their corresponding | |
68 // RemotingDataStreamSender interface requests) must be provided. | |
69 StartDataStreams(handle<data_pipe_consumer>? audio_pipe, | |
70 handle<data_pipe_consumer>? video_pipe, | |
71 RemotingDataStreamSender&? audio_sender, | |
72 RemotingDataStreamSender&? video_sender); | |
73 | |
74 // Stop remoting media. Messages in both directions will be dropped after this | |
75 // point as well as any pending or in-transit media bitstream data. | |
76 Stop(RemotingStopReason reason); | |
77 | |
78 // Send |message| to the sink. |message| is a serialized protobuf from | |
79 // src/media/remoting/proto. | |
80 SendMessageToSink(array<uint8> message); | |
81 }; | |
82 | |
83 enum RemotingStartFailReason { | |
84 CANNOT_START_MULTIPLE, // Remoting was already active. | |
85 ROUTE_TERMINATED, // User-initated disconnect while starting remoting. | |
86 }; | |
87 | |
88 // Interface used for sending notifications back to the local source's control | |
89 // logic, and to pass messages from the sink back to the local media pipeline. | |
90 interface RemotingSource { | |
91 // Notify the source that the sink is now available to start remoting. It is | |
92 // up to the source's control logic to decide whether/when to start remoting. | |
93 // | |
94 // TODO(miu): In a later change, also pass information about the sink's | |
95 // capabilities (e.g., codec support, DRM keysystem support, etc.). | |
96 OnSinkAvailable(); | |
97 | |
98 // Notify the source that the sink is no longer available for remoting. This | |
99 // may happen, for example, because the sink has been shut down, or because | |
100 // another source has started remoting. | |
101 OnSinkGone(); | |
102 | |
103 // One of these is called after the source attempts to start remoting. If | |
104 // OnStarted() is called, messages may begin flowing; and this will continue | |
105 // until OnStopped() is called. On the other hand, if OnStartFailed() is | |
106 // called, then no messages are being passed between source and sink and | |
107 // remoting is not taking place. | |
108 OnStarted(); | |
109 OnStartFailed(RemotingStartFailReason reason); | |
110 | |
111 // Pass a |message| from the sink back to the source. The |message| consists | |
112 // of a serialized protobuf from src/media/remoting/proto. This will only be | |
113 // called after OnStarted() and before OnStopped(). | |
114 OnMessageFromSink(array<uint8> message); | |
115 | |
116 // Notify the source that remoting has terminated. This may or may not be in | |
117 // response to a Remoter.Stop() call, as other events (possibly external) may | |
118 // have caused remoting to end. | |
119 OnStopped(RemotingStopReason reason); | |
120 }; | |
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