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Unified Diff: src/ast-string-table.h

Issue 231073002: WIP: Parser: delay string internalization. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: more cleanup Created 6 years, 7 months ago
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Index: src/ast-string-table.h
diff --git a/src/ast-string-table.h b/src/ast-string-table.h
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index 0000000000000000000000000000000000000000..f505a0bee977fb5fee04de81fbdb7c4aef68e786
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+++ b/src/ast-string-table.h
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+// Copyright 2014 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_AST_STRING_TABLE_H_
+#define V8_AST_STRING_TABLE_H_
+
+#include "api.h"
+#include "hashmap.h"
+#include "utils.h"
+
+// AstString, AstValue and AstStringTable are for storing strings and values
+// independent of the V8 heap and internalizing them later. During parsing,
+// AstStrings and AstValues are created and stored outside the heap, in
+// AstStringTable. After parsing, the strings and values are internalized (moved
+// into the V8 heap).
+namespace v8 {
+namespace internal {
+
+class AstString {
+ public:
+ AstString(bool i, Vector<const byte> lb, int h)
+ : is_one_byte_(i),
+ literal_bytes_(lb),
+ hash_(h) {}
+
+ AstString()
+ : is_one_byte_(true),
+ hash_(0) {}
+
+ bool AsArrayIndex(uint32_t* index) const;
+
+ // The string is not NULL-terminated, use length() to find out the length.
+ const unsigned char* raw_data() const { return literal_bytes_.start(); }
+ int length() const { return literal_bytes_.length(); }
+ bool is_one_byte() const { return is_one_byte_; }
+ bool IsOneByteEqualTo(const char* data) const;
+
+ // Puts the string into the V8 heap.
+ void Internalize(Isolate* isolate);
+
+ // This function can be called after internalizing.
+ V8_INLINE Handle<String> string() const {
+ ASSERT(!string_.is_null());
+ return string_;
+ }
+
+ // For storing AstStrings in a hash map.
+ int hash() const { return hash_; }
+ static bool Compare(void* a, void* b);
+
+ private:
+ friend class AstStringTable;
+
+ bool is_one_byte_;
+ // Weak. Points to memory owned by AstStringTable.
+ Vector<const byte> literal_bytes_;
+ int hash_;
+
+ // This is null until the string is internalized.
+ Handle<String> string_;
+};
+
+
+// AstValue is either a string, a number, a string array, a boolean, or a
+// special value (null, undefined, the hole).
+class AstValue : public ZoneObject {
+ public:
+ enum Type {
+ STRING,
+ NUMBER,
+ SMI,
+ BOOLEAN,
+ STRING_ARRAY,
+ NULL_TYPE,
+ UNDEFINED,
+ THE_HOLE
+ };
+
+ bool IsString() const {
+ return type_ == STRING;
+ }
+
+ bool IsNumber() const {
+ return type_ == NUMBER || type_ == SMI;
+ }
+
+ const AstString* AsString() const {
+ if (type_ == STRING)
+ return string_;
+ UNREACHABLE();
+ return 0;
+ }
+
+ double AsNumber() const {
+ if (type_ == NUMBER)
+ return number_;
+ if (type_ == SMI)
+ return smi_;
+ UNREACHABLE();
+ return 0;
+ }
+
+ bool EqualsString(const AstString* string) const {
+ return type_ == STRING && string_ == string;
+ }
+
+ bool IsPropertyName() const;
+
+ bool BooleanValue() const;
+
+ void Internalize(Isolate* isolate);
+
+ // Can be called after Internalize has been called.
+ V8_INLINE Handle<Object> value() const {
+ if (type_ == STRING) {
+ return string_->string();
+ }
+ ASSERT(!value_.is_null());
+ return value_;
+ }
+
+ private:
+ friend class AstStringTable;
+
+ explicit AstValue(const AstString* s) :
+ type_(STRING) {
+ string_ = s;
+ }
+
+ explicit AstValue(double n) :
+ type_(NUMBER) {
+ number_ = n;
+ }
+
+ AstValue(Type t, int i) :
+ type_(t) {
+ ASSERT(type_ == SMI);
+ smi_ = i;
+ }
+
+ explicit AstValue(bool b) :
+ type_(BOOLEAN) {
+ bool_ = b;
+ }
+
+ explicit AstValue(ZoneList<const AstString*>* s) :
+ type_(STRING_ARRAY) {
+ strings_ = s;
+ }
+
+ explicit AstValue(Type t) :
+ type_(t) {}
+
+ Type type_;
+
+ // Uninternalized value.
+ union {
+ const AstString* string_;
+ double number_;
+ int smi_;
+ bool bool_;
+ ZoneList<const AstString*>* strings_;
+ };
+
+ // Internalized value (empty before internalized).
+ Handle<Object> value_;
+};
+
+
+// For generating string constants.
+#define STRING_CONSTANTS(F) \
+ F(anonymous_function, "(anonymous function)") \
+ F(arguments, "arguments") \
+ F(done, "done") \
+ F(dot_for, ".for") \
+ F(dot_generator, ".generator") \
+ F(dot_generator_object, ".generator_object") \
+ F(dot_iterator, ".iterator") \
+ F(dot_module, ".module") \
+ F(dot_result, ".result") \
+ F(empty, "") \
+ F(eval, "eval") \
+ F(initialize_const_global, "initializeConstGlobal") \
+ F(initialize_var_global, "initializeVarGlobal") \
+ F(make_reference_error, "MakeReferenceError") \
+ F(make_syntax_error, "MakeSyntaxError") \
+ F(make_type_error, "MakeTypeError") \
+ F(module, "module") \
+ F(native, "native") \
+ F(next, "next") \
+ F(proto, "__proto__") \
+ F(prototype, "prototype") \
+ F(this, "this") \
+ F(use_strict, "use strict") \
+ F(value, "value")
+
+class AstStringTable {
+ public:
+ explicit AstStringTable(Zone* zone)
+ : literal_chars_(0),
+ string_table_keys_(0),
+ string_table_(AstString::Compare),
+ zone_(zone),
+ isolate_(NULL) {
+#define F(name, str) { \
+ const char* data = str; \
+ name##_string_ = GetOneByteString( \
+ Vector<const uint8_t>(reinterpret_cast<const uint8_t*>(data), \
+ strlen(data))); \
+ }
+ STRING_CONSTANTS(F)
+#undef F
+ }
+
+ const AstString* GetOneByteString(Vector<const uint8_t> literal);
+ const AstString* GetTwoByteString(Vector<const uint16_t> literal);
+ const AstString* GetString(Handle<String> literal);
+
+ void Internalize(Isolate* isolate);
+
+#define F(name, str) \
+ const AstString* name##_string() const { return name##_string_; }
+ STRING_CONSTANTS(F)
+#undef F
+
+ const AstValue* NewValue(const AstString* string);
+ const AstValue* NewNumberValue(double number);
+ const AstValue* NewSmiValue(int number);
+ const AstValue* NewValue(bool b);
+ const AstValue* NewValue(ZoneList<const AstString*>* strings);
+ const AstValue* NewValue(AstValue::Type t);
+
+ private:
+ const AstString* GetString(int hash, bool is_one_byte,
+ Vector<const byte> literal_bytes);
+
+ // All strings are copied here, one after another (no NULLs inbetween).
+ Collector<byte> literal_chars_;
+ // List of all AstStrings we have created; keys of string_table_ are pointers
+ // into AstStrings in string_table_keys_.
+ Collector<AstString> string_table_keys_;
+ HashMap string_table_;
+ // For keeping track of all AstValues we've created (so that they can be
+ // internalized later).
+ List<AstValue*> values_;
+ Zone* zone_;
+ Isolate* isolate_;
+
+#define F(name, str) \
+ const AstString* name##_string_;
+ STRING_CONSTANTS(F)
+#undef F
+};
+
+} } // namespace v8::internal
+
+#undef STRING_CONSTANTS
+
+#endif // V8_AST_STRING_TABLE_H_
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