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Issue 2310623002: Remove GPU memory UMAs (Closed)
Patch Set: Rebase Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/gpu/gpu_service_internal.h" 5 #include "services/ui/gpu/gpu_service_internal.h"
6 6
7 #include "base/memory/shared_memory.h" 7 #include "base/memory/shared_memory.h"
8 #include "base/memory/singleton.h" 8 #include "base/memory/singleton.h"
9 #include "base/synchronization/waitable_event.h" 9 #include "base/synchronization/waitable_event.h"
10 #include "base/threading/thread_task_runner_handle.h" 10 #include "base/threading/thread_task_runner_handle.h"
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126 void GpuServiceInternal::DidDestroyOffscreenContext(const GURL& active_url) { 126 void GpuServiceInternal::DidDestroyOffscreenContext(const GURL& active_url) {
127 NOTIMPLEMENTED(); 127 NOTIMPLEMENTED();
128 } 128 }
129 129
130 void GpuServiceInternal::DidLoseContext(bool offscreen, 130 void GpuServiceInternal::DidLoseContext(bool offscreen,
131 gpu::error::ContextLostReason reason, 131 gpu::error::ContextLostReason reason,
132 const GURL& active_url) { 132 const GURL& active_url) {
133 NOTIMPLEMENTED(); 133 NOTIMPLEMENTED();
134 } 134 }
135 135
136 void GpuServiceInternal::GpuMemoryUmaStats(
137 const gpu::GPUMemoryUmaStats& params) {
138 NOTIMPLEMENTED();
139 }
140
141 void GpuServiceInternal::StoreShaderToDisk(int client_id, 136 void GpuServiceInternal::StoreShaderToDisk(int client_id,
142 const std::string& key, 137 const std::string& key,
143 const std::string& shader) { 138 const std::string& shader) {
144 NOTIMPLEMENTED(); 139 NOTIMPLEMENTED();
145 } 140 }
146 141
147 #if defined(OS_WIN) 142 #if defined(OS_WIN)
148 void GpuServiceInternal::SendAcceleratedSurfaceCreatedChildWindow( 143 void GpuServiceInternal::SendAcceleratedSurfaceCreatedChildWindow(
149 gpu::SurfaceHandle parent_window, 144 gpu::SurfaceHandle parent_window,
150 gpu::SurfaceHandle child_window) { 145 gpu::SurfaceHandle child_window) {
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252 allow_real_time_streams, callback); 247 allow_real_time_streams, callback);
253 } 248 }
254 249
255 // static 250 // static
256 GpuServiceInternal* GpuServiceInternal::GetInstance() { 251 GpuServiceInternal* GpuServiceInternal::GetInstance() {
257 return base::Singleton<GpuServiceInternal, 252 return base::Singleton<GpuServiceInternal,
258 base::LeakySingletonTraits<GpuServiceInternal>>::get(); 253 base::LeakySingletonTraits<GpuServiceInternal>>::get();
259 } 254 }
260 255
261 } // namespace ui 256 } // namespace ui
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