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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_DELEGATE_H_ | 5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_DELEGATE_H_ |
6 #define GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_DELEGATE_H_ | 6 #define GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_DELEGATE_H_ |
7 | 7 |
8 #include "gpu/command_buffer/common/constants.h" | 8 #include "gpu/command_buffer/common/constants.h" |
9 #include "gpu/ipc/common/surface_handle.h" | 9 #include "gpu/ipc/common/surface_handle.h" |
10 | 10 |
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29 | 29 |
30 // Tells the delegate that an offscreen context was destroyed for the provided | 30 // Tells the delegate that an offscreen context was destroyed for the provided |
31 // |active_url|. | 31 // |active_url|. |
32 virtual void DidDestroyOffscreenContext(const GURL& active_url) = 0; | 32 virtual void DidDestroyOffscreenContext(const GURL& active_url) = 0; |
33 | 33 |
34 // Tells the delegate that a context was lost. | 34 // Tells the delegate that a context was lost. |
35 virtual void DidLoseContext(bool offscreen, | 35 virtual void DidLoseContext(bool offscreen, |
36 error::ContextLostReason reason, | 36 error::ContextLostReason reason, |
37 const GURL& active_url) = 0; | 37 const GURL& active_url) = 0; |
38 | 38 |
39 // Tells the delegate about GPU memory usage statistics for UMA logging. | |
40 virtual void GpuMemoryUmaStats(const GPUMemoryUmaStats& params) = 0; | |
41 | |
42 // Tells the delegate to cache the given shader information in persistent | 39 // Tells the delegate to cache the given shader information in persistent |
43 // storage. The embedder is expected to repopulate the in-memory cache through | 40 // storage. The embedder is expected to repopulate the in-memory cache through |
44 // the respective GpuChannelManager API. | 41 // the respective GpuChannelManager API. |
45 virtual void StoreShaderToDisk(int32_t client_id, | 42 virtual void StoreShaderToDisk(int32_t client_id, |
46 const std::string& key, | 43 const std::string& key, |
47 const std::string& shader) = 0; | 44 const std::string& shader) = 0; |
48 | 45 |
49 #if defined(OS_WIN) | 46 #if defined(OS_WIN) |
50 virtual void SendAcceleratedSurfaceCreatedChildWindow( | 47 virtual void SendAcceleratedSurfaceCreatedChildWindow( |
51 SurfaceHandle parent_window, | 48 SurfaceHandle parent_window, |
52 SurfaceHandle child_window) = 0; | 49 SurfaceHandle child_window) = 0; |
53 #endif | 50 #endif |
54 | 51 |
55 // Sets the currently active URL. Use GURL() to clear the URL. | 52 // Sets the currently active URL. Use GURL() to clear the URL. |
56 virtual void SetActiveURL(const GURL& url) = 0; | 53 virtual void SetActiveURL(const GURL& url) = 0; |
57 | 54 |
58 protected: | 55 protected: |
59 virtual ~GpuChannelManagerDelegate() {} | 56 virtual ~GpuChannelManagerDelegate() {} |
60 }; | 57 }; |
61 | 58 |
62 } // namespace gpu | 59 } // namespace gpu |
63 | 60 |
64 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_DELEGATE_H_ | 61 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_MANAGER_DELEGATE_H_ |
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