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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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84 | 84 |
85 // Return success. | 85 // Return success. |
86 return heap->true_value(); | 86 return heap->true_value(); |
87 } | 87 } |
88 | 88 |
89 | 89 |
90 Handle<Object> v8::internal::HeapTester::TestAllocateAfterFailures() { | 90 Handle<Object> v8::internal::HeapTester::TestAllocateAfterFailures() { |
91 // Similar to what the CALL_AND_RETRY macro does in the last-resort case, we | 91 // Similar to what the CALL_AND_RETRY macro does in the last-resort case, we |
92 // are wrapping the allocator function in an AlwaysAllocateScope. Test that | 92 // are wrapping the allocator function in an AlwaysAllocateScope. Test that |
93 // all allocations succeed immediately without any retry. | 93 // all allocations succeed immediately without any retry. |
94 CcTest::heap()->CollectAllAvailableGarbage("panic"); | 94 CcTest::CollectAllAvailableGarbage(); |
95 AlwaysAllocateScope scope(CcTest::i_isolate()); | 95 AlwaysAllocateScope scope(CcTest::i_isolate()); |
96 return handle(AllocateAfterFailures().ToObjectChecked(), CcTest::i_isolate()); | 96 return handle(AllocateAfterFailures().ToObjectChecked(), CcTest::i_isolate()); |
97 } | 97 } |
98 | 98 |
99 | 99 |
100 HEAP_TEST(StressHandles) { | 100 HEAP_TEST(StressHandles) { |
101 v8::HandleScope scope(CcTest::isolate()); | 101 v8::HandleScope scope(CcTest::isolate()); |
102 v8::Local<v8::Context> env = v8::Context::New(CcTest::isolate()); | 102 v8::Local<v8::Context> env = v8::Context::New(CcTest::isolate()); |
103 env->Enter(); | 103 env->Enter(); |
104 Handle<Object> o = TestAllocateAfterFailures(); | 104 Handle<Object> o = TestAllocateAfterFailures(); |
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242 code_range.FreeRawMemory(blocks[index].base, blocks[index].size); | 242 code_range.FreeRawMemory(blocks[index].base, blocks[index].size); |
243 current_allocated -= blocks[index].size; | 243 current_allocated -= blocks[index].size; |
244 if (index < blocks.length() - 1) { | 244 if (index < blocks.length() - 1) { |
245 blocks[index] = blocks.RemoveLast(); | 245 blocks[index] = blocks.RemoveLast(); |
246 } else { | 246 } else { |
247 blocks.RemoveLast(); | 247 blocks.RemoveLast(); |
248 } | 248 } |
249 } | 249 } |
250 } | 250 } |
251 } | 251 } |
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