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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/debug/debug.h" | 5 #include "src/debug/debug.h" |
| 6 | 6 |
| 7 #include <memory> | 7 #include <memory> |
| 8 | 8 |
| 9 #include "src/api.h" | 9 #include "src/api.h" |
| 10 #include "src/arguments.h" | 10 #include "src/arguments.h" |
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| 1275 // for which no JSFunction exists. | 1275 // for which no JSFunction exists. |
| 1276 { | 1276 { |
| 1277 SharedFunctionInfo::Iterator iterator(isolate_); | 1277 SharedFunctionInfo::Iterator iterator(isolate_); |
| 1278 while (SharedFunctionInfo* shared = iterator.Next()) { | 1278 while (SharedFunctionInfo* shared = iterator.Next()) { |
| 1279 shared->ClearCodeFromOptimizedCodeMap(); | 1279 shared->ClearCodeFromOptimizedCodeMap(); |
| 1280 } | 1280 } |
| 1281 } | 1281 } |
| 1282 | 1282 |
| 1283 // Make sure we abort incremental marking. | 1283 // Make sure we abort incremental marking. |
| 1284 isolate_->heap()->CollectAllGarbage(Heap::kMakeHeapIterableMask, | 1284 isolate_->heap()->CollectAllGarbage(Heap::kMakeHeapIterableMask, |
| 1285 "prepare for break points"); | 1285 GarbageCollectionReason::kDebugger); |
| 1286 | 1286 |
| 1287 DCHECK(shared->is_compiled()); | 1287 DCHECK(shared->is_compiled()); |
| 1288 bool baseline_exists = shared->HasBaselineCode(); | 1288 bool baseline_exists = shared->HasBaselineCode(); |
| 1289 | 1289 |
| 1290 { | 1290 { |
| 1291 // TODO(yangguo): with bytecode, we still walk the heap to find all | 1291 // TODO(yangguo): with bytecode, we still walk the heap to find all |
| 1292 // optimized code for the function to deoptimize. We can probably be | 1292 // optimized code for the function to deoptimize. We can probably be |
| 1293 // smarter here and avoid the heap walk. | 1293 // smarter here and avoid the heap walk. |
| 1294 HeapIterator iterator(isolate_->heap()); | 1294 HeapIterator iterator(isolate_->heap()); |
| 1295 HeapObject* obj; | 1295 HeapObject* obj; |
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| 1592 | 1592 |
| 1593 | 1593 |
| 1594 void Debug::ClearMirrorCache() { | 1594 void Debug::ClearMirrorCache() { |
| 1595 PostponeInterruptsScope postpone(isolate_); | 1595 PostponeInterruptsScope postpone(isolate_); |
| 1596 HandleScope scope(isolate_); | 1596 HandleScope scope(isolate_); |
| 1597 CallFunction("ClearMirrorCache", 0, NULL); | 1597 CallFunction("ClearMirrorCache", 0, NULL); |
| 1598 } | 1598 } |
| 1599 | 1599 |
| 1600 | 1600 |
| 1601 Handle<FixedArray> Debug::GetLoadedScripts() { | 1601 Handle<FixedArray> Debug::GetLoadedScripts() { |
| 1602 isolate_->heap()->CollectAllGarbage(); | 1602 isolate_->heap()->CollectAllGarbage(Heap::kFinalizeIncrementalMarkingMask, |
| 1603 GarbageCollectionReason::kDebugger); |
| 1603 Factory* factory = isolate_->factory(); | 1604 Factory* factory = isolate_->factory(); |
| 1604 if (!factory->script_list()->IsWeakFixedArray()) { | 1605 if (!factory->script_list()->IsWeakFixedArray()) { |
| 1605 return factory->empty_fixed_array(); | 1606 return factory->empty_fixed_array(); |
| 1606 } | 1607 } |
| 1607 Handle<WeakFixedArray> array = | 1608 Handle<WeakFixedArray> array = |
| 1608 Handle<WeakFixedArray>::cast(factory->script_list()); | 1609 Handle<WeakFixedArray>::cast(factory->script_list()); |
| 1609 Handle<FixedArray> results = factory->NewFixedArray(array->Length()); | 1610 Handle<FixedArray> results = factory->NewFixedArray(array->Length()); |
| 1610 int length = 0; | 1611 int length = 0; |
| 1611 { | 1612 { |
| 1612 Script::Iterator iterator(isolate_); | 1613 Script::Iterator iterator(isolate_); |
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| 2566 } | 2567 } |
| 2567 | 2568 |
| 2568 | 2569 |
| 2569 void LockingCommandMessageQueue::Clear() { | 2570 void LockingCommandMessageQueue::Clear() { |
| 2570 base::LockGuard<base::Mutex> lock_guard(&mutex_); | 2571 base::LockGuard<base::Mutex> lock_guard(&mutex_); |
| 2571 queue_.Clear(); | 2572 queue_.Clear(); |
| 2572 } | 2573 } |
| 2573 | 2574 |
| 2574 } // namespace internal | 2575 } // namespace internal |
| 2575 } // namespace v8 | 2576 } // namespace v8 |
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