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Side by Side Diff: sync/js/js_controller.h

Issue 231013003: Remove Sync JS generic request/reply framework (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Remove js_reply_handler.h from gyp Created 6 years, 8 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SYNC_JS_JS_CONTROLLER_H_ 5 #ifndef SYNC_JS_JS_CONTROLLER_H_
6 #define SYNC_JS_JS_CONTROLLER_H_ 6 #define SYNC_JS_JS_CONTROLLER_H_
7 7
8 // See README.js for design comments. 8 // See README.js for design comments.
9 9
10 #include <string> 10 #include <string>
11 11
12 #include "sync/base/sync_export.h" 12 #include "sync/base/sync_export.h"
13 13
14 namespace syncer { 14 namespace syncer {
15 15
16 class JsArgList;
17 class JsEventHandler; 16 class JsEventHandler;
18 class JsReplyHandler;
19 template <typename T> class WeakHandle; 17 template <typename T> class WeakHandle;
20 18
21 // An interface for objects that JsEventHandlers directly interact 19 // An interface for objects that JsEventHandlers directly interact
22 // with. JsEventHandlers can add themselves to receive events and 20 // with. JsEventHandlers can add themselves to receive events and
23 // also send messages which will eventually reach the backend. 21 // also send messages which will eventually reach the backend.
24 class SYNC_EXPORT JsController { 22 class SYNC_EXPORT JsController {
25 public: 23 public:
26 // Adds an event handler which will start receiving JS events (not 24 // Adds an event handler which will start receiving JS events (not
27 // immediately, so this can be called in the handler's constructor). 25 // immediately, so this can be called in the handler's constructor).
28 // Multiple event handlers are supported, but each event handler 26 // Multiple event handlers are supported, but each event handler
29 // must be added at most once. 27 // must be added at most once.
30 // 28 //
31 // Ideally, we'd take WeakPtrs, but we need the raw pointer values 29 // Ideally, we'd take WeakPtrs, but we need the raw pointer values
32 // to be able to look them up for removal. 30 // to be able to look them up for removal.
33 virtual void AddJsEventHandler(JsEventHandler* event_handler) = 0; 31 virtual void AddJsEventHandler(JsEventHandler* event_handler) = 0;
34 32
35 // Removes the given event handler if it has been added. It will 33 // Removes the given event handler if it has been added. It will
36 // immediately stop receiving any JS events. 34 // immediately stop receiving any JS events.
37 virtual void RemoveJsEventHandler(JsEventHandler* event_handler) = 0; 35 virtual void RemoveJsEventHandler(JsEventHandler* event_handler) = 0;
38 36
39 // Processes a JS message. The reply (if any) will be sent to
40 // |reply_handler| if it is initialized.
41 virtual void ProcessJsMessage(
42 const std::string& name, const JsArgList& args,
43 const WeakHandle<JsReplyHandler>& reply_handler) = 0;
44
45 protected: 37 protected:
46 virtual ~JsController() {} 38 virtual ~JsController() {}
47 }; 39 };
48 40
49 } // namespace syncer 41 } // namespace syncer
50 42
51 #endif // SYNC_JS_JS_CONTROLLER_H_ 43 #endif // SYNC_JS_JS_CONTROLLER_H_
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