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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_RESOURCES_TILE_PRIORITY_H_ | 5 #ifndef CC_RESOURCES_TILE_PRIORITY_H_ |
| 6 #define CC_RESOURCES_TILE_PRIORITY_H_ | 6 #define CC_RESOURCES_TILE_PRIORITY_H_ |
| 7 | 7 |
| 8 #include <algorithm> | 8 #include <algorithm> |
| 9 #include <limits> | 9 #include <limits> |
| 10 | 10 |
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| 90 priority_bin == other.priority_bin && | 90 priority_bin == other.priority_bin && |
| 91 distance_to_visible == other.distance_to_visible && | 91 distance_to_visible == other.distance_to_visible && |
| 92 required_for_activation == other.required_for_activation; | 92 required_for_activation == other.required_for_activation; |
| 93 } | 93 } |
| 94 | 94 |
| 95 bool operator !=(const TilePriority& other) const { | 95 bool operator !=(const TilePriority& other) const { |
| 96 return !(*this == other); | 96 return !(*this == other); |
| 97 } | 97 } |
| 98 | 98 |
| 99 bool IsHigherPriorityThan(const TilePriority& other) const { | 99 bool IsHigherPriorityThan(const TilePriority& other) const { |
| 100 return priority_bin > other.priority_bin || | 100 return priority_bin < other.priority_bin || |
| 101 (priority_bin == other.priority_bin && | 101 (priority_bin == other.priority_bin && |
| 102 distance_to_visible > other.distance_to_visible); | 102 distance_to_visible < other.distance_to_visible); |
| 103 } | 103 } |
| 104 | 104 |
| 105 TileResolution resolution; | 105 TileResolution resolution; |
| 106 bool required_for_activation; | 106 bool required_for_activation; |
| 107 PriorityBin priority_bin; | 107 PriorityBin priority_bin; |
| 108 float distance_to_visible; | 108 float distance_to_visible; |
| 109 }; | 109 }; |
| 110 | 110 |
| 111 scoped_ptr<base::Value> TilePriorityBinAsValue(TilePriority::PriorityBin bin); | 111 scoped_ptr<base::Value> TilePriorityBinAsValue(TilePriority::PriorityBin bin); |
| 112 | 112 |
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| 170 bool operator!=(const GlobalStateThatImpactsTilePriority& other) const { | 170 bool operator!=(const GlobalStateThatImpactsTilePriority& other) const { |
| 171 return !(*this == other); | 171 return !(*this == other); |
| 172 } | 172 } |
| 173 | 173 |
| 174 scoped_ptr<base::Value> AsValue() const; | 174 scoped_ptr<base::Value> AsValue() const; |
| 175 }; | 175 }; |
| 176 | 176 |
| 177 } // namespace cc | 177 } // namespace cc |
| 178 | 178 |
| 179 #endif // CC_RESOURCES_TILE_PRIORITY_H_ | 179 #endif // CC_RESOURCES_TILE_PRIORITY_H_ |
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