| Index: src/types.cc
|
| diff --git a/src/types.cc b/src/types.cc
|
| deleted file mode 100644
|
| index d2b5e2b8e13cc2b75ecacf28d1bfbe76b0f470c9..0000000000000000000000000000000000000000
|
| --- a/src/types.cc
|
| +++ /dev/null
|
| @@ -1,1139 +0,0 @@
|
| -// Copyright 2014 the V8 project authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include <iomanip>
|
| -
|
| -#include "src/types.h"
|
| -
|
| -#include "src/handles-inl.h"
|
| -#include "src/ostreams.h"
|
| -
|
| -namespace v8 {
|
| -namespace internal {
|
| -
|
| -
|
| -// NOTE: If code is marked as being a "shortcut", this means that removing
|
| -// the code won't affect the semantics of the surrounding function definition.
|
| -
|
| -// static
|
| -bool Type::IsInteger(i::Object* x) {
|
| - return x->IsNumber() && Type::IsInteger(x->Number());
|
| -}
|
| -
|
| -// -----------------------------------------------------------------------------
|
| -// Range-related helper functions.
|
| -
|
| -bool RangeType::Limits::IsEmpty() { return this->min > this->max; }
|
| -
|
| -RangeType::Limits RangeType::Limits::Intersect(Limits lhs, Limits rhs) {
|
| - DisallowHeapAllocation no_allocation;
|
| - Limits result(lhs);
|
| - if (lhs.min < rhs.min) result.min = rhs.min;
|
| - if (lhs.max > rhs.max) result.max = rhs.max;
|
| - return result;
|
| -}
|
| -
|
| -RangeType::Limits RangeType::Limits::Union(Limits lhs, Limits rhs) {
|
| - DisallowHeapAllocation no_allocation;
|
| - if (lhs.IsEmpty()) return rhs;
|
| - if (rhs.IsEmpty()) return lhs;
|
| - Limits result(lhs);
|
| - if (lhs.min > rhs.min) result.min = rhs.min;
|
| - if (lhs.max < rhs.max) result.max = rhs.max;
|
| - return result;
|
| -}
|
| -
|
| -bool Type::Overlap(RangeType* lhs, RangeType* rhs) {
|
| - DisallowHeapAllocation no_allocation;
|
| - return !RangeType::Limits::Intersect(RangeType::Limits(lhs),
|
| - RangeType::Limits(rhs))
|
| - .IsEmpty();
|
| -}
|
| -
|
| -bool Type::Contains(RangeType* lhs, RangeType* rhs) {
|
| - DisallowHeapAllocation no_allocation;
|
| - return lhs->Min() <= rhs->Min() && rhs->Max() <= lhs->Max();
|
| -}
|
| -
|
| -bool Type::Contains(RangeType* lhs, ConstantType* rhs) {
|
| - DisallowHeapAllocation no_allocation;
|
| - return IsInteger(*rhs->Value()) &&
|
| - lhs->Min() <= rhs->Value()->Number() &&
|
| - rhs->Value()->Number() <= lhs->Max();
|
| -}
|
| -
|
| -bool Type::Contains(RangeType* range, i::Object* val) {
|
| - DisallowHeapAllocation no_allocation;
|
| - return IsInteger(val) &&
|
| - range->Min() <= val->Number() && val->Number() <= range->Max();
|
| -}
|
| -
|
| -
|
| -// -----------------------------------------------------------------------------
|
| -// Min and Max computation.
|
| -
|
| -double Type::Min() {
|
| - DCHECK(this->SemanticIs(Number()));
|
| - if (this->IsBitset()) return BitsetType::Min(this->AsBitset());
|
| - if (this->IsUnion()) {
|
| - double min = +V8_INFINITY;
|
| - for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
|
| - min = std::min(min, this->AsUnion()->Get(i)->Min());
|
| - }
|
| - return min;
|
| - }
|
| - if (this->IsRange()) return this->AsRange()->Min();
|
| - if (this->IsConstant()) return this->AsConstant()->Value()->Number();
|
| - UNREACHABLE();
|
| - return 0;
|
| -}
|
| -
|
| -double Type::Max() {
|
| - DCHECK(this->SemanticIs(Number()));
|
| - if (this->IsBitset()) return BitsetType::Max(this->AsBitset());
|
| - if (this->IsUnion()) {
|
| - double max = -V8_INFINITY;
|
| - for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
|
| - max = std::max(max, this->AsUnion()->Get(i)->Max());
|
| - }
|
| - return max;
|
| - }
|
| - if (this->IsRange()) return this->AsRange()->Max();
|
| - if (this->IsConstant()) return this->AsConstant()->Value()->Number();
|
| - UNREACHABLE();
|
| - return 0;
|
| -}
|
| -
|
| -
|
| -// -----------------------------------------------------------------------------
|
| -// Glb and lub computation.
|
| -
|
| -
|
| -// The largest bitset subsumed by this type.
|
| -Type::bitset BitsetType::Glb(Type* type) {
|
| - DisallowHeapAllocation no_allocation;
|
| - // Fast case.
|
| - if (IsBitset(type)) {
|
| - return type->AsBitset();
|
| - } else if (type->IsUnion()) {
|
| - SLOW_DCHECK(type->AsUnion()->Wellformed());
|
| - return type->AsUnion()->Get(0)->BitsetGlb() |
|
| - SEMANTIC(type->AsUnion()->Get(1)->BitsetGlb()); // Shortcut.
|
| - } else if (type->IsRange()) {
|
| - bitset glb = SEMANTIC(
|
| - BitsetType::Glb(type->AsRange()->Min(), type->AsRange()->Max()));
|
| - return glb | REPRESENTATION(type->BitsetLub());
|
| - } else {
|
| - return type->Representation();
|
| - }
|
| -}
|
| -
|
| -
|
| -// The smallest bitset subsuming this type, possibly not a proper one.
|
| -Type::bitset BitsetType::Lub(Type* type) {
|
| - DisallowHeapAllocation no_allocation;
|
| - if (IsBitset(type)) return type->AsBitset();
|
| - if (type->IsUnion()) {
|
| - // Take the representation from the first element, which is always
|
| - // a bitset.
|
| - int bitset = type->AsUnion()->Get(0)->BitsetLub();
|
| - for (int i = 0, n = type->AsUnion()->Length(); i < n; ++i) {
|
| - // Other elements only contribute their semantic part.
|
| - bitset |= SEMANTIC(type->AsUnion()->Get(i)->BitsetLub());
|
| - }
|
| - return bitset;
|
| - }
|
| - if (type->IsConstant()) return type->AsConstant()->Lub();
|
| - if (type->IsRange()) return type->AsRange()->Lub();
|
| - if (type->IsTuple()) return kOtherInternal;
|
| - UNREACHABLE();
|
| - return kNone;
|
| -}
|
| -
|
| -Type::bitset BitsetType::Lub(i::Map* map) {
|
| - DisallowHeapAllocation no_allocation;
|
| - switch (map->instance_type()) {
|
| - case STRING_TYPE:
|
| - case ONE_BYTE_STRING_TYPE:
|
| - case CONS_STRING_TYPE:
|
| - case CONS_ONE_BYTE_STRING_TYPE:
|
| - case SLICED_STRING_TYPE:
|
| - case SLICED_ONE_BYTE_STRING_TYPE:
|
| - case EXTERNAL_STRING_TYPE:
|
| - case EXTERNAL_ONE_BYTE_STRING_TYPE:
|
| - case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
|
| - case SHORT_EXTERNAL_STRING_TYPE:
|
| - case SHORT_EXTERNAL_ONE_BYTE_STRING_TYPE:
|
| - case SHORT_EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
|
| - return kOtherString;
|
| - case INTERNALIZED_STRING_TYPE:
|
| - case ONE_BYTE_INTERNALIZED_STRING_TYPE:
|
| - case EXTERNAL_INTERNALIZED_STRING_TYPE:
|
| - case EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE:
|
| - case EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE:
|
| - case SHORT_EXTERNAL_INTERNALIZED_STRING_TYPE:
|
| - case SHORT_EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE:
|
| - case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE:
|
| - return kInternalizedString;
|
| - case SYMBOL_TYPE:
|
| - return kSymbol;
|
| - case ODDBALL_TYPE: {
|
| - Heap* heap = map->GetHeap();
|
| - if (map == heap->undefined_map()) return kUndefined;
|
| - if (map == heap->null_map()) return kNull;
|
| - if (map == heap->boolean_map()) return kBoolean;
|
| - if (map == heap->the_hole_map()) return kHole;
|
| - DCHECK(map == heap->uninitialized_map() ||
|
| - map == heap->no_interceptor_result_sentinel_map() ||
|
| - map == heap->termination_exception_map() ||
|
| - map == heap->arguments_marker_map() ||
|
| - map == heap->optimized_out_map() ||
|
| - map == heap->stale_register_map());
|
| - return kOtherInternal & kTaggedPointer;
|
| - }
|
| - case HEAP_NUMBER_TYPE:
|
| - return kNumber & kTaggedPointer;
|
| - case SIMD128_VALUE_TYPE:
|
| - return kSimd;
|
| - case JS_OBJECT_TYPE:
|
| - case JS_ARGUMENTS_TYPE:
|
| - case JS_ERROR_TYPE:
|
| - case JS_GLOBAL_OBJECT_TYPE:
|
| - case JS_GLOBAL_PROXY_TYPE:
|
| - case JS_API_OBJECT_TYPE:
|
| - case JS_SPECIAL_API_OBJECT_TYPE:
|
| - if (map->is_undetectable()) return kOtherUndetectable;
|
| - return kOtherObject;
|
| - case JS_VALUE_TYPE:
|
| - case JS_MESSAGE_OBJECT_TYPE:
|
| - case JS_DATE_TYPE:
|
| - case JS_CONTEXT_EXTENSION_OBJECT_TYPE:
|
| - case JS_GENERATOR_OBJECT_TYPE:
|
| - case JS_MODULE_TYPE:
|
| - case JS_ARRAY_BUFFER_TYPE:
|
| - case JS_ARRAY_TYPE:
|
| - case JS_REGEXP_TYPE: // TODO(rossberg): there should be a RegExp type.
|
| - case JS_TYPED_ARRAY_TYPE:
|
| - case JS_DATA_VIEW_TYPE:
|
| - case JS_SET_TYPE:
|
| - case JS_MAP_TYPE:
|
| - case JS_SET_ITERATOR_TYPE:
|
| - case JS_MAP_ITERATOR_TYPE:
|
| - case JS_WEAK_MAP_TYPE:
|
| - case JS_WEAK_SET_TYPE:
|
| - case JS_PROMISE_TYPE:
|
| - case JS_BOUND_FUNCTION_TYPE:
|
| - DCHECK(!map->is_undetectable());
|
| - return kOtherObject;
|
| - case JS_FUNCTION_TYPE:
|
| - DCHECK(!map->is_undetectable());
|
| - return kFunction;
|
| - case JS_PROXY_TYPE:
|
| - DCHECK(!map->is_undetectable());
|
| - return kProxy;
|
| - case MAP_TYPE:
|
| - case ALLOCATION_SITE_TYPE:
|
| - case ACCESSOR_INFO_TYPE:
|
| - case SHARED_FUNCTION_INFO_TYPE:
|
| - case ACCESSOR_PAIR_TYPE:
|
| - case FIXED_ARRAY_TYPE:
|
| - case FIXED_DOUBLE_ARRAY_TYPE:
|
| - case BYTE_ARRAY_TYPE:
|
| - case BYTECODE_ARRAY_TYPE:
|
| - case TRANSITION_ARRAY_TYPE:
|
| - case FOREIGN_TYPE:
|
| - case SCRIPT_TYPE:
|
| - case CODE_TYPE:
|
| - case PROPERTY_CELL_TYPE:
|
| - return kOtherInternal & kTaggedPointer;
|
| -
|
| - // Remaining instance types are unsupported for now. If any of them do
|
| - // require bit set types, they should get kOtherInternal & kTaggedPointer.
|
| - case MUTABLE_HEAP_NUMBER_TYPE:
|
| - case FREE_SPACE_TYPE:
|
| -#define FIXED_TYPED_ARRAY_CASE(Type, type, TYPE, ctype, size) \
|
| - case FIXED_##TYPE##_ARRAY_TYPE:
|
| -
|
| - TYPED_ARRAYS(FIXED_TYPED_ARRAY_CASE)
|
| -#undef FIXED_TYPED_ARRAY_CASE
|
| - case FILLER_TYPE:
|
| - case ACCESS_CHECK_INFO_TYPE:
|
| - case INTERCEPTOR_INFO_TYPE:
|
| - case CALL_HANDLER_INFO_TYPE:
|
| - case FUNCTION_TEMPLATE_INFO_TYPE:
|
| - case OBJECT_TEMPLATE_INFO_TYPE:
|
| - case SIGNATURE_INFO_TYPE:
|
| - case TYPE_SWITCH_INFO_TYPE:
|
| - case ALLOCATION_MEMENTO_TYPE:
|
| - case TYPE_FEEDBACK_INFO_TYPE:
|
| - case ALIASED_ARGUMENTS_ENTRY_TYPE:
|
| - case BOX_TYPE:
|
| - case DEBUG_INFO_TYPE:
|
| - case BREAK_POINT_INFO_TYPE:
|
| - case CELL_TYPE:
|
| - case WEAK_CELL_TYPE:
|
| - case PROTOTYPE_INFO_TYPE:
|
| - case CONTEXT_EXTENSION_TYPE:
|
| - UNREACHABLE();
|
| - return kNone;
|
| - }
|
| - UNREACHABLE();
|
| - return kNone;
|
| -}
|
| -
|
| -Type::bitset BitsetType::Lub(i::Object* value) {
|
| - DisallowHeapAllocation no_allocation;
|
| - if (value->IsNumber()) {
|
| - return Lub(value->Number()) &
|
| - (value->IsSmi() ? kTaggedSigned : kTaggedPointer);
|
| - }
|
| - return Lub(i::HeapObject::cast(value)->map());
|
| -}
|
| -
|
| -Type::bitset BitsetType::Lub(double value) {
|
| - DisallowHeapAllocation no_allocation;
|
| - if (i::IsMinusZero(value)) return kMinusZero;
|
| - if (std::isnan(value)) return kNaN;
|
| - if (IsUint32Double(value) || IsInt32Double(value)) return Lub(value, value);
|
| - return kOtherNumber;
|
| -}
|
| -
|
| -
|
| -// Minimum values of plain numeric bitsets.
|
| -const BitsetType::Boundary BitsetType::BoundariesArray[] = {
|
| - {kOtherNumber, kPlainNumber, -V8_INFINITY},
|
| - {kOtherSigned32, kNegative32, kMinInt},
|
| - {kNegative31, kNegative31, -0x40000000},
|
| - {kUnsigned30, kUnsigned30, 0},
|
| - {kOtherUnsigned31, kUnsigned31, 0x40000000},
|
| - {kOtherUnsigned32, kUnsigned32, 0x80000000},
|
| - {kOtherNumber, kPlainNumber, static_cast<double>(kMaxUInt32) + 1}};
|
| -
|
| -const BitsetType::Boundary* BitsetType::Boundaries() { return BoundariesArray; }
|
| -
|
| -size_t BitsetType::BoundariesSize() {
|
| - // Windows doesn't like arraysize here.
|
| - // return arraysize(BoundariesArray);
|
| - return 7;
|
| -}
|
| -
|
| -Type::bitset BitsetType::ExpandInternals(Type::bitset bits) {
|
| - DisallowHeapAllocation no_allocation;
|
| - if (!(bits & SEMANTIC(kPlainNumber))) return bits; // Shortcut.
|
| - const Boundary* boundaries = Boundaries();
|
| - for (size_t i = 0; i < BoundariesSize(); ++i) {
|
| - DCHECK(BitsetType::Is(boundaries[i].internal, boundaries[i].external));
|
| - if (bits & SEMANTIC(boundaries[i].internal))
|
| - bits |= SEMANTIC(boundaries[i].external);
|
| - }
|
| - return bits;
|
| -}
|
| -
|
| -Type::bitset BitsetType::Lub(double min, double max) {
|
| - DisallowHeapAllocation no_allocation;
|
| - int lub = kNone;
|
| - const Boundary* mins = Boundaries();
|
| -
|
| - for (size_t i = 1; i < BoundariesSize(); ++i) {
|
| - if (min < mins[i].min) {
|
| - lub |= mins[i-1].internal;
|
| - if (max < mins[i].min) return lub;
|
| - }
|
| - }
|
| - return lub | mins[BoundariesSize() - 1].internal;
|
| -}
|
| -
|
| -Type::bitset BitsetType::NumberBits(bitset bits) {
|
| - return SEMANTIC(bits & kPlainNumber);
|
| -}
|
| -
|
| -Type::bitset BitsetType::Glb(double min, double max) {
|
| - DisallowHeapAllocation no_allocation;
|
| - int glb = kNone;
|
| - const Boundary* mins = Boundaries();
|
| -
|
| - // If the range does not touch 0, the bound is empty.
|
| - if (max < -1 || min > 0) return glb;
|
| -
|
| - for (size_t i = 1; i + 1 < BoundariesSize(); ++i) {
|
| - if (min <= mins[i].min) {
|
| - if (max + 1 < mins[i + 1].min) break;
|
| - glb |= mins[i].external;
|
| - }
|
| - }
|
| - // OtherNumber also contains float numbers, so it can never be
|
| - // in the greatest lower bound.
|
| - return glb & ~(SEMANTIC(kOtherNumber));
|
| -}
|
| -
|
| -double BitsetType::Min(bitset bits) {
|
| - DisallowHeapAllocation no_allocation;
|
| - DCHECK(Is(SEMANTIC(bits), kNumber));
|
| - const Boundary* mins = Boundaries();
|
| - bool mz = SEMANTIC(bits & kMinusZero);
|
| - for (size_t i = 0; i < BoundariesSize(); ++i) {
|
| - if (Is(SEMANTIC(mins[i].internal), bits)) {
|
| - return mz ? std::min(0.0, mins[i].min) : mins[i].min;
|
| - }
|
| - }
|
| - if (mz) return 0;
|
| - return std::numeric_limits<double>::quiet_NaN();
|
| -}
|
| -
|
| -double BitsetType::Max(bitset bits) {
|
| - DisallowHeapAllocation no_allocation;
|
| - DCHECK(Is(SEMANTIC(bits), kNumber));
|
| - const Boundary* mins = Boundaries();
|
| - bool mz = SEMANTIC(bits & kMinusZero);
|
| - if (BitsetType::Is(SEMANTIC(mins[BoundariesSize() - 1].internal), bits)) {
|
| - return +V8_INFINITY;
|
| - }
|
| - for (size_t i = BoundariesSize() - 1; i-- > 0;) {
|
| - if (Is(SEMANTIC(mins[i].internal), bits)) {
|
| - return mz ?
|
| - std::max(0.0, mins[i+1].min - 1) : mins[i+1].min - 1;
|
| - }
|
| - }
|
| - if (mz) return 0;
|
| - return std::numeric_limits<double>::quiet_NaN();
|
| -}
|
| -
|
| -
|
| -// -----------------------------------------------------------------------------
|
| -// Predicates.
|
| -
|
| -bool Type::SimplyEquals(Type* that) {
|
| - DisallowHeapAllocation no_allocation;
|
| - if (this->IsConstant()) {
|
| - return that->IsConstant()
|
| - && *this->AsConstant()->Value() == *that->AsConstant()->Value();
|
| - }
|
| - if (this->IsTuple()) {
|
| - if (!that->IsTuple()) return false;
|
| - TupleType* this_tuple = this->AsTuple();
|
| - TupleType* that_tuple = that->AsTuple();
|
| - if (this_tuple->Arity() != that_tuple->Arity()) {
|
| - return false;
|
| - }
|
| - for (int i = 0, n = this_tuple->Arity(); i < n; ++i) {
|
| - if (!this_tuple->Element(i)->Equals(that_tuple->Element(i))) return false;
|
| - }
|
| - return true;
|
| - }
|
| - UNREACHABLE();
|
| - return false;
|
| -}
|
| -
|
| -Type::bitset Type::Representation() {
|
| - return REPRESENTATION(this->BitsetLub());
|
| -}
|
| -
|
| -
|
| -// Check if [this] <= [that].
|
| -bool Type::SlowIs(Type* that) {
|
| - DisallowHeapAllocation no_allocation;
|
| -
|
| - // Fast bitset cases
|
| - if (that->IsBitset()) {
|
| - return BitsetType::Is(this->BitsetLub(), that->AsBitset());
|
| - }
|
| -
|
| - if (this->IsBitset()) {
|
| - return BitsetType::Is(this->AsBitset(), that->BitsetGlb());
|
| - }
|
| -
|
| - // Check the representations.
|
| - if (!BitsetType::Is(Representation(), that->Representation())) {
|
| - return false;
|
| - }
|
| -
|
| - // Check the semantic part.
|
| - return SemanticIs(that);
|
| -}
|
| -
|
| -
|
| -// Check if SEMANTIC([this]) <= SEMANTIC([that]). The result of the method
|
| -// should be independent of the representation axis of the types.
|
| -bool Type::SemanticIs(Type* that) {
|
| - DisallowHeapAllocation no_allocation;
|
| -
|
| - if (this == that) return true;
|
| -
|
| - if (that->IsBitset()) {
|
| - return BitsetType::Is(SEMANTIC(this->BitsetLub()), that->AsBitset());
|
| - }
|
| - if (this->IsBitset()) {
|
| - return BitsetType::Is(SEMANTIC(this->AsBitset()), that->BitsetGlb());
|
| - }
|
| -
|
| - // (T1 \/ ... \/ Tn) <= T if (T1 <= T) /\ ... /\ (Tn <= T)
|
| - if (this->IsUnion()) {
|
| - for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
|
| - if (!this->AsUnion()->Get(i)->SemanticIs(that)) return false;
|
| - }
|
| - return true;
|
| - }
|
| -
|
| - // T <= (T1 \/ ... \/ Tn) if (T <= T1) \/ ... \/ (T <= Tn)
|
| - if (that->IsUnion()) {
|
| - for (int i = 0, n = that->AsUnion()->Length(); i < n; ++i) {
|
| - if (this->SemanticIs(that->AsUnion()->Get(i))) return true;
|
| - if (i > 1 && this->IsRange()) return false; // Shortcut.
|
| - }
|
| - return false;
|
| - }
|
| -
|
| - if (that->IsRange()) {
|
| - return (this->IsRange() && Contains(that->AsRange(), this->AsRange())) ||
|
| - (this->IsConstant() &&
|
| - Contains(that->AsRange(), this->AsConstant()));
|
| - }
|
| - if (this->IsRange()) return false;
|
| -
|
| - return this->SimplyEquals(that);
|
| -}
|
| -
|
| -
|
| -// Check if [this] and [that] overlap.
|
| -bool Type::Maybe(Type* that) {
|
| - DisallowHeapAllocation no_allocation;
|
| -
|
| - // Take care of the representation part (and also approximate
|
| - // the semantic part).
|
| - if (!BitsetType::IsInhabited(this->BitsetLub() & that->BitsetLub()))
|
| - return false;
|
| -
|
| - return SemanticMaybe(that);
|
| -}
|
| -
|
| -bool Type::SemanticMaybe(Type* that) {
|
| - DisallowHeapAllocation no_allocation;
|
| -
|
| - // (T1 \/ ... \/ Tn) overlaps T if (T1 overlaps T) \/ ... \/ (Tn overlaps T)
|
| - if (this->IsUnion()) {
|
| - for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
|
| - if (this->AsUnion()->Get(i)->SemanticMaybe(that)) return true;
|
| - }
|
| - return false;
|
| - }
|
| -
|
| - // T overlaps (T1 \/ ... \/ Tn) if (T overlaps T1) \/ ... \/ (T overlaps Tn)
|
| - if (that->IsUnion()) {
|
| - for (int i = 0, n = that->AsUnion()->Length(); i < n; ++i) {
|
| - if (this->SemanticMaybe(that->AsUnion()->Get(i))) return true;
|
| - }
|
| - return false;
|
| - }
|
| -
|
| - if (!BitsetType::SemanticIsInhabited(this->BitsetLub() & that->BitsetLub()))
|
| - return false;
|
| -
|
| - if (this->IsBitset() && that->IsBitset()) return true;
|
| -
|
| - if (this->IsRange()) {
|
| - if (that->IsConstant()) {
|
| - return Contains(this->AsRange(), that->AsConstant());
|
| - }
|
| - if (that->IsRange()) {
|
| - return Overlap(this->AsRange(), that->AsRange());
|
| - }
|
| - if (that->IsBitset()) {
|
| - bitset number_bits = BitsetType::NumberBits(that->AsBitset());
|
| - if (number_bits == BitsetType::kNone) {
|
| - return false;
|
| - }
|
| - double min = std::max(BitsetType::Min(number_bits), this->Min());
|
| - double max = std::min(BitsetType::Max(number_bits), this->Max());
|
| - return min <= max;
|
| - }
|
| - }
|
| - if (that->IsRange()) {
|
| - return that->SemanticMaybe(this); // This case is handled above.
|
| - }
|
| -
|
| - if (this->IsBitset() || that->IsBitset()) return true;
|
| -
|
| - return this->SimplyEquals(that);
|
| -}
|
| -
|
| -
|
| -// Return the range in [this], or [NULL].
|
| -Type* Type::GetRange() {
|
| - DisallowHeapAllocation no_allocation;
|
| - if (this->IsRange()) return this;
|
| - if (this->IsUnion() && this->AsUnion()->Get(1)->IsRange()) {
|
| - return this->AsUnion()->Get(1);
|
| - }
|
| - return NULL;
|
| -}
|
| -
|
| -bool Type::Contains(i::Object* value) {
|
| - DisallowHeapAllocation no_allocation;
|
| - for (Iterator<i::Object> it = this->Constants(); !it.Done(); it.Advance()) {
|
| - if (*it.Current() == value) return true;
|
| - }
|
| - if (IsInteger(value)) {
|
| - Type* range = this->GetRange();
|
| - if (range != NULL && Contains(range->AsRange(), value)) return true;
|
| - }
|
| - return BitsetType::New(BitsetType::Lub(value))->Is(this);
|
| -}
|
| -
|
| -bool UnionType::Wellformed() {
|
| - DisallowHeapAllocation no_allocation;
|
| - // This checks the invariants of the union representation:
|
| - // 1. There are at least two elements.
|
| - // 2. The first element is a bitset, no other element is a bitset.
|
| - // 3. At most one element is a range, and it must be the second one.
|
| - // 4. No element is itself a union.
|
| - // 5. No element (except the bitset) is a subtype of any other.
|
| - // 6. If there is a range, then the bitset type does not contain
|
| - // plain number bits.
|
| - DCHECK(this->Length() >= 2); // (1)
|
| - DCHECK(this->Get(0)->IsBitset()); // (2a)
|
| -
|
| - for (int i = 0; i < this->Length(); ++i) {
|
| - if (i != 0) DCHECK(!this->Get(i)->IsBitset()); // (2b)
|
| - if (i != 1) DCHECK(!this->Get(i)->IsRange()); // (3)
|
| - DCHECK(!this->Get(i)->IsUnion()); // (4)
|
| - for (int j = 0; j < this->Length(); ++j) {
|
| - if (i != j && i != 0)
|
| - DCHECK(!this->Get(i)->SemanticIs(this->Get(j))); // (5)
|
| - }
|
| - }
|
| - DCHECK(!this->Get(1)->IsRange() ||
|
| - (BitsetType::NumberBits(this->Get(0)->AsBitset()) ==
|
| - BitsetType::kNone)); // (6)
|
| - return true;
|
| -}
|
| -
|
| -
|
| -// -----------------------------------------------------------------------------
|
| -// Union and intersection
|
| -
|
| -
|
| -static bool AddIsSafe(int x, int y) {
|
| - return x >= 0 ?
|
| - y <= std::numeric_limits<int>::max() - x :
|
| - y >= std::numeric_limits<int>::min() - x;
|
| -}
|
| -
|
| -Type* Type::Intersect(Type* type1, Type* type2, Zone* zone) {
|
| - // Fast case: bit sets.
|
| - if (type1->IsBitset() && type2->IsBitset()) {
|
| - return BitsetType::New(type1->AsBitset() & type2->AsBitset());
|
| - }
|
| -
|
| - // Fast case: top or bottom types.
|
| - if (type1->IsNone() || type2->IsAny()) return type1; // Shortcut.
|
| - if (type2->IsNone() || type1->IsAny()) return type2; // Shortcut.
|
| -
|
| - // Semi-fast case.
|
| - if (type1->Is(type2)) return type1;
|
| - if (type2->Is(type1)) return type2;
|
| -
|
| - // Slow case: create union.
|
| -
|
| - // Figure out the representation of the result first.
|
| - // The rest of the method should not change this representation and
|
| - // it should not make any decisions based on representations (i.e.,
|
| - // it should only use the semantic part of types).
|
| - const bitset representation =
|
| - type1->Representation() & type2->Representation();
|
| -
|
| - // Semantic subtyping check - this is needed for consistency with the
|
| - // semi-fast case above - we should behave the same way regardless of
|
| - // representations. Intersection with a universal bitset should only update
|
| - // the representations.
|
| - if (type1->SemanticIs(type2)) {
|
| - type2 = Any();
|
| - } else if (type2->SemanticIs(type1)) {
|
| - type1 = Any();
|
| - }
|
| -
|
| - bitset bits =
|
| - SEMANTIC(type1->BitsetGlb() & type2->BitsetGlb()) | representation;
|
| - int size1 = type1->IsUnion() ? type1->AsUnion()->Length() : 1;
|
| - int size2 = type2->IsUnion() ? type2->AsUnion()->Length() : 1;
|
| - if (!AddIsSafe(size1, size2)) return Any();
|
| - int size = size1 + size2;
|
| - if (!AddIsSafe(size, 2)) return Any();
|
| - size += 2;
|
| - Type* result_type = UnionType::New(size, zone);
|
| - UnionType* result = result_type->AsUnion();
|
| - size = 0;
|
| -
|
| - // Deal with bitsets.
|
| - result->Set(size++, BitsetType::New(bits));
|
| -
|
| - RangeType::Limits lims = RangeType::Limits::Empty();
|
| - size = IntersectAux(type1, type2, result, size, &lims, zone);
|
| -
|
| - // If the range is not empty, then insert it into the union and
|
| - // remove the number bits from the bitset.
|
| - if (!lims.IsEmpty()) {
|
| - size = UpdateRange(RangeType::New(lims, representation, zone), result, size,
|
| - zone);
|
| -
|
| - // Remove the number bits.
|
| - bitset number_bits = BitsetType::NumberBits(bits);
|
| - bits &= ~number_bits;
|
| - result->Set(0, BitsetType::New(bits));
|
| - }
|
| - return NormalizeUnion(result_type, size, zone);
|
| -}
|
| -
|
| -int Type::UpdateRange(Type* range, UnionType* result, int size, Zone* zone) {
|
| - if (size == 1) {
|
| - result->Set(size++, range);
|
| - } else {
|
| - // Make space for the range.
|
| - result->Set(size++, result->Get(1));
|
| - result->Set(1, range);
|
| - }
|
| -
|
| - // Remove any components that just got subsumed.
|
| - for (int i = 2; i < size; ) {
|
| - if (result->Get(i)->SemanticIs(range)) {
|
| - result->Set(i, result->Get(--size));
|
| - } else {
|
| - ++i;
|
| - }
|
| - }
|
| - return size;
|
| -}
|
| -
|
| -RangeType::Limits Type::ToLimits(bitset bits, Zone* zone) {
|
| - bitset number_bits = BitsetType::NumberBits(bits);
|
| -
|
| - if (number_bits == BitsetType::kNone) {
|
| - return RangeType::Limits::Empty();
|
| - }
|
| -
|
| - return RangeType::Limits(BitsetType::Min(number_bits),
|
| - BitsetType::Max(number_bits));
|
| -}
|
| -
|
| -RangeType::Limits Type::IntersectRangeAndBitset(Type* range, Type* bitset,
|
| - Zone* zone) {
|
| - RangeType::Limits range_lims(range->AsRange());
|
| - RangeType::Limits bitset_lims = ToLimits(bitset->AsBitset(), zone);
|
| - return RangeType::Limits::Intersect(range_lims, bitset_lims);
|
| -}
|
| -
|
| -int Type::IntersectAux(Type* lhs, Type* rhs, UnionType* result, int size,
|
| - RangeType::Limits* lims, Zone* zone) {
|
| - if (lhs->IsUnion()) {
|
| - for (int i = 0, n = lhs->AsUnion()->Length(); i < n; ++i) {
|
| - size =
|
| - IntersectAux(lhs->AsUnion()->Get(i), rhs, result, size, lims, zone);
|
| - }
|
| - return size;
|
| - }
|
| - if (rhs->IsUnion()) {
|
| - for (int i = 0, n = rhs->AsUnion()->Length(); i < n; ++i) {
|
| - size =
|
| - IntersectAux(lhs, rhs->AsUnion()->Get(i), result, size, lims, zone);
|
| - }
|
| - return size;
|
| - }
|
| -
|
| - if (!BitsetType::SemanticIsInhabited(lhs->BitsetLub() & rhs->BitsetLub())) {
|
| - return size;
|
| - }
|
| -
|
| - if (lhs->IsRange()) {
|
| - if (rhs->IsBitset()) {
|
| - RangeType::Limits lim = IntersectRangeAndBitset(lhs, rhs, zone);
|
| -
|
| - if (!lim.IsEmpty()) {
|
| - *lims = RangeType::Limits::Union(lim, *lims);
|
| - }
|
| - return size;
|
| - }
|
| - if (rhs->IsConstant() && Contains(lhs->AsRange(), rhs->AsConstant())) {
|
| - return AddToUnion(rhs, result, size, zone);
|
| - }
|
| - if (rhs->IsRange()) {
|
| - RangeType::Limits lim = RangeType::Limits::Intersect(
|
| - RangeType::Limits(lhs->AsRange()), RangeType::Limits(rhs->AsRange()));
|
| - if (!lim.IsEmpty()) {
|
| - *lims = RangeType::Limits::Union(lim, *lims);
|
| - }
|
| - }
|
| - return size;
|
| - }
|
| - if (rhs->IsRange()) {
|
| - // This case is handled symmetrically above.
|
| - return IntersectAux(rhs, lhs, result, size, lims, zone);
|
| - }
|
| - if (lhs->IsBitset() || rhs->IsBitset()) {
|
| - return AddToUnion(lhs->IsBitset() ? rhs : lhs, result, size, zone);
|
| - }
|
| - if (lhs->SimplyEquals(rhs)) {
|
| - return AddToUnion(lhs, result, size, zone);
|
| - }
|
| - return size;
|
| -}
|
| -
|
| -
|
| -// Make sure that we produce a well-formed range and bitset:
|
| -// If the range is non-empty, the number bits in the bitset should be
|
| -// clear. Moreover, if we have a canonical range (such as Signed32),
|
| -// we want to produce a bitset rather than a range.
|
| -Type* Type::NormalizeRangeAndBitset(Type* range, bitset* bits, Zone* zone) {
|
| - // Fast path: If the bitset does not mention numbers, we can just keep the
|
| - // range.
|
| - bitset number_bits = BitsetType::NumberBits(*bits);
|
| - if (number_bits == 0) {
|
| - return range;
|
| - }
|
| -
|
| - // If the range is semantically contained within the bitset, return None and
|
| - // leave the bitset untouched.
|
| - bitset range_lub = SEMANTIC(range->BitsetLub());
|
| - if (BitsetType::Is(range_lub, *bits)) {
|
| - return None();
|
| - }
|
| -
|
| - // Slow path: reconcile the bitset range and the range.
|
| - double bitset_min = BitsetType::Min(number_bits);
|
| - double bitset_max = BitsetType::Max(number_bits);
|
| -
|
| - double range_min = range->Min();
|
| - double range_max = range->Max();
|
| -
|
| - // Remove the number bits from the bitset, they would just confuse us now.
|
| - // NOTE: bits contains OtherNumber iff bits contains PlainNumber, in which
|
| - // case we already returned after the subtype check above.
|
| - *bits &= ~number_bits;
|
| -
|
| - if (range_min <= bitset_min && range_max >= bitset_max) {
|
| - // Bitset is contained within the range, just return the range.
|
| - return range;
|
| - }
|
| -
|
| - if (bitset_min < range_min) {
|
| - range_min = bitset_min;
|
| - }
|
| - if (bitset_max > range_max) {
|
| - range_max = bitset_max;
|
| - }
|
| - return RangeType::New(range_min, range_max, BitsetType::kNone, zone);
|
| -}
|
| -
|
| -Type* Type::Union(Type* type1, Type* type2, Zone* zone) {
|
| - // Fast case: bit sets.
|
| - if (type1->IsBitset() && type2->IsBitset()) {
|
| - return BitsetType::New(type1->AsBitset() | type2->AsBitset());
|
| - }
|
| -
|
| - // Fast case: top or bottom types.
|
| - if (type1->IsAny() || type2->IsNone()) return type1;
|
| - if (type2->IsAny() || type1->IsNone()) return type2;
|
| -
|
| - // Semi-fast case.
|
| - if (type1->Is(type2)) return type2;
|
| - if (type2->Is(type1)) return type1;
|
| -
|
| - // Figure out the representation of the result.
|
| - // The rest of the method should not change this representation and
|
| - // it should not make any decisions based on representations (i.e.,
|
| - // it should only use the semantic part of types).
|
| - const bitset representation =
|
| - type1->Representation() | type2->Representation();
|
| -
|
| - // Slow case: create union.
|
| - int size1 = type1->IsUnion() ? type1->AsUnion()->Length() : 1;
|
| - int size2 = type2->IsUnion() ? type2->AsUnion()->Length() : 1;
|
| - if (!AddIsSafe(size1, size2)) return Any();
|
| - int size = size1 + size2;
|
| - if (!AddIsSafe(size, 2)) return Any();
|
| - size += 2;
|
| - Type* result_type = UnionType::New(size, zone);
|
| - UnionType* result = result_type->AsUnion();
|
| - size = 0;
|
| -
|
| - // Compute the new bitset.
|
| - bitset new_bitset = SEMANTIC(type1->BitsetGlb() | type2->BitsetGlb());
|
| -
|
| - // Deal with ranges.
|
| - Type* range = None();
|
| - Type* range1 = type1->GetRange();
|
| - Type* range2 = type2->GetRange();
|
| - if (range1 != NULL && range2 != NULL) {
|
| - RangeType::Limits lims =
|
| - RangeType::Limits::Union(RangeType::Limits(range1->AsRange()),
|
| - RangeType::Limits(range2->AsRange()));
|
| - Type* union_range = RangeType::New(lims, representation, zone);
|
| - range = NormalizeRangeAndBitset(union_range, &new_bitset, zone);
|
| - } else if (range1 != NULL) {
|
| - range = NormalizeRangeAndBitset(range1, &new_bitset, zone);
|
| - } else if (range2 != NULL) {
|
| - range = NormalizeRangeAndBitset(range2, &new_bitset, zone);
|
| - }
|
| - new_bitset = SEMANTIC(new_bitset) | representation;
|
| - Type* bits = BitsetType::New(new_bitset);
|
| - result->Set(size++, bits);
|
| - if (!range->IsNone()) result->Set(size++, range);
|
| -
|
| - size = AddToUnion(type1, result, size, zone);
|
| - size = AddToUnion(type2, result, size, zone);
|
| - return NormalizeUnion(result_type, size, zone);
|
| -}
|
| -
|
| -
|
| -// Add [type] to [result] unless [type] is bitset, range, or already subsumed.
|
| -// Return new size of [result].
|
| -int Type::AddToUnion(Type* type, UnionType* result, int size, Zone* zone) {
|
| - if (type->IsBitset() || type->IsRange()) return size;
|
| - if (type->IsUnion()) {
|
| - for (int i = 0, n = type->AsUnion()->Length(); i < n; ++i) {
|
| - size = AddToUnion(type->AsUnion()->Get(i), result, size, zone);
|
| - }
|
| - return size;
|
| - }
|
| - for (int i = 0; i < size; ++i) {
|
| - if (type->SemanticIs(result->Get(i))) return size;
|
| - }
|
| - result->Set(size++, type);
|
| - return size;
|
| -}
|
| -
|
| -Type* Type::NormalizeUnion(Type* union_type, int size, Zone* zone) {
|
| - UnionType* unioned = union_type->AsUnion();
|
| - DCHECK(size >= 1);
|
| - DCHECK(unioned->Get(0)->IsBitset());
|
| - // If the union has just one element, return it.
|
| - if (size == 1) {
|
| - return unioned->Get(0);
|
| - }
|
| - bitset bits = unioned->Get(0)->AsBitset();
|
| - // If the union only consists of a range, we can get rid of the union.
|
| - if (size == 2 && SEMANTIC(bits) == BitsetType::kNone) {
|
| - bitset representation = REPRESENTATION(bits);
|
| - if (representation == unioned->Get(1)->Representation()) {
|
| - return unioned->Get(1);
|
| - }
|
| - if (unioned->Get(1)->IsRange()) {
|
| - return RangeType::New(unioned->Get(1)->AsRange()->Min(),
|
| - unioned->Get(1)->AsRange()->Max(),
|
| - unioned->Get(0)->AsBitset(), zone);
|
| - }
|
| - }
|
| - unioned->Shrink(size);
|
| - SLOW_DCHECK(unioned->Wellformed());
|
| - return union_type;
|
| -}
|
| -
|
| -
|
| -// -----------------------------------------------------------------------------
|
| -// Component extraction
|
| -
|
| -// static
|
| -Type* Type::Representation(Type* t, Zone* zone) {
|
| - return BitsetType::New(t->Representation());
|
| -}
|
| -
|
| -
|
| -// static
|
| -Type* Type::Semantic(Type* t, Zone* zone) {
|
| - return Intersect(t, BitsetType::New(BitsetType::kSemantic), zone);
|
| -}
|
| -
|
| -
|
| -// -----------------------------------------------------------------------------
|
| -// Iteration.
|
| -
|
| -int Type::NumConstants() {
|
| - DisallowHeapAllocation no_allocation;
|
| - if (this->IsConstant()) {
|
| - return 1;
|
| - } else if (this->IsUnion()) {
|
| - int result = 0;
|
| - for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
|
| - if (this->AsUnion()->Get(i)->IsConstant()) ++result;
|
| - }
|
| - return result;
|
| - } else {
|
| - return 0;
|
| - }
|
| -}
|
| -
|
| -template <class T>
|
| -Type* Type::Iterator<T>::get_type() {
|
| - DCHECK(!Done());
|
| - return type_->IsUnion() ? type_->AsUnion()->Get(index_) : type_;
|
| -}
|
| -
|
| -
|
| -// C++ cannot specialise nested templates, so we have to go through this
|
| -// contortion with an auxiliary template to simulate it.
|
| -template <class T>
|
| -struct TypeImplIteratorAux {
|
| - static bool matches(Type* type);
|
| - static i::Handle<T> current(Type* type);
|
| -};
|
| -
|
| -template <>
|
| -struct TypeImplIteratorAux<i::Object> {
|
| - static bool matches(Type* type) { return type->IsConstant(); }
|
| - static i::Handle<i::Object> current(Type* type) {
|
| - return type->AsConstant()->Value();
|
| - }
|
| -};
|
| -
|
| -template <class T>
|
| -bool Type::Iterator<T>::matches(Type* type) {
|
| - return TypeImplIteratorAux<T>::matches(type);
|
| -}
|
| -
|
| -template <class T>
|
| -i::Handle<T> Type::Iterator<T>::Current() {
|
| - return TypeImplIteratorAux<T>::current(get_type());
|
| -}
|
| -
|
| -template <class T>
|
| -void Type::Iterator<T>::Advance() {
|
| - DisallowHeapAllocation no_allocation;
|
| - ++index_;
|
| - if (type_->IsUnion()) {
|
| - for (int n = type_->AsUnion()->Length(); index_ < n; ++index_) {
|
| - if (matches(type_->AsUnion()->Get(index_))) return;
|
| - }
|
| - } else if (index_ == 0 && matches(type_)) {
|
| - return;
|
| - }
|
| - index_ = -1;
|
| -}
|
| -
|
| -
|
| -// -----------------------------------------------------------------------------
|
| -// Printing.
|
| -
|
| -const char* BitsetType::Name(bitset bits) {
|
| - switch (bits) {
|
| - case REPRESENTATION(kAny): return "Any";
|
| - #define RETURN_NAMED_REPRESENTATION_TYPE(type, value) \
|
| - case REPRESENTATION(k##type): return #type;
|
| - REPRESENTATION_BITSET_TYPE_LIST(RETURN_NAMED_REPRESENTATION_TYPE)
|
| - #undef RETURN_NAMED_REPRESENTATION_TYPE
|
| -
|
| - #define RETURN_NAMED_SEMANTIC_TYPE(type, value) \
|
| - case SEMANTIC(k##type): return #type;
|
| - SEMANTIC_BITSET_TYPE_LIST(RETURN_NAMED_SEMANTIC_TYPE)
|
| - INTERNAL_BITSET_TYPE_LIST(RETURN_NAMED_SEMANTIC_TYPE)
|
| - #undef RETURN_NAMED_SEMANTIC_TYPE
|
| -
|
| - default:
|
| - return NULL;
|
| - }
|
| -}
|
| -
|
| -void BitsetType::Print(std::ostream& os, // NOLINT
|
| - bitset bits) {
|
| - DisallowHeapAllocation no_allocation;
|
| - const char* name = Name(bits);
|
| - if (name != NULL) {
|
| - os << name;
|
| - return;
|
| - }
|
| -
|
| - // clang-format off
|
| - static const bitset named_bitsets[] = {
|
| -#define BITSET_CONSTANT(type, value) REPRESENTATION(k##type),
|
| - REPRESENTATION_BITSET_TYPE_LIST(BITSET_CONSTANT)
|
| -#undef BITSET_CONSTANT
|
| -
|
| -#define BITSET_CONSTANT(type, value) SEMANTIC(k##type),
|
| - INTERNAL_BITSET_TYPE_LIST(BITSET_CONSTANT)
|
| - SEMANTIC_BITSET_TYPE_LIST(BITSET_CONSTANT)
|
| -#undef BITSET_CONSTANT
|
| - };
|
| - // clang-format on
|
| -
|
| - bool is_first = true;
|
| - os << "(";
|
| - for (int i(arraysize(named_bitsets) - 1); bits != 0 && i >= 0; --i) {
|
| - bitset subset = named_bitsets[i];
|
| - if ((bits & subset) == subset) {
|
| - if (!is_first) os << " | ";
|
| - is_first = false;
|
| - os << Name(subset);
|
| - bits -= subset;
|
| - }
|
| - }
|
| - DCHECK(bits == 0);
|
| - os << ")";
|
| -}
|
| -
|
| -void Type::PrintTo(std::ostream& os, PrintDimension dim) {
|
| - DisallowHeapAllocation no_allocation;
|
| - if (dim != REPRESENTATION_DIM) {
|
| - if (this->IsBitset()) {
|
| - BitsetType::Print(os, SEMANTIC(this->AsBitset()));
|
| - } else if (this->IsConstant()) {
|
| - os << "Constant(" << Brief(*this->AsConstant()->Value()) << ")";
|
| - } else if (this->IsRange()) {
|
| - std::ostream::fmtflags saved_flags = os.setf(std::ios::fixed);
|
| - std::streamsize saved_precision = os.precision(0);
|
| - os << "Range(" << this->AsRange()->Min() << ", " << this->AsRange()->Max()
|
| - << ")";
|
| - os.flags(saved_flags);
|
| - os.precision(saved_precision);
|
| - } else if (this->IsUnion()) {
|
| - os << "(";
|
| - for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
|
| - Type* type_i = this->AsUnion()->Get(i);
|
| - if (i > 0) os << " | ";
|
| - type_i->PrintTo(os, dim);
|
| - }
|
| - os << ")";
|
| - } else if (this->IsTuple()) {
|
| - os << "<";
|
| - for (int i = 0, n = this->AsTuple()->Arity(); i < n; ++i) {
|
| - Type* type_i = this->AsTuple()->Element(i);
|
| - if (i > 0) os << ", ";
|
| - type_i->PrintTo(os, dim);
|
| - }
|
| - os << ">";
|
| - } else {
|
| - UNREACHABLE();
|
| - }
|
| - }
|
| - if (dim == BOTH_DIMS) os << "/";
|
| - if (dim != SEMANTIC_DIM) {
|
| - BitsetType::Print(os, REPRESENTATION(this->BitsetLub()));
|
| - }
|
| -}
|
| -
|
| -
|
| -#ifdef DEBUG
|
| -void Type::Print() {
|
| - OFStream os(stdout);
|
| - PrintTo(os);
|
| - os << std::endl;
|
| -}
|
| -void BitsetType::Print(bitset bits) {
|
| - OFStream os(stdout);
|
| - Print(os, bits);
|
| - os << std::endl;
|
| -}
|
| -#endif
|
| -
|
| -BitsetType::bitset BitsetType::SignedSmall() {
|
| - return i::SmiValuesAre31Bits() ? kSigned31 : kSigned32;
|
| -}
|
| -
|
| -BitsetType::bitset BitsetType::UnsignedSmall() {
|
| - return i::SmiValuesAre31Bits() ? kUnsigned30 : kUnsigned31;
|
| -}
|
| -
|
| -// -----------------------------------------------------------------------------
|
| -// Instantiations.
|
| -
|
| -template class Type::Iterator<i::Object>;
|
| -
|
| -} // namespace internal
|
| -} // namespace v8
|
|
|