Index: tests/LayerAllocatorTest.cpp |
diff --git a/tests/LayerAllocatorTest.cpp b/tests/LayerAllocatorTest.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e74f6d6ffcf9dbc53bd9a494faf226b84440d251 |
--- /dev/null |
+++ b/tests/LayerAllocatorTest.cpp |
@@ -0,0 +1,140 @@ |
+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+#include "Test.h" |
+ |
+#include "SkCanvas.h" |
+#include "SkRasterCanvasLayerAllocator.h" |
+ |
+#include <unordered_map> |
+ |
+class TestAllocator : public SkRasterCanvasLayerAllocator { |
+public: |
+ TestAllocator() : fAllocationCount (0) { } |
+ ~TestAllocator() override { |
+ for (int i = 0; i < fAllocationCount; i++) { |
+ delete [] fBuffers[i]; |
+ } |
+ } |
+ |
+ void* getNativeContext(void* buffer, |
+ const SkMatrix& transform, |
+ const SkIRect& clip_bounds) override; |
+ |
+protected: |
+ void* allocateLayer(const SkImageInfo& info, |
+ size_t* rowBytes, |
+ void (**deallocator)(void*), |
+ void** deallocatorPayload, |
+ void* initialData) override; |
+ typedef std::unordered_map<void*, int*> context_map_t; |
+ context_map_t fContexts; |
+ |
+public: |
+ int fAllocationCount; |
+ char* fBuffers[10]; |
+ int fContextSentinel[10]; |
+}; |
+ |
+bool sDeallocated = false; |
+ |
+void TestDeallocator (void* payload) { |
+ sDeallocated = true; |
+} |
+ |
+void* TestAllocator::getNativeContext(void* buffer, |
+ const SkMatrix& transform, |
+ const SkIRect& clip_bounds) { |
+ context_map_t::iterator it = fContexts.find(buffer); |
+ if (it == fContexts.end()) { |
+ //SkDebugf("native context not found"); |
+ return nullptr; |
+ } |
+ //SkDebugf("native context %lx", it->second); |
+ return it->second; |
+} |
+ |
+void* TestAllocator::allocateLayer(const SkImageInfo& info, |
+ size_t* rowBytes, |
+ void (**deallocator)(void*), |
+ void** deallocatorPayload, |
+ void* initialData) { |
+ char* buffer = new char [info.height() * info.minRowBytes()]; |
+ fBuffers[fAllocationCount] = buffer; |
+ int* context = &fContextSentinel[fAllocationCount]; |
+ // Some parts of Skia will fill in the correct value if |
+ // you pass 0, but then that information is lost before |
+ // we get to allocating pixel refs. |
+ *rowBytes = info.minRowBytes(); |
+ *deallocator = TestDeallocator; |
+ *deallocatorPayload = buffer; |
+ fAllocationCount++; |
+ fContexts.insert({buffer, context}); |
+ return buffer; |
+} |
+ |
+void should_use_slot(skiatest::Reporter* reporter, |
+ SkCanvas* canvas, |
+ TestAllocator* allocator, |
+ SkIRect bounds, |
+ int i) { |
+ SkMatrix m = SkMatrix::I(); |
+ void* buffer = canvas->accessTopLayerPixels(nullptr, nullptr); |
+ REPORTER_ASSERT(reporter, allocator->fAllocationCount >= i); |
+ REPORTER_ASSERT(reporter, buffer == allocator->fBuffers[i]); |
+ REPORTER_ASSERT(reporter, allocator->getNativeContext(buffer, m, bounds) == |
+ &allocator->fContextSentinel[i]); |
+} |
+ |
+DEF_TEST(TestSaveAndRestore, reporter) { |
+ TestAllocator* allocator = new TestAllocator; |
+ |
+ SkIRect bounds = SkIRect::MakeWH(20, 20); |
+ SkImageInfo info = SkImageInfo::MakeN32Premul(bounds.size()); |
+ SkSurfaceProps props(0, kUnknown_SkPixelGeometry); |
+ |
+ // The result of createCanvas() uses memory and context provided by |
+ // the allocator. |
+ sk_sp<SkCanvas> canvas = allocator->createCanvas(info, props); |
+ REPORTER_ASSERT(reporter, canvas); |
+ should_use_slot(reporter, canvas.get(), allocator, bounds, 0); |
+ |
+ // After saveLayer() we've made another allocation and it's backing |
+ // the bitmap. |
+ canvas->saveLayer(nullptr, nullptr); |
+ should_use_slot(reporter, canvas.get(), allocator, bounds, 1); |
+ REPORTER_ASSERT(reporter, !sDeallocated); |
+ |
+ // After restore(), the deallocator callback has been triggered and the |
+ // previous buffer and context are now active. |
+ canvas->restore(); |
+ REPORTER_ASSERT(reporter, sDeallocated); |
+ should_use_slot(reporter, canvas.get(), allocator, bounds, 0); |
+ |
+ // Multiple saves continue to allocate (or reuse) buffers & contexts. |
+ |
+ canvas->saveLayer(nullptr, nullptr); |
+ int latestIndex = allocator->fAllocationCount - 1; |
+ should_use_slot(reporter, canvas.get(), allocator, bounds, latestIndex); |
+ |
+ canvas->saveLayer(nullptr, nullptr); |
+ int previousIndex = latestIndex; |
+ latestIndex = allocator->fAllocationCount - 1; |
+ should_use_slot(reporter, canvas.get(), allocator, bounds, latestIndex); |
+ |
+ // Even after several saves and restores, restore backs us up the stack. |
+ canvas->restore(); |
+ should_use_slot(reporter, canvas.get(), allocator, bounds, previousIndex); |
+ canvas->restore(); |
+ should_use_slot(reporter, canvas.get(), allocator, bounds, 0); |
+} |
+ |
+DEF_TEST(TestInitialData, reporter) { |
+ |
+} |
+ |
+ |
+ |