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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/child/child_process.h" | 5 #include "content/child/child_process.h" |
6 | 6 |
7 #include <string.h> | 7 #include <string.h> |
8 | 8 |
9 #include "base/at_exit.h" | |
10 #include "base/command_line.h" | |
9 #include "base/lazy_instance.h" | 11 #include "base/lazy_instance.h" |
10 #include "base/message_loop/message_loop.h" | 12 #include "base/message_loop/message_loop.h" |
11 #include "base/metrics/statistics_recorder.h" | 13 #include "base/metrics/statistics_recorder.h" |
12 #include "base/process/process_handle.h" | 14 #include "base/process/process_handle.h" |
13 #include "base/single_thread_task_runner.h" | 15 #include "base/single_thread_task_runner.h" |
14 #include "base/strings/string_number_conversions.h" | 16 #include "base/strings/string_number_conversions.h" |
15 #include "base/strings/utf_string_conversions.h" | 17 #include "base/strings/utf_string_conversions.h" |
16 #include "base/threading/thread.h" | 18 #include "base/threading/thread.h" |
17 #include "base/threading/thread_local.h" | 19 #include "base/threading/thread_local.h" |
18 #include "build/build_config.h" | 20 #include "build/build_config.h" |
19 #include "content/child/child_thread_impl.h" | 21 #include "content/child/child_thread_impl.h" |
22 #include "content/public/common/content_switches.h" | |
20 | 23 |
21 #if defined(OS_ANDROID) | 24 #if defined(OS_ANDROID) |
22 #include "base/debug/debugger.h" | 25 #include "base/debug/debugger.h" |
23 #endif | 26 #endif |
24 | 27 |
25 #if defined(OS_POSIX) && !defined(OS_ANDROID) | 28 #if defined(OS_POSIX) && !defined(OS_ANDROID) |
26 #include <signal.h> | 29 #include <signal.h> |
27 static void SigUSR1Handler(int signal) { } | 30 static void SigUSR1Handler(int signal) { } |
28 #endif | 31 #endif |
29 | 32 |
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60 | 63 |
61 ChildProcess::~ChildProcess() { | 64 ChildProcess::~ChildProcess() { |
62 DCHECK(g_lazy_tls.Pointer()->Get() == this); | 65 DCHECK(g_lazy_tls.Pointer()->Get() == this); |
63 | 66 |
64 // Signal this event before destroying the child process. That way all | 67 // Signal this event before destroying the child process. That way all |
65 // background threads can cleanup. | 68 // background threads can cleanup. |
66 // For example, in the renderer the RenderThread instances will be able to | 69 // For example, in the renderer the RenderThread instances will be able to |
67 // notice shutdown before the render process begins waiting for them to exit. | 70 // notice shutdown before the render process begins waiting for them to exit. |
68 shutdown_event_.Signal(); | 71 shutdown_event_.Signal(); |
69 | 72 |
70 // Kill the main thread object before nulling child_process, since | |
71 // destruction code might depend on it. | |
72 if (main_thread_) { // null in unittests. | 73 if (main_thread_) { // null in unittests. |
73 main_thread_->Shutdown(); | 74 if (main_thread_->IsRenderThread()) { |
jochen (gone - plz use gerrit)
2017/01/11 12:26:25
why not do this work in RenderThreadImpl::Shutdown
Torne
2017/01/11 12:50:58
If there's a good way to do that it seems like a g
haraken
2017/01/11 12:52:25
Because we need to call main_thread_.release(). It
jochen (gone - plz use gerrit)
2017/01/11 12:52:59
Shutdown() could return an enum indicating what to
| |
74 main_thread_.reset(); | 75 if (!base::CommandLine::ForCurrentProcess()->HasSwitch( |
76 switches::kSingleProcess)) { | |
77 // In a multi-process mode, we immediately exit the renderer. | |
78 // Historically we had a graceful shutdown sequence here but it was | |
79 // 1) a waste of performance and 2) a source of lots of complicated | |
80 // crashes caused by shutdown ordering. Immediate exit eliminates | |
81 // those problems. | |
82 _exit(0); | |
83 } else { | |
84 // In a single-process mode, we cannot call _exit(0) here because | |
85 // it will exit the process before the browser side is ready to exit. | |
86 // On the other hand, we cannot call main_thread_.reset() because | |
87 // it is unsafe to destruct main_thread_ without shutting down the | |
88 // main_thread_ (we no longer have the shutdown sequence). Hence we | |
89 // leak main_thread_. | |
90 // | |
91 // Then we need to disable at-exit callbacks because some of the | |
92 // at-exit callbacks are expected to run after main_thread_ has been | |
93 // destructed. | |
94 base::AtExitManager::DisableAllAtExitManagers(); | |
jochen (gone - plz use gerrit)
2017/01/11 12:26:25
won't that disable at exit managers for stuff that
Torne
2017/01/11 12:50:58
Yes. The assumption is that as the only shipping c
haraken
2017/01/11 12:52:25
You're right. Ideally we should stop calling at-ex
| |
95 main_thread_.release(); | |
96 } | |
97 } else { | |
98 main_thread_->Shutdown(); | |
99 main_thread_.reset(); | |
100 } | |
75 } | 101 } |
76 | 102 |
77 g_lazy_tls.Pointer()->Set(NULL); | 103 g_lazy_tls.Pointer()->Set(NULL); |
78 io_thread_.Stop(); | 104 io_thread_.Stop(); |
79 } | 105 } |
80 | 106 |
81 ChildThreadImpl* ChildProcess::main_thread() { | 107 ChildThreadImpl* ChildProcess::main_thread() { |
82 return main_thread_.get(); | 108 return main_thread_.get(); |
83 } | 109 } |
84 | 110 |
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152 memset(&sa, 0, sizeof(sa)); | 178 memset(&sa, 0, sizeof(sa)); |
153 sa.sa_handler = SigUSR1Handler; | 179 sa.sa_handler = SigUSR1Handler; |
154 sigaction(SIGUSR1, &sa, NULL); | 180 sigaction(SIGUSR1, &sa, NULL); |
155 | 181 |
156 pause(); | 182 pause(); |
157 #endif // defined(OS_ANDROID) | 183 #endif // defined(OS_ANDROID) |
158 #endif // defined(OS_POSIX) | 184 #endif // defined(OS_POSIX) |
159 } | 185 } |
160 | 186 |
161 } // namespace content | 187 } // namespace content |
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