| Index: src/gpu/effects/GrConfigConversionEffect.cpp
|
| diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
|
| index 2808af638f3d7df98bbabce5724ac1d10ac89510..aeb0393daf7a693830fa0e0d3118f2b5932a383f 100644
|
| --- a/src/gpu/effects/GrConfigConversionEffect.cpp
|
| +++ b/src/gpu/effects/GrConfigConversionEffect.cpp
|
| @@ -125,6 +125,12 @@ void GrConfigConversionEffect::onComputeInvariantOutput(GrInvariantOutput* inout
|
|
|
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrConfigConversionEffect);
|
|
|
| +#if !defined(__clang__) && _MSC_FULL_VER >= 190024213
|
| +// Work around VS 2015 Update 3 optimizer bug that causes internal compiler error
|
| +//https://connect.microsoft.com/VisualStudio/feedback/details/3100520/internal-compiler-error
|
| +#pragma optimize("t", off)
|
| +#endif
|
| +
|
| sk_sp<GrFragmentProcessor> GrConfigConversionEffect::TestCreate(GrProcessorTestData* d) {
|
| PMConversion pmConv = static_cast<PMConversion>(d->fRandom->nextULessThan(kPMConversionCnt));
|
| GrSwizzle swizzle;
|
| @@ -136,6 +142,11 @@ sk_sp<GrFragmentProcessor> GrConfigConversionEffect::TestCreate(GrProcessorTestD
|
| swizzle, pmConv, GrTest::TestMatrix(d->fRandom)));
|
| }
|
|
|
| +#if !defined(__clang__) && _MSC_FULL_VER >= 190024213
|
| +// Restore optimization settings.
|
| +#pragma optimize("", on)
|
| +#endif
|
| +
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| void GrConfigConversionEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
|
|
|