Index: content/renderer/render_widget.cc |
diff --git a/content/renderer/render_widget.cc b/content/renderer/render_widget.cc |
index 7a19c8ee6cca3a6fd5437fbfc33c2dd0d9b4f8c0..0b206c7eb3a82df799f9f4a2274b54c34700d96a 100644 |
--- a/content/renderer/render_widget.cc |
+++ b/content/renderer/render_widget.cc |
@@ -1020,7 +1020,7 @@ void RenderWidget::PaintRect(const gfx::Rect& rect, |
base::TimeDelta paint_time = |
base::TimeTicks::HighResNow() - paint_begin_ticks; |
if (!is_accelerated_compositing_active_) |
- software_stats_.total_paint_time += paint_time; |
+ software_stats_.main_stats.paint_time += paint_time; |
} |
#endif |
} else { |
@@ -1035,7 +1035,7 @@ void RenderWidget::PaintRect(const gfx::Rect& rect, |
base::TimeDelta paint_time = |
base::TimeTicks::HighResNow() - paint_begin_ticks; |
if (!is_accelerated_compositing_active_) |
- software_stats_.total_paint_time += paint_time; |
+ software_stats_.main_stats.paint_time += paint_time; |
} |
// Flush to underlying bitmap. TODO(darin): is this needed? |
@@ -1047,7 +1047,7 @@ void RenderWidget::PaintRect(const gfx::Rect& rect, |
if (kEnableGpuBenchmarking) { |
int64 num_pixels_processed = rect.width() * rect.height(); |
- software_stats_.total_pixels_painted += num_pixels_processed; |
+ software_stats_.main_stats.painted_pixel_count += num_pixels_processed; |
} |
} |
@@ -1254,8 +1254,8 @@ void RenderWidget::DoDeferredUpdate() { |
last_do_deferred_update_time_ = frame_begin_ticks; |
if (!is_accelerated_compositing_active_) { |
- software_stats_.animation_frame_count++; |
- software_stats_.screen_frame_count++; |
+ software_stats_.main_stats.animation_frame_count++; |
+ software_stats_.main_stats.screen_frame_count++; |
} |
// OK, save the pending update to a local since painting may cause more |
@@ -2436,14 +2436,14 @@ void RenderWidget::GetRenderingStats( |
if (compositor_) |
compositor_->GetRenderingStats(&stats.rendering_stats); |
- stats.rendering_stats.animation_frame_count += |
- software_stats_.animation_frame_count; |
- stats.rendering_stats.screen_frame_count += |
- software_stats_.screen_frame_count; |
- stats.rendering_stats.total_paint_time += |
- software_stats_.total_paint_time; |
- stats.rendering_stats.total_pixels_painted += |
- software_stats_.total_pixels_painted; |
+ stats.rendering_stats.main_stats.animation_frame_count += |
+ software_stats_.main_stats.animation_frame_count; |
+ stats.rendering_stats.main_stats.screen_frame_count += |
+ software_stats_.main_stats.screen_frame_count; |
+ stats.rendering_stats.main_stats.paint_time += |
+ software_stats_.main_stats.paint_time; |
+ stats.rendering_stats.main_stats.painted_pixel_count += |
+ software_stats_.main_stats.painted_pixel_count; |
} |
bool RenderWidget::GetGpuRenderingStats(GpuRenderingStats* stats) const { |