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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/android/vr_shell/vr_shell.h" | 5 #include "chrome/browser/android/vr_shell/vr_shell.h" |
| 6 | 6 |
| 7 #include "chrome/browser/android/vr_shell/vr_shell_renderer.h" | 7 #include "chrome/browser/android/vr_shell/vr_shell_renderer.h" |
| 8 #include "chrome/browser/android/vr_shell/vr_util.h" | 8 #include "chrome/browser/android/vr_shell/vr_util.h" |
| 9 #include "jni/VrShell_jni.h" | 9 #include "jni/VrShell_jni.h" |
| 10 #include "ui/gl/gl_bindings.h" | 10 #include "ui/gl/gl_bindings.h" |
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 49 transfrom_to_world.m[3][2] = 0; | 49 transfrom_to_world.m[3][2] = 0; |
| 50 transfrom_to_world.m[3][3] = 1; | 50 transfrom_to_world.m[3][3] = 1; |
| 51 } | 51 } |
| 52 | 52 |
| 53 void ContentRect::Translate(float x, float y, float z) { | 53 void ContentRect::Translate(float x, float y, float z) { |
| 54 transfrom_to_world.m[0][3] += x; | 54 transfrom_to_world.m[0][3] += x; |
| 55 transfrom_to_world.m[1][3] += y; | 55 transfrom_to_world.m[1][3] += y; |
| 56 transfrom_to_world.m[2][3] += z; | 56 transfrom_to_world.m[2][3] += z; |
| 57 } | 57 } |
| 58 | 58 |
| 59 VrShell::VrShell(JNIEnv* env, jobject obj) { | 59 VrShell::VrShell(JNIEnv* env, jobject obj) : |
| 60 webvr_mode_(false) { | |
| 60 j_vr_shell_.Reset(env, obj); | 61 j_vr_shell_.Reset(env, obj); |
| 61 } | 62 } |
| 62 | 63 |
| 63 void VrShell::Destroy(JNIEnv* env, | 64 void VrShell::Destroy(JNIEnv* env, |
| 64 const base::android::JavaParamRef<jobject>& obj) { | 65 const base::android::JavaParamRef<jobject>& obj) { |
| 65 delete this; | 66 delete this; |
| 66 } | 67 } |
| 67 | 68 |
| 68 bool RegisterVrShell(JNIEnv* env) { | 69 bool RegisterVrShell(JNIEnv* env) { |
| 69 return RegisterNativesImpl(env); | 70 return RegisterNativesImpl(env); |
| 70 } | 71 } |
| 71 | 72 |
| 72 VrShell::~VrShell() {} | 73 VrShell::~VrShell() { |
| 74 device::GvrDelegateManager::GetInstance()->Shutdown(); | |
|
David Trainor- moved to gerrit
2016/09/08 06:16:05
Just making sure, but we're ok if we call Shutdown
| |
| 75 } | |
| 73 | 76 |
| 74 void VrShell::GvrInit(JNIEnv* env, | 77 void VrShell::GvrInit(JNIEnv* env, |
| 75 const base::android::JavaParamRef<jobject>& obj, | 78 const base::android::JavaParamRef<jobject>& obj, |
| 76 jlong native_gvr_api) { | 79 jlong native_gvr_api) { |
| 77 gvr_api_ = | 80 gvr_api_ = |
| 78 gvr::GvrApi::WrapNonOwned(reinterpret_cast<gvr_context*>(native_gvr_api)); | 81 gvr::GvrApi::WrapNonOwned(reinterpret_cast<gvr_context*>(native_gvr_api)); |
| 82 | |
| 83 device::GvrDelegateManager::GetInstance()->Initialize(this); | |
| 79 } | 84 } |
| 80 | 85 |
| 81 void VrShell::InitializeGl(JNIEnv* env, | 86 void VrShell::InitializeGl(JNIEnv* env, |
| 82 const base::android::JavaParamRef<jobject>& obj, | 87 const base::android::JavaParamRef<jobject>& obj, |
| 83 jint texture_data_handle) { | 88 jint texture_data_handle) { |
| 84 gl::init::InitializeGLOneOff(); | 89 gl::init::InitializeGLOneOff(); |
| 85 gvr_api_->InitializeGl(); | 90 gvr_api_->InitializeGl(); |
| 86 std::vector<gvr::BufferSpec> specs; | 91 std::vector<gvr::BufferSpec> specs; |
| 87 specs.push_back(gvr_api_->CreateBufferSpec()); | 92 specs.push_back(gvr_api_->CreateBufferSpec()); |
| 88 render_size_ = specs[0].GetSize(); | 93 render_size_ = specs[0].GetSize(); |
| 89 swap_chain_.reset(new gvr::SwapChain(gvr_api_->CreateSwapchain(specs))); | 94 swap_chain_.reset(new gvr::SwapChain(gvr_api_->CreateSwapchain(specs))); |
| 90 content_rect_.reset(new ContentRect()); | 95 content_rect_.reset(new ContentRect()); |
| 91 content_rect_->content_texture_handle = | 96 content_rect_->content_texture_handle = |
| 92 reinterpret_cast<int>(texture_data_handle); | 97 reinterpret_cast<int>(texture_data_handle); |
| 93 vr_shell_renderer_.reset(new VrShellRenderer()); | 98 vr_shell_renderer_.reset(new VrShellRenderer()); |
| 94 buffer_viewport_list_.reset( | 99 buffer_viewport_list_.reset( |
| 95 new gvr::BufferViewportList(gvr_api_->CreateEmptyBufferViewportList())); | 100 new gvr::BufferViewportList(gvr_api_->CreateEmptyBufferViewportList())); |
| 96 buffer_viewport_.reset( | 101 buffer_viewport_.reset( |
| 97 new gvr::BufferViewport(gvr_api_->CreateBufferViewport())); | 102 new gvr::BufferViewport(gvr_api_->CreateBufferViewport())); |
| 98 } | 103 } |
| 99 | 104 |
| 100 void VrShell::DrawFrame(JNIEnv* env, | 105 void VrShell::DrawFrame(JNIEnv* env, |
| 101 const base::android::JavaParamRef<jobject>& obj) { | 106 const base::android::JavaParamRef<jobject>& obj) { |
| 102 buffer_viewport_list_->SetToRecommendedBufferViewports(); | 107 buffer_viewport_list_->SetToRecommendedBufferViewports(); |
| 103 gvr::Frame frame = swap_chain_->AcquireFrame(); | 108 gvr::Frame frame = swap_chain_->AcquireFrame(); |
| 104 gvr::ClockTimePoint target_time = gvr::GvrApi::GetTimePointNow(); | 109 gvr::ClockTimePoint target_time = gvr::GvrApi::GetTimePointNow(); |
| 105 target_time.monotonic_system_time_nanos += kPredictionTimeWithoutVsyncNanos; | 110 target_time.monotonic_system_time_nanos += kPredictionTimeWithoutVsyncNanos; |
| 106 head_pose_ = gvr_api_->GetHeadPoseInStartSpace(target_time); | 111 head_pose_ = gvr_api_->GetHeadPoseInStartSpace(target_time); |
| 107 | 112 |
| 113 // Bind back to the default framebuffer. | |
| 114 frame.BindBuffer(0); | |
| 115 | |
| 116 if (webvr_mode_) { | |
| 117 DrawWebVr(); | |
| 118 } else { | |
| 119 DrawVrShell(); | |
| 120 } | |
| 121 | |
| 122 frame.Unbind(); | |
| 123 frame.Submit(*buffer_viewport_list_, head_pose_); | |
| 124 } | |
| 125 | |
| 126 void VrShell::DrawVrShell() { | |
| 108 // Content area positioning. | 127 // Content area positioning. |
| 109 content_rect_->SetIdentity(); | 128 content_rect_->SetIdentity(); |
| 110 content_rect_->Translate(kContentRectPositionDefault.x, | 129 content_rect_->Translate(kContentRectPositionDefault.x, |
| 111 kContentRectPositionDefault.y, | 130 kContentRectPositionDefault.y, |
| 112 kContentRectPositionDefault.z); | 131 kContentRectPositionDefault.z); |
| 113 | 132 |
| 114 gvr::Mat4f left_eye_view_matrix = | 133 gvr::Mat4f left_eye_view_matrix = |
| 115 MatrixMul(gvr_api_->GetEyeFromHeadMatrix(GVR_LEFT_EYE), head_pose_); | 134 MatrixMul(gvr_api_->GetEyeFromHeadMatrix(GVR_LEFT_EYE), head_pose_); |
| 116 gvr::Mat4f right_eye_view_matrix = | 135 gvr::Mat4f right_eye_view_matrix = |
| 117 MatrixMul(gvr_api_->GetEyeFromHeadMatrix(GVR_RIGHT_EYE), head_pose_); | 136 MatrixMul(gvr_api_->GetEyeFromHeadMatrix(GVR_RIGHT_EYE), head_pose_); |
| 118 | 137 |
| 119 // Bind back to the default framebuffer. | |
| 120 frame.BindBuffer(0); | |
| 121 | |
| 122 // Use culling to remove back faces. | 138 // Use culling to remove back faces. |
| 123 glEnable(GL_CULL_FACE); | 139 glEnable(GL_CULL_FACE); |
| 124 | 140 |
| 125 // Enable depth testing. | 141 // Enable depth testing. |
| 126 glEnable(GL_DEPTH_TEST); | 142 glEnable(GL_DEPTH_TEST); |
| 127 glEnable(GL_SCISSOR_TEST); | 143 glEnable(GL_SCISSOR_TEST); |
| 128 | 144 |
| 129 glClearColor(0.1f, 0.1f, 0.1f, 1.0f); | 145 glClearColor(0.1f, 0.1f, 0.1f, 1.0f); |
| 130 | 146 |
| 131 // Enable transparency. | 147 // Enable transparency. |
| 132 glEnable(GL_BLEND); | 148 glEnable(GL_BLEND); |
| 133 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | 149 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| 134 | 150 |
| 135 buffer_viewport_list_->GetBufferViewport(GVR_LEFT_EYE, | 151 buffer_viewport_list_->GetBufferViewport(GVR_LEFT_EYE, |
| 136 buffer_viewport_.get()); | 152 buffer_viewport_.get()); |
| 137 DrawEye(left_eye_view_matrix, *buffer_viewport_); | 153 DrawEye(left_eye_view_matrix, *buffer_viewport_); |
| 138 buffer_viewport_list_->GetBufferViewport(GVR_RIGHT_EYE, | 154 buffer_viewport_list_->GetBufferViewport(GVR_RIGHT_EYE, |
| 139 buffer_viewport_.get()); | 155 buffer_viewport_.get()); |
| 140 DrawEye(right_eye_view_matrix, *buffer_viewport_); | 156 DrawEye(right_eye_view_matrix, *buffer_viewport_); |
| 141 | |
| 142 frame.Unbind(); | |
| 143 frame.Submit(*buffer_viewport_list_, head_pose_); | |
| 144 } | 157 } |
| 145 | 158 |
| 146 void VrShell::DrawEye(const gvr::Mat4f& view_matrix, | 159 void VrShell::DrawEye(const gvr::Mat4f& view_matrix, |
| 147 const gvr::BufferViewport& params) { | 160 const gvr::BufferViewport& params) { |
| 148 gvr::Recti pixel_rect = | 161 gvr::Recti pixel_rect = |
| 149 CalculatePixelSpaceRect(render_size_, params.GetSourceUv()); | 162 CalculatePixelSpaceRect(render_size_, params.GetSourceUv()); |
| 150 glViewport(pixel_rect.left, pixel_rect.bottom, | 163 glViewport(pixel_rect.left, pixel_rect.bottom, |
| 151 pixel_rect.right - pixel_rect.left, | 164 pixel_rect.right - pixel_rect.left, |
| 152 pixel_rect.top - pixel_rect.bottom); | 165 pixel_rect.top - pixel_rect.bottom); |
| 153 glScissor(pixel_rect.left, pixel_rect.bottom, | 166 glScissor(pixel_rect.left, pixel_rect.bottom, |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 165 | 178 |
| 166 void VrShell::DrawContentRect() { | 179 void VrShell::DrawContentRect() { |
| 167 gvr::Mat4f content_rect_combined_matrix = | 180 gvr::Mat4f content_rect_combined_matrix = |
| 168 MatrixMul(view_matrix_, content_rect_->transfrom_to_world); | 181 MatrixMul(view_matrix_, content_rect_->transfrom_to_world); |
| 169 content_rect_combined_matrix = | 182 content_rect_combined_matrix = |
| 170 MatrixMul(projection_matrix_, content_rect_combined_matrix); | 183 MatrixMul(projection_matrix_, content_rect_combined_matrix); |
| 171 vr_shell_renderer_->GetTexturedQuadRenderer()->Draw( | 184 vr_shell_renderer_->GetTexturedQuadRenderer()->Draw( |
| 172 content_rect_->content_texture_handle, content_rect_combined_matrix); | 185 content_rect_->content_texture_handle, content_rect_combined_matrix); |
| 173 } | 186 } |
| 174 | 187 |
| 188 void VrShell::DrawWebVr() { | |
| 189 // Don't need face culling, depth testing, blending, etc. Turn it all off. | |
| 190 glDisable(GL_CULL_FACE); | |
| 191 glDepthMask(GL_FALSE); | |
| 192 glDisable(GL_DEPTH_TEST); | |
| 193 glDisable(GL_SCISSOR_TEST); | |
| 194 glDisable(GL_BLEND); | |
| 195 glDisable(GL_POLYGON_OFFSET_FILL); | |
| 196 | |
| 197 // Don't need to clear, since we're drawing over the entire render target. | |
| 198 | |
| 199 glViewport(0, 0, render_size_.width, render_size_.height); | |
| 200 vr_shell_renderer_->GetWebVrRenderer()->Draw( | |
| 201 reinterpret_cast<int>(content_rect_->content_texture_handle)); | |
| 202 } | |
| 203 | |
| 175 void VrShell::OnPause(JNIEnv* env, | 204 void VrShell::OnPause(JNIEnv* env, |
| 176 const base::android::JavaParamRef<jobject>& obj) { | 205 const base::android::JavaParamRef<jobject>& obj) { |
| 177 if (gvr_api_ == nullptr) | 206 if (gvr_api_ == nullptr) |
| 178 return; | 207 return; |
| 179 gvr_api_->PauseTracking(); | 208 gvr_api_->PauseTracking(); |
| 180 } | 209 } |
| 181 | 210 |
| 182 void VrShell::OnResume(JNIEnv* env, | 211 void VrShell::OnResume(JNIEnv* env, |
| 183 const base::android::JavaParamRef<jobject>& obj) { | 212 const base::android::JavaParamRef<jobject>& obj) { |
| 184 if (gvr_api_ == nullptr) | 213 if (gvr_api_ == nullptr) |
| 185 return; | 214 return; |
| 186 gvr_api_->RefreshViewerProfile(); | 215 gvr_api_->RefreshViewerProfile(); |
| 187 gvr_api_->ResumeTracking(); | 216 gvr_api_->ResumeTracking(); |
| 188 } | 217 } |
| 189 | 218 |
| 219 void VrShell::RequestWebVRPresent() { | |
| 220 webvr_mode_ = true; | |
| 221 } | |
| 222 | |
| 223 void VrShell::ExitWebVRPresent() { | |
| 224 webvr_mode_ = false; | |
| 225 } | |
| 226 | |
| 227 void VrShell::SubmitWebVRFrame() { | |
| 228 } | |
| 229 | |
| 230 void VrShell::UpdateWebVRTextureBounds( | |
| 231 int eye, float left, float top, float width, float height) { | |
| 232 gvr::Rectf bounds = { left, top, width, height }; | |
| 233 vr_shell_renderer_->GetWebVrRenderer()->UpdateTextureBounds(eye, bounds); | |
| 234 } | |
| 235 | |
| 236 gvr::GvrApi* VrShell::gvr_api() { | |
| 237 return gvr_api_.get(); | |
| 238 } | |
| 239 | |
| 190 // ---------------------------------------------------------------------------- | 240 // ---------------------------------------------------------------------------- |
| 191 // Native JNI methods | 241 // Native JNI methods |
| 192 // ---------------------------------------------------------------------------- | 242 // ---------------------------------------------------------------------------- |
| 193 | 243 |
| 194 jlong Init(JNIEnv* env, const base::android::JavaParamRef<jobject>& obj) { | 244 jlong Init(JNIEnv* env, const base::android::JavaParamRef<jobject>& obj) { |
| 195 VrShell* vrShell = new VrShell(env, obj); | 245 VrShell* vrShell = new VrShell(env, obj); |
| 196 return reinterpret_cast<intptr_t>(vrShell); | 246 return reinterpret_cast<intptr_t>(vrShell); |
| 197 } | 247 } |
| 198 | 248 |
| 199 } // namespace vr_shell | 249 } // namespace vr_shell |
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