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| 1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 
| 6 | 6 | 
| 7 #ifndef CORE_FXCRT_INCLUDE_FX_COORDINATES_H_ | 7 #ifndef CORE_FXCRT_INCLUDE_FX_COORDINATES_H_ | 
| 8 #define CORE_FXCRT_INCLUDE_FX_COORDINATES_H_ | 8 #define CORE_FXCRT_INCLUDE_FX_COORDINATES_H_ | 
| 9 | 9 | 
| 10 #include "core/fxcrt/include/fx_basic.h" | 10 #include "core/fxcrt/include/fx_basic.h" | 
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| 575   void Concat(FX_FLOAT a, | 575   void Concat(FX_FLOAT a, | 
| 576               FX_FLOAT b, | 576               FX_FLOAT b, | 
| 577               FX_FLOAT c, | 577               FX_FLOAT c, | 
| 578               FX_FLOAT d, | 578               FX_FLOAT d, | 
| 579               FX_FLOAT e, | 579               FX_FLOAT e, | 
| 580               FX_FLOAT f, | 580               FX_FLOAT f, | 
| 581               FX_BOOL bPrepended = FALSE); | 581               FX_BOOL bPrepended = FALSE); | 
| 582   void Concat(const CFX_Matrix& m, FX_BOOL bPrepended = FALSE); | 582   void Concat(const CFX_Matrix& m, FX_BOOL bPrepended = FALSE); | 
| 583   void ConcatInverse(const CFX_Matrix& m, FX_BOOL bPrepended = FALSE); | 583   void ConcatInverse(const CFX_Matrix& m, FX_BOOL bPrepended = FALSE); | 
| 584 | 584 | 
| 585   void Copy(const CFX_Matrix& m) { *this = m; } |  | 
| 586 |  | 
| 587   FX_BOOL IsIdentity() const { | 585   FX_BOOL IsIdentity() const { | 
| 588     return a == 1 && b == 0 && c == 0 && d == 1 && e == 0 && f == 0; | 586     return a == 1 && b == 0 && c == 0 && d == 1 && e == 0 && f == 0; | 
| 589   } | 587   } | 
|  | 588 | 
| 590   FX_BOOL IsInvertible() const; | 589   FX_BOOL IsInvertible() const; | 
| 591 |  | 
| 592   FX_BOOL Is90Rotated() const; | 590   FX_BOOL Is90Rotated() const; | 
| 593 |  | 
| 594   FX_BOOL IsScaled() const; | 591   FX_BOOL IsScaled() const; | 
| 595 | 592 | 
| 596   void Translate(FX_FLOAT x, FX_FLOAT y, FX_BOOL bPrepended = FALSE); | 593   void Translate(FX_FLOAT x, FX_FLOAT y, FX_BOOL bPrepended = FALSE); | 
| 597 |  | 
| 598   void TranslateI(int32_t x, int32_t y, FX_BOOL bPrepended = FALSE) { | 594   void TranslateI(int32_t x, int32_t y, FX_BOOL bPrepended = FALSE) { | 
| 599     Translate((FX_FLOAT)x, (FX_FLOAT)y, bPrepended); | 595     Translate((FX_FLOAT)x, (FX_FLOAT)y, bPrepended); | 
| 600   } | 596   } | 
| 601 | 597 | 
| 602   void Scale(FX_FLOAT sx, FX_FLOAT sy, FX_BOOL bPrepended = FALSE); | 598   void Scale(FX_FLOAT sx, FX_FLOAT sy, FX_BOOL bPrepended = FALSE); | 
| 603 |  | 
| 604   void Rotate(FX_FLOAT fRadian, FX_BOOL bPrepended = FALSE); | 599   void Rotate(FX_FLOAT fRadian, FX_BOOL bPrepended = FALSE); | 
| 605 |  | 
| 606   void RotateAt(FX_FLOAT fRadian, | 600   void RotateAt(FX_FLOAT fRadian, | 
| 607                 FX_FLOAT x, | 601                 FX_FLOAT x, | 
| 608                 FX_FLOAT y, | 602                 FX_FLOAT y, | 
| 609                 FX_BOOL bPrepended = FALSE); | 603                 FX_BOOL bPrepended = FALSE); | 
| 610 | 604 | 
| 611   void Shear(FX_FLOAT fAlphaRadian, | 605   void Shear(FX_FLOAT fAlphaRadian, | 
| 612              FX_FLOAT fBetaRadian, | 606              FX_FLOAT fBetaRadian, | 
| 613              FX_BOOL bPrepended = FALSE); | 607              FX_BOOL bPrepended = FALSE); | 
| 614 | 608 | 
| 615   void MatchRect(const CFX_FloatRect& dest, const CFX_FloatRect& src); | 609   void MatchRect(const CFX_FloatRect& dest, const CFX_FloatRect& src); | 
| 616 |  | 
| 617   FX_FLOAT GetXUnit() const; | 610   FX_FLOAT GetXUnit() const; | 
| 618 |  | 
| 619   FX_FLOAT GetYUnit() const; | 611   FX_FLOAT GetYUnit() const; | 
| 620   void GetUnitRect(CFX_RectF& rect) const; | 612   void GetUnitRect(CFX_RectF& rect) const; | 
| 621 |  | 
| 622   CFX_FloatRect GetUnitRect() const; | 613   CFX_FloatRect GetUnitRect() const; | 
| 623 | 614 | 
| 624   FX_FLOAT GetUnitArea() const; | 615   FX_FLOAT GetUnitArea() const; | 
| 625   FX_FLOAT TransformXDistance(FX_FLOAT dx) const; | 616   FX_FLOAT TransformXDistance(FX_FLOAT dx) const; | 
| 626   int32_t TransformXDistance(int32_t dx) const; | 617   int32_t TransformXDistance(int32_t dx) const; | 
| 627   FX_FLOAT TransformYDistance(FX_FLOAT dy) const; | 618   FX_FLOAT TransformYDistance(FX_FLOAT dy) const; | 
| 628   int32_t TransformYDistance(int32_t dy) const; | 619   int32_t TransformYDistance(int32_t dy) const; | 
| 629   FX_FLOAT TransformDistance(FX_FLOAT dx, FX_FLOAT dy) const; | 620   FX_FLOAT TransformDistance(FX_FLOAT dx, FX_FLOAT dy) const; | 
| 630   int32_t TransformDistance(int32_t dx, int32_t dy) const; | 621   int32_t TransformDistance(int32_t dx, int32_t dy) const; | 
| 631   FX_FLOAT TransformDistance(FX_FLOAT distance) const; | 622   FX_FLOAT TransformDistance(FX_FLOAT distance) const; | 
| 632 | 623 | 
| 633   void TransformPoint(FX_FLOAT& x, FX_FLOAT& y) const; | 624   void TransformPoint(FX_FLOAT& x, FX_FLOAT& y) const; | 
| 634   void TransformPoint(int32_t& x, int32_t& y) const; | 625   void TransformPoint(int32_t& x, int32_t& y) const; | 
| 635 | 626 | 
| 636   void Transform(FX_FLOAT& x, FX_FLOAT& y) const { TransformPoint(x, y); } | 627   void Transform(FX_FLOAT& x, FX_FLOAT& y) const { TransformPoint(x, y); } | 
| 637   void Transform(FX_FLOAT x, FX_FLOAT y, FX_FLOAT& x1, FX_FLOAT& y1) const { | 628   void Transform(FX_FLOAT x, FX_FLOAT y, FX_FLOAT& x1, FX_FLOAT& y1) const { | 
| 638     x1 = x, y1 = y; | 629     x1 = x, y1 = y; | 
| 639     TransformPoint(x1, y1); | 630     TransformPoint(x1, y1); | 
| 640   } | 631   } | 
| 641 | 632 | 
| 642   void TransformVector(CFX_VectorF& v) const; | 633   void TransformVector(CFX_VectorF& v) const; | 
| 643   void TransformVector(CFX_Vector& v) const; | 634   void TransformVector(CFX_Vector& v) const; | 
| 644   void TransformRect(CFX_RectF& rect) const; | 635   void TransformRect(CFX_RectF& rect) const; | 
| 645   void TransformRect(CFX_Rect& rect) const; | 636   void TransformRect(CFX_Rect& rect) const; | 
| 646 |  | 
| 647   void TransformRect(FX_FLOAT& left, | 637   void TransformRect(FX_FLOAT& left, | 
| 648                      FX_FLOAT& right, | 638                      FX_FLOAT& right, | 
| 649                      FX_FLOAT& top, | 639                      FX_FLOAT& top, | 
| 650                      FX_FLOAT& bottom) const; | 640                      FX_FLOAT& bottom) const; | 
| 651   void TransformRect(CFX_FloatRect& rect) const { | 641   void TransformRect(CFX_FloatRect& rect) const { | 
| 652     TransformRect(rect.left, rect.right, rect.top, rect.bottom); | 642     TransformRect(rect.left, rect.right, rect.top, rect.bottom); | 
| 653   } | 643   } | 
| 654 | 644 | 
| 655   FX_FLOAT GetA() const { return a; } | 645   FX_FLOAT GetA() const { return a; } | 
| 656   FX_FLOAT GetB() const { return b; } | 646   FX_FLOAT GetB() const { return b; } | 
| 657   FX_FLOAT GetC() const { return c; } | 647   FX_FLOAT GetC() const { return c; } | 
| 658   FX_FLOAT GetD() const { return d; } | 648   FX_FLOAT GetD() const { return d; } | 
| 659   FX_FLOAT GetE() const { return e; } | 649   FX_FLOAT GetE() const { return e; } | 
| 660   FX_FLOAT GetF() const { return f; } | 650   FX_FLOAT GetF() const { return f; } | 
| 661 | 651 | 
| 662  public: | 652  public: | 
| 663   FX_FLOAT a; | 653   FX_FLOAT a; | 
| 664   FX_FLOAT b; | 654   FX_FLOAT b; | 
| 665   FX_FLOAT c; | 655   FX_FLOAT c; | 
| 666   FX_FLOAT d; | 656   FX_FLOAT d; | 
| 667   FX_FLOAT e; | 657   FX_FLOAT e; | 
| 668   FX_FLOAT f; | 658   FX_FLOAT f; | 
| 669 }; | 659 }; | 
| 670 | 660 | 
| 671 #endif  // CORE_FXCRT_INCLUDE_FX_COORDINATES_H_ | 661 #endif  // CORE_FXCRT_INCLUDE_FX_COORDINATES_H_ | 
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