Index: ui/gfx/paint_vector_icon.cc |
diff --git a/ui/gfx/paint_vector_icon.cc b/ui/gfx/paint_vector_icon.cc |
index 8e4b8e96dae8867f3a02ae6f700c0751df7374eb..aba857e73c48f3e92d576dae4f3619dba5d1d89e 100644 |
--- a/ui/gfx/paint_vector_icon.cc |
+++ b/ui/gfx/paint_vector_icon.cc |
@@ -48,6 +48,7 @@ CommandType CommandFromString(const std::string& source) { |
RETURN_IF_IS(R_V_LINE_TO); |
RETURN_IF_IS(CUBIC_TO); |
RETURN_IF_IS(R_CUBIC_TO); |
+ RETURN_IF_IS(CUBIC_TO_S); |
RETURN_IF_IS(CIRCLE); |
RETURN_IF_IS(ROUND_RECT); |
RETURN_IF_IS(CLOSE); |
@@ -91,6 +92,7 @@ void PaintPath(Canvas* canvas, |
std::vector<SkPaint> paints; |
SkRect clip_rect = SkRect::MakeEmpty(); |
bool flips_in_rtl = false; |
+ CommandType previous_command_type = NEW_PATH; |
for (size_t i = 0; path_elements[i].type != END; i++) { |
if (paths.empty() || path_elements[i].type == NEW_PATH) { |
@@ -222,9 +224,9 @@ void PaintPath(Canvas* canvas, |
SkScalar y1 = path_elements[++i].arg; |
SkScalar x2 = path_elements[++i].arg; |
SkScalar y2 = path_elements[++i].arg; |
- SkScalar x3 = path_elements[++i].arg; |
- SkScalar y3 = path_elements[++i].arg; |
- path.cubicTo(x1, y1, x2, y2, x3, y3); |
+ SkScalar x = path_elements[++i].arg; |
Evan Stade
2016/09/01 20:21:22
why the name change?
tdanderson
2016/09/01 20:45:00
For naming consistency with the SVG spec.
Evan Stade
2016/09/01 20:53:22
that was not my goal in choosing these variable na
tdanderson
2016/09/02 16:40:49
OK, I'll change them back.
|
+ SkScalar y = path_elements[++i].arg; |
+ path.cubicTo(x1, y1, x2, y2, x, y); |
break; |
} |
@@ -233,9 +235,38 @@ void PaintPath(Canvas* canvas, |
SkScalar y1 = path_elements[++i].arg; |
SkScalar x2 = path_elements[++i].arg; |
SkScalar y2 = path_elements[++i].arg; |
- SkScalar x3 = path_elements[++i].arg; |
- SkScalar y3 = path_elements[++i].arg; |
- path.rCubicTo(x1, y1, x2, y2, x3, y3); |
+ SkScalar x = path_elements[++i].arg; |
+ SkScalar y = path_elements[++i].arg; |
+ path.rCubicTo(x1, y1, x2, y2, x, y); |
+ break; |
+ } |
+ |
+ case CUBIC_TO_S: { |
Evan Stade
2016/09/01 20:21:22
we don't want/need an R_ version?
tdanderson
2016/09/01 20:45:00
That case is handled in the skiafy script.
Evan Stade
2016/09/01 20:53:22
ok. Could you name it SHORTHAND_CUBIC_TO or someth
tdanderson
2016/09/02 16:40:49
Done.
|
+ // Compute the first control point (|x1| and |y1|) as the reflection |
+ // of the second control point on the previous command relative to |
+ // the current point. If there is no previous command or if the |
+ // previous command is not a cubic Bezier curve, the first control |
+ // point is coincident with the current point. Refer to the SVG |
+ // path specs for further details. |
+ SkScalar delta_x = 0; |
+ SkScalar delta_y = 0; |
+ if (previous_command_type == CUBIC_TO || |
+ previous_command_type == R_CUBIC_TO || |
+ previous_command_type == CUBIC_TO_S) { |
+ delta_x = path_elements[i - 2].arg - path_elements[i - 4].arg; |
Evan Stade
2016/09/01 20:21:22
this makes me a little uncomfortable. Can we use S
tdanderson
2016/09/01 20:45:00
What worries you about this? Even if getPoint() is
Evan Stade
2016/09/01 20:53:22
I dunno, I just dislike negative signs in an array
tdanderson
2016/09/02 16:40:49
Sorry, it looks like I was mistaken. Changed in th
|
+ delta_y = path_elements[i - 1].arg - path_elements[i - 3].arg; |
+ } |
+ |
+ SkPoint last_point; |
+ path.getLastPt(&last_point); |
+ |
+ SkScalar x1 = last_point.fX + delta_x; |
+ SkScalar y1 = last_point.fY + delta_y; |
+ SkScalar x2 = path_elements[++i].arg; |
+ SkScalar y2 = path_elements[++i].arg; |
+ SkScalar x = path_elements[++i].arg; |
+ SkScalar y = path_elements[++i].arg; |
+ path.cubicTo(x1, y1, x2, y2, x, y); |
break; |
} |
@@ -291,6 +322,8 @@ void PaintPath(Canvas* canvas, |
NOTREACHED(); |
break; |
} |
+ |
+ previous_command_type = command_type; |
} |
gfx::ScopedRTLFlipCanvas scoped_rtl_flip_canvas(canvas, canvas_size, |