Index: third_party/WebKit/Source/bindings/core/v8/V8GCController.cpp |
diff --git a/third_party/WebKit/Source/bindings/core/v8/V8GCController.cpp b/third_party/WebKit/Source/bindings/core/v8/V8GCController.cpp |
index 51b46863fe6f60466fabb4b5e84b14e09973575b..49e5a9971413e5cfe434d74b09321a41ad0da87a 100644 |
--- a/third_party/WebKit/Source/bindings/core/v8/V8GCController.cpp |
+++ b/third_party/WebKit/Source/bindings/core/v8/V8GCController.cpp |
@@ -351,7 +351,8 @@ void V8GCController::gcEpilogue(v8::Isolate* isolate, v8::GCType type, v8::GCCal |
if (BlameContext* blameContext = Platform::current()->topLevelBlameContext()) |
blameContext->Leave(); |
- if (ThreadState::current() && !ThreadState::current()->isGCForbidden()) { |
+ ThreadState* currentThreadState = ThreadState::current(); |
+ if (currentThreadState && !ThreadState::current()->isGCForbidden()) { |
haraken
2016/09/07 14:38:55
ThreadState::current() => currentThread
keishi
2016/09/08 01:48:18
Done.
|
// v8::kGCCallbackFlagForced forces a Blink heap garbage collection |
// when a garbage collection was forced from V8. This is either used |
// for tests that force GCs from JavaScript to verify that objects die |
@@ -367,11 +368,11 @@ void V8GCController::gcEpilogue(v8::Isolate* isolate, v8::GCType type, v8::GCCal |
// to collect all garbage, you need to wait until the next event loop. |
// Regarding (2), it would be OK in practice to trigger only one GC per gcEpilogue, because |
// GCController.collectAll() forces multiple V8's GC. |
- ThreadHeap::collectGarbage(BlinkGC::HeapPointersOnStack, BlinkGC::GCWithSweep, BlinkGC::ForcedGC); |
+ currentThreadState->collectGarbage(BlinkGC::HeapPointersOnStack, BlinkGC::GCWithSweep, BlinkGC::ForcedGC); |
// Forces a precise GC at the end of the current event loop. |
- RELEASE_ASSERT(!ThreadState::current()->isInGC()); |
- ThreadState::current()->setGCState(ThreadState::FullGCScheduled); |
+ RELEASE_ASSERT(!currentThreadState->isInGC()); |
+ currentThreadState->setGCState(ThreadState::FullGCScheduled); |
} |
// v8::kGCCallbackFlagCollectAllAvailableGarbage is used when V8 handles |
@@ -379,12 +380,11 @@ void V8GCController::gcEpilogue(v8::Isolate* isolate, v8::GCType type, v8::GCCal |
if ((flags & v8::kGCCallbackFlagCollectAllAvailableGarbage) |
|| (flags & v8::kGCCallbackFlagCollectAllExternalMemory)) { |
// This single GC is not enough. See the above comment. |
- ThreadHeap::collectGarbage(BlinkGC::HeapPointersOnStack, BlinkGC::GCWithSweep, BlinkGC::ForcedGC); |
+ currentThreadState->collectGarbage(BlinkGC::HeapPointersOnStack, BlinkGC::GCWithSweep, BlinkGC::ForcedGC); |
// The conservative GC might have left floating garbage. Schedule |
// precise GC to ensure that we collect all available garbage. |
- if (ThreadState::current()) |
- ThreadState::current()->schedulePreciseGC(); |
+ currentThreadState->schedulePreciseGC(); |
} |
} |