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Issue 230673002: Fix symmetry of Maybe() predicate. Fix bug in NowContains() predicate. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: REBASE Created 6 years, 8 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "types.h" 5 #include "types.h"
6 6
7 #include "string-stream.h" 7 #include "string-stream.h"
8 #include "types-inl.h" 8 #include "types-inl.h"
9 9
10 namespace v8 { 10 namespace v8 {
(...skipping 288 matching lines...) Expand 10 before | Expand all | Expand 10 after
299 } 299 }
300 return false; 300 return false;
301 } 301 }
302 302
303 return false; 303 return false;
304 } 304 }
305 305
306 306
307 template<class Config> 307 template<class Config>
308 bool TypeImpl<Config>::NowIs(TypeImpl* that) { 308 bool TypeImpl<Config>::NowIs(TypeImpl* that) {
309 if (this->Is(that)) return true; 309 if (this->IsConstant()) {
310 if (this->IsConstant() && this->AsConstant()->IsHeapObject()) { 310 DisallowHeapAllocation no_allocation;
311 i::Handle<i::Map> map(i::HeapObject::cast(*this->AsConstant())->map()); 311 i::Object* object = *this->AsConstant();
312 for (Iterator<i::Map> it = that->Classes(); !it.Done(); it.Advance()) { 312 if (object->IsHeapObject()) {
313 if (*it.Current() == *map) return true; 313 i::Map* map = i::HeapObject::cast(object)->map();
314 for (Iterator<i::Map> it = that->Classes(); !it.Done(); it.Advance()) {
315 if (*it.Current() == map) return true;
316 }
314 } 317 }
315 } 318 }
316 return false; 319 return this->Is(that);
317 } 320 }
318 321
319 322
320 // Check this overlaps that. 323 // Check this overlaps that.
321 template<class Config> 324 template<class Config>
322 bool TypeImpl<Config>::Maybe(TypeImpl* that) { 325 bool TypeImpl<Config>::Maybe(TypeImpl* that) {
323 // Fast path for bitsets.
324 if (this->IsBitset()) {
325 return IsInhabited(this->AsBitset() & that->LubBitset());
326 }
327 if (that->IsBitset()) {
328 return IsInhabited(this->LubBitset() & that->AsBitset());
329 }
330
331 // (T1 \/ ... \/ Tn) overlaps T <=> (T1 overlaps T) \/ ... \/ (Tn overlaps T) 326 // (T1 \/ ... \/ Tn) overlaps T <=> (T1 overlaps T) \/ ... \/ (Tn overlaps T)
332 if (this->IsUnion()) { 327 if (this->IsUnion()) {
333 StructHandle unioned = this->AsUnion(); 328 StructHandle unioned = this->AsUnion();
334 for (int i = 0; i < Config::struct_length(unioned); ++i) { 329 for (int i = 0; i < Config::struct_length(unioned); ++i) {
335 TypeHandle this_i = Config::struct_get(unioned, i); 330 TypeHandle this_i = Config::struct_get(unioned, i);
336 if (this_i->Maybe(that)) return true; 331 if (this_i->Maybe(that)) return true;
337 } 332 }
338 return false; 333 return false;
339 } 334 }
340 335
341 // T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn) 336 // T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn)
342 if (that->IsUnion()) { 337 if (that->IsUnion()) {
343 StructHandle unioned = that->AsUnion(); 338 StructHandle unioned = that->AsUnion();
344 for (int i = 0; i < Config::struct_length(unioned); ++i) { 339 for (int i = 0; i < Config::struct_length(unioned); ++i) {
345 TypeHandle that_i = Config::struct_get(unioned, i); 340 TypeHandle that_i = Config::struct_get(unioned, i);
346 if (this->Maybe(that_i)) return true; 341 if (this->Maybe(that_i)) return true;
347 } 342 }
348 return false; 343 return false;
349 } 344 }
350 345
351 ASSERT(!this->IsUnion() && !that->IsUnion()); 346 ASSERT(!this->IsUnion() && !that->IsUnion());
347 if (this->IsBitset()) {
348 return IsInhabited(this->AsBitset() & that->LubBitset());
349 }
350 if (that->IsBitset()) {
351 return IsInhabited(this->LubBitset() & that->AsBitset());
352 }
353
352 if (this->IsClass()) { 354 if (this->IsClass()) {
353 return that->IsClass() && *this->AsClass() == *that->AsClass(); 355 return that->IsClass() && *this->AsClass() == *that->AsClass();
354 } 356 }
355 if (this->IsConstant()) { 357 if (this->IsConstant()) {
356 return that->IsConstant() && *this->AsConstant() == *that->AsConstant(); 358 return that->IsConstant() && *this->AsConstant() == *that->AsConstant();
357 } 359 }
358 360
359 return false; 361 return false;
360 } 362 }
361 363
362 364
363 template<class Config> 365 template<class Config>
364 bool TypeImpl<Config>::Contains(i::Object* value) { 366 bool TypeImpl<Config>::Contains(i::Object* value) {
365 for (Iterator<i::Object> it = this->Constants(); !it.Done(); it.Advance()) { 367 for (Iterator<i::Object> it = this->Constants(); !it.Done(); it.Advance()) {
366 if (*it.Current() == value) return true; 368 if (*it.Current() == value) return true;
367 } 369 }
368 return Config::from_bitset(LubBitset(value))->Is(this); 370 return Config::from_bitset(LubBitset(value))->Is(this);
369 } 371 }
370 372
371 373
372 template<class Config> 374 template<class Config>
373 bool TypeImpl<Config>::NowContains(i::Object* value) { 375 bool TypeImpl<Config>::NowContains(i::Object* value) {
374 return this->Contains(value) || 376 if (value->IsHeapObject()) {
375 (this->IsClass() && value->IsHeapObject() && 377 DisallowHeapAllocation no_allocation;
376 *this->AsClass() == i::HeapObject::cast(value)->map()); 378 i::Map* map = i::HeapObject::cast(value)->map();
379 for (Iterator<i::Map> it = this->Classes(); !it.Done(); it.Advance()) {
380 if (*it.Current() == map) return true;
381 }
382 }
383 return this->Contains(value);
377 } 384 }
378 385
379 386
380 template<class Config> 387 template<class Config>
381 bool TypeImpl<Config>::InUnion(StructHandle unioned, int current_size) { 388 bool TypeImpl<Config>::InUnion(StructHandle unioned, int current_size) {
382 ASSERT(!this->IsUnion()); 389 ASSERT(!this->IsUnion());
383 for (int i = 0; i < current_size; ++i) { 390 for (int i = 0; i < current_size; ++i) {
384 TypeHandle type = Config::struct_get(unioned, i); 391 TypeHandle type = Config::struct_get(unioned, i);
385 if (this->Is(type)) return true; 392 if (this->Is(type)) return true;
386 } 393 }
(...skipping 294 matching lines...) Expand 10 before | Expand all | Expand 10 after
681 template class TypeImpl<HeapTypeConfig>::Iterator<i::Object>; 688 template class TypeImpl<HeapTypeConfig>::Iterator<i::Object>;
682 689
683 template TypeImpl<ZoneTypeConfig>::TypeHandle 690 template TypeImpl<ZoneTypeConfig>::TypeHandle
684 TypeImpl<ZoneTypeConfig>::Convert<HeapType>( 691 TypeImpl<ZoneTypeConfig>::Convert<HeapType>(
685 TypeImpl<HeapTypeConfig>::TypeHandle, TypeImpl<ZoneTypeConfig>::Region*); 692 TypeImpl<HeapTypeConfig>::TypeHandle, TypeImpl<ZoneTypeConfig>::Region*);
686 template TypeImpl<HeapTypeConfig>::TypeHandle 693 template TypeImpl<HeapTypeConfig>::TypeHandle
687 TypeImpl<HeapTypeConfig>::Convert<Type>( 694 TypeImpl<HeapTypeConfig>::Convert<Type>(
688 TypeImpl<ZoneTypeConfig>::TypeHandle, TypeImpl<HeapTypeConfig>::Region*); 695 TypeImpl<ZoneTypeConfig>::TypeHandle, TypeImpl<HeapTypeConfig>::Region*);
689 696
690 } } // namespace v8::internal 697 } } // namespace v8::internal
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