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| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 45 // clipPath can be clipped too, but don't have a boundingBox or repaintRect.
So we can't call | 45 // clipPath can be clipped too, but don't have a boundingBox or repaintRect.
So we can't call |
| 46 // applyResource directly and use the rects from the object, since they are
empty for RenderSVGResources | 46 // applyResource directly and use the rects from the object, since they are
empty for RenderSVGResources |
| 47 // FIXME: We made applyClippingToContext public because we cannot call apply
Resource on HTML elements (it asserts on RenderObject::objectBoundingBox) | 47 // FIXME: We made applyClippingToContext public because we cannot call apply
Resource on HTML elements (it asserts on RenderObject::objectBoundingBox) |
| 48 bool applyClippingToContext(RenderObject*, const FloatRect&, const FloatRect
&, GraphicsContext*); | 48 bool applyClippingToContext(RenderObject*, const FloatRect&, const FloatRect
&, GraphicsContext*); |
| 49 virtual FloatRect resourceBoundingBox(RenderObject*); | 49 virtual FloatRect resourceBoundingBox(RenderObject*); |
| 50 | 50 |
| 51 virtual RenderSVGResourceType resourceType() const { return ClipperResourceT
ype; } | 51 virtual RenderSVGResourceType resourceType() const { return ClipperResourceT
ype; } |
| 52 | 52 |
| 53 bool hitTestClipContent(const FloatRect&, const FloatPoint&); | 53 bool hitTestClipContent(const FloatRect&, const FloatPoint&); |
| 54 | 54 |
| 55 SVGUnitTypes::SVGUnitType clipPathUnits() const { return static_cast<SVGClip
PathElement*>(node())->clipPathUnitsCurrentValue(); } | 55 SVGUnitTypes::SVGUnitType clipPathUnits() const { return toSVGClipPathElemen
t(node())->clipPathUnitsCurrentValue(); } |
| 56 | 56 |
| 57 static RenderSVGResourceType s_resourceType; | 57 static RenderSVGResourceType s_resourceType; |
| 58 private: | 58 private: |
| 59 bool pathOnlyClipping(GraphicsContext*, const AffineTransform&, const FloatR
ect&); | 59 bool pathOnlyClipping(GraphicsContext*, const AffineTransform&, const FloatR
ect&); |
| 60 bool drawContentIntoMaskImage(ClipperData*, const FloatRect& objectBoundingB
ox); | 60 bool drawContentIntoMaskImage(ClipperData*, const FloatRect& objectBoundingB
ox); |
| 61 void calculateClipContentRepaintRect(); | 61 void calculateClipContentRepaintRect(); |
| 62 | 62 |
| 63 FloatRect m_clipBoundaries; | 63 FloatRect m_clipBoundaries; |
| 64 HashMap<RenderObject*, ClipperData*> m_clipper; | 64 HashMap<RenderObject*, ClipperData*> m_clipper; |
| 65 }; | 65 }; |
| 66 | 66 |
| 67 } | 67 } |
| 68 | 68 |
| 69 #endif | 69 #endif |
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