Chromium Code Reviews| Index: cc/output/gl_renderer.cc |
| diff --git a/cc/output/gl_renderer.cc b/cc/output/gl_renderer.cc |
| index d1cbec3dd608ad8022206e35561eb73e2d63e10e..3b5d138fb5c7be7fb93c0e3e1bedc4958b5e74c3 100644 |
| --- a/cc/output/gl_renderer.cc |
| +++ b/cc/output/gl_renderer.cc |
| @@ -515,6 +515,7 @@ static inline SkBitmap ApplyFilters(GLRenderer* renderer, |
| } |
| static SkBitmap ApplyImageFilter(GLRenderer* renderer, |
| + gfx::Rect rect, |
|
danakj
2013/08/19 21:09:08
better variable name than the type of the variable
|
| SkImageFilter* filter, |
| ScopedResource* source_texture_resource) { |
| if (!filter) |
| @@ -581,6 +582,7 @@ static SkBitmap ApplyImageFilter(GLRenderer* renderer, |
| SkPaint paint; |
| paint.setImageFilter(filter); |
| canvas.clear(SK_ColorTRANSPARENT); |
| + canvas.translate(SkFloatToScalar(rect.x()), SkFloatToScalar(rect.y())); |
| canvas.drawSprite(source, 0, 0, &paint); |
| // Flush skia context so that all the rendered stuff appears on the |
| @@ -777,8 +779,8 @@ void GLRenderer::DrawRenderPassQuad(DrawingFrame* frame, |
| // in the compositor. |
| use_color_matrix = true; |
| } else { |
| - filter_bitmap = |
| - ApplyImageFilter(this, quad->filter.get(), contents_texture); |
| + filter_bitmap = ApplyImageFilter( |
| + this, quad->rect, quad->filter.get(), contents_texture); |
| } |
| } else if (!quad->filters.IsEmpty()) { |
| FilterOperations optimized_filters = |