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Side by Side Diff: src/core/SkLatticeIter.cpp

Issue 2305433002: Add option to skip rects to drawImageLattice() (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Better detection for zero divs Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkLatticeIter.h" 8 #include "SkLatticeIter.h"
9 #include "SkRect.h" 9 #include "SkRect.h"
10 10
11 /** 11 /**
12 * Divs must be in increasing order with no duplicates. 12 * Divs must be in increasing order with no duplicates.
13 */ 13 */
14 static bool valid_divs(const int* divs, int count, int len) { 14 static bool valid_divs(const int* divs, int count, int len) {
15 if (count <= 0) {
16 return false;
17 }
18
19 int prev = -1; 15 int prev = -1;
20 for (int i = 0; i < count; i++) { 16 for (int i = 0; i < count; i++) {
21 if (prev >= divs[i] || divs[i] > len) { 17 if (prev >= divs[i] || divs[i] >= len) {
22 return false; 18 return false;
23 } 19 }
24 } 20 }
25 21
26 return true; 22 return true;
27 } 23 }
28 24
29 bool SkLatticeIter::Valid(int width, int height, const SkCanvas::Lattice& lattic e) { 25 bool SkLatticeIter::Valid(int width, int height, const SkCanvas::Lattice& lattic e) {
26 bool zeroXDivs = lattice.fXCount <= 0 || (1 == lattice.fXCount && 0 == latti ce.fXDivs[0]);
27 bool zeroYDivs = lattice.fYCount <= 0 || (1 == lattice.fYCount && 0 == latti ce.fYDivs[0]);
28 if (zeroXDivs && zeroYDivs) {
29 return false;
30 }
31
30 return valid_divs(lattice.fXDivs, lattice.fXCount, width) && 32 return valid_divs(lattice.fXDivs, lattice.fXCount, width) &&
31 valid_divs(lattice.fYDivs, lattice.fYCount, height); 33 valid_divs(lattice.fYDivs, lattice.fYCount, height);
32 } 34 }
33 35
34 /** 36 /**
35 * Count the number of pixels that are in "scalable" patches. 37 * Count the number of pixels that are in "scalable" patches.
36 */ 38 */
37 static int count_scalable_pixels(const int32_t* divs, int numDivs, bool firstIsS calable, 39 static int count_scalable_pixels(const int32_t* divs, int numDivs, bool firstIsS calable,
38 int length) { 40 int length) {
39 if (0 == numDivs) { 41 if (0 == numDivs) {
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
97 } 99 }
98 100
99 src[divCount + 1] = (float) srcLen; 101 src[divCount + 1] = (float) srcLen;
100 dst[divCount + 1] = dstStop; 102 dst[divCount + 1] = dstStop;
101 } 103 }
102 104
103 SkLatticeIter::SkLatticeIter(int srcWidth, int srcHeight, const SkCanvas::Lattic e& lattice, 105 SkLatticeIter::SkLatticeIter(int srcWidth, int srcHeight, const SkCanvas::Lattic e& lattice,
104 const SkRect& dst) 106 const SkRect& dst)
105 { 107 {
106 const int* xDivs = lattice.fXDivs; 108 const int* xDivs = lattice.fXDivs;
107 int xCount = lattice.fXCount; 109 const int origXCount = lattice.fXCount;
108 const int* yDivs = lattice.fYDivs; 110 const int* yDivs = lattice.fYDivs;
109 int yCount = lattice.fYCount; 111 const int origYCount = lattice.fYCount;
110 112
111 // In the x-dimension, the first rectangle always starts at x = 0 and is "sc alable". 113 // In the x-dimension, the first rectangle always starts at x = 0 and is "sc alable".
112 // If xDiv[0] is 0, it indicates that the first rectangle is degenerate, so the 114 // If xDiv[0] is 0, it indicates that the first rectangle is degenerate, so the
113 // first real rectangle "scalable" in the x-direction. 115 // first real rectangle "scalable" in the x-direction.
114 // 116 //
115 // The same interpretation applies to the y-dimension. 117 // The same interpretation applies to the y-dimension.
116 // 118 //
117 // As we move left to right across the image, alternating patches will be "f ixed" or 119 // As we move left to right across the image, alternating patches will be "f ixed" or
118 // "scalable" in the x-direction. Similarly, as move top to bottom, alterna ting 120 // "scalable" in the x-direction. Similarly, as move top to bottom, alterna ting
119 // patches will be "fixed" or "scalable" in the y-direction. 121 // patches will be "fixed" or "scalable" in the y-direction.
120 SkASSERT(xCount > 0 && yCount > 0); 122 int xCount = origXCount;
121 bool xIsScalable = (0 == xDivs[0]); 123 int yCount = origYCount;
124 bool xIsScalable = (xCount > 0 && 0 == xDivs[0]);
122 if (xIsScalable) { 125 if (xIsScalable) {
123 // Once we've decided that the first patch is "scalable", we don't need the 126 // Once we've decided that the first patch is "scalable", we don't need the
124 // xDiv. It is always implied that we start at zero. 127 // xDiv. It is always implied that we start at zero.
125 xDivs++; 128 xDivs++;
126 xCount--; 129 xCount--;
127 } 130 }
128 bool yIsScalable = (0 == yDivs[0]); 131 bool yIsScalable = (yCount > 0 && 0 == yDivs[0]);
129 if (yIsScalable) { 132 if (yIsScalable) {
130 // Once we've decided that the first patch is "scalable", we don't need the 133 // Once we've decided that the first patch is "scalable", we don't need the
131 // yDiv. It is always implied that we start at zero. 134 // yDiv. It is always implied that we start at zero.
132 yDivs++; 135 yDivs++;
133 yCount--; 136 yCount--;
134 } 137 }
135 138
136 // We never need the final xDiv/yDiv if it is equal to the width/height. Th is is implied.
137 if (xCount > 0 && srcWidth == xDivs[xCount - 1]) {
138 xCount--;
139 }
140 if (yCount > 0 && srcHeight == yDivs[yCount - 1]) {
141 yCount--;
142 }
143
144 // Count "scalable" and "fixed" pixels in each dimension. 139 // Count "scalable" and "fixed" pixels in each dimension.
145 int xCountScalable = count_scalable_pixels(xDivs, xCount, xIsScalable, srcWi dth); 140 int xCountScalable = count_scalable_pixels(xDivs, xCount, xIsScalable, srcWi dth);
146 int xCountFixed = srcWidth - xCountScalable; 141 int xCountFixed = srcWidth - xCountScalable;
147 int yCountScalable = count_scalable_pixels(yDivs, yCount, yIsScalable, srcHe ight); 142 int yCountScalable = count_scalable_pixels(yDivs, yCount, yIsScalable, srcHe ight);
148 int yCountFixed = srcHeight - yCountScalable; 143 int yCountFixed = srcHeight - yCountScalable;
149 144
150 fSrcX.reset(xCount + 2); 145 fSrcX.reset(xCount + 2);
151 fDstX.reset(xCount + 2); 146 fDstX.reset(xCount + 2);
152 set_points(fDstX.begin(), fSrcX.begin(), xDivs, xCount, xCountFixed, xCountS calable, 147 set_points(fDstX.begin(), fSrcX.begin(), xDivs, xCount, xCountFixed, xCountS calable,
153 dst.fLeft, dst.fRight, xIsScalable); 148 dst.fLeft, dst.fRight, xIsScalable);
154 149
155 fSrcY.reset(yCount + 2); 150 fSrcY.reset(yCount + 2);
156 fDstY.reset(yCount + 2); 151 fDstY.reset(yCount + 2);
157 set_points(fDstY.begin(), fSrcY.begin(), yDivs, yCount, yCountFixed, yCountS calable, 152 set_points(fDstY.begin(), fSrcY.begin(), yDivs, yCount, yCountFixed, yCountS calable,
158 dst.fTop, dst.fBottom, yIsScalable); 153 dst.fTop, dst.fBottom, yIsScalable);
159 154
160 fCurrX = fCurrY = 0; 155 fCurrX = fCurrY = 0;
161 fDone = false; 156 fNumRectsInLattice = (xCount + 1) * (yCount + 1);
162 fNumRects = (xCount + 1) * (yCount + 1); 157 fNumRectsToDraw = fNumRectsInLattice;
158
159 if (lattice.fFlags) {
160 fFlags.push_back_n(fNumRectsInLattice);
161
162 const SkCanvas::Lattice::Flags* flags = lattice.fFlags;
163
164 bool hasPadRow = (yCount != origYCount);
165 bool hasPadCol = (xCount != origXCount);
166 if (hasPadRow) {
167 // The first row of rects are all empty, skip the first row of flags .
168 flags += origXCount + 1;
169 }
170
171 int i = 0;
172 for (int y = 0; y < yCount + 1; y++) {
173 for (int x = 0; x < origXCount + 1; x++) {
174 if (0 == x && hasPadCol) {
175 // The first column of rects are all empty. Skip a rect.
176 flags++;
177 continue;
178 }
179
180 fFlags[i] = *flags;
181 flags++;
182 i++;
183 }
184 }
185
186 for (int j = 0; j < fFlags.count(); j++) {
187 if (SkCanvas::Lattice::kTransparent_Flags == fFlags[j]) {
188 fNumRectsToDraw--;
189 }
190 }
191 }
163 } 192 }
164 193
165 bool SkLatticeIter::Valid(int width, int height, const SkIRect& center) { 194 bool SkLatticeIter::Valid(int width, int height, const SkIRect& center) {
166 return !center.isEmpty() && SkIRect::MakeWH(width, height).contains(center); 195 return !center.isEmpty() && SkIRect::MakeWH(width, height).contains(center);
167 } 196 }
168 197
169 SkLatticeIter::SkLatticeIter(int w, int h, const SkIRect& c, const SkRect& dst) { 198 SkLatticeIter::SkLatticeIter(int w, int h, const SkIRect& c, const SkRect& dst) {
170 SkASSERT(SkIRect::MakeWH(w, h).contains(c)); 199 SkASSERT(SkIRect::MakeWH(w, h).contains(c));
171 200
172 fSrcX.reset(4); 201 fSrcX.reset(4);
(...skipping 25 matching lines...) Expand all
198 fDstX[1] = fDstX[0] + (fDstX[3] - fDstX[0]) * c.fLeft / (w - c.width()); 227 fDstX[1] = fDstX[0] + (fDstX[3] - fDstX[0]) * c.fLeft / (w - c.width());
199 fDstX[2] = fDstX[1]; 228 fDstX[2] = fDstX[1];
200 } 229 }
201 230
202 if (fDstY[1] > fDstY[2]) { 231 if (fDstY[1] > fDstY[2]) {
203 fDstY[1] = fDstY[0] + (fDstY[3] - fDstY[0]) * c.fTop / (h - c.height()); 232 fDstY[1] = fDstY[0] + (fDstY[3] - fDstY[0]) * c.fTop / (h - c.height());
204 fDstY[2] = fDstY[1]; 233 fDstY[2] = fDstY[1];
205 } 234 }
206 235
207 fCurrX = fCurrY = 0; 236 fCurrX = fCurrY = 0;
208 fDone = false; 237 fNumRectsInLattice = 9;
209 fNumRects = 9; 238 fNumRectsToDraw = 9;
210 } 239 }
211 240
212 bool SkLatticeIter::next(SkRect* src, SkRect* dst) { 241 bool SkLatticeIter::next(SkRect* src, SkRect* dst) {
213 if (fDone) { 242 int currRect = fCurrX + fCurrY * (fSrcX.count() - 1);
243 if (currRect == fNumRectsInLattice) {
214 return false; 244 return false;
215 } 245 }
216 246
217 const int x = fCurrX; 247 const int x = fCurrX;
218 const int y = fCurrY; 248 const int y = fCurrY;
219 SkASSERT(x >= 0 && x < fSrcX.count() - 1); 249 SkASSERT(x >= 0 && x < fSrcX.count() - 1);
220 SkASSERT(y >= 0 && y < fSrcY.count() - 1); 250 SkASSERT(y >= 0 && y < fSrcY.count() - 1);
221 251
222 src->set(fSrcX[x], fSrcY[y], fSrcX[x + 1], fSrcY[y + 1]);
223 dst->set(fDstX[x], fDstY[y], fDstX[x + 1], fDstY[y + 1]);
224 if (fSrcX.count() - 1 == ++fCurrX) { 252 if (fSrcX.count() - 1 == ++fCurrX) {
225 fCurrX = 0; 253 fCurrX = 0;
226 fCurrY += 1; 254 fCurrY += 1;
227 if (fCurrY >= fSrcY.count() - 1) {
228 fDone = true;
229 }
230 } 255 }
256
257 if (fFlags.count() > 0 && SkToBool(SkCanvas::Lattice::kTransparent_Flags & f Flags[currRect])) {
258 return this->next(src, dst);
259 }
260
261 src->set(fSrcX[x], fSrcY[y], fSrcX[x + 1], fSrcY[y + 1]);
262 dst->set(fDstX[x], fDstY[y], fDstX[x + 1], fDstY[y + 1]);
231 return true; 263 return true;
232 } 264 }
233 265
234 void SkLatticeIter::mapDstScaleTranslate(const SkMatrix& matrix) { 266 void SkLatticeIter::mapDstScaleTranslate(const SkMatrix& matrix) {
235 SkASSERT(matrix.isScaleTranslate()); 267 SkASSERT(matrix.isScaleTranslate());
236 SkScalar tx = matrix.getTranslateX(); 268 SkScalar tx = matrix.getTranslateX();
237 SkScalar sx = matrix.getScaleX(); 269 SkScalar sx = matrix.getScaleX();
238 for (int i = 0; i < fDstX.count(); i++) { 270 for (int i = 0; i < fDstX.count(); i++) {
239 fDstX[i] = fDstX[i] * sx + tx; 271 fDstX[i] = fDstX[i] * sx + tx;
240 } 272 }
241 273
242 SkScalar ty = matrix.getTranslateY(); 274 SkScalar ty = matrix.getTranslateY();
243 SkScalar sy = matrix.getScaleY(); 275 SkScalar sy = matrix.getScaleY();
244 for (int i = 0; i < fDstY.count(); i++) { 276 for (int i = 0; i < fDstY.count(); i++) {
245 fDstY[i] = fDstY[i] * sy + ty; 277 fDstY[i] = fDstY[i] * sy + ty;
246 } 278 }
247 } 279 }
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