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Unified Diff: third_party/WebKit/Source/modules/vr/VRDisplay.cpp

Issue 2305213002: Only allow VR presentation in response to a user gesture (Closed)
Patch Set: Created 4 years, 3 months ago
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Index: third_party/WebKit/Source/modules/vr/VRDisplay.cpp
diff --git a/third_party/WebKit/Source/modules/vr/VRDisplay.cpp b/third_party/WebKit/Source/modules/vr/VRDisplay.cpp
index 90ca85893a1dba6d395f01e30cc1e8939fda4794..a2479acca66daffd073cb2dcba9be8e51e203414 100644
--- a/third_party/WebKit/Source/modules/vr/VRDisplay.cpp
+++ b/third_party/WebKit/Source/modules/vr/VRDisplay.cpp
@@ -15,6 +15,7 @@
#include "modules/vr/VRPose.h"
#include "modules/vr/VRStageParameters.h"
#include "modules/webgl/WebGLRenderingContextBase.h"
+#include "platform/UserGestureIndicator.h"
#include "public/platform/Platform.h"
namespace blink {
@@ -133,14 +134,26 @@ ScriptPromise VRDisplay::requestPresent(ScriptState* scriptState, const HeapVect
ScriptPromiseResolver* resolver = ScriptPromiseResolver::create(scriptState);
ScriptPromise promise = resolver->promise();
- m_isPresenting = false;
-
+ // If the VRDisplay does not advertise the ability to present reject the request.
if (!m_capabilities->canPresent()) {
- DOMException* exception = DOMException::create(InvalidStateError, "VRDisplay cannot present");
+ DOMException* exception = DOMException::create(InvalidStateError, "VRDisplay cannot present.");
+ resolver->reject(exception);
+ return promise;
+ }
+
+ // Initiating VR presentation is only allowed in response to a user gesture.
+ // If the VRDisplay is already presenting, however, repeated calls are
+ // allowed outside a user gesture so that the presented content may be
+ // updated.
+ if (!m_isPresenting && !UserGestureIndicator::utilizeUserGesture()) {
+ DOMException* exception = DOMException::create(InvalidStateError, "API can only be initiated by a user gesture.");
resolver->reject(exception);
return promise;
}
+ m_isPresenting = false;
+
+ // A valid number of layers must be provided in order to present.
if (layers.size() == 0 || layers.size() > m_capabilities->maxLayers()) {
DOMException* exception = DOMException::create(InvalidStateError, "Invalid number of layers.");
if (m_isPresenting) {
@@ -169,11 +182,11 @@ ScriptPromise VRDisplay::requestPresent(ScriptState* scriptState, const HeapVect
// element once per second.
m_fullscreenCheckTimer.startRepeating(1.0, BLINK_FROM_HERE);
} else {
- DOMException* exception = DOMException::create(InvalidStateError, "VR Presentation not implemented for this VRDisplay");
+ DOMException* exception = DOMException::create(InvalidStateError, "VR Presentation not implemented for this VRDisplay.");
resolver->reject(exception);
}
} else {
- DOMException* exception = DOMException::create(InvalidStateError, "Invalid layer source");
+ DOMException* exception = DOMException::create(InvalidStateError, "Invalid layer source.");
resolver->reject(exception);
}
@@ -187,7 +200,7 @@ ScriptPromise VRDisplay::exitPresent(ScriptState* scriptState)
if (!m_isPresenting) {
// Can't stop presenting if we're not presenting.
- DOMException* exception = DOMException::create(InvalidStateError, "VRDisplay is not presenting");
+ DOMException* exception = DOMException::create(InvalidStateError, "VRDisplay is not presenting.");
resolver->reject(exception);
return promise;
}
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