| Index: ui/gfx/transform_util.h
|
| diff --git a/ui/gfx/transform_util.h b/ui/gfx/transform_util.h
|
| index 19a98a3d436c6f8c2dea22e68d0d5824ce607b59..be5ba4c03ce6c46ecf99f8b4b7515494f2150f26 100644
|
| --- a/ui/gfx/transform_util.h
|
| +++ b/ui/gfx/transform_util.h
|
| @@ -22,11 +22,11 @@ struct UI_EXPORT DecomposedTransform {
|
| // if used with Compose below, will produce the identity transform.
|
| DecomposedTransform();
|
|
|
| - double translate[3];
|
| - double scale[3];
|
| - double skew[3];
|
| - double perspective[4];
|
| - double quaternion[4];
|
| + SkMScalar translate[3];
|
| + SkMScalar scale[3];
|
| + SkMScalar skew[3];
|
| + SkMScalar perspective[4];
|
| + SkMScalar quaternion[4];
|
|
|
| // Copy and assign are allowed.
|
| };
|
| @@ -38,7 +38,7 @@ struct UI_EXPORT DecomposedTransform {
|
| UI_EXPORT bool BlendDecomposedTransforms(DecomposedTransform* out,
|
| const DecomposedTransform& to,
|
| const DecomposedTransform& from,
|
| - double progress);
|
| + SkMScalar progress);
|
|
|
| // Decomposes this transform into its translation, scale, skew, perspective,
|
| // and rotation components following the routines detailed in this spec:
|
|
|