Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // MSVC++ requires this to be set before any other includes to get M_PI. | 5 // MSVC++ requires this to be set before any other includes to get M_PI. |
| 6 #define _USE_MATH_DEFINES | 6 #define _USE_MATH_DEFINES |
| 7 | 7 |
| 8 #include "ui/gfx/transform.h" | 8 #include "ui/gfx/transform.h" |
| 9 | 9 |
| 10 #include <cmath> | 10 #include <cmath> |
| 11 | 11 |
| 12 #include "base/logging.h" | 12 #include "base/logging.h" |
| 13 #include "base/strings/stringprintf.h" | 13 #include "base/strings/stringprintf.h" |
| 14 #include "ui/gfx/point.h" | 14 #include "ui/gfx/point.h" |
| 15 #include "ui/gfx/point3_f.h" | 15 #include "ui/gfx/point3_f.h" |
| 16 #include "ui/gfx/rect.h" | 16 #include "ui/gfx/rect.h" |
| 17 #include "ui/gfx/safe_integer_conversions.h" | 17 #include "ui/gfx/safe_integer_conversions.h" |
| 18 #include "ui/gfx/skia_util.h" | 18 #include "ui/gfx/skia_util.h" |
| 19 #include "ui/gfx/transform_util.h" | 19 #include "ui/gfx/transform_util.h" |
| 20 #include "ui/gfx/vector3d_f.h" | 20 #include "ui/gfx/vector3d_f.h" |
| 21 | 21 |
| 22 namespace gfx { | 22 namespace gfx { |
| 23 | 23 |
| 24 namespace { | 24 namespace { |
| 25 | 25 |
| 26 // Taken from SkMatrix44. | 26 // Taken from SkMatrix44. |
| 27 const double kEpsilon = 1e-8; | 27 const SkMScalar kEpsilon = 1e-8; |
| 28 | 28 |
| 29 double TanDegrees(double degrees) { | 29 SkMScalar TanDegrees(double degrees) { |
| 30 double radians = degrees * M_PI / 180; | 30 SkMScalar radians = degrees * M_PI / 180; |
| 31 return std::tan(radians); | 31 return std::tan(radians); |
| 32 } | 32 } |
| 33 | 33 |
| 34 } // namespace | 34 } // namespace |
| 35 | 35 |
| 36 Transform::Transform( | 36 Transform::Transform(SkMScalar col1row1, |
| 37 double col1row1, double col2row1, double col3row1, double col4row1, | 37 SkMScalar col2row1, |
| 38 double col1row2, double col2row2, double col3row2, double col4row2, | 38 SkMScalar col3row1, |
| 39 double col1row3, double col2row3, double col3row3, double col4row3, | 39 SkMScalar col4row1, |
| 40 double col1row4, double col2row4, double col3row4, double col4row4) | 40 SkMScalar col1row2, |
| 41 : matrix_(SkMatrix44::kUninitialized_Constructor) | 41 SkMScalar col2row2, |
| 42 { | 42 SkMScalar col3row2, |
| 43 matrix_.setDouble(0, 0, col1row1); | 43 SkMScalar col4row2, |
| 44 matrix_.setDouble(1, 0, col1row2); | 44 SkMScalar col1row3, |
| 45 matrix_.setDouble(2, 0, col1row3); | 45 SkMScalar col2row3, |
| 46 matrix_.setDouble(3, 0, col1row4); | 46 SkMScalar col3row3, |
| 47 SkMScalar col4row3, | |
| 48 SkMScalar col1row4, | |
| 49 SkMScalar col2row4, | |
| 50 SkMScalar col3row4, | |
| 51 SkMScalar col4row4) | |
| 52 : matrix_(SkMatrix44::kUninitialized_Constructor) { | |
| 53 matrix_.set(0, 0, col1row1); | |
| 54 matrix_.set(1, 0, col1row2); | |
| 55 matrix_.set(2, 0, col1row3); | |
| 56 matrix_.set(3, 0, col1row4); | |
| 47 | 57 |
| 48 matrix_.setDouble(0, 1, col2row1); | 58 matrix_.set(0, 1, col2row1); |
| 49 matrix_.setDouble(1, 1, col2row2); | 59 matrix_.set(1, 1, col2row2); |
| 50 matrix_.setDouble(2, 1, col2row3); | 60 matrix_.set(2, 1, col2row3); |
| 51 matrix_.setDouble(3, 1, col2row4); | 61 matrix_.set(3, 1, col2row4); |
| 52 | 62 |
| 53 matrix_.setDouble(0, 2, col3row1); | 63 matrix_.set(0, 2, col3row1); |
| 54 matrix_.setDouble(1, 2, col3row2); | 64 matrix_.set(1, 2, col3row2); |
| 55 matrix_.setDouble(2, 2, col3row3); | 65 matrix_.set(2, 2, col3row3); |
| 56 matrix_.setDouble(3, 2, col3row4); | 66 matrix_.set(3, 2, col3row4); |
| 57 | 67 |
| 58 matrix_.setDouble(0, 3, col4row1); | 68 matrix_.set(0, 3, col4row1); |
| 59 matrix_.setDouble(1, 3, col4row2); | 69 matrix_.set(1, 3, col4row2); |
| 60 matrix_.setDouble(2, 3, col4row3); | 70 matrix_.set(2, 3, col4row3); |
| 61 matrix_.setDouble(3, 3, col4row4); | 71 matrix_.set(3, 3, col4row4); |
| 62 } | 72 } |
| 63 | 73 |
| 64 Transform::Transform( | 74 Transform::Transform(SkMScalar col1row1, |
| 65 double col1row1, double col2row1, | 75 SkMScalar col2row1, |
| 66 double col1row2, double col2row2, | 76 SkMScalar col1row2, |
| 67 double x_translation, double y_translation) | 77 SkMScalar col2row2, |
| 68 : matrix_(SkMatrix44::kIdentity_Constructor) | 78 SkMScalar x_translation, |
| 69 { | 79 SkMScalar y_translation) |
| 70 matrix_.setDouble(0, 0, col1row1); | 80 : matrix_(SkMatrix44::kIdentity_Constructor) { |
| 71 matrix_.setDouble(1, 0, col1row2); | 81 matrix_.set(0, 0, col1row1); |
| 72 matrix_.setDouble(0, 1, col2row1); | 82 matrix_.set(1, 0, col1row2); |
| 73 matrix_.setDouble(1, 1, col2row2); | 83 matrix_.set(0, 1, col2row1); |
| 74 matrix_.setDouble(0, 3, x_translation); | 84 matrix_.set(1, 1, col2row2); |
| 75 matrix_.setDouble(1, 3, y_translation); | 85 matrix_.set(0, 3, x_translation); |
| 86 matrix_.set(1, 3, y_translation); | |
| 76 } | 87 } |
| 77 | 88 |
| 78 void Transform::RotateAboutXAxis(double degrees) { | 89 void Transform::RotateAboutXAxis(double degrees) { |
| 79 double radians = degrees * M_PI / 180; | 90 double radians = degrees * M_PI / 180; |
| 80 double cosTheta = std::cos(radians); | 91 SkMScalar cosTheta = SkDoubleToMScalar(std::cos(radians)); |
| 81 double sinTheta = std::sin(radians); | 92 SkMScalar sinTheta = SkDoubleToMScalar(std::sin(radians)); |
| 82 if (matrix_.isIdentity()) { | 93 if (matrix_.isIdentity()) { |
| 83 matrix_.set3x3(1, 0, 0, | 94 matrix_.set3x3(1, 0, 0, |
| 84 0, cosTheta, sinTheta, | 95 0, cosTheta, sinTheta, |
| 85 0, -sinTheta, cosTheta); | 96 0, -sinTheta, cosTheta); |
| 86 } else { | 97 } else { |
| 87 SkMatrix44 rot(SkMatrix44::kUninitialized_Constructor); | 98 SkMatrix44 rot(SkMatrix44::kUninitialized_Constructor); |
| 88 rot.set3x3(1, 0, 0, | 99 rot.set3x3(1, 0, 0, |
| 89 0, cosTheta, sinTheta, | 100 0, cosTheta, sinTheta, |
| 90 0, -sinTheta, cosTheta); | 101 0, -sinTheta, cosTheta); |
| 91 matrix_.preConcat(rot); | 102 matrix_.preConcat(rot); |
| 92 } | 103 } |
| 93 } | 104 } |
| 94 | 105 |
| 95 void Transform::RotateAboutYAxis(double degrees) { | 106 void Transform::RotateAboutYAxis(double degrees) { |
| 96 double radians = degrees * M_PI / 180; | 107 double radians = degrees * M_PI / 180; |
| 97 double cosTheta = std::cos(radians); | 108 SkMScalar cosTheta = SkDoubleToMScalar(std::cos(radians)); |
| 98 double sinTheta = std::sin(radians); | 109 SkMScalar sinTheta = SkDoubleToMScalar(std::sin(radians)); |
| 99 if (matrix_.isIdentity()) { | 110 if (matrix_.isIdentity()) { |
| 100 // Note carefully the placement of the -sinTheta for rotation about | 111 // Note carefully the placement of the -sinTheta for rotation about |
| 101 // y-axis is different than rotation about x-axis or z-axis. | 112 // y-axis is different than rotation about x-axis or z-axis. |
| 102 matrix_.set3x3(cosTheta, 0, -sinTheta, | 113 matrix_.set3x3(cosTheta, 0, -sinTheta, |
| 103 0, 1, 0, | 114 0, 1, 0, |
| 104 sinTheta, 0, cosTheta); | 115 sinTheta, 0, cosTheta); |
| 105 } else { | 116 } else { |
| 106 SkMatrix44 rot(SkMatrix44::kUninitialized_Constructor); | 117 SkMatrix44 rot(SkMatrix44::kUninitialized_Constructor); |
| 107 rot.set3x3(cosTheta, 0, -sinTheta, | 118 rot.set3x3(cosTheta, 0, -sinTheta, |
| 108 0, 1, 0, | 119 0, 1, 0, |
| 109 sinTheta, 0, cosTheta); | 120 sinTheta, 0, cosTheta); |
| 110 matrix_.preConcat(rot); | 121 matrix_.preConcat(rot); |
| 111 } | 122 } |
| 112 } | 123 } |
| 113 | 124 |
| 114 void Transform::RotateAboutZAxis(double degrees) { | 125 void Transform::RotateAboutZAxis(double degrees) { |
| 115 double radians = degrees * M_PI / 180; | 126 double radians = (degrees / 180.0) * M_PI; |
|
enne (OOO)
2013/09/07 00:01:45
This needed to stay a double for precision when ro
| |
| 116 double cosTheta = std::cos(radians); | 127 SkMScalar cosTheta = SkDoubleToScalar(std::cos(radians)); |
| 117 double sinTheta = std::sin(radians); | 128 SkMScalar sinTheta = SkDoubleToScalar(std::sin(radians)); |
| 118 if (matrix_.isIdentity()) { | 129 if (matrix_.isIdentity()) { |
| 119 matrix_.set3x3(cosTheta, sinTheta, 0, | 130 matrix_.set3x3(cosTheta, sinTheta, 0, |
| 120 -sinTheta, cosTheta, 0, | 131 -sinTheta, cosTheta, 0, |
| 121 0, 0, 1); | 132 0, 0, 1); |
| 122 } else { | 133 } else { |
| 123 SkMatrix44 rot(SkMatrix44::kUninitialized_Constructor); | 134 SkMatrix44 rot(SkMatrix44::kUninitialized_Constructor); |
| 124 rot.set3x3(cosTheta, sinTheta, 0, | 135 rot.set3x3(cosTheta, sinTheta, 0, |
| 125 -sinTheta, cosTheta, 0, | 136 -sinTheta, cosTheta, 0, |
| 126 0, 0, 1); | 137 0, 0, 1); |
| 127 matrix_.preConcat(rot); | 138 matrix_.preConcat(rot); |
| 128 } | 139 } |
| 129 } | 140 } |
| 130 | 141 |
| 131 void Transform::RotateAbout(const Vector3dF& axis, double degrees) { | 142 void Transform::RotateAbout(const Vector3dF& axis, double degrees) { |
| 132 if (matrix_.isIdentity()) { | 143 if (matrix_.isIdentity()) { |
| 133 matrix_.setRotateDegreesAbout(SkDoubleToMScalar(axis.x()), | 144 matrix_.setRotateDegreesAbout(SkFloatToMScalar(axis.x()), |
| 134 SkDoubleToMScalar(axis.y()), | 145 SkFloatToMScalar(axis.y()), |
| 135 SkDoubleToMScalar(axis.z()), | 146 SkFloatToMScalar(axis.z()), |
| 136 SkDoubleToMScalar(degrees)); | 147 degrees); |
| 137 } else { | 148 } else { |
| 138 SkMatrix44 rot(SkMatrix44::kUninitialized_Constructor); | 149 SkMatrix44 rot(SkMatrix44::kUninitialized_Constructor); |
| 139 rot.setRotateDegreesAbout(SkDoubleToMScalar(axis.x()), | 150 rot.setRotateDegreesAbout(SkFloatToMScalar(axis.x()), |
| 140 SkDoubleToMScalar(axis.y()), | 151 SkFloatToMScalar(axis.y()), |
| 141 SkDoubleToMScalar(axis.z()), | 152 SkFloatToMScalar(axis.z()), |
| 142 SkDoubleToMScalar(degrees)); | 153 degrees); |
| 143 matrix_.preConcat(rot); | 154 matrix_.preConcat(rot); |
| 144 } | 155 } |
| 145 } | 156 } |
| 146 | 157 |
| 147 void Transform::Scale(double x, double y) { | 158 void Transform::Scale(SkMScalar x, SkMScalar y) { matrix_.preScale(x, y, 1); } |
| 148 matrix_.preScale(SkDoubleToMScalar(x), SkDoubleToMScalar(y), 1); | 159 |
| 160 void Transform::Scale3d(SkMScalar x, SkMScalar y, SkMScalar z) { | |
| 161 matrix_.preScale(x, y, z); | |
| 149 } | 162 } |
| 150 | 163 |
| 151 void Transform::Scale3d(double x, double y, double z) { | 164 void Transform::Translate(SkMScalar x, SkMScalar y) { |
| 152 matrix_.preScale(SkDoubleToMScalar(x), | 165 matrix_.preTranslate(x, y, 0); |
| 153 SkDoubleToMScalar(y), | |
| 154 SkDoubleToMScalar(z)); | |
| 155 } | 166 } |
| 156 | 167 |
| 157 void Transform::Translate(double x, double y) { | 168 void Transform::Translate3d(SkMScalar x, SkMScalar y, SkMScalar z) { |
| 158 matrix_.preTranslate(SkDoubleToMScalar(x), SkDoubleToMScalar(y), 0); | 169 matrix_.preTranslate(x, y, z); |
| 159 } | 170 } |
| 160 | 171 |
| 161 void Transform::Translate3d(double x, double y, double z) { | 172 void Transform::SkewX(SkMScalar angle_x) { |
| 162 matrix_.preTranslate(SkDoubleToMScalar(x), | |
| 163 SkDoubleToMScalar(y), | |
| 164 SkDoubleToMScalar(z)); | |
| 165 } | |
| 166 | |
| 167 void Transform::SkewX(double angle_x) { | |
| 168 if (matrix_.isIdentity()) | 173 if (matrix_.isIdentity()) |
| 169 matrix_.setDouble(0, 1, TanDegrees(angle_x)); | 174 matrix_.set(0, 1, TanDegrees(angle_x)); |
| 170 else { | 175 else { |
| 171 SkMatrix44 skew(SkMatrix44::kIdentity_Constructor); | 176 SkMatrix44 skew(SkMatrix44::kIdentity_Constructor); |
| 172 skew.setDouble(0, 1, TanDegrees(angle_x)); | 177 skew.set(0, 1, TanDegrees(angle_x)); |
| 173 matrix_.preConcat(skew); | 178 matrix_.preConcat(skew); |
| 174 } | 179 } |
| 175 } | 180 } |
| 176 | 181 |
| 177 void Transform::SkewY(double angle_y) { | 182 void Transform::SkewY(SkMScalar angle_y) { |
| 178 if (matrix_.isIdentity()) | 183 if (matrix_.isIdentity()) |
| 179 matrix_.setDouble(1, 0, TanDegrees(angle_y)); | 184 matrix_.set(1, 0, TanDegrees(angle_y)); |
| 180 else { | 185 else { |
| 181 SkMatrix44 skew(SkMatrix44::kIdentity_Constructor); | 186 SkMatrix44 skew(SkMatrix44::kIdentity_Constructor); |
| 182 skew.setDouble(1, 0, TanDegrees(angle_y)); | 187 skew.set(1, 0, TanDegrees(angle_y)); |
| 183 matrix_.preConcat(skew); | 188 matrix_.preConcat(skew); |
| 184 } | 189 } |
| 185 } | 190 } |
| 186 | 191 |
| 187 void Transform::ApplyPerspectiveDepth(double depth) { | 192 void Transform::ApplyPerspectiveDepth(SkMScalar depth) { |
| 188 if (depth == 0) | 193 if (depth == 0) |
| 189 return; | 194 return; |
| 190 if (matrix_.isIdentity()) | 195 if (matrix_.isIdentity()) |
| 191 matrix_.setDouble(3, 2, -1.0 / depth); | 196 matrix_.set(3, 2, -1.0 / depth); |
| 192 else { | 197 else { |
| 193 SkMatrix44 m(SkMatrix44::kIdentity_Constructor); | 198 SkMatrix44 m(SkMatrix44::kIdentity_Constructor); |
| 194 m.setDouble(3, 2, -1.0 / depth); | 199 m.set(3, 2, -1.0 / depth); |
| 195 matrix_.preConcat(m); | 200 matrix_.preConcat(m); |
| 196 } | 201 } |
| 197 } | 202 } |
| 198 | 203 |
| 199 void Transform::PreconcatTransform(const Transform& transform) { | 204 void Transform::PreconcatTransform(const Transform& transform) { |
| 200 matrix_.preConcat(transform.matrix_); | 205 matrix_.preConcat(transform.matrix_); |
| 201 } | 206 } |
| 202 | 207 |
| 203 void Transform::ConcatTransform(const Transform& transform) { | 208 void Transform::ConcatTransform(const Transform& transform) { |
| 204 matrix_.postConcat(transform.matrix_); | 209 matrix_.postConcat(transform.matrix_); |
| 205 } | 210 } |
| 206 | 211 |
| 207 bool Transform::IsIdentityOrIntegerTranslation() const { | 212 bool Transform::IsIdentityOrIntegerTranslation() const { |
| 208 if (!IsIdentityOrTranslation()) | 213 if (!IsIdentityOrTranslation()) |
| 209 return false; | 214 return false; |
| 210 | 215 |
| 211 bool no_fractional_translation = | 216 bool no_fractional_translation = |
| 212 static_cast<int>(matrix_.getDouble(0, 3)) == matrix_.getDouble(0, 3) && | 217 static_cast<int>(matrix_.get(0, 3)) == matrix_.get(0, 3) && |
| 213 static_cast<int>(matrix_.getDouble(1, 3)) == matrix_.getDouble(1, 3) && | 218 static_cast<int>(matrix_.get(1, 3)) == matrix_.get(1, 3) && |
| 214 static_cast<int>(matrix_.getDouble(2, 3)) == matrix_.getDouble(2, 3); | 219 static_cast<int>(matrix_.get(2, 3)) == matrix_.get(2, 3); |
| 215 | 220 |
| 216 return no_fractional_translation; | 221 return no_fractional_translation; |
| 217 } | 222 } |
| 218 | 223 |
| 219 bool Transform::IsBackFaceVisible() const { | 224 bool Transform::IsBackFaceVisible() const { |
| 220 // Compute whether a layer with a forward-facing normal of (0, 0, 1, 0) | 225 // Compute whether a layer with a forward-facing normal of (0, 0, 1, 0) |
| 221 // would have its back face visible after applying the transform. | 226 // would have its back face visible after applying the transform. |
| 222 if (matrix_.isIdentity()) | 227 if (matrix_.isIdentity()) |
| 223 return false; | 228 return false; |
| 224 | 229 |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 237 // | 242 // |
| 238 | 243 |
| 239 double determinant = matrix_.determinant(); | 244 double determinant = matrix_.determinant(); |
| 240 | 245 |
| 241 // If matrix was not invertible, then just assume back face is not visible. | 246 // If matrix was not invertible, then just assume back face is not visible. |
| 242 if (std::abs(determinant) <= kEpsilon) | 247 if (std::abs(determinant) <= kEpsilon) |
| 243 return false; | 248 return false; |
| 244 | 249 |
| 245 // Compute the cofactor of the 3rd row, 3rd column. | 250 // Compute the cofactor of the 3rd row, 3rd column. |
| 246 double cofactor_part_1 = | 251 double cofactor_part_1 = |
| 247 matrix_.getDouble(0, 0) * | 252 matrix_.get(0, 0) * matrix_.get(1, 1) * matrix_.get(3, 3); |
| 248 matrix_.getDouble(1, 1) * | |
| 249 matrix_.getDouble(3, 3); | |
| 250 | 253 |
| 251 double cofactor_part_2 = | 254 double cofactor_part_2 = |
| 252 matrix_.getDouble(0, 1) * | 255 matrix_.get(0, 1) * matrix_.get(1, 3) * matrix_.get(3, 0); |
| 253 matrix_.getDouble(1, 3) * | |
| 254 matrix_.getDouble(3, 0); | |
| 255 | 256 |
| 256 double cofactor_part_3 = | 257 double cofactor_part_3 = |
| 257 matrix_.getDouble(0, 3) * | 258 matrix_.get(0, 3) * matrix_.get(1, 0) * matrix_.get(3, 1); |
| 258 matrix_.getDouble(1, 0) * | |
| 259 matrix_.getDouble(3, 1); | |
| 260 | 259 |
| 261 double cofactor_part_4 = | 260 double cofactor_part_4 = |
| 262 matrix_.getDouble(0, 0) * | 261 matrix_.get(0, 0) * matrix_.get(1, 3) * matrix_.get(3, 1); |
| 263 matrix_.getDouble(1, 3) * | |
| 264 matrix_.getDouble(3, 1); | |
| 265 | 262 |
| 266 double cofactor_part_5 = | 263 double cofactor_part_5 = |
| 267 matrix_.getDouble(0, 1) * | 264 matrix_.get(0, 1) * matrix_.get(1, 0) * matrix_.get(3, 3); |
| 268 matrix_.getDouble(1, 0) * | |
| 269 matrix_.getDouble(3, 3); | |
| 270 | 265 |
| 271 double cofactor_part_6 = | 266 double cofactor_part_6 = |
| 272 matrix_.getDouble(0, 3) * | 267 matrix_.get(0, 3) * matrix_.get(1, 1) * matrix_.get(3, 0); |
| 273 matrix_.getDouble(1, 1) * | |
| 274 matrix_.getDouble(3, 0); | |
| 275 | 268 |
| 276 double cofactor33 = | 269 double cofactor33 = |
| 277 cofactor_part_1 + | 270 cofactor_part_1 + |
| 278 cofactor_part_2 + | 271 cofactor_part_2 + |
| 279 cofactor_part_3 - | 272 cofactor_part_3 - |
| 280 cofactor_part_4 - | 273 cofactor_part_4 - |
| 281 cofactor_part_5 - | 274 cofactor_part_5 - |
| 282 cofactor_part_6; | 275 cofactor_part_6; |
| 283 | 276 |
| 284 // Technically the transformed z component is cofactor33 / determinant. But | 277 // Technically the transformed z component is cofactor33 / determinant. But |
| (...skipping 25 matching lines...) Expand all Loading... | |
| 310 // anyway. For the inner 2x2 portion, the only effects that keep a rect axis | 303 // anyway. For the inner 2x2 portion, the only effects that keep a rect axis |
| 311 // aligned are (1) swapping axes and (2) scaling axes. This can be checked by | 304 // aligned are (1) swapping axes and (2) scaling axes. This can be checked by |
| 312 // verifying only 1 element of every column and row is non-zero. Degenerate | 305 // verifying only 1 element of every column and row is non-zero. Degenerate |
| 313 // cases that project the x or y dimension to zero are considered to preserve | 306 // cases that project the x or y dimension to zero are considered to preserve |
| 314 // axis alignment. | 307 // axis alignment. |
| 315 // | 308 // |
| 316 // If the matrix does have perspective component that is affected by x or y | 309 // If the matrix does have perspective component that is affected by x or y |
| 317 // values: The current implementation conservatively assumes that axis | 310 // values: The current implementation conservatively assumes that axis |
| 318 // alignment is not preserved. | 311 // alignment is not preserved. |
| 319 | 312 |
| 320 bool has_x_or_y_perspective = matrix_.getDouble(3, 0) != 0 || | 313 bool has_x_or_y_perspective = |
| 321 matrix_.getDouble(3, 1) != 0; | 314 matrix_.get(3, 0) != 0 || matrix_.get(3, 1) != 0; |
| 322 | 315 |
| 323 int num_non_zero_in_row_0 = 0; | 316 int num_non_zero_in_row_0 = 0; |
| 324 int num_non_zero_in_row_1 = 0; | 317 int num_non_zero_in_row_1 = 0; |
| 325 int num_non_zero_in_col_0 = 0; | 318 int num_non_zero_in_col_0 = 0; |
| 326 int num_non_zero_in_col_1 = 0; | 319 int num_non_zero_in_col_1 = 0; |
| 327 | 320 |
| 328 if (std::abs(matrix_.getDouble(0, 0)) > kEpsilon) { | 321 if (std::abs(matrix_.get(0, 0)) > kEpsilon) { |
| 329 num_non_zero_in_row_0++; | 322 num_non_zero_in_row_0++; |
| 330 num_non_zero_in_col_0++; | 323 num_non_zero_in_col_0++; |
| 331 } | 324 } |
| 332 | 325 |
| 333 if (std::abs(matrix_.getDouble(0, 1)) > kEpsilon) { | 326 if (std::abs(matrix_.get(0, 1)) > kEpsilon) { |
| 334 num_non_zero_in_row_0++; | 327 num_non_zero_in_row_0++; |
| 335 num_non_zero_in_col_1++; | 328 num_non_zero_in_col_1++; |
| 336 } | 329 } |
| 337 | 330 |
| 338 if (std::abs(matrix_.getDouble(1, 0)) > kEpsilon) { | 331 if (std::abs(matrix_.get(1, 0)) > kEpsilon) { |
| 339 num_non_zero_in_row_1++; | 332 num_non_zero_in_row_1++; |
| 340 num_non_zero_in_col_0++; | 333 num_non_zero_in_col_0++; |
| 341 } | 334 } |
| 342 | 335 |
| 343 if (std::abs(matrix_.getDouble(1, 1)) > kEpsilon) { | 336 if (std::abs(matrix_.get(1, 1)) > kEpsilon) { |
| 344 num_non_zero_in_row_1++; | 337 num_non_zero_in_row_1++; |
| 345 num_non_zero_in_col_1++; | 338 num_non_zero_in_col_1++; |
| 346 } | 339 } |
| 347 | 340 |
| 348 return | 341 return |
| 349 num_non_zero_in_row_0 <= 1 && | 342 num_non_zero_in_row_0 <= 1 && |
| 350 num_non_zero_in_row_1 <= 1 && | 343 num_non_zero_in_row_1 <= 1 && |
| 351 num_non_zero_in_col_0 <= 1 && | 344 num_non_zero_in_col_0 <= 1 && |
| 352 num_non_zero_in_col_1 <= 1 && | 345 num_non_zero_in_col_1 <= 1 && |
| 353 !has_x_or_y_perspective; | 346 !has_x_or_y_perspective; |
| 354 } | 347 } |
| 355 | 348 |
| 356 void Transform::Transpose() { | 349 void Transform::Transpose() { |
| 357 matrix_.transpose(); | 350 matrix_.transpose(); |
| 358 } | 351 } |
| 359 | 352 |
| 360 void Transform::FlattenTo2d() { | 353 void Transform::FlattenTo2d() { |
| 361 matrix_.setDouble(2, 0, 0.0); | 354 matrix_.set(2, 0, 0.0); |
| 362 matrix_.setDouble(2, 1, 0.0); | 355 matrix_.set(2, 1, 0.0); |
| 363 matrix_.setDouble(0, 2, 0.0); | 356 matrix_.set(0, 2, 0.0); |
| 364 matrix_.setDouble(1, 2, 0.0); | 357 matrix_.set(1, 2, 0.0); |
| 365 matrix_.setDouble(2, 2, 1.0); | 358 matrix_.set(2, 2, 1.0); |
| 366 matrix_.setDouble(3, 2, 0.0); | 359 matrix_.set(3, 2, 0.0); |
| 367 matrix_.setDouble(2, 3, 0.0); | 360 matrix_.set(2, 3, 0.0); |
| 368 } | 361 } |
| 369 | 362 |
| 370 Vector2dF Transform::To2dTranslation() const { | 363 Vector2dF Transform::To2dTranslation() const { |
| 371 DCHECK(IsIdentityOrTranslation()); | 364 DCHECK(IsIdentityOrTranslation()); |
| 372 // Ensure that this translation is truly 2d. | 365 // Ensure that this translation is truly 2d. |
| 373 const double translate_z = matrix_.getDouble(2, 3); | 366 const double translate_z = matrix_.get(2, 3); |
| 374 DCHECK_EQ(0.0, translate_z); | 367 DCHECK_EQ(0.0, translate_z); |
| 375 return gfx::Vector2dF(matrix_.getDouble(0, 3), matrix_.getDouble(1, 3)); | 368 return gfx::Vector2dF(matrix_.get(0, 3), matrix_.get(1, 3)); |
| 376 } | 369 } |
| 377 | 370 |
| 378 void Transform::TransformPoint(Point& point) const { | 371 void Transform::TransformPoint(Point& point) const { |
| 379 TransformPointInternal(matrix_, point); | 372 TransformPointInternal(matrix_, point); |
| 380 } | 373 } |
| 381 | 374 |
| 382 void Transform::TransformPoint(Point3F& point) const { | 375 void Transform::TransformPoint(Point3F& point) const { |
| 383 TransformPointInternal(matrix_, point); | 376 TransformPointInternal(matrix_, point); |
| 384 } | 377 } |
| 385 | 378 |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 421 if (!matrix_.invert(&inverse)) | 414 if (!matrix_.invert(&inverse)) |
| 422 return false; | 415 return false; |
| 423 | 416 |
| 424 const SkMatrix& matrix = inverse; | 417 const SkMatrix& matrix = inverse; |
| 425 SkRect src = RectFToSkRect(*rect); | 418 SkRect src = RectFToSkRect(*rect); |
| 426 matrix.mapRect(&src); | 419 matrix.mapRect(&src); |
| 427 *rect = SkRectToRectF(src); | 420 *rect = SkRectToRectF(src); |
| 428 return true; | 421 return true; |
| 429 } | 422 } |
| 430 | 423 |
| 431 bool Transform::Blend(const Transform& from, double progress) { | 424 bool Transform::Blend(const Transform& from, SkMScalar progress) { |
| 432 DecomposedTransform to_decomp; | 425 DecomposedTransform to_decomp; |
| 433 DecomposedTransform from_decomp; | 426 DecomposedTransform from_decomp; |
| 434 if (!DecomposeTransform(&to_decomp, *this) || | 427 if (!DecomposeTransform(&to_decomp, *this) || |
| 435 !DecomposeTransform(&from_decomp, from)) | 428 !DecomposeTransform(&from_decomp, from)) |
| 436 return false; | 429 return false; |
| 437 | 430 |
| 438 if (!BlendDecomposedTransforms(&to_decomp, to_decomp, from_decomp, progress)) | 431 if (!BlendDecomposedTransforms(&to_decomp, to_decomp, from_decomp, progress)) |
| 439 return false; | 432 return false; |
| 440 | 433 |
| 441 matrix_ = ComposeTransform(to_decomp).matrix(); | 434 matrix_ = ComposeTransform(to_decomp).matrix(); |
| 442 return true; | 435 return true; |
| 443 } | 436 } |
| 444 | 437 |
| 445 void Transform::TransformPointInternal(const SkMatrix44& xform, | 438 void Transform::TransformPointInternal(const SkMatrix44& xform, |
| 446 Point3F& point) const { | 439 Point3F& point) const { |
| 447 if (xform.isIdentity()) | 440 if (xform.isIdentity()) |
| 448 return; | 441 return; |
| 449 | 442 |
| 450 SkMScalar p[4] = { | 443 SkMScalar p[4] = {SkFloatToMScalar(point.x()), SkFloatToMScalar(point.y()), |
| 451 SkDoubleToMScalar(point.x()), | 444 SkFloatToMScalar(point.z()), 1}; |
| 452 SkDoubleToMScalar(point.y()), | |
| 453 SkDoubleToMScalar(point.z()), | |
| 454 SkDoubleToMScalar(1) | |
| 455 }; | |
| 456 | 445 |
| 457 xform.mapMScalars(p); | 446 xform.mapMScalars(p); |
| 458 | 447 |
| 459 if (p[3] != 1 && abs(p[3]) > 0) { | 448 if (p[3] != 1 && abs(p[3]) > 0) { |
| 460 point.SetPoint(p[0] / p[3], p[1] / p[3], p[2]/ p[3]); | 449 point.SetPoint(p[0] / p[3], p[1] / p[3], p[2]/ p[3]); |
| 461 } else { | 450 } else { |
| 462 point.SetPoint(p[0], p[1], p[2]); | 451 point.SetPoint(p[0], p[1], p[2]); |
| 463 } | 452 } |
| 464 } | 453 } |
| 465 | 454 |
| 466 void Transform::TransformPointInternal(const SkMatrix44& xform, | 455 void Transform::TransformPointInternal(const SkMatrix44& xform, |
| 467 Point& point) const { | 456 Point& point) const { |
| 468 if (xform.isIdentity()) | 457 if (xform.isIdentity()) |
| 469 return; | 458 return; |
| 470 | 459 |
| 471 SkMScalar p[4] = { | 460 SkMScalar p[4] = {SkFloatToMScalar(point.x()), SkFloatToMScalar(point.y()), 0, |
| 472 SkDoubleToMScalar(point.x()), | 461 1}; |
| 473 SkDoubleToMScalar(point.y()), | |
| 474 SkDoubleToMScalar(0), | |
| 475 SkDoubleToMScalar(1) | |
| 476 }; | |
| 477 | 462 |
| 478 xform.mapMScalars(p); | 463 xform.mapMScalars(p); |
| 479 | 464 |
| 480 point.SetPoint(ToRoundedInt(p[0]), ToRoundedInt(p[1])); | 465 point.SetPoint(ToRoundedInt(p[0]), ToRoundedInt(p[1])); |
| 481 } | 466 } |
| 482 | 467 |
| 483 std::string Transform::ToString() const { | 468 std::string Transform::ToString() const { |
| 484 return base::StringPrintf( | 469 return base::StringPrintf( |
| 485 "[ %+0.4f %+0.4f %+0.4f %+0.4f \n" | 470 "[ %+0.4f %+0.4f %+0.4f %+0.4f \n" |
| 486 " %+0.4f %+0.4f %+0.4f %+0.4f \n" | 471 " %+0.4f %+0.4f %+0.4f %+0.4f \n" |
| 487 " %+0.4f %+0.4f %+0.4f %+0.4f \n" | 472 " %+0.4f %+0.4f %+0.4f %+0.4f \n" |
| 488 " %+0.4f %+0.4f %+0.4f %+0.4f ]\n", | 473 " %+0.4f %+0.4f %+0.4f %+0.4f ]\n", |
| 489 matrix_.getDouble(0, 0), | 474 matrix_.get(0, 0), |
| 490 matrix_.getDouble(0, 1), | 475 matrix_.get(0, 1), |
| 491 matrix_.getDouble(0, 2), | 476 matrix_.get(0, 2), |
| 492 matrix_.getDouble(0, 3), | 477 matrix_.get(0, 3), |
| 493 matrix_.getDouble(1, 0), | 478 matrix_.get(1, 0), |
| 494 matrix_.getDouble(1, 1), | 479 matrix_.get(1, 1), |
| 495 matrix_.getDouble(1, 2), | 480 matrix_.get(1, 2), |
| 496 matrix_.getDouble(1, 3), | 481 matrix_.get(1, 3), |
| 497 matrix_.getDouble(2, 0), | 482 matrix_.get(2, 0), |
| 498 matrix_.getDouble(2, 1), | 483 matrix_.get(2, 1), |
| 499 matrix_.getDouble(2, 2), | 484 matrix_.get(2, 2), |
| 500 matrix_.getDouble(2, 3), | 485 matrix_.get(2, 3), |
| 501 matrix_.getDouble(3, 0), | 486 matrix_.get(3, 0), |
| 502 matrix_.getDouble(3, 1), | 487 matrix_.get(3, 1), |
| 503 matrix_.getDouble(3, 2), | 488 matrix_.get(3, 2), |
| 504 matrix_.getDouble(3, 3)); | 489 matrix_.get(3, 3)); |
| 505 } | 490 } |
| 506 | 491 |
| 507 } // namespace gfx | 492 } // namespace gfx |
| OLD | NEW |