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Side by Side Diff: cc/animation/transform_operations.h

Issue 23043011: cc: Use SkMScalar instead of doubles everywhere in cc (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: danakj review Created 7 years, 3 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_ANIMATION_TRANSFORM_OPERATIONS_H_ 5 #ifndef CC_ANIMATION_TRANSFORM_OPERATIONS_H_
6 #define CC_ANIMATION_TRANSFORM_OPERATIONS_H_ 6 #define CC_ANIMATION_TRANSFORM_OPERATIONS_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
(...skipping 26 matching lines...) Expand all
37 // Returns a transformation matrix representing these transform operations. 37 // Returns a transformation matrix representing these transform operations.
38 gfx::Transform Apply() const; 38 gfx::Transform Apply() const;
39 39
40 // Given another set of transform operations and a progress in the range 40 // Given another set of transform operations and a progress in the range
41 // [0, 1], returns a transformation matrix representing the intermediate 41 // [0, 1], returns a transformation matrix representing the intermediate
42 // value. If this->MatchesTypes(from), then each of the operations are 42 // value. If this->MatchesTypes(from), then each of the operations are
43 // blended separately and then combined. Otherwise, the two sets of 43 // blended separately and then combined. Otherwise, the two sets of
44 // transforms are baked to matrices (using apply), and the matrices are 44 // transforms are baked to matrices (using apply), and the matrices are
45 // then decomposed and interpolated. For more information, see 45 // then decomposed and interpolated. For more information, see
46 // http://www.w3.org/TR/2011/WD-css3-2d-transforms-20111215/#matrix-decomposit ion. 46 // http://www.w3.org/TR/2011/WD-css3-2d-transforms-20111215/#matrix-decomposit ion.
47 gfx::Transform Blend(const TransformOperations& from, double progress) const; 47 gfx::Transform Blend(const TransformOperations& from,
48 SkMScalar progress) const;
48 49
49 // Sets |bounds| be the bounding box for the region within which |box| will 50 // Sets |bounds| be the bounding box for the region within which |box| will
50 // exist when it is transformed by the result of calling Blend on |from| and 51 // exist when it is transformed by the result of calling Blend on |from| and
51 // with progress in the range [min_progress, max_progress]. If this region 52 // with progress in the range [min_progress, max_progress]. If this region
52 // cannot be computed, returns false. 53 // cannot be computed, returns false.
53 bool BlendedBoundsForBox(const gfx::BoxF& box, 54 bool BlendedBoundsForBox(const gfx::BoxF& box,
54 const TransformOperations& from, 55 const TransformOperations& from,
55 double min_progress, 56 SkMScalar min_progress,
56 double max_progress, 57 SkMScalar max_progress,
57 gfx::BoxF* bounds) const; 58 gfx::BoxF* bounds) const;
58 59
59 // Returns true if this operation and its descendants have the same types 60 // Returns true if this operation and its descendants have the same types
60 // as other and its descendants. 61 // as other and its descendants.
61 bool MatchesTypes(const TransformOperations& other) const; 62 bool MatchesTypes(const TransformOperations& other) const;
62 63
63 // Returns true if these operations can be blended. It will only return 64 // Returns true if these operations can be blended. It will only return
64 // false if we must resort to matrix interpolation, and matrix interpolation 65 // false if we must resort to matrix interpolation, and matrix interpolation
65 // fails (this can happen if either matrix cannot be decomposed). 66 // fails (this can happen if either matrix cannot be decomposed).
66 bool CanBlendWith(const TransformOperations& other) const; 67 bool CanBlendWith(const TransformOperations& other) const;
67 68
68 void AppendTranslate(double x, double y, double z); 69 void AppendTranslate(SkMScalar x, SkMScalar y, SkMScalar z);
69 void AppendRotate(double x, double y, double z, double degrees); 70 void AppendRotate(SkMScalar x, SkMScalar y, SkMScalar z, SkMScalar degrees);
70 void AppendScale(double x, double y, double z); 71 void AppendScale(SkMScalar x, SkMScalar y, SkMScalar z);
71 void AppendSkew(double x, double y); 72 void AppendSkew(SkMScalar x, SkMScalar y);
72 void AppendPerspective(double depth); 73 void AppendPerspective(SkMScalar depth);
73 void AppendMatrix(const gfx::Transform& matrix); 74 void AppendMatrix(const gfx::Transform& matrix);
74 void AppendIdentity(); 75 void AppendIdentity();
75 bool IsIdentity() const; 76 bool IsIdentity() const;
76 77
77 private: 78 private:
78 bool BlendInternal(const TransformOperations& from, double progress, 79 bool BlendInternal(const TransformOperations& from,
80 SkMScalar progress,
79 gfx::Transform* result) const; 81 gfx::Transform* result) const;
80 82
81 std::vector<TransformOperation> operations_; 83 std::vector<TransformOperation> operations_;
82 84
83 bool ComputeDecomposedTransform() const; 85 bool ComputeDecomposedTransform() const;
84 86
85 // For efficiency, we cache the decomposed transform. 87 // For efficiency, we cache the decomposed transform.
86 mutable scoped_ptr<gfx::DecomposedTransform> decomposed_transform_; 88 mutable scoped_ptr<gfx::DecomposedTransform> decomposed_transform_;
87 mutable bool decomposed_transform_dirty_; 89 mutable bool decomposed_transform_dirty_;
88 90
89 DISALLOW_ASSIGN(TransformOperations); 91 DISALLOW_ASSIGN(TransformOperations);
90 }; 92 };
91 93
92 } // namespace cc 94 } // namespace cc
93 95
94 #endif // CC_ANIMATION_TRANSFORM_OPERATIONS_H_ 96 #endif // CC_ANIMATION_TRANSFORM_OPERATIONS_H_
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