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Side by Side Diff: src/gpu/batches/GrTessellatingPathRenderer.cpp

Issue 2303743002: Enable the screenspace AA tessellating path renderer. (Closed)
Patch Set: Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrTessellatingPathRenderer.h" 8 #include "GrTessellatingPathRenderer.h"
9 9
10 #include "GrAuditTrail.h" 10 #include "GrAuditTrail.h"
11 #include "GrBatchFlushState.h" 11 #include "GrBatchFlushState.h"
12 #include "GrBatchTest.h" 12 #include "GrBatchTest.h"
13 #include "GrClip.h" 13 #include "GrClip.h"
14 #include "GrDefaultGeoProcFactory.h" 14 #include "GrDefaultGeoProcFactory.h"
15 #include "GrDrawTarget.h" 15 #include "GrDrawTarget.h"
16 #include "GrMesh.h" 16 #include "GrMesh.h"
17 #include "GrPathUtils.h" 17 #include "GrPathUtils.h"
18 #include "GrPipelineBuilder.h" 18 #include "GrPipelineBuilder.h"
19 #include "GrResourceCache.h" 19 #include "GrResourceCache.h"
20 #include "GrResourceProvider.h" 20 #include "GrResourceProvider.h"
21 #include "GrTessellator.h" 21 #include "GrTessellator.h"
22 #include "SkGeometry.h" 22 #include "SkGeometry.h"
23 23
24 #include "batches/GrVertexBatch.h" 24 #include "batches/GrVertexBatch.h"
25 25
26 #include <stdio.h> 26 #include <stdio.h>
27 27
28 #define SK_DISABLE_SCREENSPACE_TESS_AA_PATH_RENDERER
29
30 /* 28 /*
31 * This path renderer tessellates the path into triangles using GrTessellator, u ploads the 29 * This path renderer tessellates the path into triangles using GrTessellator, u ploads the
32 * triangles to a vertex buffer, and renders them with a single draw call. It ca n do screenspace 30 * triangles to a vertex buffer, and renders them with a single draw call. It ca n do screenspace
33 * antialiasing with a one-pixel coverage ramp. 31 * antialiasing with a one-pixel coverage ramp.
34 */ 32 */
35 namespace { 33 namespace {
36 34
37 struct TessInfo { 35 struct TessInfo {
38 SkScalar fTolerance; 36 SkScalar fTolerance;
39 int fCount; 37 int fCount;
(...skipping 345 matching lines...) Expand 10 before | Expand all | Expand 10 after
385 bool antiAlias = random->nextBool(); 383 bool antiAlias = random->nextBool();
386 GrStyle style; 384 GrStyle style;
387 do { 385 do {
388 GrTest::TestStyle(random, &style); 386 GrTest::TestStyle(random, &style);
389 } while (!style.isSimpleFill()); 387 } while (!style.isSimpleFill());
390 GrShape shape(path, style); 388 GrShape shape(path, style);
391 return TessellatingPathBatch::Create(color, shape, viewMatrix, devClipBounds , antiAlias); 389 return TessellatingPathBatch::Create(color, shape, viewMatrix, devClipBounds , antiAlias);
392 } 390 }
393 391
394 #endif 392 #endif
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