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Side by Side Diff: core/fpdfapi/fpdf_render/fpdf_render_text.cpp

Issue 2303553002: Make CPDF_GeneralState have a CPDF_GeneralStateData (Closed)
Patch Set: Nit Created 4 years, 3 months ago
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1 // Copyright 2014 PDFium Authors. All rights reserved. 1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 6
7 #include "core/fpdfapi/fpdf_render/render_int.h" 7 #include "core/fpdfapi/fpdf_render/render_int.h"
8 8
9 #include <vector> 9 #include <vector>
10 10
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25 #include "core/fpdfapi/fpdf_render/include/cpdf_textrenderer.h" 25 #include "core/fpdfapi/fpdf_render/include/cpdf_textrenderer.h"
26 #include "core/fxge/include/cfx_autofontcache.h" 26 #include "core/fxge/include/cfx_autofontcache.h"
27 #include "core/fxge/include/cfx_facecache.h" 27 #include "core/fxge/include/cfx_facecache.h"
28 #include "core/fxge/include/cfx_fontcache.h" 28 #include "core/fxge/include/cfx_fontcache.h"
29 #include "core/fxge/include/cfx_fxgedevice.h" 29 #include "core/fxge/include/cfx_fxgedevice.h"
30 #include "core/fxge/include/cfx_gemodule.h" 30 #include "core/fxge/include/cfx_gemodule.h"
31 #include "core/fxge/include/cfx_graphstatedata.h" 31 #include "core/fxge/include/cfx_graphstatedata.h"
32 #include "core/fxge/include/cfx_pathdata.h" 32 #include "core/fxge/include/cfx_pathdata.h"
33 #include "core/fxge/include/cfx_renderdevice.h" 33 #include "core/fxge/include/cfx_renderdevice.h"
34 34
35 FX_BOOL CPDF_RenderStatus::ProcessText(const CPDF_TextObject* textobj, 35 FX_BOOL CPDF_RenderStatus::ProcessText(CPDF_TextObject* textobj,
36 const CFX_Matrix* pObj2Device, 36 const CFX_Matrix* pObj2Device,
37 CFX_PathData* pClippingPath) { 37 CFX_PathData* pClippingPath) {
38 if (textobj->m_nChars == 0) 38 if (textobj->m_nChars == 0)
39 return TRUE; 39 return TRUE;
40 40
41 const TextRenderingMode text_render_mode = textobj->m_TextState.GetTextMode(); 41 const TextRenderingMode text_render_mode = textobj->m_TextState.GetTextMode();
42 if (text_render_mode == TextRenderingMode::MODE_INVISIBLE) 42 if (text_render_mode == TextRenderingMode::MODE_INVISIBLE)
43 return TRUE; 43 return TRUE;
44 44
45 CPDF_Font* pFont = textobj->m_TextState.GetFont(); 45 CPDF_Font* pFont = textobj->m_TextState.GetFont();
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121 device_matrix.Copy(ctm); 121 device_matrix.Copy(ctm);
122 device_matrix.Concat(*pObj2Device); 122 device_matrix.Concat(*pObj2Device);
123 pDeviceMatrix = &device_matrix; 123 pDeviceMatrix = &device_matrix;
124 } 124 }
125 } 125 }
126 int flag = 0; 126 int flag = 0;
127 if (bStroke && bFill) { 127 if (bStroke && bFill) {
128 flag |= FX_FILL_STROKE; 128 flag |= FX_FILL_STROKE;
129 flag |= FX_STROKE_TEXT_MODE; 129 flag |= FX_STROKE_TEXT_MODE;
130 } 130 }
131 const CPDF_GeneralStateData* pGeneralData = 131 if (textobj->m_GeneralState.GetStrokeAdjust())
132 static_cast<const CPDF_PageObject*>(textobj)
133 ->m_GeneralState.GetObject();
134 if (pGeneralData && pGeneralData->m_StrokeAdjust) {
135 flag |= FX_STROKE_ADJUST; 132 flag |= FX_STROKE_ADJUST;
136 } 133 if (m_Options.m_Flags & RENDER_NOTEXTSMOOTH)
137 if (m_Options.m_Flags & RENDER_NOTEXTSMOOTH) {
138 flag |= FXFILL_NOPATHSMOOTH; 134 flag |= FXFILL_NOPATHSMOOTH;
139 }
140 return CPDF_TextRenderer::DrawTextPath( 135 return CPDF_TextRenderer::DrawTextPath(
141 m_pDevice, textobj->m_nChars, textobj->m_pCharCodes, 136 m_pDevice, textobj->m_nChars, textobj->m_pCharCodes,
142 textobj->m_pCharPos, pFont, font_size, &text_matrix, pDeviceMatrix, 137 textobj->m_pCharPos, pFont, font_size, &text_matrix, pDeviceMatrix,
143 textobj->m_GraphState.GetObject(), fill_argb, stroke_argb, 138 textobj->m_GraphState.GetObject(), fill_argb, stroke_argb,
144 pClippingPath, flag); 139 pClippingPath, flag);
145 } 140 }
146 text_matrix.Concat(*pObj2Device); 141 text_matrix.Concat(*pObj2Device);
147 return CPDF_TextRenderer::DrawNormalText( 142 return CPDF_TextRenderer::DrawNormalText(
148 m_pDevice, textobj->m_nChars, textobj->m_pCharCodes, textobj->m_pCharPos, 143 m_pDevice, textobj->m_nChars, textobj->m_pCharCodes, textobj->m_pCharPos,
149 pFont, font_size, &text_matrix, fill_argb, &m_Options); 144 pFont, font_size, &text_matrix, fill_argb, &m_Options);
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171 ~CPDF_RefType3Cache() { 166 ~CPDF_RefType3Cache() {
172 while (m_dwCount--) { 167 while (m_dwCount--) {
173 ReleaseCachedType3(m_pType3Font); 168 ReleaseCachedType3(m_pType3Font);
174 } 169 }
175 } 170 }
176 uint32_t m_dwCount; 171 uint32_t m_dwCount;
177 CPDF_Type3Font* const m_pType3Font; 172 CPDF_Type3Font* const m_pType3Font;
178 }; 173 };
179 174
180 // TODO(npm): Font fallback for type 3 fonts? (Completely separate code!!) 175 // TODO(npm): Font fallback for type 3 fonts? (Completely separate code!!)
181 FX_BOOL CPDF_RenderStatus::ProcessType3Text(const CPDF_TextObject* textobj, 176 FX_BOOL CPDF_RenderStatus::ProcessType3Text(CPDF_TextObject* textobj,
182 const CFX_Matrix* pObj2Device) { 177 const CFX_Matrix* pObj2Device) {
183 CPDF_Type3Font* pType3Font = textobj->m_TextState.GetFont()->AsType3Font(); 178 CPDF_Type3Font* pType3Font = textobj->m_TextState.GetFont()->AsType3Font();
184 for (int i = 0; i < m_Type3FontCache.GetSize(); ++i) { 179 for (int i = 0; i < m_Type3FontCache.GetSize(); ++i) {
185 if (m_Type3FontCache.GetAt(i) == pType3Font) 180 if (m_Type3FontCache.GetAt(i) == pType3Font)
186 return TRUE; 181 return TRUE;
187 } 182 }
188 183
189 CFX_Matrix dCTM = m_pDevice->GetCTM(); 184 CFX_Matrix dCTM = m_pDevice->GetCTM();
190 FX_FLOAT sa = FXSYS_fabs(dCTM.a); 185 FX_FLOAT sa = FXSYS_fabs(dCTM.a);
191 FX_FLOAT sd = FXSYS_fabs(dCTM.d); 186 FX_FLOAT sd = FXSYS_fabs(dCTM.d);
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671 matrix.Concat(font_size, 0, 0, font_size, charpos.m_OriginX, 666 matrix.Concat(font_size, 0, 0, font_size, charpos.m_OriginX,
672 charpos.m_OriginY); 667 charpos.m_OriginY);
673 path.m_Path.Emplace()->Append(pPath, &matrix); 668 path.m_Path.Emplace()->Append(pPath, &matrix);
674 path.m_Matrix = *pTextMatrix; 669 path.m_Matrix = *pTextMatrix;
675 path.m_bStroke = bStroke; 670 path.m_bStroke = bStroke;
676 path.m_FillType = bFill ? FXFILL_WINDING : 0; 671 path.m_FillType = bFill ? FXFILL_WINDING : 0;
677 path.CalcBoundingBox(); 672 path.CalcBoundingBox();
678 ProcessPath(&path, pObj2Device); 673 ProcessPath(&path, pObj2Device);
679 } 674 }
680 } 675 }
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