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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
| 10 | 10 |
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| 1661 ctxInfo.hasExtension("GL_OES_texture_float")) { | 1661 ctxInfo.hasExtension("GL_OES_texture_float")) { |
| 1662 hasFPTextures = true; | 1662 hasFPTextures = true; |
| 1663 } | 1663 } |
| 1664 if (ctxInfo.hasExtension("GL_OES_texture_half_float_linear") && | 1664 if (ctxInfo.hasExtension("GL_OES_texture_half_float_linear") && |
| 1665 ctxInfo.hasExtension("GL_OES_texture_half_float")) { | 1665 ctxInfo.hasExtension("GL_OES_texture_half_float")) { |
| 1666 hasHalfFPTextures = true; | 1666 hasHalfFPTextures = true; |
| 1667 } | 1667 } |
| 1668 } | 1668 } |
| 1669 } | 1669 } |
| 1670 | 1670 |
| 1671 if (kANGLE_GrGLDriver == ctxInfo.driver()) { | |
| 1672 // ANGLE reports the wrong format for half-float (See http://anglebug.co
m/1478), but | |
| 1673 // validates creation against the correct format. Rather than work aroun
d those bugs, | |
| 1674 // just black-list support entirely for now. | |
| 1675 hasHalfFPTextures = false; | |
| 1676 } | |
| 1677 | |
| 1678 fConfigTable[kRGBA_float_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL
_RGBA; | 1671 fConfigTable[kRGBA_float_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL
_RGBA; |
| 1679 fConfigTable[kRGBA_float_GrPixelConfig].fFormats.fSizedInternalFormat = GR_G
L_RGBA32F; | 1672 fConfigTable[kRGBA_float_GrPixelConfig].fFormats.fSizedInternalFormat = GR_G
L_RGBA32F; |
| 1680 fConfigTable[kRGBA_float_GrPixelConfig].fFormats.fExternalFormat[kOther_Exte
rnalFormatUsage] = | 1673 fConfigTable[kRGBA_float_GrPixelConfig].fFormats.fExternalFormat[kOther_Exte
rnalFormatUsage] = |
| 1681 GR_GL_RGBA; | 1674 GR_GL_RGBA; |
| 1682 fConfigTable[kRGBA_float_GrPixelConfig].fFormats.fExternalType = GR_GL_FLOAT
; | 1675 fConfigTable[kRGBA_float_GrPixelConfig].fFormats.fExternalType = GR_GL_FLOAT
; |
| 1683 fConfigTable[kRGBA_float_GrPixelConfig].fFormatType = kFloat_FormatType; | 1676 fConfigTable[kRGBA_float_GrPixelConfig].fFormatType = kFloat_FormatType; |
| 1684 if (hasFPTextures) { | 1677 if (hasFPTextures) { |
| 1685 fConfigTable[kRGBA_float_GrPixelConfig].fFlags = ConfigInfo::kTextureabl
e_Flag; | 1678 fConfigTable[kRGBA_float_GrPixelConfig].fFlags = ConfigInfo::kTextureabl
e_Flag; |
| 1686 // For now we only enable rendering to float on desktop, because on ES w
e'd have to solve | 1679 // For now we only enable rendering to float on desktop, because on ES w
e'd have to solve |
| 1687 // many precision issues and no clients actually want this yet. | 1680 // many precision issues and no clients actually want this yet. |
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| 1961 void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) { | 1954 void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) { |
| 1962 if (options.fEnableInstancedRendering) { | 1955 if (options.fEnableInstancedRendering) { |
| 1963 fInstancedSupport = gr_instanced::GLInstancedRendering::CheckSupport(*th
is); | 1956 fInstancedSupport = gr_instanced::GLInstancedRendering::CheckSupport(*th
is); |
| 1964 #ifndef SK_BUILD_FOR_MAC | 1957 #ifndef SK_BUILD_FOR_MAC |
| 1965 // OS X doesn't seem to write correctly to floating point textures when
using | 1958 // OS X doesn't seem to write correctly to floating point textures when
using |
| 1966 // glDraw*Indirect, regardless of the underlying GPU. | 1959 // glDraw*Indirect, regardless of the underlying GPU. |
| 1967 fAvoidInstancedDrawsToFPTargets = true; | 1960 fAvoidInstancedDrawsToFPTargets = true; |
| 1968 #endif | 1961 #endif |
| 1969 } | 1962 } |
| 1970 } | 1963 } |
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