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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ |
| 6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ | 6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include "base/callback.h" | 10 #include "base/callback.h" |
| (...skipping 18 matching lines...) Expand all Loading... |
| 29 // passed the glEndQueryEXT() point. | 29 // passed the glEndQueryEXT() point. |
| 30 virtual void SignalQuery(uint32_t query, const base::Closure& callback) = 0; | 30 virtual void SignalQuery(uint32_t query, const base::Closure& callback) = 0; |
| 31 | 31 |
| 32 // Indicates whether the context should aggressively free allocated resources. | 32 // Indicates whether the context should aggressively free allocated resources. |
| 33 // If set to true, the context will purge all temporary resources when | 33 // If set to true, the context will purge all temporary resources when |
| 34 // flushed. | 34 // flushed. |
| 35 virtual void SetAggressivelyFreeResources( | 35 virtual void SetAggressivelyFreeResources( |
| 36 bool aggressively_free_resources) = 0; | 36 bool aggressively_free_resources) = 0; |
| 37 | 37 |
| 38 virtual void Swap() = 0; | 38 virtual void Swap() = 0; |
| 39 virtual void SwapWithDamage(const gfx::Rect& damage) = 0; |
| 39 virtual void PartialSwapBuffers(const gfx::Rect& sub_buffer) = 0; | 40 virtual void PartialSwapBuffers(const gfx::Rect& sub_buffer) = 0; |
| 40 virtual void CommitOverlayPlanes() = 0; | 41 virtual void CommitOverlayPlanes() = 0; |
| 41 | 42 |
| 42 // Schedule a texture to be presented as an overlay synchronously with the | 43 // Schedule a texture to be presented as an overlay synchronously with the |
| 43 // primary surface during the next buffer swap or CommitOverlayPlanes. | 44 // primary surface during the next buffer swap or CommitOverlayPlanes. |
| 44 // This method is not stateful and needs to be re-scheduled every frame. | 45 // This method is not stateful and needs to be re-scheduled every frame. |
| 45 virtual void ScheduleOverlayPlane(int plane_z_order, | 46 virtual void ScheduleOverlayPlane(int plane_z_order, |
| 46 gfx::OverlayTransform plane_transform, | 47 gfx::OverlayTransform plane_transform, |
| 47 unsigned overlay_texture_id, | 48 unsigned overlay_texture_id, |
| 48 const gfx::Rect& display_bounds, | 49 const gfx::Rect& display_bounds, |
| 49 const gfx::RectF& uv_rect) = 0; | 50 const gfx::RectF& uv_rect) = 0; |
| 50 | 51 |
| 51 // Returns an ID that can be used to globally identify the share group that | 52 // Returns an ID that can be used to globally identify the share group that |
| 52 // this context's resources belong to. | 53 // this context's resources belong to. |
| 53 virtual uint64_t ShareGroupTracingGUID() const = 0; | 54 virtual uint64_t ShareGroupTracingGUID() const = 0; |
| 54 | 55 |
| 55 // Sets a callback to be run when an error occurs. | 56 // Sets a callback to be run when an error occurs. |
| 56 virtual void SetErrorMessageCallback( | 57 virtual void SetErrorMessageCallback( |
| 57 const base::Callback<void(const char*, int32_t)>& callback) = 0; | 58 const base::Callback<void(const char*, int32_t)>& callback) = 0; |
| 58 | 59 |
| 59 protected: | 60 protected: |
| 60 ContextSupport() {} | 61 ContextSupport() {} |
| 61 virtual ~ContextSupport() {} | 62 virtual ~ContextSupport() {} |
| 62 }; | 63 }; |
| 63 | 64 |
| 64 } | 65 } |
| 65 | 66 |
| 66 #endif // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ | 67 #endif // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ |
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