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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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372 #define glGetGraphicsResetStatusKHR GLES2_GET_FUN(GetGraphicsResetStatusKHR) | 372 #define glGetGraphicsResetStatusKHR GLES2_GET_FUN(GetGraphicsResetStatusKHR) |
373 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) | 373 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) |
374 #define glApplyScreenSpaceAntialiasingCHROMIUM \ | 374 #define glApplyScreenSpaceAntialiasingCHROMIUM \ |
375 GLES2_GET_FUN(ApplyScreenSpaceAntialiasingCHROMIUM) | 375 GLES2_GET_FUN(ApplyScreenSpaceAntialiasingCHROMIUM) |
376 #define glBindFragDataLocationIndexedEXT \ | 376 #define glBindFragDataLocationIndexedEXT \ |
377 GLES2_GET_FUN(BindFragDataLocationIndexedEXT) | 377 GLES2_GET_FUN(BindFragDataLocationIndexedEXT) |
378 #define glBindFragDataLocationEXT GLES2_GET_FUN(BindFragDataLocationEXT) | 378 #define glBindFragDataLocationEXT GLES2_GET_FUN(BindFragDataLocationEXT) |
379 #define glGetFragDataIndexEXT GLES2_GET_FUN(GetFragDataIndexEXT) | 379 #define glGetFragDataIndexEXT GLES2_GET_FUN(GetFragDataIndexEXT) |
380 #define glUniformMatrix4fvStreamTextureMatrixCHROMIUM \ | 380 #define glUniformMatrix4fvStreamTextureMatrixCHROMIUM \ |
381 GLES2_GET_FUN(UniformMatrix4fvStreamTextureMatrixCHROMIUM) | 381 GLES2_GET_FUN(UniformMatrix4fvStreamTextureMatrixCHROMIUM) |
| 382 #define glSwapBuffersWithDamageCHROMIUM \ |
| 383 GLES2_GET_FUN(SwapBuffersWithDamageCHROMIUM) |
382 | 384 |
383 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 385 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
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