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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/gfx/font_names_testing.h" | |
6 | |
7 #include "build/build_config.h" | |
8 | |
9 namespace gfx { | |
10 | |
11 #if defined(OS_LINUX) | |
12 const char kSymbolFontName[] = "DejaVu Sans"; | |
13 #else | |
14 const char kSymbolFontName[] = "Symbol"; | |
15 #endif | |
16 | |
17 #if defined(OS_LINUX) | |
18 const char kCJKFontName[] = "Kochi Mincho"; | |
19 #elif defined(OS_MACOSX) | |
20 const char kCJKFontName[] = "PingFang SC"; | |
21 #else | |
22 const char kCJKFontName[] = "SimSun"; | |
23 #endif | |
24 | |
25 } // end namespace gfx | |
Alexei Svitkine (slow)
2016/09/06 19:48:34
This comment should just be "// namespace". You al
msw
2016/09/06 20:06:06
Actually, shouldn't it still say gfx? Like: "} //
Alexei Svitkine (slow)
2016/09/06 21:06:31
You are correct, indeed it should be "// namespace
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