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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ | 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ |
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ | 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
10 #include "cc/debug/layer_tree_debug_state.h" | 10 #include "cc/debug/layer_tree_debug_state.h" |
11 #include "third_party/skia/include/core/SkColor.h" | 11 #include "third_party/skia/include/core/SkColor.h" |
12 #include "ui/gfx/size.h" | 12 #include "ui/gfx/size.h" |
13 | 13 |
14 namespace cc { | 14 namespace cc { |
15 | 15 |
16 class CC_EXPORT LayerTreeSettings { | 16 class CC_EXPORT LayerTreeSettings { |
17 public: | 17 public: |
18 LayerTreeSettings(); | 18 LayerTreeSettings(); |
19 ~LayerTreeSettings(); | 19 ~LayerTreeSettings(); |
20 | 20 |
21 bool impl_side_painting; | 21 bool impl_side_painting; |
22 bool allow_antialiasing; | 22 bool allow_antialiasing; |
23 bool throttle_frame_production; | 23 bool throttle_frame_production; |
24 bool begin_impl_frame_scheduling_enabled; | 24 bool begin_impl_frame_scheduling_enabled; |
25 bool main_frame_before_draw_enabled; | 25 bool main_frame_before_draw_enabled; |
26 bool main_frame_before_activation_enabled; | 26 bool main_frame_before_activation_enabled; |
27 bool using_synchronous_renderer_compositor; | 27 bool using_synchronous_renderer_compositor; |
| 28 bool report_overscroll_only_for_scrollable_axes; |
28 bool per_tile_painting_enabled; | 29 bool per_tile_painting_enabled; |
29 bool partial_swap_enabled; | 30 bool partial_swap_enabled; |
30 bool accelerated_animation_enabled; | 31 bool accelerated_animation_enabled; |
31 bool can_use_lcd_text; | 32 bool can_use_lcd_text; |
32 bool should_clear_root_render_pass; | 33 bool should_clear_root_render_pass; |
33 enum RasterizationSite { | 34 enum RasterizationSite { |
34 CpuRasterization, | 35 CpuRasterization, |
35 HybridRasterization, | 36 HybridRasterization, |
36 GpuRasterization, | 37 GpuRasterization, |
37 }; | 38 }; |
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75 bool use_rgba_4444_textures; | 76 bool use_rgba_4444_textures; |
76 bool touch_hit_testing; | 77 bool touch_hit_testing; |
77 size_t texture_id_allocation_chunk_size; | 78 size_t texture_id_allocation_chunk_size; |
78 | 79 |
79 LayerTreeDebugState initial_debug_state; | 80 LayerTreeDebugState initial_debug_state; |
80 }; | 81 }; |
81 | 82 |
82 } // namespace cc | 83 } // namespace cc |
83 | 84 |
84 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ | 85 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ |
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