Index: include/effects/SkEmbossMaskFilter.h |
diff --git a/include/effects/SkEmbossMaskFilter.h b/include/effects/SkEmbossMaskFilter.h |
index 4b5bd6f983b402dec8faf9e15589bf7f982f9885..33b9669a21b6b6c810893932bf9aec9c17d77f7f 100644 |
--- a/include/effects/SkEmbossMaskFilter.h |
+++ b/include/effects/SkEmbossMaskFilter.h |
@@ -15,6 +15,8 @@ |
This mask filter creates a 3D emboss look, by specifying a light and blur amount. |
*/ |
class SK_API SkEmbossMaskFilter : public SkMaskFilter { |
+ typedef SkMaskFilter INHERITED; |
+ |
public: |
struct Light { |
SkScalar fDirection[3]; // x,y,z |
@@ -45,8 +47,6 @@ protected: |
private: |
Light fLight; |
SkScalar fBlurSigma; |
- |
- typedef SkMaskFilter INHERITED; |
}; |
#endif |