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| 1 /* | |
| 2 * Copyright 2013 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #ifndef SkValidatingReadBuffer_DEFINED | |
| 9 #define SkValidatingReadBuffer_DEFINED | |
| 10 | |
| 11 #include "SkRefCnt.h" | |
| 12 #include "SkBitmapHeap.h" | |
| 13 #include "SkFlattenableBuffers.h" | |
| 14 #include "SkPath.h" | |
| 15 #include "SkPicture.h" | |
| 16 #include "SkReader32.h" | |
| 17 | |
| 18 class SkBitmap; | |
| 19 | |
| 20 #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC) | |
| 21 #define DEBUG_NON_DETERMINISTIC_ASSERT | |
| 22 #endif | |
| 23 | |
| 24 class SkValidatingReadBuffer : public SkFlattenableReadBuffer { | |
|
mtklein
2013/09/24 22:52:18
Looks like a solid copy and paste. :) How much o
sugoi1
2013/09/25 21:15:27
I removed everything except skip(), which I'm usin
| |
| 25 public: | |
| 26 SkValidatingReadBuffer(); | |
| 27 SkValidatingReadBuffer(const void* data, size_t size); | |
| 28 SkValidatingReadBuffer(SkStream* stream); | |
| 29 virtual ~SkValidatingReadBuffer(); | |
| 30 | |
| 31 SkReader32* getReader32() { return &fReader; } | |
| 32 | |
| 33 uint32_t size() { return fReader.size(); } | |
| 34 uint32_t offset() { return fReader.offset(); } | |
| 35 bool eof() { return fReader.eof(); } | |
| 36 const void* skip(size_t size); | |
| 37 | |
| 38 // primitives | |
| 39 virtual bool readBool() SK_OVERRIDE; | |
| 40 virtual SkColor readColor() SK_OVERRIDE; | |
| 41 virtual SkFixed readFixed() SK_OVERRIDE; | |
| 42 virtual int32_t readInt() SK_OVERRIDE; | |
| 43 virtual SkScalar readScalar() SK_OVERRIDE; | |
| 44 virtual uint32_t readUInt() SK_OVERRIDE; | |
| 45 virtual int32_t read32() SK_OVERRIDE; | |
| 46 | |
| 47 // strings -- the caller is responsible for freeing the string contents | |
| 48 virtual void readString(SkString* string) SK_OVERRIDE; | |
| 49 virtual void* readEncodedString(size_t* length, SkPaint::TextEncoding encodi ng) SK_OVERRIDE; | |
| 50 | |
| 51 // common data structures | |
| 52 virtual SkFlattenable* readFlattenable( | |
| 53 SkFlattenable::Type type = SkFlattenable::kSkFlattenable) SK_OVERRIDE; | |
| 54 virtual void readPoint(SkPoint* point) SK_OVERRIDE; | |
| 55 virtual void readMatrix(SkMatrix* matrix) SK_OVERRIDE; | |
| 56 virtual void readIRect(SkIRect* rect) SK_OVERRIDE; | |
| 57 virtual void readRect(SkRect* rect) SK_OVERRIDE; | |
| 58 virtual void readRegion(SkRegion* region) SK_OVERRIDE; | |
| 59 virtual void readPath(SkPath* path) SK_OVERRIDE; | |
| 60 | |
| 61 // binary data and arrays | |
| 62 virtual uint32_t readByteArray(void* value) SK_OVERRIDE; | |
| 63 virtual uint32_t readColorArray(SkColor* colors) SK_OVERRIDE; | |
| 64 virtual uint32_t readIntArray(int32_t* values) SK_OVERRIDE; | |
| 65 virtual uint32_t readPointArray(SkPoint* points) SK_OVERRIDE; | |
| 66 virtual uint32_t readScalarArray(SkScalar* values) SK_OVERRIDE; | |
| 67 | |
| 68 // helpers to get info about arrays and binary data | |
| 69 virtual uint32_t getArrayCount() SK_OVERRIDE; | |
| 70 | |
| 71 virtual void readBitmap(SkBitmap* bitmap) SK_OVERRIDE; | |
| 72 virtual SkTypeface* readTypeface() SK_OVERRIDE; | |
| 73 | |
| 74 void setBitmapStorage(SkBitmapHeapReader* bitmapStorage) { | |
| 75 SkRefCnt_SafeAssign(fBitmapStorage, bitmapStorage); | |
| 76 } | |
| 77 | |
| 78 void setTypefaceArray(SkTypeface* array[], int count) { | |
| 79 fTFArray = array; | |
| 80 fTFCount = count; | |
| 81 } | |
| 82 | |
| 83 /** | |
| 84 * Call this with a pre-loaded array of Factories, in the same order as | |
| 85 * were created/written by the writer. SkPicture uses this. | |
| 86 */ | |
| 87 void setFactoryPlayback(SkFlattenable::Factory array[], int count) { | |
| 88 fFactoryTDArray = NULL; | |
| 89 fFactoryArray = array; | |
| 90 fFactoryCount = count; | |
| 91 } | |
| 92 | |
| 93 /** | |
| 94 * Call this with an initially empty array, so the reader can cache each | |
| 95 * factory it sees by name. Used by the pipe code in conjunction with | |
| 96 * SkOrderedWriteBuffer::setNamedFactoryRecorder. | |
| 97 */ | |
| 98 void setFactoryArray(SkTDArray<SkFlattenable::Factory>* array) { | |
| 99 fFactoryTDArray = array; | |
| 100 fFactoryArray = NULL; | |
| 101 fFactoryCount = 0; | |
| 102 } | |
| 103 | |
| 104 /** | |
| 105 * Provide a function to decode an SkBitmap from encoded data. Only used if the writer | |
| 106 * encoded the SkBitmap. If the proper decoder cannot be used, a red bitmap with the | |
| 107 * appropriate size will be used. | |
| 108 */ | |
| 109 void setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder) { | |
| 110 fBitmapDecoder = bitmapDecoder; | |
| 111 } | |
| 112 | |
| 113 private: | |
| 114 void setMemory(const void* data, size_t size); | |
| 115 | |
| 116 static bool ptr_align_4(const void* ptr) { | |
|
mtklein
2013/09/24 22:52:18
I think we typically make static methods camel cas
sugoi1
2013/09/25 21:15:27
Done.
| |
| 117 return (((const char*)ptr - (const char*)NULL) & 3) == 0; | |
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mtklein
2013/09/24 22:52:18
return (uintptr_t)ptr & 3 == 0?, or better yet Sk
sugoi1
2013/09/25 21:15:27
Done.
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| 118 } | |
| 119 | |
| 120 SkReader32 fReader; | |
| 121 void* fMemoryPtr; | |
| 122 | |
| 123 SkBitmapHeapReader* fBitmapStorage; | |
| 124 SkTypeface** fTFArray; | |
| 125 int fTFCount; | |
| 126 | |
| 127 SkTDArray<SkFlattenable::Factory>* fFactoryTDArray; | |
| 128 SkFlattenable::Factory* fFactoryArray; | |
| 129 int fFactoryCount; | |
| 130 | |
| 131 SkPicture::InstallPixelRefProc fBitmapDecoder; | |
| 132 | |
| 133 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT | |
|
mtklein
2013/09/24 22:52:18
I think we can throw this feature out too for now.
sugoi1
2013/09/25 21:15:27
Done.
| |
| 134 // Debugging counter to keep track of how many bitmaps we | |
| 135 // have decoded. | |
| 136 int fDecodedBitmapIndex; | |
| 137 #endif // DEBUG_NON_DETERMINISTIC_ASSERT | |
| 138 | |
| 139 typedef SkFlattenableReadBuffer INHERITED; | |
| 140 }; | |
| 141 | |
| 142 #endif // SkValidatingReadBuffer_DEFINED | |
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