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Side by Side Diff: include/core/SkRect.h

Issue 23021015: Initial error handling code (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: New serialization method Created 7 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef SkRect_DEFINED 10 #ifndef SkRect_DEFINED
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93 * This is a specific "truncation" of the average, which is different than 93 * This is a specific "truncation" of the average, which is different than
94 * (bottom + top) / 2 when the sum is negative. 94 * (bottom + top) / 2 when the sum is negative.
95 */ 95 */
96 int centerY() const { return (fBottom + fTop) >> 1; } 96 int centerY() const { return (fBottom + fTop) >> 1; }
97 97
98 /** 98 /**
99 * Return true if the rectangle's width or height are <= 0 99 * Return true if the rectangle's width or height are <= 0
100 */ 100 */
101 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; } 101 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
102 102
103 bool isInverted() const { return fLeft > fRight || fTop > fBottom; }
mtklein 2013/09/24 22:52:18 Is there any performance lost by implementing this
sugoi1 2013/09/25 21:15:27 It's just that I'm using this functionality in SkV
104
103 bool isLargest() const { return SK_MinS32 == fLeft && 105 bool isLargest() const { return SK_MinS32 == fLeft &&
104 SK_MinS32 == fTop && 106 SK_MinS32 == fTop &&
105 SK_MaxS32 == fRight && 107 SK_MaxS32 == fRight &&
106 SK_MaxS32 == fBottom; } 108 SK_MaxS32 == fBottom; }
107 109
108 friend bool operator==(const SkIRect& a, const SkIRect& b) { 110 friend bool operator==(const SkIRect& a, const SkIRect& b) {
109 return !memcmp(&a, &b, sizeof(a)); 111 return !memcmp(&a, &b, sizeof(a));
110 } 112 }
111 113
112 friend bool operator!=(const SkIRect& a, const SkIRect& b) { 114 friend bool operator!=(const SkIRect& a, const SkIRect& b) {
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412 SkIntToScalar(irect.fRight), 414 SkIntToScalar(irect.fRight),
413 SkIntToScalar(irect.fBottom)); 415 SkIntToScalar(irect.fBottom));
414 return r; 416 return r;
415 } 417 }
416 418
417 /** 419 /**
418 * Return true if the rectangle's width or height are <= 0 420 * Return true if the rectangle's width or height are <= 0
419 */ 421 */
420 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; } 422 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
421 423
424 bool isInverted() const { return fLeft > fRight || fTop > fBottom; }
425
422 /** 426 /**
423 * Returns true iff all values in the rect are finite. If any are 427 * Returns true iff all values in the rect are finite. If any are
424 * infinite or NaN (or SK_FixedNaN when SkScalar is fixed) then this 428 * infinite or NaN (or SK_FixedNaN when SkScalar is fixed) then this
425 * returns false. 429 * returns false.
426 */ 430 */
427 bool isFinite() const { 431 bool isFinite() const {
428 #ifdef SK_SCALAR_IS_FLOAT 432 #ifdef SK_SCALAR_IS_FLOAT
429 float accum = 0; 433 float accum = 0;
430 accum *= fLeft; 434 accum *= fLeft;
431 accum *= fTop; 435 accum *= fTop;
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797 */ 801 */
798 void sort(); 802 void sort();
799 803
800 /** 804 /**
801 * cast-safe way to treat the rect as an array of (4) SkScalars. 805 * cast-safe way to treat the rect as an array of (4) SkScalars.
802 */ 806 */
803 const SkScalar* asScalars() const { return &fLeft; } 807 const SkScalar* asScalars() const { return &fLeft; }
804 }; 808 };
805 809
806 #endif 810 #endif
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