| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
| 9 #include "SkMagnifierImageFilter.h" | 9 #include "SkMagnifierImageFilter.h" |
| 10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
| 11 #include "SkFlattenableBuffers.h" | 11 #include "SkFlattenableBuffers.h" |
| 12 #include "SkValidationUtils.h" |
| 12 | 13 |
| 13 //////////////////////////////////////////////////////////////////////////////// | 14 //////////////////////////////////////////////////////////////////////////////// |
| 14 #if SK_SUPPORT_GPU | 15 #if SK_SUPPORT_GPU |
| 15 #include "effects/GrSingleTextureEffect.h" | 16 #include "effects/GrSingleTextureEffect.h" |
| 16 #include "gl/GrGLEffect.h" | 17 #include "gl/GrGLEffect.h" |
| 17 #include "gl/GrGLSL.h" | 18 #include "gl/GrGLSL.h" |
| 18 #include "gl/GrGLTexture.h" | 19 #include "gl/GrGLTexture.h" |
| 19 #include "GrTBackendEffectFactory.h" | 20 #include "GrTBackendEffectFactory.h" |
| 20 | 21 |
| 21 class GrGLMagnifierEffect; | 22 class GrGLMagnifierEffect; |
| (...skipping 207 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 229 | 230 |
| 230 //////////////////////////////////////////////////////////////////////////////// | 231 //////////////////////////////////////////////////////////////////////////////// |
| 231 SkMagnifierImageFilter::SkMagnifierImageFilter(SkFlattenableReadBuffer& buffer) | 232 SkMagnifierImageFilter::SkMagnifierImageFilter(SkFlattenableReadBuffer& buffer) |
| 232 : INHERITED(buffer) { | 233 : INHERITED(buffer) { |
| 233 float x = buffer.readScalar(); | 234 float x = buffer.readScalar(); |
| 234 float y = buffer.readScalar(); | 235 float y = buffer.readScalar(); |
| 235 float width = buffer.readScalar(); | 236 float width = buffer.readScalar(); |
| 236 float height = buffer.readScalar(); | 237 float height = buffer.readScalar(); |
| 237 fSrcRect = SkRect::MakeXYWH(x, y, width, height); | 238 fSrcRect = SkRect::MakeXYWH(x, y, width, height); |
| 238 fInset = buffer.readScalar(); | 239 fInset = buffer.readScalar(); |
| 240 |
| 241 buffer.validate(SkIsValidRect(fSrcRect) && SkScalarIsFinite(fInset)); |
| 239 } | 242 } |
| 240 | 243 |
| 241 // FIXME: implement single-input semantics | 244 // FIXME: implement single-input semantics |
| 242 SkMagnifierImageFilter::SkMagnifierImageFilter(SkRect srcRect, SkScalar inset) | 245 SkMagnifierImageFilter::SkMagnifierImageFilter(SkRect srcRect, SkScalar inset) |
| 243 : INHERITED(0), fSrcRect(srcRect), fInset(inset) { | 246 : INHERITED(0), fSrcRect(srcRect), fInset(inset) { |
| 244 SkASSERT(srcRect.x() >= 0 && srcRect.y() >= 0 && inset >= 0); | 247 SkASSERT(srcRect.x() >= 0 && srcRect.y() >= 0 && inset >= 0); |
| 245 } | 248 } |
| 246 | 249 |
| 247 #if SK_SUPPORT_GPU | 250 #if SK_SUPPORT_GPU |
| 248 bool SkMagnifierImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* textur
e, const SkMatrix&) const { | 251 bool SkMagnifierImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* textur
e, const SkMatrix&) const { |
| (...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 326 | 329 |
| 327 int x_val = SkMin32(SkScalarFloorToInt(x_interp), width - 1); | 330 int x_val = SkMin32(SkScalarFloorToInt(x_interp), width - 1); |
| 328 int y_val = SkMin32(SkScalarFloorToInt(y_interp), height - 1); | 331 int y_val = SkMin32(SkScalarFloorToInt(y_interp), height - 1); |
| 329 | 332 |
| 330 *dptr = sptr[y_val * width + x_val]; | 333 *dptr = sptr[y_val * width + x_val]; |
| 331 dptr++; | 334 dptr++; |
| 332 } | 335 } |
| 333 } | 336 } |
| 334 return true; | 337 return true; |
| 335 } | 338 } |
| OLD | NEW |