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Side by Side Diff: src/value-serializer.h

Issue 2302023002: DO NOT SUBMIT: switch to an on-heap stack for nested object serialization/deserialization
Patch Set: Created 4 years, 3 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_VALUE_SERIALIZER_H_ 5 #ifndef V8_VALUE_SERIALIZER_H_
6 #define V8_VALUE_SERIALIZER_H_ 6 #define V8_VALUE_SERIALIZER_H_
7 7
8 #include <cstdint> 8 #include <cstdint>
9 #include <vector> 9 #include <vector>
10 10
11 #include "include/v8.h" 11 #include "include/v8.h"
12 #include "src/base/compiler-specific.h" 12 #include "src/base/compiler-specific.h"
13 #include "src/base/macros.h" 13 #include "src/base/macros.h"
14 #include "src/identity-map.h" 14 #include "src/identity-map.h"
15 #include "src/vector.h" 15 #include "src/vector.h"
16 #include "src/zone-containers.h"
16 #include "src/zone.h" 17 #include "src/zone.h"
17 18
18 namespace v8 { 19 namespace v8 {
19 namespace internal { 20 namespace internal {
20 21
21 class HeapNumber; 22 class HeapNumber;
22 class Isolate; 23 class Isolate;
23 class JSArrayBuffer; 24 class JSArrayBuffer;
24 class JSArrayBufferView; 25 class JSArrayBufferView;
25 class JSDate; 26 class JSDate;
(...skipping 18 matching lines...) Expand all
44 explicit ValueSerializer(Isolate* isolate); 45 explicit ValueSerializer(Isolate* isolate);
45 ~ValueSerializer(); 46 ~ValueSerializer();
46 47
47 /* 48 /*
48 * Writes out a header, which includes the format version. 49 * Writes out a header, which includes the format version.
49 */ 50 */
50 void WriteHeader(); 51 void WriteHeader();
51 52
52 /* 53 /*
53 * Serializes a V8 object into the buffer. 54 * Serializes a V8 object into the buffer.
55 *
56 * Code internal to this class should use WriteObjectInternal instead, which
57 * will use the same states stack to avoid recursion on the call stack.
54 */ 58 */
55 Maybe<bool> WriteObject(Handle<Object> object) WARN_UNUSED_RESULT; 59 Maybe<bool> WriteObject(Handle<Object> object) WARN_UNUSED_RESULT;
56 60
57 /* 61 /*
58 * Returns the stored data. This serializer should not be used once the buffer 62 * Returns the stored data. This serializer should not be used once the buffer
59 * is released. The contents are undefined if a previous write has failed. 63 * is released. The contents are undefined if a previous write has failed.
60 */ 64 */
61 std::vector<uint8_t> ReleaseBuffer() { return std::move(buffer_); } 65 std::vector<uint8_t> ReleaseBuffer() { return std::move(buffer_); }
62 66
63 /* 67 /*
(...skipping 11 matching lines...) Expand all
75 void WriteVarint(T value); 79 void WriteVarint(T value);
76 template <typename T> 80 template <typename T>
77 void WriteZigZag(T value); 81 void WriteZigZag(T value);
78 void WriteDouble(double value); 82 void WriteDouble(double value);
79 void WriteOneByteString(Vector<const uint8_t> chars); 83 void WriteOneByteString(Vector<const uint8_t> chars);
80 void WriteTwoByteString(Vector<const uc16> chars); 84 void WriteTwoByteString(Vector<const uc16> chars);
81 void WriteRawBytes(const void* source, size_t length); 85 void WriteRawBytes(const void* source, size_t length);
82 uint8_t* ReserveRawBytes(size_t bytes); 86 uint8_t* ReserveRawBytes(size_t bytes);
83 87
84 // Writing V8 objects of various kinds. 88 // Writing V8 objects of various kinds.
89 // These are expected to be used internally only. For objects which require
90 // recursive serialization, a state is pushed before returning.
91 // WriteObject will iterate on the states until the object is fully
92 // serialized.
93 Maybe<bool> WriteObjectInternal(Handle<Object> object) WARN_UNUSED_RESULT;
85 void WriteOddball(Oddball* oddball); 94 void WriteOddball(Oddball* oddball);
86 void WriteSmi(Smi* smi); 95 void WriteSmi(Smi* smi);
87 void WriteHeapNumber(HeapNumber* number); 96 void WriteHeapNumber(HeapNumber* number);
88 void WriteString(Handle<String> string); 97 void WriteString(Handle<String> string);
89 Maybe<bool> WriteJSReceiver(Handle<JSReceiver> receiver) WARN_UNUSED_RESULT; 98 Maybe<bool> WriteJSReceiver(Handle<JSReceiver> receiver) WARN_UNUSED_RESULT;
90 Maybe<bool> WriteJSObject(Handle<JSObject> object) WARN_UNUSED_RESULT; 99 Maybe<bool> WriteJSObject(Handle<JSObject> object) WARN_UNUSED_RESULT;
91 Maybe<bool> WriteJSArray(Handle<JSArray> array) WARN_UNUSED_RESULT; 100 Maybe<bool> WriteJSArray(Handle<JSArray> array) WARN_UNUSED_RESULT;
92 void WriteJSDate(JSDate* date); 101 void WriteJSDate(JSDate* date);
93 Maybe<bool> WriteJSValue(Handle<JSValue> value) WARN_UNUSED_RESULT; 102 Maybe<bool> WriteJSValue(Handle<JSValue> value) WARN_UNUSED_RESULT;
94 void WriteJSRegExp(JSRegExp* regexp); 103 void WriteJSRegExp(JSRegExp* regexp);
95 Maybe<bool> WriteJSMap(Handle<JSMap> map) WARN_UNUSED_RESULT; 104 Maybe<bool> WriteJSMap(Handle<JSMap> map) WARN_UNUSED_RESULT;
96 Maybe<bool> WriteJSSet(Handle<JSSet> map) WARN_UNUSED_RESULT; 105 Maybe<bool> WriteJSSet(Handle<JSSet> map) WARN_UNUSED_RESULT;
97 Maybe<bool> WriteJSArrayBuffer(JSArrayBuffer* array_buffer); 106 Maybe<bool> WriteJSArrayBuffer(JSArrayBuffer* array_buffer);
98 Maybe<bool> WriteJSArrayBufferView(JSArrayBufferView* array_buffer); 107 Maybe<bool> WriteJSArrayBufferView(JSArrayBufferView* array_buffer);
99 108
100 /*
101 * Reads the specified keys from the object and writes key-value pairs to the
102 * buffer. Returns the number of keys actually written, which may be smaller
103 * if some keys are not own properties when accessed.
104 */
105 Maybe<uint32_t> WriteJSObjectProperties(
106 Handle<JSObject> object, Handle<FixedArray> keys) WARN_UNUSED_RESULT;
107
108 Isolate* const isolate_; 109 Isolate* const isolate_;
109 std::vector<uint8_t> buffer_; 110 std::vector<uint8_t> buffer_;
110 Zone zone_; 111 Zone zone_;
111 112
112 // To avoid extra lookups in the identity map, ID+1 is actually stored in the 113 // To avoid extra lookups in the identity map, ID+1 is actually stored in the
113 // map (checking if the used identity is zero is the fast way of checking if 114 // map (checking if the used identity is zero is the fast way of checking if
114 // the entry is new). 115 // the entry is new).
115 IdentityMap<uint32_t> id_map_; 116 IdentityMap<uint32_t> id_map_;
116 uint32_t next_id_ = 0; 117 uint32_t next_id_ = 0;
117 118
118 // A similar map, for transferred array buffers. 119 // A similar map, for transferred array buffers.
119 IdentityMap<uint32_t> array_buffer_transfer_map_; 120 IdentityMap<uint32_t> array_buffer_transfer_map_;
120 121
122 // A stack of states.
123 struct State;
124 ZoneVector<State> states_;
125
121 DISALLOW_COPY_AND_ASSIGN(ValueSerializer); 126 DISALLOW_COPY_AND_ASSIGN(ValueSerializer);
122 }; 127 };
123 128
124 /* 129 /*
125 * Deserializes values from data written with ValueSerializer, or a compatible 130 * Deserializes values from data written with ValueSerializer, or a compatible
126 * implementation. 131 * implementation.
127 */ 132 */
128 class ValueDeserializer { 133 class ValueDeserializer {
129 public: 134 public:
130 ValueDeserializer(Isolate* isolate, Vector<const uint8_t> data); 135 ValueDeserializer(Isolate* isolate, Vector<const uint8_t> data);
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
169 Maybe<SerializationTag> PeekTag() const WARN_UNUSED_RESULT; 174 Maybe<SerializationTag> PeekTag() const WARN_UNUSED_RESULT;
170 void ConsumeTag(SerializationTag peeked_tag); 175 void ConsumeTag(SerializationTag peeked_tag);
171 Maybe<SerializationTag> ReadTag() WARN_UNUSED_RESULT; 176 Maybe<SerializationTag> ReadTag() WARN_UNUSED_RESULT;
172 template <typename T> 177 template <typename T>
173 Maybe<T> ReadVarint() WARN_UNUSED_RESULT; 178 Maybe<T> ReadVarint() WARN_UNUSED_RESULT;
174 template <typename T> 179 template <typename T>
175 Maybe<T> ReadZigZag() WARN_UNUSED_RESULT; 180 Maybe<T> ReadZigZag() WARN_UNUSED_RESULT;
176 Maybe<double> ReadDouble() WARN_UNUSED_RESULT; 181 Maybe<double> ReadDouble() WARN_UNUSED_RESULT;
177 Maybe<Vector<const uint8_t>> ReadRawBytes(int size) WARN_UNUSED_RESULT; 182 Maybe<Vector<const uint8_t>> ReadRawBytes(int size) WARN_UNUSED_RESULT;
178 183
179 // Like ReadObject, but skips logic for special cases in simulating the 184 // Reading V8 objects of specific kinds.
180 // "stack machine". 185 // These are expected to be used internally only. For objects which require
186 // recursive deserialization, a state is pushed before returning.
187 // ReadObject will iterate on the states until the object is fully
188 // serialized.
181 MaybeHandle<Object> ReadObjectInternal() WARN_UNUSED_RESULT; 189 MaybeHandle<Object> ReadObjectInternal() WARN_UNUSED_RESULT;
182
183 // Reading V8 objects of specific kinds.
184 // The tag is assumed to have already been read.
185 MaybeHandle<String> ReadUtf8String() WARN_UNUSED_RESULT; 190 MaybeHandle<String> ReadUtf8String() WARN_UNUSED_RESULT;
186 MaybeHandle<String> ReadTwoByteString() WARN_UNUSED_RESULT; 191 MaybeHandle<String> ReadTwoByteString() WARN_UNUSED_RESULT;
187 MaybeHandle<JSObject> ReadJSObject() WARN_UNUSED_RESULT; 192 MaybeHandle<JSObject> ReadJSObject() WARN_UNUSED_RESULT;
188 MaybeHandle<JSArray> ReadSparseJSArray() WARN_UNUSED_RESULT; 193 MaybeHandle<JSArray> ReadSparseJSArray() WARN_UNUSED_RESULT;
189 MaybeHandle<JSArray> ReadDenseJSArray() WARN_UNUSED_RESULT; 194 MaybeHandle<JSArray> ReadDenseJSArray() WARN_UNUSED_RESULT;
190 MaybeHandle<JSDate> ReadJSDate() WARN_UNUSED_RESULT; 195 MaybeHandle<JSDate> ReadJSDate() WARN_UNUSED_RESULT;
191 MaybeHandle<JSValue> ReadJSValue(SerializationTag tag) WARN_UNUSED_RESULT; 196 MaybeHandle<JSValue> ReadJSValue(SerializationTag tag) WARN_UNUSED_RESULT;
192 MaybeHandle<JSRegExp> ReadJSRegExp() WARN_UNUSED_RESULT; 197 MaybeHandle<JSRegExp> ReadJSRegExp() WARN_UNUSED_RESULT;
193 MaybeHandle<JSMap> ReadJSMap() WARN_UNUSED_RESULT; 198 MaybeHandle<JSMap> ReadJSMap() WARN_UNUSED_RESULT;
194 MaybeHandle<JSSet> ReadJSSet() WARN_UNUSED_RESULT; 199 MaybeHandle<JSSet> ReadJSSet() WARN_UNUSED_RESULT;
195 MaybeHandle<JSArrayBuffer> ReadJSArrayBuffer() WARN_UNUSED_RESULT; 200 MaybeHandle<JSArrayBuffer> ReadJSArrayBuffer() WARN_UNUSED_RESULT;
196 MaybeHandle<JSArrayBuffer> ReadTransferredJSArrayBuffer(bool is_shared) 201 MaybeHandle<JSArrayBuffer> ReadTransferredJSArrayBuffer(bool is_shared)
197 WARN_UNUSED_RESULT; 202 WARN_UNUSED_RESULT;
198 MaybeHandle<JSArrayBufferView> ReadJSArrayBufferView( 203 MaybeHandle<JSArrayBufferView> ReadJSArrayBufferView(
199 Handle<JSArrayBuffer> buffer) WARN_UNUSED_RESULT; 204 Handle<JSArrayBuffer> buffer) WARN_UNUSED_RESULT;
200 205
201 /*
202 * Reads key-value pairs into the object until the specified end tag is
203 * encountered. If successful, returns the number of properties read.
204 */
205 Maybe<uint32_t> ReadJSObjectProperties(Handle<JSObject> object,
206 SerializationTag end_tag);
207
208 // Manipulating the map from IDs to reified objects. 206 // Manipulating the map from IDs to reified objects.
209 bool HasObjectWithID(uint32_t id); 207 bool HasObjectWithID(uint32_t id);
210 MaybeHandle<JSReceiver> GetObjectWithID(uint32_t id); 208 MaybeHandle<JSReceiver> GetObjectWithID(uint32_t id);
211 void AddObjectWithID(uint32_t id, Handle<JSReceiver> object); 209 void AddObjectWithID(uint32_t id, Handle<JSReceiver> object);
212 210
213 Isolate* const isolate_; 211 Isolate* const isolate_;
214 const uint8_t* position_; 212 const uint8_t* position_;
215 const uint8_t* const end_; 213 const uint8_t* const end_;
216 uint32_t version_ = 0; 214 uint32_t version_ = 0;
217 uint32_t next_id_ = 0; 215 uint32_t next_id_ = 0;
218 216
219 // Always global handles. 217 // Always global handles.
220 Handle<SeededNumberDictionary> id_map_; 218 Handle<SeededNumberDictionary> id_map_;
221 MaybeHandle<SeededNumberDictionary> array_buffer_transfer_map_; 219 MaybeHandle<SeededNumberDictionary> array_buffer_transfer_map_;
222 220
221 // A stack of states.
222 struct State;
223 std::vector<State> states_;
224
223 DISALLOW_COPY_AND_ASSIGN(ValueDeserializer); 225 DISALLOW_COPY_AND_ASSIGN(ValueDeserializer);
224 }; 226 };
225 227
226 } // namespace internal 228 } // namespace internal
227 } // namespace v8 229 } // namespace v8
228 230
229 #endif // V8_VALUE_SERIALIZER_H_ 231 #endif // V8_VALUE_SERIALIZER_H_
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