Index: src/effects/gradients/SkRadialGradient.cpp |
diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp |
index ca659699950f791935605bb50309ee4d3335aa8f..9507cdd42d21f2f92f1eb137a9c4a3747ab7c62c 100644 |
--- a/src/effects/gradients/SkRadialGradient.cpp |
+++ b/src/effects/gradients/SkRadialGradient.cpp |
@@ -558,13 +558,13 @@ void GrGLRadialGradient::emitCode(GrGLShaderBuilder* builder, |
const char* outputColor, |
const char* inputColor, |
const TextureSamplerArray& samplers) { |
- this->emitYCoordUniform(builder); |
+ GrGLShaderBuilder::Uniform* yCoordUni = this->emitYCoordUniform(builder); |
const char* coords; |
this->setupMatrix(builder, key, &coords); |
SkString t("length("); |
t.append(coords); |
t.append(")"); |
- this->emitColorLookup(builder, t.c_str(), outputColor, inputColor, samplers[0]); |
+ this->emitColorLookup(builder, yCoordUni, t.c_str(), outputColor, inputColor, samplers[0]); |
} |
///////////////////////////////////////////////////////////////////// |