| Index: src/effects/gradients/SkRadialGradient.cpp
|
| diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp
|
| index ca659699950f791935605bb50309ee4d3335aa8f..9507cdd42d21f2f92f1eb137a9c4a3747ab7c62c 100644
|
| --- a/src/effects/gradients/SkRadialGradient.cpp
|
| +++ b/src/effects/gradients/SkRadialGradient.cpp
|
| @@ -558,13 +558,13 @@ void GrGLRadialGradient::emitCode(GrGLShaderBuilder* builder,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TextureSamplerArray& samplers) {
|
| - this->emitYCoordUniform(builder);
|
| + GrGLShaderBuilder::Uniform* yCoordUni = this->emitYCoordUniform(builder);
|
| const char* coords;
|
| this->setupMatrix(builder, key, &coords);
|
| SkString t("length(");
|
| t.append(coords);
|
| t.append(")");
|
| - this->emitColorLookup(builder, t.c_str(), outputColor, inputColor, samplers[0]);
|
| + this->emitColorLookup(builder, yCoordUni, t.c_str(), outputColor, inputColor, samplers[0]);
|
| }
|
|
|
| /////////////////////////////////////////////////////////////////////
|
|
|