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1 # Include this gypi to include all 'gpu' files | 1 # Include this gypi to include all 'gpu' files |
2 # The parent gyp/gypi file must define | 2 # The parent gyp/gypi file must define |
3 # 'skia_src_path' e.g. skia/trunk/src | 3 # 'skia_src_path' e.g. skia/trunk/src |
4 # 'skia_include_path' e.g. skia/trunk/include | 4 # 'skia_include_path' e.g. skia/trunk/include |
5 # | 5 # |
6 # The skia build defines these in common_variables.gypi | 6 # The skia build defines these in common_variables.gypi |
7 # | 7 # |
8 { | 8 { |
9 'variables': { | 9 'variables': { |
10 'skgpu_sources': [ | 10 'skgpu_sources': [ |
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172 '<(skia_src_path)/gpu/gl/GrGLShaderVar.h', | 172 '<(skia_src_path)/gpu/gl/GrGLShaderVar.h', |
173 '<(skia_src_path)/gpu/gl/GrGLSL.cpp', | 173 '<(skia_src_path)/gpu/gl/GrGLSL.cpp', |
174 '<(skia_src_path)/gpu/gl/GrGLSL.h', | 174 '<(skia_src_path)/gpu/gl/GrGLSL.h', |
175 '<(skia_src_path)/gpu/gl/GrGLSL_impl.h', | 175 '<(skia_src_path)/gpu/gl/GrGLSL_impl.h', |
176 '<(skia_src_path)/gpu/gl/GrGLStencilBuffer.cpp', | 176 '<(skia_src_path)/gpu/gl/GrGLStencilBuffer.cpp', |
177 '<(skia_src_path)/gpu/gl/GrGLStencilBuffer.h', | 177 '<(skia_src_path)/gpu/gl/GrGLStencilBuffer.h', |
178 '<(skia_src_path)/gpu/gl/GrGLTexture.cpp', | 178 '<(skia_src_path)/gpu/gl/GrGLTexture.cpp', |
179 '<(skia_src_path)/gpu/gl/GrGLTexture.h', | 179 '<(skia_src_path)/gpu/gl/GrGLTexture.h', |
180 '<(skia_src_path)/gpu/gl/GrGLUtil.cpp', | 180 '<(skia_src_path)/gpu/gl/GrGLUtil.cpp', |
181 '<(skia_src_path)/gpu/gl/GrGLUtil.h', | 181 '<(skia_src_path)/gpu/gl/GrGLUtil.h', |
182 '<(skia_src_path)/gpu/gl/GrGLUniformManager.cpp', | 182 '<(skia_src_path)/gpu/gl/GrGLUniform.cpp', |
183 '<(skia_src_path)/gpu/gl/GrGLUniformManager.h', | 183 '<(skia_src_path)/gpu/gl/GrGLUniform.h', |
184 '<(skia_src_path)/gpu/gl/GrGLUniformHandle.h', | |
185 '<(skia_src_path)/gpu/gl/GrGLVertexArray.cpp', | 184 '<(skia_src_path)/gpu/gl/GrGLVertexArray.cpp', |
186 '<(skia_src_path)/gpu/gl/GrGLVertexArray.h', | 185 '<(skia_src_path)/gpu/gl/GrGLVertexArray.h', |
187 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.cpp', | 186 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.cpp', |
188 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.h', | 187 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.h', |
189 '<(skia_src_path)/gpu/gl/GrGpuGL.cpp', | 188 '<(skia_src_path)/gpu/gl/GrGpuGL.cpp', |
190 '<(skia_src_path)/gpu/gl/GrGpuGL.h', | 189 '<(skia_src_path)/gpu/gl/GrGpuGL.h', |
191 '<(skia_src_path)/gpu/gl/GrGpuGL_program.cpp', | 190 '<(skia_src_path)/gpu/gl/GrGpuGL_program.cpp', |
192 | 191 |
193 # Sk files | 192 # Sk files |
194 '<(skia_include_path)/gpu/SkGpuDevice.h', | 193 '<(skia_include_path)/gpu/SkGpuDevice.h', |
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273 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp', | 272 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp', |
274 ], | 273 ], |
275 }, | 274 }, |
276 } | 275 } |
277 | 276 |
278 # Local Variables: | 277 # Local Variables: |
279 # tab-width:2 | 278 # tab-width:2 |
280 # indent-tabs-mode:nil | 279 # indent-tabs-mode:nil |
281 # End: | 280 # End: |
282 # vim: set expandtab tabstop=2 shiftwidth=2: | 281 # vim: set expandtab tabstop=2 shiftwidth=2: |
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