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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_RENDERER_H_ | 5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_RENDERER_H_ |
| 6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_RENDERER_H_ | 6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_RENDERER_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
| 11 | 11 |
| 12 #include "base/macros.h" | 12 #include "base/macros.h" |
| 13 #include "chrome/browser/android/vr_shell/vr_util.h" |
| 13 #include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/g
vr.h" | 14 #include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/g
vr.h" |
| 14 #include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/g
vr_types.h" | 15 #include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/g
vr_types.h" |
| 15 | 16 |
| 16 namespace vr_shell { | 17 namespace vr_shell { |
| 17 | 18 |
| 18 typedef unsigned int GLuint; | 19 typedef unsigned int GLuint; |
| 19 | 20 |
| 20 enum ShaderID { | 21 enum ShaderID { |
| 21 SHADER_UNRECOGNIZED = 0, | 22 SHADER_UNRECOGNIZED = 0, |
| 22 TEXTURE_QUAD_VERTEX_SHADER, | 23 TEXTURE_QUAD_VERTEX_SHADER, |
| 23 TEXTURE_QUAD_FRAGMENT_SHADER, | 24 TEXTURE_QUAD_FRAGMENT_SHADER, |
| 24 SHADER_ID_MAX | 25 SHADER_ID_MAX |
| 25 }; | 26 }; |
| 26 | 27 |
| 27 class TexturedQuadRenderer { | 28 class TexturedQuadRenderer { |
| 28 public: | 29 public: |
| 29 TexturedQuadRenderer(); | 30 TexturedQuadRenderer(); |
| 30 ~TexturedQuadRenderer(); | 31 ~TexturedQuadRenderer(); |
| 31 | 32 |
| 32 // Draw the content rect in the texture quad. | 33 // Draw the content rect in the texture quad. |
| 33 void Draw(int texture_data_handle, const gvr::Mat4f& combined_matrix); | 34 void Draw(int texture_data_handle, const gvr::Mat4f& combined_matrix, |
| 35 const Rectf& copy_rect); |
| 34 | 36 |
| 35 private: | 37 private: |
| 36 GLuint vertex_shader_handle_; | 38 GLuint vertex_shader_handle_; |
| 37 GLuint fragment_shader_handle_; | 39 GLuint fragment_shader_handle_; |
| 38 GLuint program_handle_; | 40 GLuint program_handle_; |
| 39 GLuint combined_matrix_handle_; | 41 GLuint combined_matrix_handle_; |
| 40 GLuint texture_uniform_handle_; | 42 GLuint texture_uniform_handle_; |
| 43 GLuint copy_rect_uniform_handle_; |
| 41 GLuint position_handle_; | 44 GLuint position_handle_; |
| 42 GLuint texture_coordinate_handle_; | 45 GLuint texture_coordinate_handle_; |
| 43 | 46 |
| 44 DISALLOW_COPY_AND_ASSIGN(TexturedQuadRenderer); | 47 DISALLOW_COPY_AND_ASSIGN(TexturedQuadRenderer); |
| 45 }; | 48 }; |
| 46 | 49 |
| 47 class VrShellRenderer { | 50 class VrShellRenderer { |
| 48 public: | 51 public: |
| 49 VrShellRenderer(); | 52 VrShellRenderer(); |
| 50 ~VrShellRenderer(); | 53 ~VrShellRenderer(); |
| 51 | 54 |
| 52 TexturedQuadRenderer* GetTexturedQuadRenderer() { | 55 TexturedQuadRenderer* GetTexturedQuadRenderer() { |
| 53 return textured_quad_renderer_.get(); | 56 return textured_quad_renderer_.get(); |
| 54 } | 57 } |
| 55 | 58 |
| 56 private: | 59 private: |
| 57 std::unique_ptr<TexturedQuadRenderer> textured_quad_renderer_; | 60 std::unique_ptr<TexturedQuadRenderer> textured_quad_renderer_; |
| 61 |
| 58 DISALLOW_COPY_AND_ASSIGN(VrShellRenderer); | 62 DISALLOW_COPY_AND_ASSIGN(VrShellRenderer); |
| 59 }; | 63 }; |
| 60 | 64 |
| 61 } // namespace vr_shell | 65 } // namespace vr_shell |
| 62 | 66 |
| 63 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_RENDERER_H_ | 67 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_RENDERER_H_ |
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