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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_UI_ELEMENTS_H_ | |
| 6 #define CHROME_BROWSER_ANDROID_VR_SHELL_UI_ELEMENTS_H_ | |
| 7 | |
| 8 #include <cmath> | |
| 9 #include <vector> | |
| 10 | |
| 11 #include "base/logging.h" | |
| 12 #include "chrome/browser/android/vr_shell/vr_util.h" | |
| 13 #include "third_party/gvr-android-sdk/src/ndk-beta/include/vr/gvr/capi/include/g vr_types.h" | |
| 14 | |
| 15 namespace vr_shell { | |
| 16 | |
| 17 enum XAnchoring { | |
| 18 XLEFT = 0, | |
| 19 XRIGHT, | |
| 20 XCENTER, | |
| 21 XNONE | |
| 22 }; | |
| 23 | |
| 24 enum YAnchoring { | |
| 25 YTOP = 0, | |
| 26 YBOTTOM, | |
| 27 YCENTER, | |
| 28 YNONE | |
| 29 }; | |
| 30 | |
| 31 class ReversibleTransform { | |
| 32 public: | |
| 33 ReversibleTransform(); | |
| 34 | |
| 35 void MakeIdentity(); | |
| 36 void Rotate(gvr::Quatf quat); | |
| 37 void Rotate(float ax, float ay, float az, float rad); | |
| 38 void Translate(float tx, float ty, float tz); | |
| 39 void Scale(float sx, float sy, float sz); | |
| 40 | |
| 41 gvr::Mat4f to_world_; | |
|
bshe
2016/09/09 14:42:10
remove trailing _ for public members.
mthiesse
2016/09/09 15:16:38
Done.
David Trainor- moved to gerrit
2016/09/13 05:43:06
Hmm are you sure? IIUC the Google style guide req
bshe
2016/09/13 13:54:28
Looking back at the style guide. You are right, it
| |
| 42 gvr::Mat4f from_world_; | |
|
bshe
2016/09/09 14:42:10
ditto.
mthiesse
2016/09/09 15:16:38
Done.
| |
| 43 | |
| 44 // This object-to-world orientation quaternion is technically | |
| 45 // redundant, but it's easy to track it here for use as needed. | |
| 46 // TODO(klausw): use this instead of MatrixVectorRotation()? | |
| 47 // Would need quat * vector implementation. | |
| 48 gvr::Quatf orientation_ = {0.0f, 0.0f, 0.0f, 1.0f}; | |
|
bshe
2016/09/09 14:42:10
ditto
mthiesse
2016/09/09 15:16:38
Done.
| |
| 49 }; | |
| 50 | |
| 51 class WorldObject { | |
| 52 public: | |
| 53 ReversibleTransform transform_; | |
| 54 }; | |
| 55 | |
| 56 class WorldRectangle : public WorldObject { | |
| 57 public: | |
| 58 gvr::Vec3f GetCenter() const; | |
| 59 gvr::Vec3f GetNormal() const; | |
| 60 float GetRayDistance(gvr::Vec3f rayOrigin, gvr::Vec3f rayVector) const; | |
| 61 }; | |
| 62 | |
| 63 class ContentRectangle : public WorldRectangle { | |
| 64 public: | |
| 65 ContentRectangle(); | |
| 66 ~ContentRectangle(); | |
| 67 | |
| 68 int id; | |
| 69 // samplerExternalOES texture data for desktop content image. | |
| 70 int content_texture_handle; | |
|
David Trainor- moved to gerrit
2016/09/09 06:28:29
Need trailing _ for these
mthiesse
2016/09/09 15:16:38
These are public members, expected to be accessed
David Trainor- moved to gerrit
2016/09/13 05:43:06
I feel like in that case we should just make the c
bshe
2016/09/13 13:54:28
Agree. See. https://google.github.io/styleguide/cp
| |
| 71 Rectf copy_rect; | |
| 72 Recti window_rect; | |
| 73 gvr::Vec3f size; | |
| 74 gvr::Vec3f translation; | |
| 75 XAnchoring x_anchoring; | |
| 76 YAnchoring y_anchoring; | |
| 77 bool anchor_z; | |
| 78 std::vector<float> orientation_axis_angle; | |
| 79 std::vector<float> rotation_axis_angle; | |
| 80 | |
| 81 private: | |
| 82 DISALLOW_COPY_AND_ASSIGN(ContentRectangle); | |
| 83 }; | |
| 84 | |
| 85 } // namespace vr_shell | |
| 86 | |
| 87 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_UI_ELEMENTS_H_ | |
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