| Index: include/gpu/GrGpuResource.h
|
| diff --git a/include/gpu/GrGpuResource.h b/include/gpu/GrGpuResource.h
|
| index fb7cb8c94dd84a4770594ff6604899ad2093ee85..9305c167587d71118a3f62ef1fd0bbfc04c92b0f 100644
|
| --- a/include/gpu/GrGpuResource.h
|
| +++ b/include/gpu/GrGpuResource.h
|
| @@ -180,7 +180,7 @@ public:
|
| * not change when the content of the GrGpuResource object changes. This will never return
|
| * 0.
|
| */
|
| - uint32_t getUniqueID() const { return fUniqueID; }
|
| + uint32_t uniqueID() const { return fUniqueID; }
|
|
|
| /** Returns the current unique key for the resource. It will be invalid if the resource has no
|
| associated unique key. */
|
| @@ -217,6 +217,8 @@ public:
|
| **/
|
| virtual void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const;
|
|
|
| + static uint32_t CreateUniqueID();
|
| +
|
| protected:
|
| // This must be called by every non-wrapped GrGpuObject. It should be called once the object is
|
| // fully initialized (i.e. only from the constructors of the final class).
|
| @@ -279,9 +281,6 @@ private:
|
| #ifdef SK_DEBUG
|
| friend class GrGpu; // for assert in GrGpu to access getGpu
|
| #endif
|
| -
|
| - static uint32_t CreateUniqueID();
|
| -
|
| // An index into a heap when this resource is purgeable or an array when not. This is maintained
|
| // by the cache.
|
| int fCacheArrayIndex;
|
|
|