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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLRenderTarget.h" | 8 #include "GrGLRenderTarget.h" |
9 | 9 |
10 #include "GrGLGpu.h" | 10 #include "GrGLGpu.h" |
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183 // texture object. | 183 // texture object. |
184 | 184 |
185 // Log any renderbuffer's contribution to memory. We only do this if we own
the renderbuffer | 185 // Log any renderbuffer's contribution to memory. We only do this if we own
the renderbuffer |
186 // (have a fMSColorRenderbufferID). | 186 // (have a fMSColorRenderbufferID). |
187 if (fMSColorRenderbufferID) { | 187 if (fMSColorRenderbufferID) { |
188 size_t size = this->msaaSamples() * this->totalBytesPerSample(); | 188 size_t size = this->msaaSamples() * this->totalBytesPerSample(); |
189 | 189 |
190 // Due to this resource having both a texture and a renderbuffer compone
nt, dump as | 190 // Due to this resource having both a texture and a renderbuffer compone
nt, dump as |
191 // skia/gpu_resources/resource_#/renderbuffer | 191 // skia/gpu_resources/resource_#/renderbuffer |
192 SkString dumpName("skia/gpu_resources/resource_"); | 192 SkString dumpName("skia/gpu_resources/resource_"); |
193 dumpName.appendS32(this->getUniqueID()); | 193 dumpName.appendS32(this->uniqueID()); |
194 dumpName.append("/renderbuffer"); | 194 dumpName.append("/renderbuffer"); |
195 | 195 |
196 traceMemoryDump->dumpNumericValue(dumpName.c_str(), "size", "bytes", siz
e); | 196 traceMemoryDump->dumpNumericValue(dumpName.c_str(), "size", "bytes", siz
e); |
197 | 197 |
198 if (this->isPurgeable()) { | 198 if (this->isPurgeable()) { |
199 traceMemoryDump->dumpNumericValue(dumpName.c_str(), "purgeable_size"
, "bytes", size); | 199 traceMemoryDump->dumpNumericValue(dumpName.c_str(), "purgeable_size"
, "bytes", size); |
200 } | 200 } |
201 | 201 |
202 SkString renderbuffer_id; | 202 SkString renderbuffer_id; |
203 renderbuffer_id.appendU32(fMSColorRenderbufferID); | 203 renderbuffer_id.appendU32(fMSColorRenderbufferID); |
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230 int GrGLRenderTarget::totalSamples() const { | 230 int GrGLRenderTarget::totalSamples() const { |
231 int total_samples = this->msaaSamples(); | 231 int total_samples = this->msaaSamples(); |
232 | 232 |
233 if (fTexFBOID != kUnresolvableFBOID) { | 233 if (fTexFBOID != kUnresolvableFBOID) { |
234 // If we own the resolve buffer then that is one more sample per pixel. | 234 // If we own the resolve buffer then that is one more sample per pixel. |
235 total_samples += 1; | 235 total_samples += 1; |
236 } | 236 } |
237 | 237 |
238 return total_samples; | 238 return total_samples; |
239 } | 239 } |
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