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Side by Side Diff: core/html/canvas/OESVertexArrayObject.idl

Issue 23014006: Roll IDL to multivm@1350 (Closed) Base URL: https://dart.googlecode.com/svn/third_party/WebCore
Patch Set: Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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25 25
26 [ 26 [
27 NoInterfaceObject, 27 NoInterfaceObject,
28 DoNotCheckConstants 28 DoNotCheckConstants
29 ] interface OESVertexArrayObject { 29 ] interface OESVertexArrayObject {
30 const unsigned long VERTEX_ARRAY_BINDING_OES = 0x85B5; 30 const unsigned long VERTEX_ARRAY_BINDING_OES = 0x85B5;
31 31
32 [StrictTypeChecking] WebGLVertexArrayObjectOES createVertexArrayOES(); 32 [StrictTypeChecking] WebGLVertexArrayObjectOES createVertexArrayOES();
33 [StrictTypeChecking] void deleteVertexArrayOES([Default=Undefined] o ptional WebGLVertexArrayObjectOES arrayObject); 33 [StrictTypeChecking] void deleteVertexArrayOES([Default=Undefined] o ptional WebGLVertexArrayObjectOES arrayObject);
34 [StrictTypeChecking] boolean isVertexArrayOES([Default=Undefined] optio nal WebGLVertexArrayObjectOES arrayObject); 34 [StrictTypeChecking] boolean isVertexArrayOES([Default=Undefined] optio nal WebGLVertexArrayObjectOES arrayObject);
35 [StrictTypeChecking, RaisesException] void bindVertexArrayOES([Defau lt=Undefined] optional WebGLVertexArrayObjectOES arrayObject); 35 [StrictTypeChecking] void bindVertexArrayOES([Default=Undefined] opt ional WebGLVertexArrayObjectOES arrayObject);
36 }; 36 };
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