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1 /* | 1 /* |
2 * Copyright 2011 The Android Open Source Project | 2 * Copyright 2011 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
9 #include "SkBlurImageFilter.h" | 9 #include "SkBlurImageFilter.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
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229 void SkBlurImageFilter::computeFastBounds(const SkRect& src, SkRect* dst) const
{ | 229 void SkBlurImageFilter::computeFastBounds(const SkRect& src, SkRect* dst) const
{ |
230 if (getInput(0)) { | 230 if (getInput(0)) { |
231 getInput(0)->computeFastBounds(src, dst); | 231 getInput(0)->computeFastBounds(src, dst); |
232 } else { | 232 } else { |
233 *dst = src; | 233 *dst = src; |
234 } | 234 } |
235 | 235 |
236 dst->outset(SkScalarMul(fSigma.width(), SkIntToScalar(3)), | 236 dst->outset(SkScalarMul(fSigma.width(), SkIntToScalar(3)), |
237 SkScalarMul(fSigma.height(), SkIntToScalar(3))); | 237 SkScalarMul(fSigma.height(), SkIntToScalar(3))); |
238 } | 238 } |
| 239 |
| 240 bool SkBlurImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, |
| 241 SkIRect* dst) const { |
| 242 SkIRect bounds = src; |
| 243 if (getInput(0) && !getInput(0)->filterBounds(src, ctm, &bounds)) { |
| 244 return false; |
| 245 } |
| 246 SkVector sigma, localSigma = SkVector::Make(fSigma.width(), fSigma.height())
; |
| 247 ctm.mapVectors(&sigma, &localSigma, 1); |
| 248 bounds.outset(SkScalarCeilToInt(SkScalarMul(sigma.x(), SkIntToScalar(3))), |
| 249 SkScalarCeilToInt(SkScalarMul(sigma.y(), SkIntToScalar(3)))); |
| 250 *dst = bounds; |
| 251 return true; |
| 252 } |
| 253 |
239 bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const
SkMatrix& ctm, | 254 bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const
SkMatrix& ctm, |
240 SkBitmap* result, SkIPoint* offset) { | 255 SkBitmap* result, SkIPoint* offset) { |
241 #if SK_SUPPORT_GPU | 256 #if SK_SUPPORT_GPU |
242 SkBitmap input; | 257 SkBitmap input; |
243 SkIPoint srcOffset = SkIPoint::Make(0, 0); | 258 SkIPoint srcOffset = SkIPoint::Make(0, 0); |
244 if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, ctm, &in
put, &srcOffset)) { | 259 if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, ctm, &in
put, &srcOffset)) { |
245 return false; | 260 return false; |
246 } | 261 } |
247 GrTexture* source = input.getTexture(); | 262 GrTexture* source = input.getTexture(); |
248 SkIRect rect; | 263 SkIRect rect; |
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262 SkRect::Make(rect), | 277 SkRect::Make(rect), |
263 true, | 278 true, |
264 sigma.x(), | 279 sigma.x(), |
265 sigma.y())); | 280 sigma.y())); |
266 return SkImageFilterUtils::WrapTexture(tex, rect.width(), rect.height(), res
ult); | 281 return SkImageFilterUtils::WrapTexture(tex, rect.width(), rect.height(), res
ult); |
267 #else | 282 #else |
268 SkDEBUGFAIL("Should not call in GPU-less build"); | 283 SkDEBUGFAIL("Should not call in GPU-less build"); |
269 return false; | 284 return false; |
270 #endif | 285 #endif |
271 } | 286 } |
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